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56 lines
1.3 KiB
C++
56 lines
1.3 KiB
C++
#ifndef NW4R_G3D_SCN_MDL_H
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#define NW4R_G3D_SCN_MDL_H
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#include "common.h"
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#include "nw4r/g3d/g3d_draw.h"
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#include "nw4r/g3d/g3d_resmat.h"
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#include "nw4r/g3d/g3d_scnmdlsmpl.h"
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namespace nw4r {
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namespace g3d {
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class ScnMdl : public ScnMdlSimple {
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public:
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class CopiedMatAccess {
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public:
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CopiedMatAccess(ScnMdl *, u32);
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ResTexSrt GetResTexSrtEx(bool);
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ResMatPix GetResMatPix(bool);
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ResMatTevColor GetResMatTevColor(bool);
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ResGenMode GetResGenMode(bool);
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private:
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char UNK_0x0[0x34];
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};
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class CopiedVisAccess {
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public:
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CopiedVisAccess(ScnMdl *, u32);
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void SetVisibility(bool);
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private:
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// TODO
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char UNK_0x0[0x10];
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};
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public:
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virtual bool SetAnmObj(AnmObj *p, AnmObjType type) override;
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static ScnMdl *Construct(MEMAllocator *, unsigned long *, nw4r::g3d::ResMdl, u32 bufferOption, int);
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static const G3dObj::TypeObj GetTypeObjStatic() {
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return TypeObj(TYPE_NAME);
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}
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DrawResMdlReplacement *GetDrawResMdlReplacement() {
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return &mDrawMdlReplace;
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}
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private:
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char UNK_0x120[0x144 - 0x120];
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DrawResMdlReplacement mDrawMdlReplace; // at 0x144
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NW4R_G3D_TYPE_OBJ_DECL(ScnMdl);
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};
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} // namespace g3d
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} // namespace nw4r
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#endif
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