tww/configure.py
LagoLunatic e9f82ff359
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Add custom build rule for material display lists with image addresses in them
2024-11-01 19:32:15 -04:00

1814 lines
79 KiB
Python

#!/usr/bin/env python3
###
# Generates build files for the project.
# This file also includes the project configuration,
# such as compiler flags and the object matching status.
#
# Usage:
# python3 configure.py
# ninja
#
# Append --help to see available options.
###
import argparse
import json
import sys
from pathlib import Path
from typing import Any, Dict, List
from tools.project import (
Object,
ProgressCategory,
ProjectConfig,
calculate_progress,
generate_build,
is_windows,
)
# Game versions
DEFAULT_VERSION = 1
VERSIONS = [
"GZLJ01", # 0
"GZLE01", # 1
"GZLP01", # 2
]
parser = argparse.ArgumentParser()
parser.add_argument(
"mode",
choices=["configure", "progress"],
default="configure",
help="script mode (default: configure)",
nargs="?",
)
parser.add_argument(
"-v",
"--version",
choices=VERSIONS,
type=str.upper,
default=VERSIONS[DEFAULT_VERSION],
help="version to build",
)
parser.add_argument(
"--build-dir",
metavar="DIR",
type=Path,
default=Path("build"),
help="base build directory (default: build)",
)
parser.add_argument(
"--binutils",
metavar="BINARY",
type=Path,
help="path to binutils (optional)",
)
parser.add_argument(
"--compilers",
metavar="DIR",
type=Path,
help="path to compilers (optional)",
)
parser.add_argument(
"--map",
action="store_true",
help="generate map file(s)",
)
parser.add_argument(
"--no-asm",
action="store_true",
help="don't incorporate .s files from asm directory",
)
parser.add_argument(
"--debug",
action="store_true",
help="build with debug info (non-matching)",
)
if not is_windows():
parser.add_argument(
"--wrapper",
metavar="BINARY",
type=Path,
help="path to wibo or wine (optional)",
)
parser.add_argument(
"--dtk",
metavar="BINARY | DIR",
type=Path,
help="path to decomp-toolkit binary or source (optional)",
)
parser.add_argument(
"--sjiswrap",
metavar="EXE",
type=Path,
help="path to sjiswrap.exe (optional)",
)
parser.add_argument(
"--verbose",
action="store_true",
help="print verbose output",
)
parser.add_argument(
"--non-matching",
dest="non_matching",
action="store_true",
help="builds equivalent (but non-matching) or modded objects",
)
parser.add_argument(
"--warn",
dest="warn",
type=str,
choices=["all", "off", "error"],
help="how to handle warnings",
)
parser.add_argument(
"--no-progress",
dest="progress",
action="store_false",
help="disable progress calculation",
)
args = parser.parse_args()
config = ProjectConfig()
config.version = str(args.version)
version_num = VERSIONS.index(config.version)
# Apply arguments
config.build_dir = args.build_dir
config.dtk_path = args.dtk
config.binutils_path = args.binutils
config.compilers_path = args.compilers
config.generate_map = args.map
config.non_matching = args.non_matching
config.sjiswrap_path = args.sjiswrap
config.progress = args.progress
if not is_windows():
config.wrapper = args.wrapper
if args.no_asm:
config.asm_dir = None
# Tool versions
config.binutils_tag = "2.42-1"
config.compilers_tag = "20240706"
config.dtk_tag = "v1.2.0"
config.objdiff_tag = "v2.3.4"
config.sjiswrap_tag = "v1.2.0"
config.wibo_tag = "0.6.11"
# Project
config.config_path = Path("config") / config.version / "config.yml"
config.check_sha_path = Path("config") / config.version / "build.sha1"
config.asflags = [
"-mgekko",
"--strip-local-absolute",
"-I include",
f"-I build/{config.version}/include",
f"--defsym version={version_num}",
]
config.ldflags = [
"-fp hardware",
"-nodefaults",
]
if args.debug:
config.ldflags.append("-g") # Or -gdwarf-2 for Wii linkers
if args.map:
config.ldflags.append("-mapunused")
# config.ldflags.append("-listclosure") # For Wii linkers
# Use for any additional files that should cause a re-configure when modified
config.reconfig_deps = []
# Base flags, common to most GC/Wii games.
# Generally leave untouched, with overrides added below.
cflags_base = [
"-nodefaults",
"-proc gekko",
"-align powerpc",
"-enum int",
"-fp hardware",
"-Cpp_exceptions off",
# "-W all",
"-O4,p",
"-inline auto",
'-pragma "cats off"',
'-pragma "warn_notinlined off"',
"-maxerrors 1",
"-nosyspath",
"-RTTI off",
"-fp_contract on",
"-str reuse",
"-multibyte", # For Wii compilers, replace with `-enc SJIS`
"-i include",
f"-i build/{config.version}/include",
"-i src",
"-i src/PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Include",
"-i src/PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Include",
"-i src/PowerPC_EABI_Support/MSL/MSL_C/PPC_EABI/Include",
"-i src/PowerPC_EABI_Support/MSL/MSL_C++/MSL_Common/Include",
"-i src/PowerPC_EABI_Support/Runtime/Inc",
f"-DVERSION={version_num}",
]
# Debug flags
if args.debug:
# Or -sym dwarf-2 for Wii compilers
cflags_base.extend(["-sym on", "-DDEBUG=1"])
cflags_base.extend(['-pragma "dont_inline on"'])
else:
cflags_base.append("-DNDEBUG=1")
if args.warn == "all":
cflags_base.append("-W all")
elif args.warn == "off":
cflags_base.append("-W off")
elif args.warn == "error":
cflags_base.append("-W error")
# Metrowerks library flags
cflags_runtime = [
*cflags_base,
"-use_lmw_stmw on",
"-str reuse,pool,readonly",
"-gccinc",
"-common off",
"-inline deferred,auto",
"-char signed",
]
# Dolphin library flags
cflags_dolphin = [
*cflags_base,
"-use_lmw_stmw on",
"-str reuse,pool,readonly",
"-inline auto",
]
# Framework flags
cflags_framework = [
*cflags_base,
"-use_lmw_stmw off",
"-str reuse,pool,readonly",
"-inline noauto",
"-O3,s",
"-schedule off",
"-sym on",
"-fp_contract off",
]
# REL flags
cflags_rel = [
*cflags_framework,
"-sdata 0",
"-sdata2 0",
]
config.linker_version = "GC/1.3.2"
# Helper function for Dolphin libraries
def DolphinLib(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "GC/1.2.5n",
"cflags": cflags_base,
"progress_category": "sdk",
"host": False,
"objects": objects,
}
# Helper function for REL script objects
def Rel(lib_name: str, objects: List[Object]) -> Dict[str, Any]:
return {
"lib": lib_name,
"mw_version": "GC/1.3.2",
"cflags": cflags_rel,
"progress_category": "game",
"host": True,
"objects": objects,
}
# Helper function for actor RELs
def ActorRel(status, rel_name, extra_cflags=[]):
return Rel(rel_name, [Object(status, f"d/actor/{rel_name}.cpp", extra_cflags=extra_cflags)])
# Helper function for JSystem libraries
def JSystemLib(lib_name, objects, progress_category="third_party"):
return {
"lib": lib_name,
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": progress_category,
"host": True,
"objects": objects,
}
Matching = True # Object matches and should be linked
NonMatching = False # Object does not match and should not be linked
Equivalent = config.non_matching # Object should be linked when configured with --non-matching
# Object is only matching for specific versions
def MatchingFor(*versions):
return config.version in versions
config.warn_missing_config = True
config.warn_missing_source = False
config.libs = [
{
"lib": "machine",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "core",
"host": True,
"objects": [
Object(Matching, "m_Do/m_Do_main.cpp"),
Object(Matching, "m_Do/m_Do_printf.cpp"),
Object(Matching, "m_Do/m_Do_audio.cpp"),
Object(Matching, "m_Do/m_Do_controller_pad.cpp"),
Object(NonMatching, "m_Do/m_Do_graphic.cpp"),
Object(Matching, "m_Do/m_Do_machine.cpp"),
Object(Matching, "m_Do/m_Do_mtx.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(NonMatching, "m_Do/m_Do_ext.cpp", extra_cflags=["-sym off"]),
Object(NonMatching, "m_Do/m_Do_lib.cpp"),
Object(Matching, "m_Do/m_Do_hostIO.cpp"),
Object(Matching, "m_Do/m_Do_Reset.cpp"),
Object(Matching, "m_Do/m_Do_dvd_thread.cpp"),
Object(Matching, "m_Do/m_Do_DVDError.cpp"),
Object(Matching, "m_Do/m_Do_MemCard.cpp"),
Object(Matching, "m_Do/m_Do_MemCardRWmng.cpp"),
Object(Matching, "m_Do/m_Do_gba_com.cpp"),
Object(Matching, "m_Do/m_Do_machine_exception.cpp"),
],
},
{
"lib": "c",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "game",
"host": True,
"objects": [
