.. |
actor
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More warning cleanup
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2024-10-18 11:33:08 -04:00 |
res
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Fix missing global include for all res headers
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2024-04-23 15:02:25 -04:00 |
d_2dnumber.h
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dDlst_2DBattery_c work
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2024-07-10 22:42:42 -07:00 |
d_a_obj.h
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d_a_lwood work
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2024-08-03 11:34:32 -07:00 |
d_attention.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_auction_screen.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_bg_s_acch.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_bg_s_chk.h
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d_a_player_main work
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2023-12-13 00:52:09 -05:00 |
d_bg_s_func.h
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d_bg_s_func OK
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2024-02-05 20:48:25 -05:00 |
d_bg_s_gnd_chk.h
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Fix ninja all_source compilation errors
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2024-06-16 10:20:57 -04:00 |
d_bg_s_grp_pass_chk.h
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remove address markers from tp headers
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2023-10-02 22:26:24 -07:00 |
d_bg_s_lin_chk.h
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d_camera
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2023-12-20 21:23:22 -08:00 |
d_bg_s_movebg_actor.h
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d_a_obj_movebox 100%, no match
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2023-10-31 22:58:29 -04:00 |
d_bg_s_poly_pass_chk.h
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d_bg_s_acch 70%
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2023-10-09 15:45:46 -04:00 |
d_bg_s_roof_chk.h
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d_bg_s work
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2023-12-02 14:47:52 -08:00 |
d_bg_s_sph_chk.h
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d_bg_w work
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2024-02-11 12:46:14 -08:00 |
d_bg_s_spl_grp_chk.h
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d_bg_s_func OK
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2024-02-05 20:48:25 -05:00 |
d_bg_s_wtr_chk.h
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d_bg_s_acch 70%
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2023-10-09 15:45:46 -04:00 |
d_bg_s.h
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d_particle work
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2024-09-02 18:21:08 -07:00 |
d_bg_w_deform.h
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d_a_bwdg 100%, weak order not matching
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2024-04-16 19:56:52 -04:00 |
d_bg_w_hf.h
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d_a_bwdg 100%, weak order not matching
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2024-04-16 19:56:52 -04:00 |
d_bg_w_sv.h
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d_a_bwdg 100%, weak order not matching
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2024-04-16 19:56:52 -04:00 |
d_bg_w.h
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d_a_bwdg 100%, weak order not matching
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2024-04-16 19:56:52 -04:00 |
d_cam_param.h
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d_cam_param work
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2024-07-13 16:43:59 -07:00 |
d_camera.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_cc_d.h
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cc cleanup
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2024-08-24 12:39:21 -04:00 |
d_cc_mass_s.h
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d_cc_mass_s OK, d_cc_s work
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2024-02-09 18:40:59 -05:00 |
d_cc_s.h
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cc cleanup
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2024-08-24 12:39:21 -04:00 |
d_cc_uty.h
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d_a_bk work
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2024-02-09 13:55:31 -05:00 |
d_cloth_packet.h
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use enums for file indexes in a few more actors
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2023-12-18 19:55:24 -05:00 |
d_com_inf_game.h
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More warning/error cleanup, mostly includes
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2024-10-17 23:46:30 -04:00 |
d_com_lib_game.h
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Import project
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2023-09-10 00:48:55 -04:00 |
d_demo.h
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Remove leading underscore from uses of GX enums
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2024-09-07 17:34:24 -04:00 |
d_detect.h
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d_detect 60%
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2023-12-29 17:17:18 -05:00 |
d_door.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_drawlist.h
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d_wpot_water work
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2024-06-30 17:29:54 -07:00 |
d_event_data.h
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d_event_manager OK
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2024-02-05 19:46:59 -05:00 |
d_event_manager.h
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add more default parameters for common funcs
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2024-04-16 13:44:24 -04:00 |
d_event.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_file_error.h
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d_s_name
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2024-03-10 20:57:14 -07:00 |
d_file_select.h
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work on various inlines, JASSeqCtrl OK
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2024-07-17 11:51:58 -04:00 |
d_flower.h
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d_a_bg 90%
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2023-10-21 15:43:26 -07:00 |
d_gameover.h
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Implement inlines for d_gameover
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2024-06-29 23:18:51 -04:00 |
d_grass.h
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d_grass work
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2024-09-02 14:14:30 -07:00 |
d_item_data.h
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Rename some more item enum entries
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2024-06-07 14:04:18 -04:00 |
d_item.h
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f_op_actor_mng 99% (1 regswap left)
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2023-12-09 15:38:09 -05:00 |
d_jnt_hit.h
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d_a_pw fixes
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2024-03-18 19:15:15 -04:00 |
d_kankyo_data.h
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d_kankyo_data / d_kankyo_demo OK
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2023-09-19 21:26:20 -07:00 |
d_kankyo_rain.h
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More warning/error cleanup, mostly includes
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2024-10-17 23:46:30 -04:00 |
d_kankyo_wether.h
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d_a_dai_item work
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2024-06-19 12:43:21 -07:00 |
d_kankyo.h
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d_a_sail 100% (#678)
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2024-09-08 20:35:28 -04:00 |
d_letter.h
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d_letter match
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2023-09-23 03:47:34 -07:00 |
d_level_se.h
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d_a_fan kinda
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2023-11-28 20:35:06 -08:00 |
d_lib.h
