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https://github.com/Grasscutters/Cultivation.git
synced 2024-11-27 05:40:23 +00:00
fix game opening
This commit is contained in:
parent
642405b888
commit
a6b5891857
@ -7,7 +7,8 @@
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},
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"options": {
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"game_exec": "Set Game Executable",
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"grasscutter_jar": "Set Grasscutter Jar"
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"grasscutter_jar": "Set Grasscutter Jar",
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"grasscutter_with_game": "Automatically launch Grasscutter with the game"
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},
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"components": {
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"select_file": "Select file or folder..."
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14
src-tauri/Cargo.lock
generated
14
src-tauri/Cargo.lock
generated
@ -258,9 +258,7 @@ version = "0.2.17"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "ba3569f383e8f1598449f1a423e72e99569137b47740b1da11ef19af3d5c3223"
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dependencies = [
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"lazy_static",
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"memchr",
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"regex-automata",
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]
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[[package]]
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@ -644,7 +642,7 @@ dependencies = [
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"futures-util",
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"hudsucker",
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"lazy_static",
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"opener",
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"open",
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"registry",
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"reqwest",
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"rustls-pemfile",
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@ -2242,16 +2240,6 @@ dependencies = [
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"winapi",
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]
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[[package]]
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name = "opener"
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version = "0.5.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "4ea3ebcd72a54701f56345f16785a6d3ac2df7e986d273eb4395c0b01db17952"
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dependencies = [
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"bstr",
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"winapi",
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]
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[[package]]
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name = "openssl"
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version = "0.10.40"
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@ -25,7 +25,7 @@ lazy_static = "1.4.0"
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# Access to the Windows Registry.
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registry = "1.2.1"
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# Program opener.
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opener = "0.5.0"
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open = "2.1.2"
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# Dependencies for the HTTP(S) proxy.
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hudsucker = "0.17.2"
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@ -3,7 +3,7 @@ all(not(debug_assertions), target_os = "windows"),
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windows_subsystem = "windows"
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)]
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use opener;
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use open;
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mod downloader;
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mod lang;
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@ -44,6 +44,5 @@ fn disconnect() {
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#[tauri::command]
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fn run_program(path: String) {
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// Open the program from the specified path.
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opener::open(path.clone())
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.expect("Failed to open program");
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open::that(path).expect("Failed to open program");
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}
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@ -4,7 +4,7 @@ import checkmark from '../../../resources/icons/check.svg'
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import './Checkbox.css'
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interface IProps {
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label: string,
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label?: string,
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checked: boolean,
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onChange: () => void,
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id: string
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@ -36,7 +36,7 @@ export default class Checkbox extends React.Component<IProps, IState> {
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<div className="CheckboxDisplay">
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{this.state.checked ? <img src={checkmark} alt='Checkmark' /> : null}
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</div>
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<span>{this.props.label}</span>
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<span>{this.props.label || ''}</span>
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</label>
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</div>
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)
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@ -3,7 +3,8 @@ import DirInput from '../common/DirInput'
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import Menu from './Menu'
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import Tr from '../../../utils/language'
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import './Options.css'
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import { setConfigOption, getConfig } from '../../../utils/configuration'
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import { setConfigOption, getConfig, getConfigOption } from '../../../utils/configuration'
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import Checkbox from '../common/Checkbox'
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interface IProps {
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closeFn: () => void;
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@ -12,6 +13,7 @@ interface IProps {
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interface IState {
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game_path: string
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grasscutter_path: string
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grasscutter_with_game: boolean
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}
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export default class Options extends React.Component<IProps, IState> {
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@ -20,7 +22,8 @@ export default class Options extends React.Component<IProps, IState> {
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this.state = {
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game_path: '',
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grasscutter_path: ''
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grasscutter_path: '',
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grasscutter_with_game: false
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}
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}
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@ -28,7 +31,8 @@ export default class Options extends React.Component<IProps, IState> {
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getConfig().then(config => {
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this.setState({
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game_path: config.game_path || '',
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grasscutter_path: config.grasscutter_path || ''
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grasscutter_path: config.grasscutter_path || '',
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grasscutter_with_game: config.grasscutter_with_game || false
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})
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})
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@ -43,6 +47,10 @@ export default class Options extends React.Component<IProps, IState> {
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setConfigOption('grasscutter_path', value)
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}
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async toggleGrasscutterWithGame() {
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setConfigOption('grasscutter_with_game', !(await getConfigOption('grasscutter_with_game')))
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}
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render() {
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return (
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<Menu closeFn={this.props.closeFn} className="Options" heading="Options">
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@ -62,6 +70,14 @@ export default class Options extends React.Component<IProps, IState> {
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<DirInput onChange={this.setGrasscutterJar} value={this.state?.grasscutter_path} extensions={['jar']} />
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</div>
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</div>
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<div className='OptionSection'>
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<div className='OptionLabel'>
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<Tr text="options.grasscutter_with_game" />
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</div>
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<div className='OptionValue'>
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<Checkbox onChange={this.toggleGrasscutterWithGame} checked={this.state?.grasscutter_with_game} id="gcWithGame" />
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</div>
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</div>
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</Menu>
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)
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}
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