Object(NonMatching, "c/c_damagereaction.cpp"),
Object(Matching, "c/c_dylink.cpp"),
],
},
{
"lib": "framework",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "core",
"host": True,
"objects": [
# f_ap
Object(Matching, "f_ap/f_ap_game.cpp"),
# f_op
Object(Matching, "f_op/f_op_actor.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "f_op/f_op_actor_iter.cpp"),
Object(Matching, "f_op/f_op_actor_tag.cpp"),
Object(Matching, "f_op/f_op_actor_mng.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "f_op/f_op_camera.cpp"),
Object(Matching, "f_op/f_op_camera_mng.cpp"),
Object(Matching, "f_op/f_op_overlap.cpp"),
Object(Matching, "f_op/f_op_overlap_mng.cpp"),
Object(Matching, "f_op/f_op_overlap_req.cpp"),
Object(Matching, "f_op/f_op_scene.cpp"),
Object(Matching, "f_op/f_op_scene_iter.cpp"),
Object(Matching, "f_op/f_op_scene_mng.cpp"),
Object(Matching, "f_op/f_op_scene_req.cpp"),
Object(Matching, "f_op/f_op_scene_tag.cpp"),
Object(Matching, "f_op/f_op_view.cpp"),
Object(Matching, "f_op/f_op_kankyo.cpp"),
Object(Matching, "f_op/f_op_msg.cpp"),
Object(Matching, "f_op/f_op_kankyo_mng.cpp"),
Object(NonMatching, "f_op/f_op_msg_mng.cpp"),
Object(Matching, "f_op/f_op_draw_iter.cpp"),
Object(Matching, "f_op/f_op_draw_tag.cpp"),
Object(Matching, "f_op/f_op_scene_pause.cpp"),
# f_pc
Object(Matching, "f_pc/f_pc_base.cpp"),
Object(Matching, "f_pc/f_pc_create_iter.cpp"),
Object(Matching, "f_pc/f_pc_create_req.cpp"),
Object(Matching, "f_pc/f_pc_create_tag.cpp"),
Object(Matching, "f_pc/f_pc_creator.cpp"),
Object(Matching, "f_pc/f_pc_delete_tag.cpp"),
Object(Matching, "f_pc/f_pc_deletor.cpp"),
Object(Matching, "f_pc/f_pc_draw_priority.cpp"),
Object(Matching, "f_pc/f_pc_executor.cpp"),
Object(Matching, "f_pc/f_pc_layer.cpp"),
Object(Matching, "f_pc/f_pc_leaf.cpp"),
Object(Matching, "f_pc/f_pc_layer_iter.cpp"),
Object(Matching, "f_pc/f_pc_layer_tag.cpp"),
Object(Matching, "f_pc/f_pc_line.cpp"),
Object(Matching, "f_pc/f_pc_load.cpp"),
Object(Matching, "f_pc/f_pc_manager.cpp"),
Object(Matching, "f_pc/f_pc_method.cpp"),
Object(Matching, "f_pc/f_pc_node.cpp"),
Object(Matching, "f_pc/f_pc_node_req.cpp"),
Object(Matching, "f_pc/f_pc_priority.cpp"),
Object(Matching, "f_pc/f_pc_profile.cpp"),
Object(Matching, "f_pc/f_pc_searcher.cpp"),
Object(Matching, "f_pc/f_pc_line_tag.cpp"),
Object(Matching, "f_pc/f_pc_line_iter.cpp"),
Object(Matching, "f_pc/f_pc_method_iter.cpp"),
Object(Matching, "f_pc/f_pc_method_tag.cpp"),
Object(Matching, "f_pc/f_pc_pause.cpp"),
Object(Matching, "f_pc/f_pc_draw.cpp"),
Object(Matching, "f_pc/f_pc_fstcreate_req.cpp"),
Object(Matching, "f_pc/f_pc_stdcreate_req.cpp"),
],
},
{
"lib": "dolzel",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "game",
"host": True,
"objects": [
Object(NonMatching, "d/d_stage.cpp"),
Object(NonMatching, "d/d_map.cpp"),
Object(Matching, "d/d_com_inf_game.cpp", extra_cflags=['-sym off']),
Object(Matching, "d/d_com_lib_game.cpp"),
Object(Matching, "d/d_com_static.cpp", extra_cflags=['-sym off']),
Object(Matching, "d/d_lib.cpp"),
Object(Matching, "d/d_save.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_save_init.cpp"),
Object(Matching, "d/d_shop.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_jnt_hit.cpp"),
Object(Matching, "d/d_chain.cpp"),
Object(NonMatching, "d/d_cloth_packet.cpp"),
Object(NonMatching, "d/d_a_obj.cpp"),
Object(Matching, "d/d_a_obj_tribox_static.cpp"),
Object(Matching, "d/d_a_ship_static.cpp"),
Object(Matching, "d/d_a_boko_static.cpp"),
Object(Matching, "d/d_a_bomb_static.cpp"),
Object(Matching, "d/d_a_branch_static.cpp"),
Object(Matching, "d/d_a_mgameboard_static.cpp"),
Object(Matching, "d/d_a_itembase_static.cpp"),
Object(Matching, "d/d_a_item_static.cpp"),
Object(Matching, "d/d_a_shop_item_static.cpp"),
Object(Matching, "d/d_a_race_item_static.cpp"),
Object(NonMatching, "d/d_a_leaflift_static.cpp"),
Object(NonMatching, "d/d_demo.cpp"),
Object(Matching, "d/d_door.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_resorce.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_material.cpp"),
Object(Matching, "d/d_event.cpp"),
Object(Matching, "d/d_event_data.cpp"),
Object(Matching, "d/d_event_manager.cpp"),
Object(NonMatching, "d/d_magma.cpp", extra_cflags=['-sym off']),
Object(NonMatching, "d/d_boss_magma.cpp"),
Object(NonMatching, "d/d_grass.cpp"),
Object(NonMatching, "d/d_tree.cpp"),
Object(NonMatching, "d/d_particle.cpp"),
Object(Matching, "d/d_particle_name.cpp"),
Object(Matching, "d/d_path.cpp"),
Object(NonMatching, "d/d_drawlist.cpp"),
Object(Matching, "d/d_kankyo_data.cpp"),
Object(Matching, "d/d_kankyo_wether.cpp"),
Object(NonMatching, "d/d_kankyo_rain.cpp"),
Object(Matching, "d/d_kankyo_demo.cpp"),
Object(NonMatching, "d/d_detect.cpp"),
Object(Matching, "d/d_vibration.cpp"),
Object(Matching, "d/d_vib_pattern.cpp"),
Object(NonMatching, "d/d_attention.cpp"),
Object(Matching, "d/d_att_dist.cpp"),
Object(Matching, "d/d_bg_s.cpp"),
Object(Matching, "d/d_bg_s_acch.cpp"),
Object(Matching, "d/d_bg_s_func.cpp"),
Object(Matching, "d/d_bg_s_lin_chk.cpp"),
Object(Matching, "d/d_bg_s_movebg_actor.cpp"),
Object(Matching, "d/d_bg_s_spl_grp_chk.cpp"),
Object(Matching, "d/d_bg_s_wtr_chk.cpp"),
Object(NonMatching, "d/d_bg_w.cpp"),
Object(Matching, "d/d_bg_w_deform.cpp"),
Object(Matching, "d/d_bg_w_hf.cpp"),
Object(Matching, "d/d_bg_w_sv.cpp"),
Object(Matching, "d/d_cc_d.cpp"),
Object(Matching, "d/d_cc_mass_s.cpp"),
Object(Matching, "d/d_cc_s.cpp"),
Object(Matching, "d/d_cc_uty.cpp"),
Object(NonMatching, "d/d_cam_param.cpp"),
Object(NonMatching, "d/d_cam_type.cpp"),
Object(NonMatching, "d/d_cam_style.cpp"),
Object(NonMatching, "d/d_cam_type2.cpp"),
Object(NonMatching, "d/d_ev_camera.cpp"),
Object(Matching, "d/d_wood.cpp", extra_cflags=["-sym off"]),
Object(NonMatching, "d/d_flower.cpp"),
Object(Matching, "d/d_item_data.cpp"),
Object(Matching, "d/d_seafightgame.cpp"),
Object(Matching, "d/d_spline_path.cpp"),
Object(Matching, "d/d_s_actor_data_mng.cpp"),
Object(Matching, "d/d_item.cpp"),
Object(NonMatching, "d/d_2dnumber.cpp"),
Object(Matching, "d/d_a_npc_cb1_static.cpp"),
Object(NonMatching, "d/d_a_npc_mk_static.cpp"),
Object(Matching, "d/d_salvage.cpp"),
Object(Matching, "d/d_snap.cpp"),
Object(Matching, "d/d_point_wind.cpp"),
Object(Matching, "d/actor/d_a_agb.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/actor/d_a_arrow.cpp", extra_cflags=["-sym off"]),
Object(Matching, "d/actor/d_a_bg.cpp"),
Object(NonMatching, "d/actor/d_a_bomb.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/actor/d_a_bomb2.cpp"),
Object(NonMatching, "d/actor/d_a_boomerang.cpp"),
Object(NonMatching, "d/actor/d_a_dai_item.cpp"),
Object(NonMatching, "d/actor/d_a_demo00.cpp"),
Object(Matching, "d/actor/d_a_disappear.cpp"),
Object(Matching, "d/actor/d_a_esa.cpp"),
Object(NonMatching, "d/actor/d_a_grid.cpp"),
Object(NonMatching, "d/actor/d_a_himo2.cpp"),
Object(NonMatching, "d/actor/d_a_hookshot.cpp"),
Object(Matching, "d/actor/d_a_ib.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(NonMatching, "d/actor/d_a_item.cpp"),
Object(Matching, "d/actor/d_a_itembase.cpp"),
Object(Matching, "d/actor/d_a_nh.cpp"),
Object(NonMatching, "d/actor/d_a_npc_fa1.cpp"),
Object(NonMatching, "d/actor/d_a_obj_search.cpp"),
Object(Matching, "d/actor/d_a_player.cpp"),
Object(NonMatching, "d/actor/d_a_player_main.cpp"),
Object(Matching, "d/actor/d_a_player_npc.cpp"),
Object(Matching, "d/actor/d_a_sea.cpp"),
Object(Matching, "d/actor/d_a_spc_item01.cpp"),
Object(Matching, "d/actor/d_a_vrbox.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/actor/d_a_vrbox2.cpp"),
Object(NonMatching, "d/d_auction_screen.cpp"),
Object(Matching, "d/d_place_name.cpp"),
Object(NonMatching, "d/d_camera.cpp"),
Object(Matching, "d/d_envse.cpp"),
Object(NonMatching, "d/d_file_error.cpp"),
Object(NonMatching, "d/d_file_select.cpp"),
Object(Matching, "d/d_gameover.cpp"),
Object(NonMatching, "d/d_kankyo.cpp"),
Object(Matching, "d/d_kyeff.cpp"),
Object(Matching, "d/d_kyeff2.cpp"),
Object(Matching, "d/d_ky_thunder.cpp"),
Object(Matching, "d/d_letter.cpp"),
Object(Matching, "d/d_level_se.cpp"),
