tww/configure.py
2023-09-11 19:51:32 -04:00

1418 lines
46 KiB
Python

#!/usr/bin/env python3
import os
import io
import platform
import sys
import argparse
import json
from pathlib import Path
from tools import ninja_syntax
if sys.platform == "cygwin":
sys.exit(
f"Cygwin/MSYS2 is not supported."
f"\nPlease use native Windows Python instead."
f"\n(Current path: {sys.executable})"
)
VERSIONS = [
"GZLJ01", # 0
"GZLE01", # 1
"GZLP01", # 2
]
if len(VERSIONS) > 1:
versions_str = ", ".join(VERSIONS[:-1]) + f" or {VERSIONS[-1]}"
else:
versions_str = VERSIONS[0]
parser = argparse.ArgumentParser()
parser.add_argument(
"--version",
dest="version",
default="GZLE01",
help=f"version to build ({versions_str})",
)
parser.add_argument(
"--build-dir",
dest="build_dir",
type=Path,
default=Path("build"),
help="base build directory (default: build)",
)
parser.add_argument(
"--build-dtk",
dest="build_dtk",
type=Path,
help="path to decomp-toolkit source",
)
parser.add_argument(
"--compilers",
dest="compilers",
type=Path,
help="path to compilers (default: tools/mwcc_compiler)",
)
parser.add_argument(
"--map",
dest="map",
action="store_true",
help="generate map file(s)",
)
parser.add_argument(
"--debug",
dest="debug",
action="store_true",
help="build with debug info (non-matching)",
)
if os.name != "nt" and not "_NT-" in os.uname().sysname:
parser.add_argument(
"--wrapper",
dest="wrapper",
type=Path,
help="path to wine (or wibo)",
)
parser.add_argument(
"--sjiswrap",
dest="sjiswrap",
type=Path,
help="path to sjiswrap",
)
args = parser.parse_args()
version = args.version.upper()
if version not in VERSIONS:
sys.exit(f"Invalid version '{version}', expected {versions_str}")
version_num = VERSIONS.index(version)
CFLAGS_BASE = [
"-nodefaults",
"-proc gekko",
"-align powerpc",
"-enum int",
"-fp hardware",
"-Cpp_exceptions off",
# "-W all",
"-O4,p",
"-inline auto",
'-pragma "cats off"',
'-pragma "warn_notinlined off"',
"-maxerrors 1",
"-nosyspath",
"-RTTI off",
# "-fp_contract on",
"-str reuse",
"-multibyte",
"-i include",
f"-DVERSION={version_num}",
]
if args.debug:
CFLAGS_BASE.extend(["-sym on", "-DDEBUG=1"])
else:
CFLAGS_BASE.append("-DNDEBUG=1")
CFLAGS_RUNTIME = [
*CFLAGS_BASE,
"-use_lmw_stmw on",
"-str reuse,pool,readonly",
"-inline deferred,auto",
]
CFLAGS_FRAMEWORK = [
*CFLAGS_BASE,
"-use_lmw_stmw off",
"-str reuse,pool,readonly",
"-inline noauto",
"-O3,s",
"-schedule off",
"-sym on",
]
CFLAGS_REL = [
*CFLAGS_FRAMEWORK,
"-sdata 0",
"-sdata2 0",
]
LINKER_VERSION = "GC/1.3.2"
class Object:
def __init__(self, completed, obj_path, **options):
self.obj_path = obj_path
self.completed = completed
self.options = options
Matching = True
NonMatching = False
def Rel(status, rel_name, cpp_name):
return {
"lib": rel_name,
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_REL,
"host": True,
"objects": [
Object(status, cpp_name),
],
}
def ActorRel(status, rel_name):
return Rel(status, rel_name, f"d/actor/{rel_name}.cpp")
LIBS = [
{
"lib": "Runtime.PPCEABI.H",
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_RUNTIME,
"host": False,
"objects": [
Object(Matching, "Runtime/__init_cpp_exceptions.cpp"),
Object(Matching, "Runtime/Gecko_ExceptionPPC.cp"),
Object(Matching, "Runtime/global_destructor_chain.c"),
],
},
{
"lib": "REL",
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_REL,
"host": False,
"objects": [
Object(Matching, "REL/executor.c"),
Object(Matching,
"REL/global_destructor_chain.c",
source="Runtime/global_destructor_chain.c",
),
],
},
{
"lib": "JSystem",
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_FRAMEWORK,
"host": True,
"objects": [
Object(NonMatching, "JSystem/JFramework/JFWDisplay.cpp"),
Object(NonMatching, "JSystem/JFramework/JFWSystem.cpp"),
Object(Matching, "JSystem/J3DU/J3DUDL.cpp"),
Object(NonMatching, "JSystem/JParticle/JPATexture.cpp"),
Object(Matching, "JSystem/JKernel/JKRFile.cpp"),
Object(Matching, "JSystem/JSupport/JSUList.cpp"),
Object(NonMatching, "JSystem/JSupport/JSUInputStream.cpp"),
Object(Matching, "JSystem/JSupport/JSUMemoryStream.cpp"),
Object(Matching, "JSystem/JSupport/JSUFileStream.cpp"),
Object(Matching, "JSystem/JUtility/JUTResource.cpp"),
Object(Matching, "JSystem/JUtility/JUTTexture.cpp"),
Object(Matching, "JSystem/JUtility/JUTPalette.cpp"),
Object(Matching, "JSystem/JUtility/JUTNameTab.cpp"),
Object(Matching, "JSystem/JUtility/JUTGraphFifo.cpp"),
Object(Matching, "JSystem/JUtility/JUTFont.cpp"),
Object(NonMatching, "JSystem/J2DGraph/J2DGrafContext.cpp"),
Object(NonMatching, "JSystem/J2DGraph/J2DOrthoGraph.cpp"),
],
},
{
"lib": "SSystem",
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_FRAMEWORK,
"host": True,
"objects": [
Object(Matching, "SSystem/SStandard/s_basic.cpp"),
Object(Matching, "SSystem/SComponent/c_malloc.cpp"),
Object(Matching, "SSystem/SComponent/c_API.cpp"),
Object(Matching, "SSystem/SComponent/c_API_graphic.cpp"),
Object(Matching, "SSystem/SComponent/c_counter.cpp"),
Object(Matching, "SSystem/SComponent/c_list.cpp"),
Object(Matching, "SSystem/SComponent/c_list_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_node.cpp"),
Object(Matching, "SSystem/SComponent/c_node_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_tree.cpp"),
Object(Matching, "SSystem/SComponent/c_tree_iter.cpp"),
Object(NonMatching, "SSystem/SComponent/c_phase.cpp"),
Object(Matching, "SSystem/SComponent/c_request.cpp"),
Object(Matching, "SSystem/SComponent/c_tag.cpp"),
Object(Matching, "SSystem/SComponent/c_tag_iter.cpp"),
Object(NonMatching, "SSystem/SComponent/c_xyz.cpp"),
Object(Matching, "SSystem/SComponent/c_sxyz.cpp"),
Object(NonMatching, "SSystem/SComponent/c_math.cpp"),
Object(NonMatching, "SSystem/SComponent/c_bg_s.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_s_chk.cpp"),
Object(NonMatching, "SSystem/SComponent/c_bg_s_gnd_chk.cpp"),
Object(NonMatching, "SSystem/SComponent/c_bg_s_lin_chk.cpp"),
Object(NonMatching, "SSystem/SComponent/c_bg_w.cpp"),
Object(NonMatching, "SSystem/SComponent/c_m2d.cpp"),
Object(NonMatching, "SSystem/SComponent/c_m2d_g_box.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_aab.cpp"),
Object(NonMatching, "SSystem/SComponent/c_m3d_g_cyl.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_pla.cpp"),
Object(NonMatching, "SSystem/SComponent/c_m3d_g_sph.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_tri.cpp"),
