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1180e1f486
* Initial M3d Pass * `m_bmdl` and `m_bline` left --------- Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com> Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com>
18 lines
340 B
C++
18 lines
340 B
C++
#ifndef NW4R_G3D_MAYA_H
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#define NW4R_G3D_MAYA_H
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#include "common.h"
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#include "nw4r/g3d/g3d_anmtexsrt.h"
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#include "nw4r/math.h"
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namespace nw4r {
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namespace g3d {
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namespace detail {
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namespace dcc {
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bool CalcTexMtx_Maya(math::MTX34 *, bool, const TexSrt &, TexSrt::Flag);
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}
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} // namespace detail
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} // namespace g3d
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} // namespace nw4r
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#endif
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