Object(NonMatching, "d/d_menu_cloth.cpp"),
Object(NonMatching, "d/d_menu_collect.cpp"),
Object(NonMatching, "d/d_menu_dmap.cpp"),
Object(NonMatching, "d/d_menu_fmap.cpp"),
Object(NonMatching, "d/d_menu_fmap2.cpp"),
Object(NonMatching, "d/d_menu_item.cpp"),
Object(NonMatching, "d/d_menu_option.cpp"),
Object(NonMatching, "d/d_menu_save.cpp"),
Object(NonMatching, "d/d_menu_window.cpp"),
Object(NonMatching, "d/d_mesg.cpp"),
Object(NonMatching, "d/d_message.cpp"),
Object(NonMatching, "d/d_message_paper.cpp"),
Object(NonMatching, "d/d_meter.cpp"),
Object(NonMatching, "d/d_minigame_starter.cpp"),
Object(NonMatching, "d/d_minigame_terminater.cpp"),
Object(NonMatching, "d/d_msg.cpp"),
Object(NonMatching, "d/d_name.cpp"),
Object(Matching, "d/d_npc.cpp"),
Object(NonMatching, "d/d_operate_wind.cpp"),
Object(Matching, "d/d_metronome.cpp"),
Object(Matching, "d/d_ovlp_fade.cpp"),
Object(Matching, "d/d_ovlp_fade2.cpp"),
Object(MatchingFor("GZLE01", "GZLP01"), "d/d_ovlp_fade3.cpp"),
Object(NonMatching, "d/d_ovlp_fade4.cpp"),
Object(NonMatching, "d/d_picture_box.cpp"),
Object(Matching, "d/d_s_logo.cpp"),
Object(NonMatching, "d/d_s_menu.cpp"),
Object(NonMatching, "d/d_s_name.cpp"),
Object(Matching, "d/d_s_open.cpp"),
Object(NonMatching, "d/d_s_open_sub.cpp"),
Object(Matching, "d/d_s_play.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_s_room.cpp", extra_cflags=['-pragma "nosyminline on"']),
Object(Matching, "d/d_s_title.cpp"),
Object(NonMatching, "d/d_scope.cpp"),
Object(Matching, "d/d_throwstone.cpp"),
Object(NonMatching, "d/d_timer.cpp"),
Object(NonMatching, "d/d_water_mark.cpp"),
Object(Matching, "d/d_wind_arrow.cpp"),
Object(NonMatching, "d/d_wpillar.cpp"),
Object(Matching, "d/d_wpot_water.cpp"),
],
},
{
"lib": "DynamicLink",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "core",
"host": True,
"objects": [
Object(Matching, "DynamicLink.cpp"),
],
},
{
"lib": "SSystem",
"mw_version": "GC/1.3.2",
"cflags": cflags_framework,
"progress_category": "third_party",
"host": True,
"objects": [
Object(Matching, "SSystem/SComponent/c_malloc.cpp"),
Object(Matching, "SSystem/SComponent/c_API.cpp"),
Object(Matching, "SSystem/SComponent/c_API_graphic.cpp"),
Object(Matching, "SSystem/SComponent/c_cc_d.cpp"),
Object(Matching, "SSystem/SComponent/c_cc_s.cpp"),
Object(Matching, "SSystem/SComponent/c_counter.cpp"),
Object(Matching, "SSystem/SComponent/c_list.cpp"),
Object(Matching, "SSystem/SComponent/c_list_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_node.cpp"),
Object(Matching, "SSystem/SComponent/c_node_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_tree.cpp"),
Object(Matching, "SSystem/SComponent/c_tree_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_phase.cpp"),
Object(Matching, "SSystem/SComponent/c_request.cpp"),
Object(Matching, "SSystem/SComponent/c_tag.cpp"),
Object(Matching, "SSystem/SComponent/c_tag_iter.cpp"),
Object(Matching, "SSystem/SComponent/c_xyz.cpp"),
Object(Matching, "SSystem/SComponent/c_sxyz.cpp"),
Object(Matching, "SSystem/SComponent/c_math.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_s.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_s_chk.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_s_gnd_chk.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_s_lin_chk.cpp"),
Object(Matching, "SSystem/SComponent/c_bg_w.cpp"),
Object(Matching, "SSystem/SComponent/c_m2d.cpp"),
Object(Matching, "SSystem/SComponent/c_m2d_g_box.cpp"),
Object(NonMatching, "SSystem/SComponent/c_m3d.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_aab.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_cyl.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_pla.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_sph.cpp"),
Object(Matching, "SSystem/SComponent/c_m3d_g_tri.cpp"),
Object(Matching, "SSystem/SComponent/c_lib.cpp"),
Object(Matching, "SSystem/SComponent/c_angle.cpp"),
Object(Matching, "SSystem/SComponent/c_data_tbl.cpp"),
Object(Matching, "SSystem/SStandard/s_basic.cpp"),
],
},
JSystemLib(
"JFramework",
[
Object(Matching, "JSystem/JFramework/JFWDisplay.cpp"),
Object(NonMatching, "JSystem/JFramework/JFWSystem.cpp"),
],
),
JSystemLib(
"J3DU",
[
Object(Matching, "JSystem/J3DU/J3DUClipper.cpp"),
Object(NonMatching, "JSystem/J3DU/J3DUMotion.cpp"),
Object(Matching, "JSystem/J3DU/J3DUDL.cpp"),
],
),
JSystemLib(
"JParticle",
[
Object(Matching, "JSystem/JParticle/JPABaseShape.cpp"),
Object(Matching, "JSystem/JParticle/JPAExtraShape.cpp"),
Object(Matching, "JSystem/JParticle/JPASweepShape.cpp"),
Object(Matching, "JSystem/JParticle/JPAExTexShape.cpp"),
Object(Matching, "JSystem/JParticle/JPADynamicsBlock.cpp"),
Object(Matching, "JSystem/JParticle/JPAFieldBlock.cpp"),
Object(Matching, "JSystem/JParticle/JPAKeyBlock.cpp"),
Object(Matching, "JSystem/JParticle/JPATexture.cpp"),
Object(Matching, "JSystem/JParticle/JPAResourceManager.cpp"),
Object(Matching, "JSystem/JParticle/JPAEmitterLoader.cpp"),
Object(NonMatching, "JSystem/JParticle/JPAMath.cpp"),
Object(NonMatching, "JSystem/JParticle/JPAField.cpp"),
Object(NonMatching, "JSystem/JParticle/JPAEmitter.cpp"),
Object(NonMatching, "JSystem/JParticle/JPAParticle.cpp"),
Object(NonMatching, "JSystem/JParticle/JPAEmitterManager.cpp"),
Object(NonMatching, "JSystem/JParticle/JPADrawVisitor.cpp"),
Object(NonMatching, "JSystem/JParticle/JPADraw.cpp"),
Object(Matching, "JSystem/JParticle/JPADrawSetupTev.cpp"),
],
),
JSystemLib(
"JStage",
[
Object(Matching, "JSystem/JStage/JSGActor.cpp"),
Object(Matching, "JSystem/JStage/JSGAmbientLight.cpp"),
Object(Matching, "JSystem/JStage/JSGCamera.cpp"),
Object(Matching, "JSystem/JStage/JSGFog.cpp"),
Object(Matching, "JSystem/JStage/JSGLight.cpp"),
Object(Matching, "JSystem/JStage/JSGObject.cpp"),
Object(Matching, "JSystem/JStage/JSGSystem.cpp"),
],
),
JSystemLib(
"JStudio",
[
Object(Matching, "JSystem/JStudio/JStudio/jstudio-control.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/jstudio-data.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/jstudio-math.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio/jstudio-object.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio/functionvalue.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio/fvb.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/fvb-data.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/fvb-data-parse.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio/object-id.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio/stb.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/stb-data.cpp"),
Object(Matching, "JSystem/JStudio/JStudio/stb-data-parse.cpp"),
],
),
JSystemLib(
"JStudio_JStage",
[
Object(Matching, "JSystem/JStudio/JStudio_JStage/control.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object-actor.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object-ambientlight.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object-camera.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object-fog.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JStage/object-light.cpp"),
],
),
JSystemLib(
"JStudio_JAudio",
[
Object(Matching, "JSystem/JStudio/JStudio_JAudio/control.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JAudio/object-sound.cpp"),
],
),
JSystemLib(
"JStudio_JParticle",
[
Object(Matching, "JSystem/JStudio/JStudio_JParticle/control.cpp"),
Object(NonMatching, "JSystem/JStudio/JStudio_JParticle/object-particle.cpp"),
],
),
JSystemLib(
"JStudio_JMessage",
[
Object(Matching, "JSystem/JStudio/JStudio_JMessage/control.cpp"),
Object(Matching, "JSystem/JStudio/JStudio_JMessage/object-message.cpp"),
],
),
JSystemLib(
"JStudioToolLibrary",
[
Object(Matching, "JSystem/JStudio/JStudioToolLibrary/console.cpp"),
],
),
JSystemLib(
"JAudio",
[
Object(Matching, "JSystem/JAudio/JASCalc.cpp"),
Object(Matching, "JSystem/JAudio/JASAiCtrl.cpp"),
Object(Matching, "JSystem/JAudio/JASDvdThread.cpp"),
Object(Matching, "JSystem/JAudio/JASCallback.cpp"),
Object(Matching, "JSystem/JAudio/JASRate.cpp"),
Object(NonMatching, "JSystem/JAudio/JASHardStream.cpp"),