Object(NonMatching, "SSystem/SComponent/c_lib.cpp"),
Object(NonMatching, "SSystem/SComponent/c_angle.cpp"),
Object(NonMatching, "SSystem/SComponent/c_data_tbl.cpp"),
],
},
{
"lib": "framework",
"mw_version": "GC/1.3.2",
"cflags": CFLAGS_FRAMEWORK,
"host": True,
"objects": [
Object(NonMatching, "f_ap/f_ap_game.cpp"),
Object(NonMatching, "f_op/f_op_actor.cpp"),
Object(Matching, "f_op/f_op_actor_iter.cpp"),
Object(Matching, "f_op/f_op_actor_tag.cpp"),
Object(NonMatching, "f_op/f_op_actor_mng.cpp"),
Object(NonMatching, "f_op/f_op_camera.cpp"),
Object(Matching, "f_op/f_op_camera_mng.cpp"),
Object(Matching, "f_op/f_op_overlap.cpp"),
Object(Matching, "f_op/f_op_overlap_mng.cpp"),
Object(Matching, "f_op/f_op_overlap_req.cpp"),
Object(Matching, "f_op/f_op_scene.cpp"),
Object(Matching, "f_op/f_op_scene_iter.cpp"),
Object(Matching, "f_op/f_op_scene_mng.cpp"),
Object(Matching, "f_op/f_op_scene_req.cpp"),
Object(Matching, "f_op/f_op_scene_tag.cpp"),
Object(Matching, "f_op/f_op_view.cpp"),
Object(Matching, "f_op/f_op_kankyo.cpp"),
Object(Matching, "f_op/f_op_msg.cpp"),
Object(NonMatching, "f_op/f_op_kankyo_mng.cpp"),
Object(NonMatching, "f_op/f_op_msg_mng.cpp"),
Object(Matching, "f_op/f_op_draw_iter.cpp"),
Object(Matching, "f_op/f_op_draw_tag.cpp"),
Object(Matching, "f_op/f_op_scene_pause.cpp"),
Object(Matching, "f_pc/f_pc_base.cpp"),
Object(Matching, "f_pc/f_pc_create_iter.cpp"),
Object(Matching, "f_pc/f_pc_create_req.cpp"),
Object(Matching, "f_pc/f_pc_create_tag.cpp"),
Object(Matching, "f_pc/f_pc_creator.cpp"),
Object(Matching, "f_pc/f_pc_delete_tag.cpp"),
Object(Matching, "f_pc/f_pc_deletor.cpp"),
Object(Matching, "f_pc/f_pc_draw_priority.cpp"),
Object(Matching, "f_pc/f_pc_executor.cpp"),
Object(Matching, "f_pc/f_pc_layer.cpp"),
Object(Matching, "f_pc/f_pc_leaf.cpp"),
Object(Matching, "f_pc/f_pc_layer_iter.cpp"),
Object(Matching, "f_pc/f_pc_layer_tag.cpp"),
Object(Matching, "f_pc/f_pc_line.cpp"),
Object(Matching, "f_pc/f_pc_load.cpp"),
Object(NonMatching, "f_pc/f_pc_manager.cpp"),
Object(Matching, "f_pc/f_pc_method.cpp"),
Object(Matching, "f_pc/f_pc_node.cpp"),
Object(Matching, "f_pc/f_pc_node_req.cpp"),
Object(Matching, "f_pc/f_pc_priority.cpp"),
Object(Matching, "f_pc/f_pc_profile.cpp"),
Object(Matching, "f_pc/f_pc_searcher.cpp"),
Object(Matching, "f_pc/f_pc_line_tag.cpp"),
Object(Matching, "f_pc/f_pc_line_iter.cpp"),
Object(Matching, "f_pc/f_pc_method_iter.cpp"),
Object(Matching, "f_pc/f_pc_method_tag.cpp"),
Object(Matching, "f_pc/f_pc_pause.cpp"),
Object(Matching, "f_pc/f_pc_draw.cpp"),
Object(Matching, "f_pc/f_pc_fstcreate_req.cpp"),
Object(Matching, "f_pc/f_pc_stdcreate_req.cpp"),
# machine
Object(NonMatching, "m_Do/m_Do_main.cpp"),
Object(NonMatching, "m_Do/m_Do_controller_pad.cpp"),
Object(Matching, "m_Do/m_Do_hostIO.cpp"),
Object(NonMatching, "m_Do/m_Do_mtx.cpp"),
# dolzel
Object(Matching, "d/d_com_lib_game.cpp"),
Object(Matching, "d/d_particle_name.cpp"),
Object(NonMatching, "d/d_s_title.cpp"),
Object(NonMatching, "d/d_com_inf_game.cpp"),
Object(NonMatching, "d/d_save.cpp"),
Object(NonMatching, "d/d_save_init.cpp"),
Object(NonMatching, "d/actor/d_a_itembase_static.cpp"),
Object(NonMatching, "d/actor/d_a_item_static.cpp"),
Object(NonMatching, "d/actor/d_a_item.cpp"),
Object(NonMatching, "d/actor/d_a_itembase.cpp"),
# ?
Object(NonMatching, "DynamicLink.cpp"),
],
},
Rel(Matching, "f_pc_profile_lst", "f_pc/f_pc_profile_lst.cpp"),
ActorRel(NonMatching, "d_a_agbsw0"),
ActorRel(NonMatching, "d_a_andsw0"),
ActorRel( Matching, "d_a_andsw2"),
ActorRel(NonMatching, "d_a_att"),
ActorRel(NonMatching, "d_a_bflower"),
ActorRel(NonMatching, "d_a_bita"),
ActorRel(NonMatching, "d_a_branch"),
ActorRel(NonMatching, "d_a_bridge"),
ActorRel(NonMatching, "d_a_coming2"),
ActorRel(NonMatching, "d_a_coming3"),
ActorRel(NonMatching, "d_a_demo_dk"),
ActorRel(NonMatching, "d_a_demo_kmm"),
ActorRel(NonMatching, "d_a_door10"),
ActorRel(NonMatching, "d_a_dr"),
ActorRel(NonMatching, "d_a_dr2"),
ActorRel(NonMatching, "d_a_ep"),
ActorRel(NonMatching, "d_a_floor"),
ActorRel(NonMatching, "d_a_grass"),
ActorRel(NonMatching, "d_a_hitobj"),
ActorRel(NonMatching, "d_a_hot_floor"),
ActorRel(NonMatching, "d_a_ikari"),
ActorRel(NonMatching, "d_a_jbo"),
ActorRel(NonMatching, "d_a_kaji"),
ActorRel(NonMatching, "d_a_kanban"),
ActorRel(NonMatching, "d_a_ki"),
ActorRel(NonMatching, "d_a_knob00"),
ActorRel(NonMatching, "d_a_kui"),
ActorRel(NonMatching, "d_a_kytag00"),
ActorRel(NonMatching, "d_a_kytag01"),
ActorRel(NonMatching, "d_a_kytag02"),
ActorRel(NonMatching, "d_a_kytag03"),
ActorRel(NonMatching, "d_a_kytag04"),
ActorRel(NonMatching, "d_a_kytag05"),
ActorRel(NonMatching, "d_a_kytag06"),
ActorRel(NonMatching, "d_a_kytag07"),
ActorRel(NonMatching, "d_a_lamp"),
ActorRel(NonMatching, "d_a_lod_bg"),
