Format code [skip actions]

This commit is contained in:
github-actions 2024-10-03 15:31:53 +00:00
parent d11e13a005
commit b087e1fb4f
24 changed files with 53 additions and 35 deletions

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@ -346,10 +346,9 @@ public class AbilityModifier implements Serializable {
public String overrideMapKey;
public int paramNum;
public DynamicFloat
param1 = DynamicFloat.ZERO,
param2 = DynamicFloat.ZERO,
param3 = DynamicFloat.ZERO;
public DynamicFloat param1 = DynamicFloat.ZERO,
param2 = DynamicFloat.ZERO,
param3 = DynamicFloat.ZERO;
public String funcName;
public LuaCallType luaCallType;

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@ -6,6 +6,7 @@ import lombok.Data;
@Data
public class ConfigGlobalCombat {
private DefaultAbilities defaultAbilities;
// TODO: Add more indices
@Data

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@ -13,6 +13,7 @@ public class RoutePoint {
private float waitTime; // optional
private float targetVelocity; // optional
private boolean hasReachEvent; // optional
// rotRoundReachDir //optional Pos with optional values
// rotRoundLeaveDir //optional Pos with optional values

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@ -9,6 +9,7 @@ import lombok.Getter;
public class BlossomRefreshExcelConfigData extends GameResource {
@Getter(onMethod_ = @Override)
private int id;
// Map details
private long nameTextMapHash;
private long descTextMapHash;

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@ -21,6 +21,7 @@ public class CoopChapterData extends GameResource {
// int avatarSortId;
// String chapterIcon;
List<CoopCondition> unlockCond;
// int [] unlockCondTips;
// int openMaterialId;
// int openMaterialNum;

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@ -65,7 +65,9 @@ public class Ability {
data.modifiers.values().stream()
.map(
m ->
m.onAdded == null ? Collections.<AbilityModifierAction>emptyList() : Arrays.asList(m.onAdded))
m.onAdded == null
? Collections.<AbilityModifierAction>emptyList()
: Arrays.asList(m.onAdded))
.flatMap(List::stream)
.filter(action -> action.type == AbilityModifierAction.Type.AvatarSkillStart)
.map(action -> action.skillID)

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@ -19,9 +19,7 @@ public class ActionExecuteGadgetLua extends AbilityActionHandler {
var param2 = action.param2.getInt(ability);
var param3 = action.param3.getInt(ability);
owner
.getEntityController()
.onClientExecuteRequest(owner, param1, param2, param3);
owner.getEntityController().onClientExecuteRequest(owner, param1, param2, param3);
return true;
}

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@ -70,9 +70,7 @@ public final class ActionServerLuaCall extends AbilityActionHandler {
* @return Whether the function was called successfully.
*/
private static boolean callFunction(
Bindings bindings, String functionName,
Ability ability, AbilityModifierAction action
) {
Bindings bindings, String functionName, Ability ability, AbilityModifierAction action) {
try {
// Resolve the function from the script.
var function = bindings.get(functionName);
@ -86,10 +84,10 @@ public final class ActionServerLuaCall extends AbilityActionHandler {
// Invoke the function with the parameters.
switch (action.paramNum) {
case 1 -> luaFunction.invoke(new LuaValue[] { lParam1 });
case 2 -> luaFunction.invoke(new LuaValue[] { lParam1, lParam2 });
case 3 -> luaFunction.invoke(new LuaValue[] { lParam1, lParam2, lParam3 });
default -> luaFunction.invoke(new LuaValue[] { ScriptLoader.getScriptLibLua() });
case 1 -> luaFunction.invoke(new LuaValue[] {lParam1});
case 2 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2});
case 3 -> luaFunction.invoke(new LuaValue[] {lParam1, lParam2, lParam3});
default -> luaFunction.invoke(new LuaValue[] {ScriptLoader.getScriptLibLua()});
}
return true;

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@ -24,6 +24,7 @@ public class PlayerActivityData {
int uid;
int activityId;
Map<Integer, WatcherInfo> watcherInfoMap;
/** the detail data of each type of activity (Json format) */
String detail;

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@ -86,6 +86,7 @@ public class Avatar {
// trial avatar property
@Getter @Setter private int trialAvatarId = 0;
// cannot store to db if grant reason is not integer
@Getter @Setter
private int grantReason = TrialAvatarGrantRecord.GrantReason.GRANT_REASON_INVALID.getNumber();