Object(Matching, "JSystem/JAudio/JASHeapCtrl.cpp"),
Object(Matching, "JSystem/JAudio/JASResArcLoader.cpp"),
Object(Matching, "JSystem/JAudio/JASProbe.cpp"),
Object(Matching, "JSystem/JAudio/JASKernelDebug.cpp"),
Object(Matching, "JSystem/JAudio/JASCmdStack.cpp"),
Object(Matching, "JSystem/JAudio/JASSystemHeap.cpp"),
Object(Matching, "JSystem/JAudio/JASNoteMgr.cpp"),
Object(Matching, "JSystem/JAudio/JASOuterParam.cpp"),
Object(Matching, "JSystem/JAudio/JASPlayer_impl.cpp"),
Object(Matching, "JSystem/JAudio/JASRegisterParam.cpp"),
Object(Matching, "JSystem/JAudio/JASSeqCtrl.cpp"),
Object(Matching, "JSystem/JAudio/JASSeqParser.cpp"),
Object(NonMatching, "JSystem/JAudio/JASTrack.cpp"),
Object(Matching, "JSystem/JAudio/JASTrackInterrupt.cpp"),
Object(Matching, "JSystem/JAudio/JASTrackPort.cpp"),
Object(Matching, "JSystem/JAudio/JASBank.cpp"),
Object(Matching, "JSystem/JAudio/JASWaveBank.cpp"),
Object(Matching, "JSystem/JAudio/JASBasicBank.cpp"),
Object(Matching, "JSystem/JAudio/JASBasicInst.cpp"),
Object(Matching, "JSystem/JAudio/JASDrumSet.cpp"),
Object(NonMatching, "JSystem/JAudio/JASBasicWaveBank.cpp"),
Object(Matching, "JSystem/JAudio/JASSimpleWaveBank.cpp"),
Object(Matching, "JSystem/JAudio/JASInstEffect.cpp"),
Object(Matching, "JSystem/JAudio/JASInstSense.cpp"),
Object(Matching, "JSystem/JAudio/JASInstRand.cpp"),
Object(Matching, "JSystem/JAudio/JASWSParser.cpp"),
Object(NonMatching, "JSystem/JAudio/JASBNKParser.cpp"),
Object(Matching, "JSystem/JAudio/JASWaveArcLoader.cpp"),
Object(Matching, "JSystem/JAudio/JASWaveBankMgr.cpp"),
Object(NonMatching, "JSystem/JAudio/JASBankMgr.cpp"),
Object(Matching, "JSystem/JAudio/JASAudioThread.cpp"),
Object(Matching, "JSystem/JAudio/JASDSPBuf.cpp"),
Object(NonMatching, "JSystem/JAudio/JASDSPChannel.cpp"),
Object(Matching, "JSystem/JAudio/JASDSPInterface.cpp"),
Object(Matching, "JSystem/JAudio/JASDriverIF.cpp"),
Object(Matching, "JSystem/JAudio/JASChGlobal.cpp"),
Object(Matching, "JSystem/JAudio/JASChAllocQueue.cpp"),
Object(NonMatching, "JSystem/JAudio/JASChannel.cpp"),
Object(NonMatching, "JSystem/JAudio/JASChannelMgr.cpp"),
Object(Matching, "JSystem/JAudio/JASOscillator.cpp"),
Object(Matching, "JSystem/JAudio/JASDriverTables.cpp"),
Object(Matching, "JSystem/JAudio/dspproc.c", extra_cflags=["-lang c++", "-O4", "-func_align 32"]),
Object(Matching, "JSystem/JAudio/dsptask.c", extra_cflags=["-lang c++", "-O4", "-func_align 32"]),
Object(Matching, "JSystem/JAudio/osdsp.c", extra_cflags=["-lang c++", "-O4", "-func_align 32", "-str nopool"]),
Object(Matching, "JSystem/JAudio/osdsp_task.c", extra_cflags=["-lang c++", "-O4", "-func_align 32"]),
Object(NonMatching, "JSystem/JAudio/JAIAnimation.cpp"),
Object(NonMatching, "JSystem/JAudio/JAIBasic.cpp"),
Object(Matching, "JSystem/JAudio/JAIBankWave.cpp"),
Object(Matching, "JSystem/JAudio/JAIConst.cpp"),
Object(Matching, "JSystem/JAudio/JAIDummyObject.cpp"),
Object(NonMatching, "JSystem/JAudio/JAIFx.cpp"),
Object(Matching, "JSystem/JAudio/JAIGlobalParameter.cpp"),
Object(Matching, "JSystem/JAudio/JAIInitData.cpp"),
Object(NonMatching, "JSystem/JAudio/JAISeMgr.cpp"),
Object(NonMatching, "JSystem/JAudio/JAISequenceHeap.cpp"),
Object(NonMatching, "JSystem/JAudio/JAISequenceMgr.cpp"),
Object(NonMatching, "JSystem/JAudio/JAISound.cpp"),
Object(NonMatching, "JSystem/JAudio/JAISoundTable.cpp"),
Object(NonMatching, "JSystem/JAudio/JAIStreamMgr.cpp"),
Object(Matching, "JSystem/JAudio/JAISystemInterface.cpp"),
],
),
JSystemLib(
"JMessage",
[
Object(Matching, "JSystem/JMessage/data.cpp"),
Object(Matching, "JSystem/JMessage/control.cpp"),
Object(NonMatching, "JSystem/JMessage/processor.cpp"),
Object(NonMatching, "JSystem/JMessage/resource.cpp"),
],
),
DolphinLib(
"gba",
[
Object(Matching, "dolphin/gba/GBA.c"),
Object(Matching, "dolphin/gba/GBAGetProcessStatus.c"),
Object(NonMatching, "dolphin/gba/GBAJoyBoot.c"),
Object(Matching, "dolphin/gba/GBARead.c"),
Object(Matching, "dolphin/gba/GBAWrite.c"),
Object(Matching, "dolphin/gba/GBAXfer.c"),
],
),
JSystemLib(
"JAZelAudio",
[
Object(NonMatching, "JAZelAudio/JAIZelBasic.cpp"),
Object(NonMatching, "JAZelAudio/JAIZelAnime.cpp"),
Object(NonMatching, "JAZelAudio/JAIZelAtmos.cpp"),
Object(NonMatching, "JAZelAudio/JAIZelInst.cpp"),
Object(Matching, "JAZelAudio/JAIZelParam.cpp"),
Object(NonMatching, "JAZelAudio/JAIZelCharVoiceTable.cpp"),
Object(Matching, "JAZelAudio/JAIZelScene.cpp"),
Object(Matching, "JAZelAudio/JAIZelSound.cpp"),
],
progress_category="game",
),
DolphinLib(
"gf",
[
Object(NonMatching, "dolphin/gf/GFGeometry.cpp"),
Object(NonMatching, "dolphin/gf/GFLight.cpp"),
Object(NonMatching, "dolphin/gf/GFPixel.cpp"),
Object(NonMatching, "dolphin/gf/GFTev.cpp"),
Object(NonMatching, "dolphin/gf/GFTransform.cpp"),
],
),
JSystemLib(
"JKernel",
[
Object(Matching, "JSystem/JKernel/JKRHeap.cpp"),
Object(Matching, "JSystem/JKernel/JKRStdHeap.cpp"),
Object(Matching, "JSystem/JKernel/JKRExpHeap.cpp"),
Object(Matching, "JSystem/JKernel/JKRSolidHeap.cpp"),
Object(Matching, "JSystem/JKernel/JKRDisposer.cpp"),
Object(Matching, "JSystem/JKernel/JKRThread.cpp"),
Object(Matching, "JSystem/JKernel/JKRAram.cpp"),
Object(Matching, "JSystem/JKernel/JKRAramHeap.cpp"),
Object(Matching, "JSystem/JKernel/JKRAramBlock.cpp"),
Object(Matching, "JSystem/JKernel/JKRAramPiece.cpp"),
Object(Matching, "JSystem/JKernel/JKRAramStream.cpp"),
Object(Matching, "JSystem/JKernel/JKRFileLoader.cpp"),
Object(Matching, "JSystem/JKernel/JKRFileFinder.cpp"),
Object(Matching, "JSystem/JKernel/JKRFileCache.cpp"),
Object(Matching, "JSystem/JKernel/JKRArchivePub.cpp"),
Object(Matching, "JSystem/JKernel/JKRArchivePri.cpp"),
Object(Matching, "JSystem/JKernel/JKRMemArchive.cpp"),
Object(Matching, "JSystem/JKernel/JKRAramArchive.cpp"),
Object(Matching, "JSystem/JKernel/JKRDvdArchive.cpp"),
Object(Matching, "JSystem/JKernel/JKRCompArchive.cpp"),
Object(Matching, "JSystem/JKernel/JKRFile.cpp"),
Object(Matching, "JSystem/JKernel/JKRDvdFile.cpp"),
Object(Matching, "JSystem/JKernel/JKRDvdRipper.cpp"),
Object(Matching, "JSystem/JKernel/JKRDvdAramRipper.cpp", extra_cflags=["-sym off"]),
Object(Matching, "JSystem/JKernel/JKRDecomp.cpp"),
],
),
JSystemLib(
"JSupport",
[
Object(Matching, "JSystem/JSupport/JSUList.cpp"),
Object(Matching, "JSystem/JSupport/JSUInputStream.cpp"),
Object(Matching, "JSystem/JSupport/JSUMemoryStream.cpp"),
Object(Matching, "JSystem/JSupport/JSUFileStream.cpp"),
],
),
JSystemLib(
"JGadget",
[
Object(Matching, "JSystem/JGadget/binary.cpp"),
Object(Matching, "JSystem/JGadget/linklist.cpp"),
Object(NonMatching, "JSystem/JGadget/std-vector.cpp"),
],
),
JSystemLib(
"JUtility",
[
Object(Matching, "JSystem/JUtility/JUTCacheFont.cpp"),
Object(Matching, "JSystem/JUtility/JUTResource.cpp"),
Object(Matching, "JSystem/JUtility/JUTTexture.cpp"),
Object(Matching, "JSystem/JUtility/JUTPalette.cpp"),
Object(Matching, "JSystem/JUtility/JUTNameTab.cpp"),
Object(Matching, "JSystem/JUtility/JUTGraphFifo.cpp"),
Object(Matching, "JSystem/JUtility/JUTFont.cpp"),
Object(Matching, "JSystem/JUtility/JUTResFont.cpp"),
Object(Matching, "JSystem/JUtility/JUTDbPrint.cpp"),
Object(Matching, "JSystem/JUtility/JUTGamePad.cpp"),
Object(Matching, "JSystem/JUtility/JUTException.cpp"),
Object(Matching, "JSystem/JUtility/JUTDirectPrint.cpp"),
Object(Matching, "JSystem/JUtility/JUTAssert.cpp"),
Object(Matching, "JSystem/JUtility/JUTVideo.cpp"),
Object(Matching, "JSystem/JUtility/JUTXfb.cpp"),
Object(Matching, "JSystem/JUtility/JUTFader.cpp"),
Object(Matching, "JSystem/JUtility/JUTProcBar.cpp"),
Object(Matching, "JSystem/JUtility/JUTConsole.cpp"),
Object(Matching, "JSystem/JUtility/JUTDirectFile.cpp"),
Object(Matching, "JSystem/JUtility/JUTGba.cpp"),
Object(Matching, "JSystem/JUtility/JUTFontData_Ascfont_fix12.cpp"), # Originally a .s file
],
),
JSystemLib(
"J2DGraph",
[
Object(Matching, "JSystem/J2DGraph/J2DGrafContext.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DOrthoGraph.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DPrint.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DPane.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DScreen.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DWindow.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DPicture.cpp"),