ActorRel(NonMatching, "d_a_lwood"),
ActorRel(NonMatching, "d_a_magma"),
ActorRel(NonMatching, "d_a_majuu_flag"),
ActorRel(NonMatching, "d_a_mdoor"),
ActorRel(NonMatching, "d_a_msw"),
ActorRel(NonMatching, "d_a_mtoge"),
ActorRel(NonMatching, "d_a_obj_AjavW"),
ActorRel(NonMatching, "d_a_obj_Ygush00"),
ActorRel(NonMatching, "d_a_obj_akabe"),
ActorRel(NonMatching, "d_a_obj_barrel"),
ActorRel(NonMatching, "d_a_obj_barrel2"),
ActorRel(NonMatching, "d_a_obj_bscurtain"),
ActorRel(NonMatching, "d_a_obj_cafelmp"),
ActorRel(NonMatching, "d_a_obj_coming"),
ActorRel(NonMatching, "d_a_obj_demo_barrel"),
ActorRel(NonMatching, "d_a_obj_doguu"),
ActorRel(NonMatching, "d_a_obj_doguu_demo"),
ActorRel(NonMatching, "d_a_obj_gryw00"),
ActorRel(NonMatching, "d_a_obj_hfuck1"),
ActorRel(NonMatching, "d_a_obj_hole"),
ActorRel(NonMatching, "d_a_obj_ice"),
ActorRel(NonMatching, "d_a_obj_ikada"),
ActorRel(NonMatching, "d_a_obj_kanat"),
ActorRel(NonMatching, "d_a_obj_leaves"),
ActorRel(NonMatching, "d_a_obj_lpalm"),
ActorRel(NonMatching, "d_a_obj_monument"),
ActorRel(NonMatching, "d_a_obj_movebox"),
ActorRel(NonMatching, "d_a_obj_mshokki"),
ActorRel(NonMatching, "d_a_obj_ohatch"),
ActorRel(NonMatching, "d_a_obj_otble"),
ActorRel(NonMatching, "d_a_obj_pbco"),
ActorRel(NonMatching, "d_a_obj_pirateship"),
ActorRel(NonMatching, "d_a_obj_quake"),
ActorRel(NonMatching, "d_a_obj_rcloud"),
ActorRel(NonMatching, "d_a_obj_roten"),
ActorRel(NonMatching, "d_a_obj_shelf"),
ActorRel(NonMatching, "d_a_obj_shmrgrd"),
ActorRel(NonMatching, "d_a_obj_swpush"),
ActorRel(NonMatching, "d_a_obj_table"),
ActorRel(NonMatching, "d_a_obj_tenmado"),
ActorRel(NonMatching, "d_a_obj_tide"),
ActorRel(NonMatching, "d_a_obj_timer"),
ActorRel(NonMatching, "d_a_obj_toripost"),
ActorRel(NonMatching, "d_a_obj_tousekiki"),
ActorRel(NonMatching, "d_a_obj_warpt"),
ActorRel(NonMatching, "d_a_obj_wood"),
ActorRel(NonMatching, "d_a_pirate_flag"),
ActorRel(NonMatching, "d_a_race_item"),
ActorRel(NonMatching, "d_a_rd"),
ActorRel(NonMatching, "d_a_rectangle"),
ActorRel(NonMatching, "d_a_salvage"),
ActorRel(NonMatching, "d_a_sbox"),
ActorRel(NonMatching, "d_a_sk"),
ActorRel(NonMatching, "d_a_sk2"),
ActorRel(NonMatching, "d_a_spotbox"),
ActorRel(NonMatching, "d_a_ssk"),
ActorRel(NonMatching, "d_a_stone"),
ActorRel(NonMatching, "d_a_stone2"),
ActorRel(NonMatching, "d_a_swc00"),
ActorRel(NonMatching, "d_a_swhit0"),
ActorRel(NonMatching, "d_a_swtdoor"),
ActorRel(NonMatching, "d_a_tag_attention"),
ActorRel(NonMatching, "d_a_tag_ba1"),
ActorRel(NonMatching, "d_a_tag_event"),
ActorRel(NonMatching, "d_a_tag_evsw"),
ActorRel(NonMatching, "d_a_tag_ghostship"),
ActorRel(NonMatching, "d_a_tag_hint"),
ActorRel(NonMatching, "d_a_tag_kb_item"),
ActorRel(NonMatching, "d_a_tag_kk1"),
ActorRel(NonMatching, "d_a_tag_light"),
ActorRel(NonMatching, "d_a_tag_msg"),
ActorRel(NonMatching, "d_a_tag_photo"),
ActorRel(NonMatching, "d_a_tag_waterlevel"),
ActorRel(NonMatching, "d_a_tama"),
ActorRel(NonMatching, "d_a_tbox"),
ActorRel(NonMatching, "d_a_tpota"),
ActorRel(NonMatching, "d_a_tsubo"),
ActorRel(NonMatching, "d_a_warpdm20"),
ActorRel(NonMatching, "d_a_warphr"),
ActorRel(NonMatching, "d_a_wbird"),
ActorRel(NonMatching, "d_a_ykgr"),
ActorRel(NonMatching, "d_a_alldie"),
ActorRel(NonMatching, "d_a_am"),
ActorRel(NonMatching, "d_a_am2"),
ActorRel(NonMatching, "d_a_amiprop"),
ActorRel(NonMatching, "d_a_arrow_iceeff"),
ActorRel(NonMatching, "d_a_arrow_lighteff"),
ActorRel(NonMatching, "d_a_beam"),
ActorRel(NonMatching, "d_a_boko"),
ActorRel(NonMatching, "d_a_canon"),
ActorRel(NonMatching, "d_a_cc"),
ActorRel(NonMatching, "d_a_dai"),
ActorRel(NonMatching, "d_a_demo_item"),
ActorRel(NonMatching, "d_a_door12"),
ActorRel(NonMatching, "d_a_fallrock"),
ActorRel(NonMatching, "d_a_ff"),
ActorRel(NonMatching, "d_a_gy_ctrl"),
ActorRel(NonMatching, "d_a_himo3"),
ActorRel(NonMatching, "d_a_hmlif"),
ActorRel(NonMatching, "d_a_hys"),
ActorRel(NonMatching, "d_a_kamome"),
ActorRel(NonMatching, "d_a_kantera"),
ActorRel(NonMatching, "d_a_kn"),
ActorRel(NonMatching, "d_a_kokiie"),
ActorRel(NonMatching, "d_a_ks"),
ActorRel(NonMatching, "d_a_kt"),
ActorRel(NonMatching, "d_a_mflft"),
ActorRel(NonMatching, "d_a_npc_cb1"),
ActorRel(NonMatching, "d_a_npc_md"),
ActorRel(NonMatching, "d_a_npc_so"),
ActorRel(NonMatching, "d_a_nzg"),
ActorRel(NonMatching, "d_a_obj_aygr"),
ActorRel(NonMatching, "d_a_obj_balancelift"),
ActorRel(NonMatching, "d_a_obj_barrier"),
ActorRel(NonMatching, "d_a_obj_bemos"),
ActorRel(NonMatching, "d_a_obj_canon"),
ActorRel(NonMatching, "d_a_obj_eff"),
ActorRel(NonMatching, "d_a_obj_magmarock"),
ActorRel(NonMatching, "d_a_obj_majyuu_door"),
ActorRel(NonMatching, "d_a_obj_stair"),
ActorRel(NonMatching, "d_a_obj_swflat"),
