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Format code [skip actions]
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@ -295,12 +295,17 @@ public final class QuestManager extends BasePlayerManager {
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}
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public void enableQuests() {
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GameData.getBeginCondQuestMap().keySet().forEach(x -> {
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if (x.contains("QUEST_COND_STATE_NOT_EQUAL"))
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this.triggerEvent(QuestCond.QUEST_COND_STATE_NOT_EQUAL, null, Integer.parseInt(x.substring(26)));
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if (x.contains("QUEST_COND_STATE_EQUAL"))
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this.triggerEvent(QuestCond.QUEST_COND_STATE_EQUAL, null, Integer.parseInt(x.substring(22)));
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});
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GameData.getBeginCondQuestMap()
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.keySet()
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.forEach(
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x -> {
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if (x.contains("QUEST_COND_STATE_NOT_EQUAL"))
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this.triggerEvent(
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QuestCond.QUEST_COND_STATE_NOT_EQUAL, null, Integer.parseInt(x.substring(26)));
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if (x.contains("QUEST_COND_STATE_EQUAL"))
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this.triggerEvent(
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QuestCond.QUEST_COND_STATE_EQUAL, null, Integer.parseInt(x.substring(22)));
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});
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this.triggerEvent(QuestCond.QUEST_COND_NONE, null, 0);
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this.triggerEvent(QuestCond.QUEST_COND_PLAYER_LEVEL_EQUAL_GREATER, null, 1);
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}
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