Object(Matching, "JSystem/J2DGraph/J2DTextBox.cpp"),
],
),
JSystemLib(
"JRenderer",
[
Object(Matching, "JSystem/JRenderer/JRenderer.cpp"),
],
),
JSystemLib(
"J3DGraphBase",
[
Object(Matching, "JSystem/J3DGraphBase/J3DGD.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DSys.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DVertex.cpp"),
Object(NonMatching, "JSystem/J3DGraphBase/J3DTransform.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DPacket.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DShapeMtx.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DShape.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DMaterial.cpp"),
Object(NonMatching, "JSystem/J3DGraphBase/J3DMatBlock.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DTevs.cpp"),
Object(Matching, "JSystem/J3DGraphBase/J3DDrawBuffer.cpp"),
],
),
JSystemLib(
"J3DGraphAnimator",
[
Object(Matching, "JSystem/J3DGraphAnimator/J3DModelData.cpp"),
Object(NonMatching, "JSystem/J3DGraphAnimator/J3DModel.cpp"),
Object(Matching, "JSystem/J3DGraphAnimator/J3DAnimation.cpp"),
Object(Matching, "JSystem/J3DGraphAnimator/J3DMaterialAnm.cpp"),
Object(Matching, "JSystem/J3DGraphAnimator/J3DVisibility.cpp"),
Object(NonMatching, "JSystem/J3DGraphAnimator/J3DCluster.cpp"),
Object(NonMatching, "JSystem/J3DGraphAnimator/J3DJoint.cpp"),
Object(Matching, "JSystem/J3DGraphAnimator/J3DNode.cpp"),
Object(NonMatching, "JSystem/J3DGraphAnimator/J3DMaterialAttach.cpp"),
],
),
JSystemLib(
"J3DGraphLoader",
[
Object(NonMatching, "JSystem/J3DGraphLoader/J3DMaterialFactory.cpp"),
Object(NonMatching, "JSystem/J3DGraphLoader/J3DMaterialFactory_v21.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DClusterLoader.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DModelLoader.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DModelLoaderCalcSize.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DJointFactory.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DShapeFactory.cpp"),
Object(Matching, "JSystem/J3DGraphLoader/J3DAnmLoader.cpp"),
],
),
JSystemLib(
"JMath",
[
Object(Matching, "JSystem/JMath/JMath.cpp"),
Object(Matching, "JSystem/JMath/random.cpp"),
],
),
DolphinLib(
"base",
[
Object(NonMatching, "dolphin/base/PPCArch.c"),
],
),
DolphinLib(
"os",
[
Object(Matching, "dolphin/os/__start.c"),
Object(Matching, "dolphin/os/OS.c"),
Object(Matching, "dolphin/os/OSAlarm.c"),
Object(Matching, "dolphin/os/OSAlloc.c"),
Object(Matching, "dolphin/os/OSArena.c"),
Object(Matching, "dolphin/os/OSAudioSystem.c"),
Object(Matching, "dolphin/os/OSCache.c"),
Object(Matching, "dolphin/os/OSContext.c"),
Object(Matching, "dolphin/os/OSError.c"),
Object(Matching, "dolphin/os/OSFont.c"),
Object(Matching, "dolphin/os/OSInterrupt.c"),
Object(Matching, "dolphin/os/OSLink.c"),
Object(Matching, "dolphin/os/OSMessage.c"),
Object(Matching, "dolphin/os/OSMemory.c"),
Object(Matching, "dolphin/os/OSMutex.c"),
Object(Matching, "dolphin/os/OSReboot.c"),
Object(Matching, "dolphin/os/OSReset.c"),
Object(Matching, "dolphin/os/OSResetSW.c"),
Object(Matching, "dolphin/os/OSRtc.c"),
Object(Matching, "dolphin/os/OSSync.c"),
Object(Matching, "dolphin/os/OSThread.c"),
Object(Matching, "dolphin/os/OSTime.c"),
Object(Matching, "dolphin/os/__ppc_eabi_init.cpp"),
],
),
DolphinLib(
"exi",
[
Object(NonMatching, "dolphin/exi/EXIBios.c"),
Object(NonMatching, "dolphin/exi/EXIUart.c"),
],
),
DolphinLib(
"si",
[
Object(NonMatching, "dolphin/si/SIBios.c"),
Object(NonMatching, "dolphin/si/SISamplingRate.c"),
],
),
DolphinLib(
"db",
[
Object(NonMatching, "dolphin/db/db.c"),
],
),
DolphinLib(
"mtx",
[
Object(NonMatching, "dolphin/mtx/mtx.c"),
Object(NonMatching, "dolphin/mtx/mtxvec.c"),
Object(NonMatching, "dolphin/mtx/mtx44.c"),
Object(NonMatching, "dolphin/mtx/vec.c"),
Object(NonMatching, "dolphin/mtx/quat.c"),
],
),
DolphinLib(
"dvd",
[
Object(NonMatching, "dolphin/dvd/dvdlow.c"),
Object(NonMatching, "dolphin/dvd/dvdfs.c"),
Object(NonMatching, "dolphin/dvd/dvd.c"),
Object(NonMatching, "dolphin/dvd/dvdqueue.c"),
Object(NonMatching, "dolphin/dvd/dvderror.c"),
Object(NonMatching, "dolphin/dvd/dvdidutils.c"),
Object(NonMatching, "dolphin/dvd/dvdFatal.c"),
Object(NonMatching, "dolphin/dvd/fstload.c"),
],
),
DolphinLib(
"vi",
[
Object(NonMatching, "dolphin/vi/vi.c"),
],
),
DolphinLib(
"pad",
[
Object(NonMatching, "dolphin/pad/Padclamp.c"),
Object(NonMatching, "dolphin/pad/Pad.c"),
],
),
DolphinLib(
"ai",
[
Object(NonMatching, "dolphin/ai/ai.c"),
Object(NonMatching, "dolphin/ar/ar.c"),
],
),
DolphinLib(
"ar",
[
Object(NonMatching, "dolphin/ar/arq.c"),
],
),
DolphinLib(
"dsp",
[
Object(NonMatching, "dolphin/dsp/dsp.c"),
Object(NonMatching, "dolphin/dsp/dsp_debug.c"),
Object(NonMatching, "dolphin/dsp/dsp_task.c"),
],
),
DolphinLib(
"card",
[
Object(NonMatching, "dolphin/card/CARDBios.c"),
Object(NonMatching, "dolphin/card/CARDUnlock.c"),
Object(NonMatching, "dolphin/card/CARDRdwr.c"),
Object(NonMatching, "dolphin/card/CARDBlock.c"),
Object(NonMatching, "dolphin/card/CARDDir.c"),
Object(NonMatching, "dolphin/card/CARDCheck.c"),
Object(NonMatching, "dolphin/card/CARDMount.c"),
Object(NonMatching, "dolphin/card/CARDFormat.c"),
Object(NonMatching, "dolphin/card/CARDOpen.c"),
Object(NonMatching, "dolphin/card/CARDCreate.c"),
Object(NonMatching, "dolphin/card/CARDRead.c"),
Object(NonMatching, "dolphin/card/CARDWrite.c"),
Object(NonMatching, "dolphin/card/CARDStat.c"),
Object(NonMatching, "dolphin/card/CARDNet.c"),
],
),
DolphinLib(
"gx",
[
Object(NonMatching, "dolphin/gx/GXInit.c"),
Object(NonMatching, "dolphin/gx/GXFifo.c"),
Object(NonMatching, "dolphin/gx/GXAttr.c"),
Object(NonMatching, "dolphin/gx/GXMisc.c"),
Object(NonMatching, "dolphin/gx/GXGeometry.c"),
Object(NonMatching, "dolphin/gx/GXFrameBuf.c"),
Object(NonMatching, "dolphin/gx/GXLight.c"),
Object(NonMatching, "dolphin/gx/GXTexture.c"),
Object(NonMatching, "dolphin/gx/GXBump.c"),
Object(NonMatching, "dolphin/gx/GXTev.c"),
Object(NonMatching, "dolphin/gx/GXPixel.c"),
Object(NonMatching, "dolphin/gx/GXStubs.c"),
Object(NonMatching, "dolphin/gx/GXDisplayList.c"),
Object(NonMatching, "dolphin/gx/GXTransform.c"),
Object(NonMatching, "dolphin/gx/GXPerf.c"),
],
),
DolphinLib(
"gd",
[
Object(NonMatching, "dolphin/gd/GDBase.c"),
Object(NonMatching, "dolphin/gd/GDGeometry.c"),
],
),
{
"lib": "Runtime.PPCEABI.H",
"mw_version": "GC/1.3",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/__mem.c"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/__va_arg.c"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/global_destructor_chain.c"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/CPlusLibPPC.cp"),
Object(NonMatching, "PowerPC_EABI_Support/Runtime/Src/NMWException.cp"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/ptmf.c"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/runtime.c"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/__init_cpp_exceptions.cpp"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/Gecko_ExceptionPPC.cp"),
Object(Matching, "PowerPC_EABI_Support/Runtime/Src/GCN_mem_alloc.c", extra_cflags=["-str reuse,nopool,readonly"]),
],
},
{
"lib": "MSL_C",