ActorRel(NonMatching, "d_a_obj_swhammer"),
ActorRel(NonMatching, "d_a_obj_swheavy"),
ActorRel(NonMatching, "d_a_obj_swlight"),
ActorRel(NonMatching, "d_a_oq"),
ActorRel(NonMatching, "d_a_pedestal"),
ActorRel(NonMatching, "d_a_saku"),
ActorRel(NonMatching, "d_a_seatag"),
ActorRel(NonMatching, "d_a_shand"),
ActorRel(NonMatching, "d_a_ship"),
ActorRel(NonMatching, "d_a_shop_item"),
ActorRel(NonMatching, "d_a_sie_flag"),
ActorRel(NonMatching, "d_a_sitem"),
ActorRel(NonMatching, "d_a_ss"),
ActorRel(NonMatching, "d_a_sss"),
ActorRel(NonMatching, "d_a_syan"),
ActorRel(NonMatching, "d_a_tag_md_cb"),
ActorRel(NonMatching, "d_a_tag_mk"),
ActorRel(NonMatching, "d_a_tag_so"),
ActorRel(NonMatching, "d_a_tornado"),
ActorRel(NonMatching, "d_a_warpf"),
ActorRel(NonMatching, "d_a_wind_tag"),
ActorRel(NonMatching, "d_a_acorn_leaf"),
ActorRel(NonMatching, "d_a_atdoor"),
ActorRel(NonMatching, "d_a_auction"),
ActorRel(NonMatching, "d_a_bb"),
ActorRel(NonMatching, "d_a_bdk"),
ActorRel(NonMatching, "d_a_bdkobj"),
ActorRel(NonMatching, "d_a_bgn"),
ActorRel(NonMatching, "d_a_bgn2"),
ActorRel(NonMatching, "d_a_bgn3"),
ActorRel(NonMatching, "d_a_bigelf"),
ActorRel(NonMatching, "d_a_bk"),
ActorRel(NonMatching, "d_a_bl"),
ActorRel(NonMatching, "d_a_bmd"),
ActorRel(NonMatching, "d_a_bmdfoot"),
ActorRel(NonMatching, "d_a_bmdhand"),
ActorRel(NonMatching, "d_a_bo"),
ActorRel(NonMatching, "d_a_boss_item"),
ActorRel(NonMatching, "d_a_bpw"),
ActorRel(NonMatching, "d_a_bst"),
ActorRel(NonMatching, "d_a_btd"),
ActorRel(NonMatching, "d_a_bwd"),
ActorRel(NonMatching, "d_a_bwdg"),
ActorRel(NonMatching, "d_a_bwds"),
ActorRel(NonMatching, "d_a_daiocta"),
ActorRel(NonMatching, "d_a_daiocta_eye"),
ActorRel(NonMatching, "d_a_deku_item"),
ActorRel(NonMatching, "d_a_dk"),
ActorRel(NonMatching, "d_a_dummy"),
ActorRel(NonMatching, "d_a_fallrock_tag"),
ActorRel(NonMatching, "d_a_fan"),
ActorRel(NonMatching, "d_a_fganon"),
ActorRel(NonMatching, "d_a_fgmahou"),
ActorRel(NonMatching, "d_a_fire"),
ActorRel(NonMatching, "d_a_fm"),
ActorRel(NonMatching, "d_a_gm"),
ActorRel(NonMatching, "d_a_gnd"),
ActorRel(NonMatching, "d_a_goal_flag"),
ActorRel(NonMatching, "d_a_gy"),
ActorRel(NonMatching, "d_a_icelift"),
ActorRel(NonMatching, "d_a_kb"),
ActorRel(NonMatching, "d_a_kddoor"),
ActorRel(NonMatching, "d_a_kita"),
ActorRel(NonMatching, "d_a_klft"),
ActorRel(NonMatching, "d_a_kmon"),
ActorRel(NonMatching, "d_a_komore"),
ActorRel(NonMatching, "d_a_lbridge"),
ActorRel(NonMatching, "d_a_leaflift"),
ActorRel(NonMatching, "d_a_lstair"),
ActorRel(NonMatching, "d_a_machine"),
ActorRel(NonMatching, "d_a_mant"),
ActorRel(NonMatching, "d_a_mbdoor"),
ActorRel(NonMatching, "d_a_mgameboard"),
ActorRel(NonMatching, "d_a_mmusic"),
ActorRel(NonMatching, "d_a_mo2"),
ActorRel(NonMatching, "d_a_mozo"),
ActorRel(NonMatching, "d_a_mt"),
ActorRel(NonMatching, "d_a_npc_ac1"),
ActorRel(NonMatching, "d_a_npc_ah"),
ActorRel(NonMatching, "d_a_npc_aj1"),
ActorRel(NonMatching, "d_a_npc_auction"),
ActorRel(NonMatching, "d_a_npc_ba1"),
ActorRel(NonMatching, "d_a_npc_bj1"),
ActorRel(NonMatching, "d_a_npc_bm1"),
ActorRel(NonMatching, "d_a_npc_bmcon1"),
ActorRel(NonMatching, "d_a_npc_bms1"),
ActorRel(NonMatching, "d_a_npc_bmsw"),
ActorRel(NonMatching, "d_a_npc_bs1"),
ActorRel(NonMatching, "d_a_npc_btsw"),
ActorRel(NonMatching, "d_a_npc_btsw2"),
ActorRel(NonMatching, "d_a_npc_co1"),
ActorRel(NonMatching, "d_a_npc_de1"),
ActorRel(NonMatching, "d_a_npc_ds1"),
ActorRel(NonMatching, "d_a_npc_gk1"),
ActorRel(NonMatching, "d_a_npc_gp1"),
ActorRel(NonMatching, "d_a_npc_hi1"),
ActorRel(NonMatching, "d_a_npc_ho"),
ActorRel(NonMatching, "d_a_npc_hr"),
ActorRel(NonMatching, "d_a_npc_jb1"),
ActorRel(NonMatching, "d_a_npc_ji1"),
ActorRel(NonMatching, "d_a_npc_kamome"),
ActorRel(NonMatching, "d_a_npc_kf1"),
ActorRel(NonMatching, "d_a_npc_kg1"),
ActorRel(NonMatching, "d_a_npc_kg2"),
ActorRel(NonMatching, "d_a_npc_kk1"),
ActorRel(NonMatching, "d_a_npc_km1"),
ActorRel(NonMatching, "d_a_npc_ko1"),
ActorRel(NonMatching, "d_a_npc_kp1"),
ActorRel(NonMatching, "d_a_npc_ls1"),
ActorRel(NonMatching, "d_a_npc_mk"),
ActorRel(NonMatching, "d_a_npc_mn"),
ActorRel(NonMatching, "d_a_npc_mt"),
ActorRel(NonMatching, "d_a_npc_nz"),
ActorRel(NonMatching, "d_a_npc_ob1"),
ActorRel(NonMatching, "d_a_npc_os"),
ActorRel(NonMatching, "d_a_npc_p1"),
ActorRel(NonMatching, "d_a_npc_p2"),
ActorRel(NonMatching, "d_a_npc_people"),
ActorRel(NonMatching, "d_a_npc_pf1"),
ActorRel(NonMatching, "d_a_npc_photo"),
ActorRel(NonMatching, "d_a_npc_pm1"),
ActorRel(NonMatching, "d_a_npc_roten"),
ActorRel(NonMatching, "d_a_npc_rsh1"),
ActorRel(NonMatching, "d_a_npc_sarace"),
ActorRel(NonMatching, "d_a_npc_sv"),
ActorRel(NonMatching, "d_a_npc_tc"),
ActorRel(NonMatching, "d_a_npc_tt"),