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@ -49,6 +49,7 @@ public class GachaBanner {
@Getter private int[] rateUpItems5 = {};
// This now handles default values for the fields below
@Getter private BannerType bannerType = BannerType.STANDARD;
// These don't change between banner types (apart from Standard having three extra 4star avatars)
@Getter
private int[] fallbackItems3 = {

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@ -25,15 +25,13 @@ import it.unimi.dsi.fastutil.ints.*;
import java.nio.file.*;
import java.util.*;
import java.util.concurrent.ThreadLocalRandom;
import lombok.Getter;
import org.greenrobot.eventbus.Subscribe;
public class GachaSystem extends BaseGameSystem {
private static final int starglitterId = 221;
private static final int stardustId = 222;
@Getter
private final Int2ObjectMap<GachaBanner> gachaBanners;
@Getter private final Int2ObjectMap<GachaBanner> gachaBanners;
private WatchService watchService;
public GachaSystem(GameServer server) {
@ -422,8 +420,7 @@ public class GachaSystem extends BaseGameSystem {
if (this.watchService == null) {
try {
this.watchService = FileSystems.getDefault().newWatchService();
FileUtils.getDataUserPath("")
.register(watchService, StandardWatchEventKinds.ENTRY_MODIFY);
FileUtils.getDataUserPath("").register(watchService, StandardWatchEventKinds.ENTRY_MODIFY);
} catch (Exception e) {
Grasscutter.getLogger()
.error(

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@ -195,6 +195,7 @@ public class GameMainQuest {
// .forEach(getQuestManager()::startMainQuest);
// }
}
// TODO
public void fail() {}

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@ -7,6 +7,7 @@ import java.util.*;
public class TowerLevelRecord {
/** floorId in config */
private int floorId;
/** LevelId - Stars */
private Map<Integer, Integer> passedLevelMap;

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@ -56,6 +56,7 @@ public class SceneScriptManager {
private final Map<Integer, SceneGroupInstance> cachedSceneGroupsInstances;
private ScriptMonsterTideService scriptMonsterTideService;
private ScriptMonsterSpawnService scriptMonsterSpawnService;
/** blockid - loaded groupSet */
private final Map<Integer, Set<SceneGroup>> loadedGroupSetPerBlock;
@ -846,6 +847,7 @@ public class SceneScriptManager {
.warn("failed to create entity with group {} and config {}", group.id, configId);
}
}
// Events
public Future<?> callEvent(int groupId, int eventType) {
return callEvent(new ScriptArgs(groupId, eventType));

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@ -28,11 +28,13 @@ public class ScriptLoader {
@Getter private static Serializer serializer;
@Getter private static ScriptLib scriptLib;
@Getter private static LuaValue scriptLibLua;
/** suggest GC to remove it if the memory is less */
private static Map<String, SoftReference<String>> scriptSources = new ConcurrentHashMap<>();
private static Map<String, SoftReference<CompiledScript>> scriptsCache =
new ConcurrentHashMap<>();
/** sceneId - SceneMeta */
private static Map<Integer, SoftReference<SceneMeta>> sceneMetaCache = new ConcurrentHashMap<>();

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@ -2,6 +2,7 @@ package emu.grasscutter.scripts.constants;
public class EventType {
public static final int EVENT_NONE = 0;
/** param1: monster.configId */
public static final int EVENT_ANY_MONSTER_DIE = 1;

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@ -18,6 +18,7 @@ public class SceneGadget extends SceneObject {
public int owner;
public SceneBossChest boss_chest;
public int interact_id;
/**
* Note: this field indicates whether the gadget should disappear permanently. For example, if
* isOneOff=true, like most chests, it will disappear permanently after interacted. If

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@ -13,6 +13,7 @@ public abstract class SceneObject {
public Position pos;
public Position rot;
/** not set by lua */
public transient SceneGroup group;
}

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@ -61,7 +61,8 @@ public class EntityController {
}
/**
* Invoked from {@link emu.grasscutter.game.ability.actions.ActionServerLuaCall} to call an entity controller function.
* Invoked from {@link emu.grasscutter.game.ability.actions.ActionServerLuaCall} to call an entity
* controller function.
*
* @param entity The entity which called the function.
* @param funcName The name of the function to call.
@ -70,8 +71,7 @@ public class EntityController {
* @return The return value of the function.
*/
public LuaValue callControllerScriptFunc(
GameEntity entity, String funcName,
Ability ability, AbilityModifierAction action) {
GameEntity entity, String funcName, Ability ability, AbilityModifierAction action) {
var lParam1 = LuaValue.valueOf(action.param1.getInt(ability));
var lParam2 = LuaValue.valueOf(action.param2.getInt(ability));
var lParam3 = LuaValue.valueOf(action.param3.getInt(ability));