"mw_version": "GC/1.3",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/abort_exit.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/alloc.c", extra_cflags=["-inline noauto"]),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/errno.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/ansi_files.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Src/ansi_fp.c", extra_cflags=["-inline noauto"]),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/arith.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/buffer_io.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/ctype.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/direct_io.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/file_io.c", extra_cflags=["-inline noauto"]),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/FILE_POS.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/mbstring.c", extra_cflags=["-inline noauto"]),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/mem.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/mem_funcs.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/misc_io.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/printf.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/float.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/scanf.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/string.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/strtoul.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Src/uart_console_io.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common/Src/wchar_io.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_acos.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_asin.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_atan2.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_fmod.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/e_rem_pio2.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/k_cos.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/k_rem_pio2.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/k_sin.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/k_tan.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_atan.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_copysign.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_cos.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_floor.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_frexp.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_ldexp.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_modf.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_sin.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/s_tan.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_acos.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_asin.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_atan2.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/MSL_Common_Embedded/Math/Double_precision/w_fmod.c"),
Object(Matching, "PowerPC_EABI_Support/MSL/MSL_C/PPC_EABI/Src/math_ppc.c"),
],
},
{
"lib": "TRK_MINNOW_DOLPHIN",
"mw_version": "GC/1.3.2",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/mainloop.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/nubevent.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/nubinit.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/msg.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/msgbuf.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/serpoll.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/usr_put.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/dispatch.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/msghndlr.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/support.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/mutex_TRK.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/notify.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/ppc/Generic/flush_cache.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/mem_TRK.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/ppc/Generic/targimpl.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/ppc/Export/targsupp.s"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/ppc/Generic/__exception.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Os/dolphin/dolphin_trk.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/ppc/Generic/mpc_7xx_603e.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Portable/main_TRK.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Os/dolphin/dolphin_trk_glue.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Os/dolphin/targcont.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/Os/dolphin/target_options.c"),
Object(NonMatching, "TRK_MINNOW_DOLPHIN/MetroTRK/Export/mslsupp.c"),
],
},
{
"lib": "amcstubs",
"mw_version": "GC/1.3.2",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(NonMatching, "amcstubs/AmcExi2Stubs.c"),
],
},
{
"lib": "OdemuExi2",
"mw_version": "GC/1.3.2",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(NonMatching, "OdemuExi2/DebuggerDriver.c"),
],
},
{
"lib": "odenotstub",
"mw_version": "GC/1.3.2",
"cflags": cflags_runtime,
"progress_category": "sdk",
"host": False,
"objects": [
Object(NonMatching, "odenotstub/odenotstub.c"),
],
},
# Begin RELs
{
"lib": "REL",
"mw_version": "GC/1.3.2",
"cflags": cflags_rel,
"progress_category": "sdk",
"host": False,
"objects": [
Object(Matching, "REL/executor.c"),
Object(
Matching,
"REL/global_destructor_chain.c",
source="PowerPC_EABI_Support/Runtime/Src/global_destructor_chain.c",
),
],
},
Rel("f_pc_profile_lst", [Object(Matching, "f_pc/f_pc_profile_lst.cpp")]),
ActorRel(Matching, "d_a_agbsw0", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_andsw0"),
ActorRel(Matching, "d_a_andsw2"),
ActorRel(Matching, "d_a_att", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_bflower", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_bita", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_branch"),
ActorRel(NonMatching, "d_a_bridge"),
ActorRel(NonMatching, "d_a_coming2"),
ActorRel(NonMatching, "d_a_coming3"),
ActorRel(NonMatching, "d_a_demo_dk"),
ActorRel(NonMatching, "d_a_demo_kmm"),
ActorRel(NonMatching, "d_a_door10"),
ActorRel(Matching, "d_a_dr"),
ActorRel(NonMatching, "d_a_dr2"),
ActorRel(NonMatching, "d_a_ep"),
ActorRel(Matching, "d_a_floor"),
ActorRel(Matching, "d_a_grass"),
ActorRel(Matching, "d_a_hitobj", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_hot_floor", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_ikari"),
ActorRel(NonMatching, "d_a_jbo"),
ActorRel(Matching, "d_a_kaji"),
ActorRel(NonMatching, "d_a_kanban"),
ActorRel(NonMatching, "d_a_ki"),
ActorRel(NonMatching, "d_a_knob00"),
ActorRel(NonMatching, "d_a_kui"),
ActorRel(Matching, "d_a_kytag00"),
ActorRel(Matching, "d_a_kytag01"),
ActorRel(NonMatching, "d_a_kytag02"),
ActorRel(NonMatching, "d_a_kytag03"),
ActorRel(Matching, "d_a_kytag04"),
ActorRel(Matching, "d_a_kytag05"),
ActorRel(Matching, "d_a_kytag06"),
ActorRel(NonMatching, "d_a_kytag07"),
ActorRel(Matching, "d_a_lamp" , extra_cflags=['-sym off']),
ActorRel(NonMatching, "d_a_lod_bg"),
ActorRel(NonMatching, "d_a_lwood"),
ActorRel(Matching, "d_a_magma"),
ActorRel(NonMatching, "d_a_majuu_flag"),
ActorRel(NonMatching, "d_a_mdoor"),
ActorRel(NonMatching, "d_a_msw"),
ActorRel(Matching, "d_a_mtoge"),
ActorRel(Matching, "d_a_obj_AjavW", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_Ygush00", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_akabe"),
ActorRel(NonMatching, "d_a_obj_barrel"),
ActorRel(NonMatching, "d_a_obj_barrel2"),
ActorRel(Matching, "d_a_obj_bscurtain", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_cafelmp"),
ActorRel(NonMatching, "d_a_obj_coming"),
ActorRel(NonMatching, "d_a_obj_demo_barrel"),
ActorRel(NonMatching, "d_a_obj_doguu"),
ActorRel(Matching, "d_a_obj_doguu_demo"),
ActorRel(Matching, "d_a_obj_gryw00", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_hfuck1", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_hole", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_ice"),
ActorRel(NonMatching, "d_a_obj_ikada"),
ActorRel(Matching, "d_a_obj_kanat"),
ActorRel(NonMatching, "d_a_obj_leaves"),
ActorRel(NonMatching, "d_a_obj_lpalm"),
ActorRel(Matching, "d_a_obj_monument"),
ActorRel(NonMatching, "d_a_obj_movebox", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_mshokki"),
ActorRel(NonMatching, "d_a_obj_ohatch"),
ActorRel(NonMatching, "d_a_obj_otble"),
ActorRel(Matching, "d_a_obj_pbco"),
ActorRel(NonMatching, "d_a_obj_pirateship"),
ActorRel(Matching, "d_a_obj_quake"),
ActorRel(NonMatching, "d_a_obj_rcloud"),
ActorRel(Matching, "d_a_obj_roten", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_shelf"),
ActorRel(NonMatching, "d_a_obj_shmrgrd"),
ActorRel(NonMatching, "d_a_obj_swpush"),
ActorRel(NonMatching, "d_a_obj_table"),