ActorRel(NonMatching, "d_a_npc_uk"),
ActorRel(NonMatching, "d_a_npc_ym1"),
ActorRel(NonMatching, "d_a_npc_yw1"),
ActorRel(NonMatching, "d_a_npc_zk1"),
ActorRel(NonMatching, "d_a_npc_zl1"),
ActorRel(NonMatching, "d_a_nz"),
ActorRel(NonMatching, "d_a_obj_Itnak"),
ActorRel(NonMatching, "d_a_obj_Vds"),
ActorRel(NonMatching, "d_a_obj_Vteng"),
ActorRel(NonMatching, "d_a_obj_YLzou"),
ActorRel(NonMatching, "d_a_obj_Yboil"),
ActorRel(NonMatching, "d_a_obj_adnno"),
ActorRel(NonMatching, "d_a_obj_ajav"),
ActorRel(NonMatching, "d_a_obj_apzl"),
ActorRel(NonMatching, "d_a_obj_ashut"),
ActorRel(NonMatching, "d_a_obj_auzu"),
ActorRel(NonMatching, "d_a_obj_buoyflag"),
ActorRel(NonMatching, "d_a_obj_buoyrace"),
ActorRel(NonMatching, "d_a_obj_correct"),
ActorRel(NonMatching, "d_a_obj_dmgroom"),
ActorRel(NonMatching, "d_a_obj_dragonhead"),
ActorRel(NonMatching, "d_a_obj_drift"),
ActorRel(NonMatching, "d_a_obj_eayogn"),
ActorRel(NonMatching, "d_a_obj_ebomzo"),
ActorRel(NonMatching, "d_a_obj_ekskz"),
ActorRel(NonMatching, "d_a_obj_eskban"),
ActorRel(NonMatching, "d_a_obj_ferris"),
ActorRel(NonMatching, "d_a_obj_figure"),
ActorRel(NonMatching, "d_a_obj_firewall"),
ActorRel(NonMatching, "d_a_obj_flame"),
ActorRel(NonMatching, "d_a_obj_ftree"),
ActorRel(NonMatching, "d_a_obj_ganonbed"),
ActorRel(NonMatching, "d_a_obj_gaship"),
ActorRel(NonMatching, "d_a_obj_gaship2"),
ActorRel(NonMatching, "d_a_obj_gnnbtltaki"),
ActorRel(NonMatching, "d_a_obj_gnndemotakie"),
ActorRel(NonMatching, "d_a_obj_gnndemotakis"),
ActorRel(NonMatching, "d_a_obj_gong"),
ActorRel(NonMatching, "d_a_obj_gtaki"),
ActorRel(NonMatching, "d_a_obj_hami2"),
ActorRel(NonMatching, "d_a_obj_hami3"),
ActorRel(NonMatching, "d_a_obj_hami4"),
ActorRel(NonMatching, "d_a_obj_hat"),
ActorRel(NonMatching, "d_a_obj_hbrf1"),
ActorRel(NonMatching, "d_a_obj_hcbh"),
ActorRel(NonMatching, "d_a_obj_hha"),
ActorRel(NonMatching, "d_a_obj_hlift"),
ActorRel(NonMatching, "d_a_obj_homen"),
ActorRel(NonMatching, "d_a_obj_homensmoke"),
ActorRel(NonMatching, "d_a_obj_hsehi1"),
ActorRel(NonMatching, "d_a_obj_htetu1"),
ActorRel(NonMatching, "d_a_obj_iceisland"),
ActorRel(NonMatching, "d_a_obj_jump"),
ActorRel(NonMatching, "d_a_obj_kanoke"),
ActorRel(NonMatching, "d_a_obj_ladder"),
ActorRel(NonMatching, "d_a_obj_light"),
ActorRel(NonMatching, "d_a_obj_mkie"),
ActorRel(NonMatching, "d_a_obj_mkiek"),
ActorRel(NonMatching, "d_a_obj_mknjd"),
ActorRel(NonMatching, "d_a_obj_mmrr"),
ActorRel(NonMatching, "d_a_obj_msdan"),
ActorRel(NonMatching, "d_a_obj_msdan2"),
ActorRel(NonMatching, "d_a_obj_msdan_sub"),
ActorRel(NonMatching, "d_a_obj_msdan_sub2"),
ActorRel(NonMatching, "d_a_obj_mtest"),
ActorRel(NonMatching, "d_a_obj_nest"),
ActorRel(NonMatching, "d_a_obj_ojtree"),
ActorRel(NonMatching, "d_a_obj_ospbox"),
ActorRel(NonMatching, "d_a_obj_paper"),
ActorRel(NonMatching, "d_a_obj_pbka"),
ActorRel(NonMatching, "d_a_obj_pfall"),
ActorRel(NonMatching, "d_a_obj_plant"),
ActorRel(NonMatching, "d_a_obj_rflw"),
ActorRel(NonMatching, "d_a_obj_rforce"),
ActorRel(NonMatching, "d_a_obj_smplbg"),
ActorRel(NonMatching, "d_a_obj_tapestry"),
ActorRel(NonMatching, "d_a_obj_tntrap"),
ActorRel(NonMatching, "d_a_obj_tower"),
ActorRel(NonMatching, "d_a_obj_trap"),
ActorRel(NonMatching, "d_a_obj_tribox"),
ActorRel(NonMatching, "d_a_obj_try"),
ActorRel(NonMatching, "d_a_obj_usovmc"),
ActorRel(NonMatching, "d_a_obj_vfan"),
ActorRel(NonMatching, "d_a_obj_vgnfd"),
ActorRel(NonMatching, "d_a_obj_vmc"),
ActorRel(NonMatching, "d_a_obj_vmsdz"),
ActorRel(NonMatching, "d_a_obj_vmsms"),
ActorRel(NonMatching, "d_a_obj_volcano"),
ActorRel(NonMatching, "d_a_obj_vtil"),
ActorRel(NonMatching, "d_a_obj_vyasi"),
ActorRel(NonMatching, "d_a_obj_xfuta"),
ActorRel(NonMatching, "d_a_obj_zouK"),
ActorRel(NonMatching, "d_a_oship"),
ActorRel(NonMatching, "d_a_ph"),
ActorRel(NonMatching, "d_a_pt"),
ActorRel(NonMatching, "d_a_pw"),
ActorRel(NonMatching, "d_a_pz"),
ActorRel(NonMatching, "d_a_sail"),
ActorRel(NonMatching, "d_a_salvage_tbox"),
ActorRel(Matching, "d_a_scene_change"),
ActorRel(NonMatching, "d_a_shutter"),
ActorRel(NonMatching, "d_a_shutter2"),
ActorRel(NonMatching, "d_a_st"),
ActorRel(NonMatching, "d_a_steam_tag"),
ActorRel(NonMatching, "d_a_swattack"),
ActorRel(NonMatching, "d_a_switem"),
ActorRel(NonMatching, "d_a_swpropeller"),
ActorRel(NonMatching, "d_a_swtact"),
ActorRel(NonMatching, "d_a_tag_etc"),
ActorRel(NonMatching, "d_a_tag_island"),
ActorRel(NonMatching, "d_a_tag_kf1"),
ActorRel(NonMatching, "d_a_tag_ret"),
ActorRel(NonMatching, "d_a_tag_volcano"),
ActorRel(NonMatching, "d_a_title"),
ActorRel(NonMatching, "d_a_tn"),
ActorRel(NonMatching, "d_a_toge"),
ActorRel(NonMatching, "d_a_tori_flag"),
ActorRel(NonMatching, "d_a_wall"),
ActorRel(NonMatching, "d_a_warpfout"),