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@ -22,8 +22,8 @@ import org.java_websocket.handshake.ServerHandshake;
import org.slf4j.Logger;
/**
* This is a simple implementation of a server-to-server IPC client.
* It is implemented over WebSockets, and supports all Grasscutter versions past 1.6.0
* This is a simple implementation of a server-to-server IPC client. It is implemented over
* WebSockets, and supports all Grasscutter versions past 1.6.0
*/
@Getter
public final class DispatchClient extends WebSocketClient implements IDispatcher {

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@ -16,9 +16,10 @@ public class HandlerAvatarUpgradeReq extends PacketHandler {
// These are bundled into a list of items.
for (var item : req.getItemParamListList()) {
session
.getServer()
.getInventorySystem()
.upgradeAvatar(session.getPlayer(), req.getAvatarGuid(), item.getItemId(), item.getCount());
.getServer()
.getInventorySystem()
.upgradeAvatar(
session.getPlayer(), req.getAvatarGuid(), item.getItemId(), item.getCount());
}
}
}

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@ -28,8 +28,10 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
.setTargetUid(player.getUid())
.setEnterSceneToken(player.getEnterSceneToken())
.setWorldLevel(player.getWorldLevel())
// .setEnterReason(EnterReason.Login.getValue()) // Removed in 5.0; we don't know what it is
// .setIsFirstLoginEnterScene(player.isFirstLoginEnterScene()) // Removed in 5.0; we don't know what it is
// .setEnterReason(EnterReason.Login.getValue()) // Removed in 5.0; we don't know what
// it is
// .setIsFirstLoginEnterScene(player.isFirstLoginEnterScene()) // Removed in 5.0; we
// don't know what it is
// .setWorldType(1) // Removed in 5.0; we don't know what it is
.setSceneTransaction(
"3-"
@ -80,7 +82,8 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
var proto =
PlayerEnterSceneNotify.newBuilder()
// .setPrevSceneId(player.getSceneId()) // Removed in 5.0; we don't know what it is
// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it is
// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it
// is
.setSceneId(teleportProperties.getSceneId())
.setPos(teleportProperties.getTeleportTo().toProto())
.setSceneBeginTime(System.currentTimeMillis())
@ -88,7 +91,8 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
.setTargetUid(target.getUid())
.setEnterSceneToken(player.getEnterSceneToken())
.setWorldLevel(target.getWorld().getWorldLevel())
// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we don't know what it is
// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we
// don't know what it is
// .setWorldType(1) // Removed in 5.0; we don't know what it is
.setSceneTransaction(
teleportProperties.getSceneId()
@ -118,14 +122,16 @@ public class PacketPlayerEnterSceneNotify extends BasePacket {
var proto =
PlayerEnterSceneNotify.newBuilder()
// .setPrevSceneId(player.getSceneId()) // Removed in 5.0; we don't know what it is
// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it is
// .setPrevPos(player.getPosition().toProto()) // Removed in 5.0; we don't know what it
// is
.setSceneId(teleportProperties.getSceneId())
.setPos(teleportProperties.getTeleportTo().toProto())
.setSceneBeginTime(System.currentTimeMillis())
.setType(other ? EnterType.ENTER_TYPE_OTHER_HOME : EnterType.ENTER_TYPE_SELF_HOME)
.setTargetUid(targetUid)
.setEnterSceneToken(player.getEnterSceneToken())
// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we don't know what it is
// .setEnterReason(teleportProperties.getEnterReason().getValue()) // Removed in 5.0; we
// don't know what it is
// .setWorldType(64) // Removed in 5.0; we don't know what it is
.setSceneTransaction(
teleportProperties.getSceneId()

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@ -58,7 +58,8 @@ public class PacketPlayerLoginRsp extends BasePacket {
.setClientDataVersion(info.getClientDataVersion())
.setClientSilenceDataVersion(info.getClientSilenceDataVersion())
// .setClientMd5(info.getClientDataMd5()) // Removed in 5.0; we don't know what it is
// .setClientSilenceMd5(info.getClientSilenceDataMd5()) // Removed in 5.0; we don't know what it is
// .setClientSilenceMd5(info.getClientSilenceDataMd5()) // Removed in 5.0; we don't know
// what it is
.setResVersionConfig(info.getResVersionConfig())
.setClientVersionSuffix(info.getClientVersionSuffix())
.setClientSilenceVersionSuffix(info.getClientSilenceVersionSuffix())