ActorRel(NonMatching, "d_a_obj_tenmado"),
ActorRel(NonMatching, "d_a_obj_tide"),
ActorRel(Matching, "d_a_obj_timer"),
ActorRel(NonMatching, "d_a_obj_toripost", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_tousekiki"),
ActorRel(NonMatching, "d_a_obj_warpt"),
ActorRel(Matching, "d_a_obj_wood", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_pirate_flag"),
ActorRel(NonMatching, "d_a_race_item", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_rd", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_rectangle"),
ActorRel(NonMatching, "d_a_salvage"),
ActorRel(NonMatching, "d_a_sbox"),
ActorRel(NonMatching, "d_a_sk"),
ActorRel(NonMatching, "d_a_sk2"),
ActorRel(Matching, "d_a_spotbox"),
ActorRel(NonMatching, "d_a_ssk"),
ActorRel(NonMatching, "d_a_stone"),
ActorRel(NonMatching, "d_a_stone2"),
ActorRel(Matching, "d_a_swc00"),
ActorRel(NonMatching, "d_a_swhit0", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_swtdoor"),
ActorRel(NonMatching, "d_a_tag_attention"),
ActorRel(NonMatching, "d_a_tag_ba1"),
ActorRel(Matching, "d_a_tag_event"),
ActorRel(Matching, "d_a_tag_evsw", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_tag_ghostship"),
ActorRel(NonMatching, "d_a_tag_hint"),
ActorRel(Matching, "d_a_tag_kb_item"),
ActorRel(NonMatching, "d_a_tag_kk1"),
ActorRel(NonMatching, "d_a_tag_light"),
ActorRel(Matching, "d_a_tag_msg"),
ActorRel(NonMatching, "d_a_tag_photo"),
ActorRel(Matching, "d_a_tag_waterlevel"),
ActorRel(Matching, "d_a_tama", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_tbox", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_tpota"),
ActorRel(NonMatching, "d_a_tsubo"),
ActorRel(NonMatching, "d_a_warpdm20"),
ActorRel(NonMatching, "d_a_warphr"),
ActorRel(NonMatching, "d_a_wbird"),
ActorRel(NonMatching, "d_a_ykgr"),
ActorRel(Matching, "d_a_alldie"),
ActorRel(Matching, "d_a_am", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_am2", extra_cflags=["-sym off"]),
ActorRel(NonMatching, "d_a_amiprop"),
ActorRel(Matching, "d_a_arrow_iceeff", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_arrow_lighteff", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_beam"),
ActorRel(NonMatching, "d_a_boko"),
ActorRel(NonMatching, "d_a_canon"),
ActorRel(NonMatching, "d_a_cc"),
ActorRel(NonMatching, "d_a_dai"),
ActorRel(Matching, "d_a_demo_item", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_door12"),
ActorRel(NonMatching, "d_a_fallrock"),
ActorRel(NonMatching, "d_a_ff"),
ActorRel(NonMatching, "d_a_gy_ctrl"),
ActorRel(NonMatching, "d_a_himo3"),
ActorRel(NonMatching, "d_a_hmlif"),
ActorRel(NonMatching, "d_a_hys"),
ActorRel(NonMatching, "d_a_kamome"),
ActorRel(NonMatching, "d_a_kantera"),
ActorRel(NonMatching, "d_a_kn"),
ActorRel(NonMatching, "d_a_kokiie"),
ActorRel(NonMatching, "d_a_ks"),
ActorRel(NonMatching, "d_a_kt"),
ActorRel(NonMatching, "d_a_mflft"),
ActorRel(NonMatching, "d_a_npc_cb1"),
ActorRel(NonMatching, "d_a_npc_md"),
ActorRel(NonMatching, "d_a_npc_so"),
ActorRel(NonMatching, "d_a_nzg"),
ActorRel(NonMatching, "d_a_obj_aygr"),
ActorRel(NonMatching, "d_a_obj_balancelift"),
ActorRel(NonMatching, "d_a_obj_barrier", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_bemos"),
ActorRel(NonMatching, "d_a_obj_canon"),
ActorRel(NonMatching, "d_a_obj_eff"),
ActorRel(NonMatching, "d_a_obj_magmarock"),
ActorRel(NonMatching, "d_a_obj_majyuu_door"),
ActorRel(NonMatching, "d_a_obj_stair"),
ActorRel(NonMatching, "d_a_obj_swflat"),
ActorRel(NonMatching, "d_a_obj_swhammer"),
ActorRel(NonMatching, "d_a_obj_swheavy"),
ActorRel(NonMatching, "d_a_obj_swlight"),
ActorRel(NonMatching, "d_a_oq"),
ActorRel(NonMatching, "d_a_pedestal"),
ActorRel(NonMatching, "d_a_saku"),
ActorRel(Matching, "d_a_seatag"),
ActorRel(NonMatching, "d_a_shand"),
ActorRel(NonMatching, "d_a_ship"),
ActorRel(NonMatching, "d_a_shop_item"),
ActorRel(NonMatching, "d_a_sie_flag"),
ActorRel(NonMatching, "d_a_sitem"),
ActorRel(NonMatching, "d_a_ss"),
ActorRel(NonMatching, "d_a_sss"),
ActorRel(NonMatching, "d_a_syan"),
ActorRel(NonMatching, "d_a_tag_md_cb"),
ActorRel(NonMatching, "d_a_tag_mk"),
ActorRel(NonMatching, "d_a_tag_so"),
ActorRel(NonMatching, "d_a_tornado"),
ActorRel(NonMatching, "d_a_warpf"),
ActorRel(NonMatching, "d_a_wind_tag"),
ActorRel(NonMatching, "d_a_acorn_leaf"),
ActorRel(NonMatching, "d_a_atdoor"),
ActorRel(Matching, "d_a_auction", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_bb"),
ActorRel(NonMatching, "d_a_bdk"),
ActorRel(NonMatching, "d_a_bdkobj"),
ActorRel(NonMatching, "d_a_bgn"),
ActorRel(NonMatching, "d_a_bgn2"),
ActorRel(NonMatching, "d_a_bgn3"),
ActorRel(NonMatching, "d_a_bigelf"),
ActorRel(NonMatching, "d_a_bk"),
ActorRel(NonMatching, "d_a_bl"),
ActorRel(NonMatching, "d_a_bmd"),
ActorRel(NonMatching, "d_a_bmdfoot"),
ActorRel(NonMatching, "d_a_bmdhand"),
ActorRel(NonMatching, "d_a_bo"),
ActorRel(Matching, "d_a_boss_item"),
ActorRel(NonMatching, "d_a_bpw"),
ActorRel(NonMatching, "d_a_bst"),
ActorRel(NonMatching, "d_a_btd"),
ActorRel(NonMatching, "d_a_bwd"),
ActorRel(NonMatching, "d_a_bwdg", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_bwds"),
ActorRel(NonMatching, "d_a_daiocta"),
ActorRel(NonMatching, "d_a_daiocta_eye"),
ActorRel(Matching, "d_a_deku_item", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_dk"),
ActorRel(Matching, "d_a_dummy"),
ActorRel(NonMatching, "d_a_fallrock_tag"),
ActorRel(Matching, "d_a_fan", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_fganon"),
ActorRel(NonMatching, "d_a_fgmahou"),
ActorRel(NonMatching, "d_a_fire"),
ActorRel(NonMatching, "d_a_fm"),
ActorRel(NonMatching, "d_a_gm"),
ActorRel(NonMatching, "d_a_gnd"),
ActorRel(NonMatching, "d_a_goal_flag"),
ActorRel(NonMatching, "d_a_gy"),
ActorRel(NonMatching, "d_a_icelift"),
ActorRel(NonMatching, "d_a_kb"),
ActorRel(NonMatching, "d_a_kddoor"),
ActorRel(NonMatching, "d_a_kita"),
ActorRel(NonMatching, "d_a_klft"),
ActorRel(NonMatching, "d_a_kmon"),
ActorRel(Matching, "d_a_komore", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_lbridge", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_leaflift"),
ActorRel(NonMatching, "d_a_lstair"),
ActorRel(NonMatching, "d_a_machine"),
ActorRel(NonMatching, "d_a_mant"),
ActorRel(Matching, "d_a_mbdoor"),
ActorRel(NonMatching, "d_a_mgameboard"),
ActorRel(Matching, "d_a_mmusic"),
ActorRel(NonMatching, "d_a_mo2"),
ActorRel(NonMatching, "d_a_mozo"),
ActorRel(NonMatching, "d_a_mt"),
ActorRel(NonMatching, "d_a_npc_ac1"),
ActorRel(NonMatching, "d_a_npc_ah"),
ActorRel(NonMatching, "d_a_npc_aj1"),
ActorRel(NonMatching, "d_a_npc_auction"),
ActorRel(NonMatching, "d_a_npc_ba1"),
ActorRel(NonMatching, "d_a_npc_bj1"),
ActorRel(NonMatching, "d_a_npc_bm1"),
ActorRel(NonMatching, "d_a_npc_bmcon1"),
ActorRel(NonMatching, "d_a_npc_bms1"),
ActorRel(NonMatching, "d_a_npc_bmsw"),
ActorRel(NonMatching, "d_a_npc_bs1"),
ActorRel(NonMatching, "d_a_npc_btsw"),
ActorRel(NonMatching, "d_a_npc_btsw2", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_co1"),
ActorRel(NonMatching, "d_a_npc_de1"),
ActorRel(NonMatching, "d_a_npc_ds1"),
ActorRel(NonMatching, "d_a_npc_gk1"),
ActorRel(NonMatching, "d_a_npc_gp1"),
ActorRel(NonMatching, "d_a_npc_hi1"),
ActorRel(NonMatching, "d_a_npc_ho"),
ActorRel(NonMatching, "d_a_npc_hr"),
ActorRel(NonMatching, "d_a_npc_jb1"),
ActorRel(NonMatching, "d_a_npc_ji1", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_kamome", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_kf1"),
ActorRel(NonMatching, "d_a_npc_kg1"),
ActorRel(NonMatching, "d_a_npc_kg2"),
ActorRel(NonMatching, "d_a_npc_kk1"),
ActorRel(NonMatching, "d_a_npc_km1"),
ActorRel(NonMatching, "d_a_npc_ko1"),
ActorRel(NonMatching, "d_a_npc_kp1"),
ActorRel(NonMatching, "d_a_npc_ls1"),
ActorRel(NonMatching, "d_a_npc_mk"),
ActorRel(NonMatching, "d_a_npc_mn"),
ActorRel(NonMatching, "d_a_npc_mt"),
ActorRel(NonMatching, "d_a_npc_nz", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_ob1"),
ActorRel(NonMatching, "d_a_npc_os", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_p1"),
ActorRel(NonMatching, "d_a_npc_p2"),
ActorRel(NonMatching, "d_a_npc_people"),