ActorRel(NonMatching, "d_a_warpgn"),
ActorRel(NonMatching, "d_a_warpls"),
ActorRel(NonMatching, "d_a_warpmj"),
ActorRel(NonMatching, "d_a_waterfall"),
ActorRel(NonMatching, "d_a_windmill"),
ActorRel(NonMatching, "d_a_wz"),
ActorRel(NonMatching, "d_a_ygcwp"),
ActorRel(NonMatching, "d_a_yougan"),
ActorRel(NonMatching, "d_a_ghostship"),
ActorRel(NonMatching, "d_a_movie_player"),
]
# Tool versions
COMPILERS_TAG = "1"
DTK_TAG = "v0.4.1"
SJISWRAP_TAG = "v1.1.0"
WIBO_TAG = "0.5.1"
# On Windows, we need this to use && in commands
chain = "cmd /c " if os.name == "nt" else ""
# Begin generating build.ninja
out = io.StringIO()
n = ninja_syntax.Writer(out)
n.variable("ninja_required_version", "1.3")
n.newline()
n.comment("The arguments passed to configure.py, for rerunning it.")
n.variable("configure_args", sys.argv[1:])
n.variable("python", f'"{sys.executable}"')
n.newline()
###
# Variables
###
n.comment("Variables")
version = args.version
version_num = VERSIONS.index(args.version)
build_path = args.build_dir / version
config_path = Path("config") / version / "config.yml"
tools_path = Path("tools")
ldflags = f"-fp hardware -nodefaults"
if args.map:
ldflags += f" -mapunused"
if args.debug:
ldflags += " -g"
n.variable("ldflags", ldflags)
n.variable("mw_version", LINKER_VERSION)
if sys.platform == "win32":
exe = ".exe"
wrapper = None
else:
exe = ""
wrapper = args.wrapper or "wine"
n.newline()
# Replace forward slashes with backslashes on Windows
def os_str(value):
return str(value).replace("/", os.sep)
# Stringify paths for ninja_syntax
def path(value):
if value is None:
return None
elif isinstance(value, list):
return list(map(os_str, filter(lambda x: x is not None, value)))
else:
return [os_str(value)]
###
# Tooling
###
n.comment("Tooling")
build_tools_path = args.build_dir / "tools"
download_tool = tools_path / "download_tool.py"
n.rule(
name="download_tool",
command=f"$python {download_tool} $tool $out --tag $tag",
description="TOOL $out",
)
if args.build_dtk:
dtk = build_tools_path / "release" / f"dtk{exe}"
n.rule(
name="cargo",
command="cargo build --release --manifest-path $in --bin $bin --target-dir $target",
description="CARGO $bin",
depfile=path(Path("$target") / "release" / "$bin.d"),
deps="gcc",
)
n.build(
outputs=path(dtk),
rule="cargo",
inputs=path(args.build_dtk / "Cargo.toml"),
variables={
"bin": "dtk",
"target": build_tools_path,
},
)
else:
dtk = build_tools_path / f"dtk{exe}"
n.build(
outputs=path(dtk),
rule="download_tool",
implicit=path(download_tool),
variables={
"tool": "dtk",
"tag": DTK_TAG,
},
)
if args.sjiswrap:
sjiswrap = args.sjiswrap
else:
sjiswrap = build_tools_path / "sjiswrap.exe"
n.build(
outputs=path(sjiswrap),
rule="download_tool",
implicit=path(download_tool),
variables={
"tool": "sjiswrap",
"tag": SJISWRAP_TAG,
},
)
# Only add an implicit dependency on wibo if we download it
wrapper_implicit = None
if (
sys.platform == "linux"
and platform.machine() in ("i386", "x86_64")
and args.wrapper is None
):
wrapper = build_tools_path / "wibo"
wrapper_implicit = wrapper
n.build(
outputs=path(wrapper),
rule="download_tool",
implicit=path(download_tool),
variables={
"tool": "wibo",
"tag": WIBO_TAG,
},
)
compilers_implicit = None
if args.compilers:
compilers = args.compilers
else:
compilers = tools_path / "mwcc_compiler"
compilers_implicit = compilers
n.build(
outputs=path(compilers),
rule="download_tool",
implicit=path(download_tool),
variables={
"tool": "compilers",
"tag": COMPILERS_TAG,
},
)
n.newline()
###
# Rules
###
compiler_path = compilers / "$mw_version"
mwcc = compiler_path / "mwcceppc.exe"
mwcc_implicit = [compilers_implicit or mwcc, wrapper_implicit, sjiswrap]
mwld = compiler_path / "mwldeppc.exe"
mwld_implicit = [compilers_implicit or mwld, wrapper_implicit]
wrapper_cmd = f"{wrapper} " if wrapper else ""
mwcc_cmd = f"{wrapper_cmd}{sjiswrap} {mwcc} $cflags -MMD -c $in -o $basedir"
mwld_cmd = f"{wrapper_cmd}{mwld} $ldflags -o $out @$out.rsp"
if os.name != "nt":
transform_dep = tools_path / "transform_dep.py"
mwcc_cmd += f" && $python {transform_dep} $basefile.d $basefile.d"
mwcc_implicit.append(transform_dep)
n.comment("Link ELF file")
n.rule(
name="link",
command=mwld_cmd,
description="LINK $out",
rspfile="$out.rsp",
rspfile_content="$in_newline",
)
n.newline()
n.comment("Generate DOL")
n.rule(
name="elf2dol",
command=f"{dtk} elf2dol $in $out",
description="DOL $out",
)
n.newline()
n.comment("Generate RELs")
makerel_rsp = build_path / "makerel.rsp"
n.rule(
name="makerel",
command=f"{dtk} rel make -w -c $config @{makerel_rsp}",
description="REL",
rspfile=path(makerel_rsp),
rspfile_content="$in_newline",
)
n.newline()
n.comment("MWCC build")
n.rule(
name="mwcc",
command=mwcc_cmd,
description="MWCC $out",
depfile="$basefile.d",