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d_lib work
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2024-07-24 09:16:22 -07:00 |
d_magma.h
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d_magma minor work
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2024-09-02 23:31:19 -07:00 |
d_map.h
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stag inlines and cleanup
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2024-10-07 23:38:54 -04:00 |
d_material.h
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d_material
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2024-02-25 13:48:17 -08:00 |
d_menu_cloth.h
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d_s_name
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2024-03-10 20:57:14 -07:00 |
d_menu_collect.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_dmap.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_fmap2.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_fmap.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_item.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_option.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_menu_save.h
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work on various inlines, JASSeqCtrl OK
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2024-07-17 11:51:58 -04:00 |
d_menu_window.h
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Get more TUs to compile
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2024-01-16 17:18:38 -05:00 |
d_mesg.h
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Merged dMesg_tControl classes (#670)
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2024-07-17 14:05:53 -04:00 |
d_message_paper.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_message.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_meter.h
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Add extern declarations to headers for all global variables
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2024-07-12 19:19:30 -04:00 |
d_metronome.h
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Add extern declarations to headers for all global variables
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2024-07-12 19:19:30 -04:00 |
d_minigame_starter.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_minigame_terminater.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_msg.h
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make more TUs compile
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2023-12-20 19:04:09 -08:00 |
d_name.h
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d_s_menu work
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2024-07-02 16:31:05 -07:00 |
d_npc.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_operate_wind.h
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d_operate_wind work
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2024-07-11 23:37:28 -07:00 |
d_ovlp_fade2.h
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d_ovlp_fade2 work
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2024-07-13 10:45:21 -07:00 |
d_ovlp_fade4.h
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Remove leading underscore from uses of GX enums
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2024-09-07 17:34:24 -04:00 |
d_particle_name.h
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clangd: Started fixing warnings and errors, code cleanup
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2024-10-17 21:35:18 -04:00 |
d_particle.h
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m_Do_graphic work
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2024-10-03 23:35:20 -04:00 |
d_path.h
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Random Work
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2024-05-18 20:55:58 -04:00 |
d_picture_box.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_place_name.h
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Clean up resource enums, more inline work
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2024-02-03 15:41:55 -05:00 |
d_point_wind.h
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d_point_wind match, d_path start
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2023-09-22 02:11:26 -07:00 |
d_procname.h
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some scene/overlap documentation and fixes
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2024-07-13 09:47:17 -07:00 |
d_resorce.h
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minor cleanup and matches
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2024-05-12 12:26:10 -04:00 |
d_s_actor_data_mng.h
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some more minor matches
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2023-10-13 13:07:18 -07:00 |
d_s_menu.h
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d_s_menu work
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2024-07-02 16:31:05 -07:00 |
d_s_name.h
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work on various inlines, JASSeqCtrl OK
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2024-07-17 11:51:58 -04:00 |
d_s_open.h
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fix build
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2024-07-01 23:45:16 -07:00 |
d_s_play.h
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Add extern declarations to headers for all global variables
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2024-07-12 19:19:30 -04:00 |
d_salvage.h
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d_salvage work
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2024-02-25 21:56:33 -08:00 |
d_save_event_bit.inc
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misc cleanup
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2024-02-26 15:13:17 -05:00 |
d_save_init.h
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d_save_init OK
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2023-09-10 01:16:37 -07:00 |
d_save.h
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m_Do_MemCardRWmng work
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2024-07-14 10:04:25 -07:00 |
d_scope.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_seafightgame.h
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d_a_mgameboard_static
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2023-11-26 16:21:56 -08:00 |
d_shop.h
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d_com_static OK
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2024-04-13 15:16:15 -04:00 |
d_snap.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_spline_path.h
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d_spline_path
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2024-07-11 00:26:17 -07:00 |
d_stage.h
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d_a_bk work, FILI inline cleanup
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2024-10-10 16:10:16 -04:00 |
d_throwstone.h
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Finished porting all actor classes to headers
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2023-11-25 23:53:05 -05:00 |
d_timer.h
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Add fpc_ProcID type and use it for all process IDs
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2024-07-12 21:14:13 -04:00 |
d_tree.h
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make more TUs compile
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2023-12-20 19:04:09 -08:00 |
d_vibration.h
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Use the same nested struct pattern as TP in dVibration_c
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2024-07-25 19:14:19 +02:00 |
d_water_mark.h
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get more d_ TUs to compile
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2024-03-01 01:21:27 -05:00 |
d_wind_arrow.h
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d_wind_arrow work
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2024-07-01 21:49:56 -07:00 |
d_wood.h
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make more TUs compile
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2023-12-20 19:04:09 -08:00 |
d_wpillar.h
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get more d_ TUs to compile
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2024-02-29 20:00:41 -05:00 |
d_wpot_water.h
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d_wpot_water work
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2024-06-29 15:06:25 -07:00 |