ActorRel(NonMatching, "d_a_npc_pf1"),
ActorRel(NonMatching, "d_a_npc_photo"),
ActorRel(NonMatching, "d_a_npc_pm1"),
ActorRel(NonMatching, "d_a_npc_roten", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_npc_rsh1"),
ActorRel(NonMatching, "d_a_npc_sarace"),
ActorRel(NonMatching, "d_a_npc_sv"),
ActorRel(NonMatching, "d_a_npc_tc"),
ActorRel(NonMatching, "d_a_npc_tt"),
ActorRel(NonMatching, "d_a_npc_uk"),
ActorRel(NonMatching, "d_a_npc_ym1"),
ActorRel(NonMatching, "d_a_npc_yw1"),
ActorRel(NonMatching, "d_a_npc_zk1"),
ActorRel(NonMatching, "d_a_npc_zl1"),
ActorRel(NonMatching, "d_a_nz"),
ActorRel(NonMatching, "d_a_obj_Itnak"),
ActorRel(NonMatching, "d_a_obj_Vds"),
ActorRel(Matching, "d_a_obj_Vteng", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_YLzou"),
ActorRel(Matching, "d_a_obj_Yboil", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_adnno"),
ActorRel(NonMatching, "d_a_obj_ajav"),
ActorRel(NonMatching, "d_a_obj_apzl"),
ActorRel(NonMatching, "d_a_obj_ashut"),
ActorRel(NonMatching, "d_a_obj_auzu"),
ActorRel(NonMatching, "d_a_obj_buoyflag"),
ActorRel(NonMatching, "d_a_obj_buoyrace"),
ActorRel(NonMatching, "d_a_obj_correct"),
ActorRel(Matching, "d_a_obj_dmgroom", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_dragonhead", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_drift"),
ActorRel(Matching, "d_a_obj_eayogn"),
ActorRel(NonMatching, "d_a_obj_ebomzo"),
ActorRel(NonMatching, "d_a_obj_ekskz"),
ActorRel(NonMatching, "d_a_obj_eskban", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_ferris", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_figure", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_firewall"),
ActorRel(NonMatching, "d_a_obj_flame"),
ActorRel(NonMatching, "d_a_obj_ftree"),
ActorRel(Matching, "d_a_obj_ganonbed", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_gaship", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_gaship2"),
ActorRel(NonMatching, "d_a_obj_gnnbtltaki"),
ActorRel(NonMatching, "d_a_obj_gnndemotakie"),
ActorRel(NonMatching, "d_a_obj_gnndemotakis"),
ActorRel(Matching, "d_a_obj_gong"),
ActorRel(NonMatching, "d_a_obj_gtaki"),
ActorRel(NonMatching, "d_a_obj_hami2"),
ActorRel(NonMatching, "d_a_obj_hami3"),
ActorRel(NonMatching, "d_a_obj_hami4"),
ActorRel(NonMatching, "d_a_obj_hat"),
ActorRel(Matching, "d_a_obj_hbrf1"),
ActorRel(NonMatching, "d_a_obj_hcbh"),
ActorRel(NonMatching, "d_a_obj_hha"),
ActorRel(NonMatching, "d_a_obj_hlift"),
ActorRel(NonMatching, "d_a_obj_homen"),
ActorRel(Matching, "d_a_obj_homensmoke", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_hsehi1"),
ActorRel(NonMatching, "d_a_obj_htetu1"),
ActorRel(NonMatching, "d_a_obj_iceisland"),
ActorRel(NonMatching, "d_a_obj_jump"),
ActorRel(NonMatching, "d_a_obj_kanoke"),
ActorRel(NonMatching, "d_a_obj_ladder", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_light"),
ActorRel(NonMatching, "d_a_obj_mkie"),
ActorRel(NonMatching, "d_a_obj_mkiek"),
ActorRel(Matching, "d_a_obj_mknjd", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_mmrr"),
ActorRel(NonMatching, "d_a_obj_msdan"),
ActorRel(NonMatching, "d_a_obj_msdan2"),
ActorRel(NonMatching, "d_a_obj_msdan_sub"),
ActorRel(NonMatching, "d_a_obj_msdan_sub2"),
ActorRel(NonMatching, "d_a_obj_mtest", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_nest"),
ActorRel(Matching, "d_a_obj_ojtree"),
ActorRel(NonMatching, "d_a_obj_ospbox"),
ActorRel(Matching, "d_a_obj_paper", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_obj_pbka"),
ActorRel(NonMatching, "d_a_obj_pfall"),
ActorRel(NonMatching, "d_a_obj_plant"),
ActorRel(NonMatching, "d_a_obj_rflw"),
ActorRel(NonMatching, "d_a_obj_rforce"),
ActorRel(NonMatching, "d_a_obj_smplbg"),
ActorRel(NonMatching, "d_a_obj_tapestry"),
ActorRel(NonMatching, "d_a_obj_tntrap"),
ActorRel(Matching, "d_a_obj_tower"),
ActorRel(NonMatching, "d_a_obj_trap"),
ActorRel(NonMatching, "d_a_obj_tribox"),
ActorRel(NonMatching, "d_a_obj_try"),
ActorRel(Matching, "d_a_obj_usovmc"),
ActorRel(Matching, "d_a_obj_vfan", extra_cflags=[ '-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_obj_vgnfd"),
ActorRel(Matching, "d_a_obj_vmc", extra_cflags=["-sym off"]),
ActorRel(Matching, "d_a_obj_vmsdz"),
ActorRel(Matching, "d_a_obj_vmsms"),
ActorRel(NonMatching, "d_a_obj_volcano"),
ActorRel(NonMatching, "d_a_obj_vtil"),
ActorRel(NonMatching, "d_a_obj_vyasi"),
ActorRel(Matching, "d_a_obj_xfuta"),
ActorRel(Matching, "d_a_obj_zouK", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_oship"),
ActorRel(NonMatching, "d_a_ph"),
ActorRel(NonMatching, "d_a_pt"),
ActorRel(NonMatching, "d_a_pw"),
ActorRel(NonMatching, "d_a_pz"),
ActorRel(NonMatching, "d_a_sail"),
ActorRel(NonMatching, "d_a_salvage_tbox"),
ActorRel(Matching, "d_a_scene_change"),
ActorRel(NonMatching, "d_a_shutter"),
ActorRel(NonMatching, "d_a_shutter2"),
ActorRel(NonMatching, "d_a_st"),
ActorRel(NonMatching, "d_a_steam_tag"),
ActorRel(Matching, "d_a_swattack", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_switem", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_swpropeller"),
ActorRel(Matching, "d_a_swtact"),
ActorRel(Matching, "d_a_tag_etc"),
ActorRel(Matching, "d_a_tag_island"),
ActorRel(NonMatching, "d_a_tag_kf1"),
ActorRel(Matching, "d_a_tag_ret", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_tag_volcano"),
ActorRel(Matching, "d_a_title", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_tn"),
ActorRel(Matching, "d_a_toge", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_tori_flag"),
ActorRel(Matching, "d_a_wall", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(Matching, "d_a_warpfout"),
ActorRel(NonMatching, "d_a_warpgn"),
ActorRel(NonMatching, "d_a_warpls"),
ActorRel(NonMatching, "d_a_warpmj"),
ActorRel(NonMatching, "d_a_waterfall"),
ActorRel(NonMatching, "d_a_windmill"),
ActorRel(NonMatching, "d_a_wz"),
ActorRel(Matching, "d_a_ygcwp", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_yougan"),
ActorRel(Matching, "d_a_ghostship", extra_cflags=['-pragma "nosyminline on"']),
ActorRel(NonMatching, "d_a_movie_player", extra_cflags=["-O3,p"]),
]
# Define our custom asset processing scripts
config.custom_build_rules = [
{
"name": "convert_matDL",
"command": "$python tools/converters/matDL_dis.py $in $out --symbol $symbol",
"description": "CONVERT $symbol",
},
]
config.custom_build_steps = {}
# Grab the specific GameID so we can format our strings properly
version = VERSIONS[version_num]
out_dir = config.build_dir / version
# This generates the build steps needed for preprocessing
def emit_build_rule(asset):
steps = config.custom_build_steps.setdefault("pre-compile", [])
match asset.get("custom_type"):
case None:
return
case "matDL":
steps.append(
{
"rule": "convert_matDL",
"inputs": out_dir / "bin" / asset["binary"],
"outputs": out_dir / "include" / asset["header"],
"variables": {
"symbol": asset["symbol"],
},
"implicit": Path("tools/converters/matDL_dis.py"),
}
)
case _:
print("Unknown asset type: " + asset["custom_type"])
# Parse the config and create the build rules for all our assets
config_path = out_dir / "config.json"
if config_path.exists():
config_data = json.load(open(config_path))
for asset in config_data.get("extract", []):
emit_build_rule(asset)
for module in config_data.get("modules", []):
for asset in module.get("extract", []):
emit_build_rule(asset)
# Optional extra categories for progress tracking
config.progress_categories = [
ProgressCategory("game", "TWW Game Code"),
ProgressCategory("core", "Core Engine"),
ProgressCategory("sdk", "SDK"),
ProgressCategory("third_party", "Third Party"),
]
config.progress_each_module = args.verbose
# Disable missing return type warnings for incomplete objects
for lib in config.libs:
for obj in lib["objects"]:
if not obj.completed:
obj.options["extra_clang_flags"].append("-Wno-return-type")
if args.mode == "configure":
# Write build.ninja and objdiff.json
generate_build(config)
elif args.mode == "progress":
# Print progress and write progress.json
calculate_progress(config)
else:
sys.exit("Unknown mode: " + args.mode)