deps="gcc",
)
n.newline()
n.comment("Host build")
n.variable("host_cflags", "-I include -Wno-trigraphs")
n.variable(
"host_cppflags",
"-std=c++98 -I include -fno-exceptions -fno-rtti -D_CRT_SECURE_NO_WARNINGS -Wno-trigraphs -Wno-c++11-extensions",
)
n.rule(
name="host_cc",
command="clang $host_cflags -c -o $out $in",
description="CC $out",
)
n.rule(
name="host_cpp",
command="clang++ $host_cppflags -c -o $out $in",
description="CXX $out",
)
n.newline()
###
# Rules for source files
###
n.comment("Source files")
build_src_path = build_path / "src"
build_host_path = build_path / "host"
build_config_path = build_path / "config.json"
objdiff_config = {
"min_version": "0.4.3",
"custom_make": "ninja",
"build_target": False,
"watch_patterns": [
"*.c",
"*.cp",
"*.cpp",
"*.h",
"*.hpp",
"*.py",
"*.yml",
"*.txt",
"*.json",
],
"units": [],
}
def locate_unit(unit):
for lib in LIBS:
for obj in lib["objects"]:
if obj.obj_path == unit:
return [lib, obj]
return None
def map_path(path):
return path.parent / (path.name + ".MAP")
class LinkStep:
def __init__(self, config):
self.name = config["name"]
self.module_id = config["module_id"]
self.ldscript = config["ldscript"]
self.inputs = []
def add(self, obj):
self.inputs.append(obj)
def output(self):
if self.module_id == 0:
return build_path / f"{self.name}.dol"
else:
return build_path / self.name / f"{self.name}.rel"
def partial_output(self):
if self.module_id == 0:
return build_path / f"{self.name}.elf"
else:
return build_path / self.name / f"{self.name}.plf"
def write(self, n):
n.comment(f"Link {self.name}")
if self.module_id == 0:
elf_path = build_path / f"{self.name}.elf"
dol_path = build_path / f"{self.name}.dol"
elf_ldflags = f"$ldflags -lcf {self.ldscript}"
if args.map:
elf_map = map_path(elf_path)
elf_ldflags += f" -map {elf_map}"
else:
elf_map = None
n.build(
outputs=path(elf_path),
rule="link",
inputs=path(self.inputs),
implicit=path([self.ldscript, *mwld_implicit]),
implicit_outputs=path(elf_map),
variables={"ldflags": elf_ldflags},
)
n.build(
outputs=path(dol_path),
rule="elf2dol",
inputs=path(elf_path),
implicit=path(dtk),
)
else:
preplf_path = build_path / self.name / f"{self.name}.preplf"
plf_path = build_path / self.name / f"{self.name}.plf"
preplf_ldflags = f"$ldflags -sdata 0 -sdata2 0 -m _prolog -r"
plf_ldflags = f"$ldflags -sdata 0 -sdata2 0 -m _prolog -r1 -strip_partial -lcf {self.ldscript}"
if args.map:
preplf_map = map_path(preplf_path)
preplf_ldflags += f" -map {preplf_map}"
plf_map = map_path(plf_path)
plf_ldflags += f" -map {plf_map}"
else:
preplf_map = None
plf_map = None
n.build(
outputs=path(preplf_path),
rule="link",
inputs=path(self.inputs),
implicit=path(mwld_implicit),
implicit_outputs=path(preplf_map),
variables={"ldflags": preplf_ldflags},
)
n.build(
outputs=path(plf_path),
rule="link",
inputs=path(self.inputs),
implicit=path([self.ldscript, preplf_path, *mwld_implicit]),
implicit_outputs=path(plf_map),
variables={"ldflags": plf_ldflags},
)
n.newline()
has_units = False
if build_config_path.is_file():
has_units = True
src_path = Path("src")
link_steps = []
used_compiler_versions = set()
source_inputs = []
host_source_inputs = []
source_added = set()
def add_unit(obj, step):
obj_path, unit = obj["object"], obj["name"]
result = locate_unit(unit)
if not result:
step.add(obj_path)
base_object = Path(unit).with_suffix("")
objdiff_config["units"].append(
{
"name": str(f"{step.name}/{base_object}").replace(os.sep, "/"),
"target_path": str(obj_path).replace(os.sep, "/"),
"reverse_fn_order": False,
}
)
return
lib, data = result
lib_name = lib["lib"]
options = {
"add_to_all": True,
"mw_version": None,
"cflags": None,
"source": unit,
}
completed = data.completed
if data.options is not None:
options.update(data.options)
unit_src_path = src_path / options["source"]
if not unit_src_path.exists():
step.add(obj_path)
return
mw_version = options["mw_version"] or lib["mw_version"]
cflags = options["cflags"] or lib["cflags"]
if type(cflags) is list:
cflags_str = " ".join(cflags)
else:
cflags_str = str(cflags)
used_compiler_versions.add(mw_version)
base_object = Path(data.obj_path).with_suffix("")
src_obj_path = build_src_path / f"{base_object}.o"
src_base_path = build_src_path / base_object
if src_obj_path not in source_added:
source_added.add(src_obj_path)
n.comment(f"{unit}: {lib_name} (linked {completed})")
n.build(
outputs=path(src_obj_path),
rule="mwcc",
inputs=path(unit_src_path),
variables={
"mw_version": path(Path(mw_version)),
"cflags": cflags_str,
"basedir": os.path.dirname(src_base_path),
"basefile": path(src_base_path),
},
implicit=path(mwcc_implicit),
)
if lib["host"]:
host_obj_path = build_host_path / f"{base_object}.o"
host_base_path = build_host_path / base_object
n.build(
outputs=path(host_obj_path),
rule="host_cc" if unit_src_path.suffix == ".c" else "host_cpp",
inputs=path(unit_src_path),
variables={
"basedir": os.path.dirname(host_base_path),
"basefile": path(host_base_path),
},
)
if options["add_to_all"]:
host_source_inputs.append(host_obj_path)
if options["add_to_all"]:
source_inputs.append(src_obj_path)
reverse_fn_order = False
if type(cflags) is list:
for flag in cflags:
if not flag.startswith("-inline "):
continue
for value in flag.split(" ")[1].split(","):
if value == "deferred":
reverse_fn_order = True
elif value == "nodeferred":
reverse_fn_order = False
objdiff_config["units"].append(
{
"name": str(f"{step.name}/{base_object}").replace(os.sep, "/"),
"target_path": str(obj_path).replace(os.sep, "/"),
"base_path": str(src_obj_path).replace(os.sep, "/"),
"reverse_fn_order": reverse_fn_order,
"complete": completed,
}
)
if completed:
obj_path = src_obj_path
step.add(obj_path)
with open(build_config_path) as r:
config = json.load(r)
link_step = LinkStep(config)
for unit in config["units"]:
add_unit(unit, link_step)
link_steps.append(link_step)
for module in config["modules"]:
module_link_step = LinkStep(module)
for unit in module["units"]:
add_unit(unit, module_link_step)
link_steps.append(module_link_step)
n.newline()
# Check if all compiler versions exist
for mw_version in used_compiler_versions:
mw_path = compilers / mw_version / "mwcceppc.exe"
if args.compilers and not os.path.exists(mw_path):
sys.exit(f"Compiler {mw_path} does not exist")
# Check if linker exists
mw_path = compilers / LINKER_VERSION / "mwldeppc.exe"
if args.compilers and not os.path.exists(mw_path):
sys.exit(f"Linker {mw_path} does not exist")
###
# Link
###
for step in link_steps:
step.write(n)
n.newline()
###
# Generate RELs
###
n.comment("Generate RELs")
n.build(
outputs=path(
list(
map(
lambda step: step.output(),
filter(lambda step: step.module_id != 0, link_steps),
)
)
),
rule="makerel",
inputs=path(list(map(lambda step: step.partial_output(), link_steps))),
implicit=path([dtk, config_path]),
variables={"config": path(config_path)},
)
n.newline()
###
# Helper rule for building all source files
###
n.comment("Build all source files")
n.build(
outputs="all_source",
rule="phony",
inputs=path(source_inputs),
)
n.newline()
###
# Helper rule for building all source files, with a host compiler
###
n.comment("Build all source files with a host compiler")
n.build(
outputs="all_source_host",
rule="phony",
inputs=path(host_source_inputs),
)
n.newline()
###
# Check hash
###
n.comment("Check hash")
ok_path = build_path / "ok"
n.rule(
name="check",
command=f"{dtk} shasum -q -c $in -o $out",
description="CHECK $in",
)
n.build(
outputs=path(ok_path),
rule="check",
inputs=path(Path("orig") / f"{version}.sha1"),
implicit=path([dtk, *map(lambda step: step.output(), link_steps)]),
)
n.newline()
###
# Helper tools
###
# TODO: make these rules work for RELs too
dol_link_step = link_steps[0]
dol_elf_path = dol_link_step.partial_output()
dol_map_path = map_path(dol_elf_path)
n.comment("Check for mismatching symbols")
n.rule(
name="dol_diff",
command=f"{dtk} -L error dol diff $in",
description=f"DIFF {dol_elf_path}",
)
n.build(
inputs=path([config_path, dol_elf_path, dol_map_path]),
outputs="dol_diff",
rule="dol_diff",
)
n.build(
outputs="diff",
rule="phony",
inputs="dol_diff",
)
n.newline()
n.comment("Apply symbols from linked ELF")
n.rule(
name="dol_apply",
command=f"{dtk} dol apply $in",
description=f"APPLY {dol_elf_path}",
)
n.build(
inputs=path([config_path, dol_elf_path, dol_map_path]),
outputs="dol_apply",
rule="dol_apply",
implicit=path([ok_path]),
)
n.build(
outputs="apply",
rule="phony",
inputs="dol_apply",
)
###
# DOL split
###
n.comment("Generate objects from original DOL")
n.rule(
name="split",
command=f"{dtk} dol split $in $out_dir",
description="SPLIT",
depfile="$out_dir/dep",
deps="gcc",
)
n.build(
inputs=path(config_path),
outputs=path(build_config_path),
rule="split",
implicit=path(dtk),
variables={"out_dir": path(build_path)},
)
n.newline()
###
# Regenerate on change
###
n.comment("Reconfigure on change")
script = os.path.relpath(__file__)
n.rule(
name="configure",
command=f"$python {script} $configure_args",
generator=True,
description=f"RUN {script}",
)
n.build(
outputs="build.ninja",
rule="configure",
implicit=path([script, tools_path / "ninja_syntax.py", build_config_path]),
)
n.newline()
###
# Default rule
###
n.comment("Default rule")
if has_units:
n.default(path(ok_path))
else:
n.default(path(build_config_path))
###
# Write build.ninja
###
with open("build.ninja", "w") as f:
f.write(out.getvalue())
n.close()
###
# Write objdiff config
###
with open("objdiff.json", "w") as w:
json.dump(objdiff_config, w, indent=4)