Format code [skip actions]

This commit is contained in:
github-actions 2023-11-17 04:58:02 +00:00
parent d8c3da8fcd
commit cdb0dc560a
6 changed files with 30 additions and 30 deletions

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@ -332,7 +332,6 @@ public class AbilityModifier implements Serializable {
public int monsterID;
public int summonTag;
public AbilityModifierAction[] actions;
public AbilityModifierAction[] successActions;
public AbilityModifierAction[] failActions;

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@ -1,8 +1,7 @@
package emu.grasscutter.data.binout.config.fields;
import lombok.*;
import lombok.experimental.FieldDefaults;
import java.util.List;
import lombok.*;
@Data
public class ConfigCombatSummon {

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@ -8,8 +8,8 @@ import emu.grasscutter.data.binout.AbilityModifier.AbilityModifierAction;
import emu.grasscutter.game.ability.Ability;
import emu.grasscutter.game.entity.*;
import emu.grasscutter.game.world.*;
import emu.grasscutter.server.packet.send.PacketMonsterSummonTagNotify;
import emu.grasscutter.net.proto.EPKDEHOJFLIOuterClass.EPKDEHOJFLI;
import emu.grasscutter.server.packet.send.PacketMonsterSummonTagNotify;
import emu.grasscutter.utils.*;
@AbilityAction(AbilityModifierAction.Type.Summon)
@ -26,7 +26,8 @@ public class ActionSummon extends AbilityActionHandler {
// 13: Vector rot
summonPosRot = EPKDEHOJFLI.parseFrom(abilityData);
} catch (InvalidProtocolBufferException e) {
Grasscutter.getLogger().error("Failed to parse abilityData: {}", Utils.bytesToHex(abilityData.toByteArray()));
Grasscutter.getLogger()
.error("Failed to parse abilityData: {}", Utils.bytesToHex(abilityData.toByteArray()));
return false;
}
@ -51,8 +52,15 @@ public class ActionSummon extends AbilityActionHandler {
scene.addEntity(entity);
scene.getPlayers().get(0).sendPacket(new PacketMonsterSummonTagNotify(ownerEntity));
Grasscutter.getLogger().trace("Spawned entityId {} monsterId {} pos {} rot {}, target { {} }, action { {} }",
entity.getId(), monsterId, pos, rot, target, action);
Grasscutter.getLogger()
.trace(
"Spawned entityId {} monsterId {} pos {} rot {}, target { {} }, action { {} }",
entity.getId(),
monsterId,
pos,
rot,
target,
action);
return true;
} else {

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@ -83,12 +83,15 @@ public class EntityMonster extends GameEntity {
this.configEntityMonster = null;
}
if (this.configEntityMonster != null &&
this.configEntityMonster.getCombat() != null &&
this.configEntityMonster.getCombat().getSummon() != null &&
this.configEntityMonster.getCombat().getSummon().getSummonTags() != null) {
this.configEntityMonster.getCombat().getSummon().getSummonTags().forEach(
t -> this.summonTagMap.put(t.getSummonTag(), null));
if (this.configEntityMonster != null
&& this.configEntityMonster.getCombat() != null
&& this.configEntityMonster.getCombat().getSummon() != null
&& this.configEntityMonster.getCombat().getSummon().getSummonTags() != null) {
this.configEntityMonster
.getCombat()
.getSummon()
.getSummonTags()
.forEach(t -> this.summonTagMap.put(t.getSummonTag(), null));
}
// Monster weapon
@ -408,13 +411,9 @@ public class EntityMonster extends GameEntity {
var data = this.getMonsterData();
var aiInfo =
SceneEntityAiInfo.newBuilder()
.setIsAiOpen(true)
.setBornPos(this.getBornPos().toProto());
SceneEntityAiInfo.newBuilder().setIsAiOpen(true).setBornPos(this.getBornPos().toProto());
if (ownerEntityId != 0) {
aiInfo.setServantInfo(
ServantInfo.newBuilder()
.setMasterEntityId(ownerEntityId));
aiInfo.setServantInfo(ServantInfo.newBuilder().setMasterEntityId(ownerEntityId));
}
var authority =

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@ -1,6 +1,5 @@
package emu.grasscutter.game.entity;
import emu.grasscutter.Grasscutter;
import emu.grasscutter.data.GameData;
import emu.grasscutter.data.binout.*;
import emu.grasscutter.game.ability.*;
@ -122,8 +121,9 @@ public abstract class GameEntity {
public void onAddAbilityModifier(AbilityModifier data) {
// Set limbo state (invulnerability at a certain HP threshold)
// if ability modifier calls for it
if (data.state == AbilityModifier.State.Limbo &&
data.properties != null && data.properties.Actor_HpThresholdRatio > .0f) {
if (data.state == AbilityModifier.State.Limbo
&& data.properties != null
&& data.properties.Actor_HpThresholdRatio > .0f) {
this.setLimbo(data.properties.Actor_HpThresholdRatio);
}
}
@ -198,8 +198,8 @@ public abstract class GameEntity {
// Don't let entity die while in limbo.
effectiveDamage = curHp - 1;
}
}
else if (curHp != Float.POSITIVE_INFINITY && !lockHP || lockHP && curHp <= event.getDamage()) {
} else if (curHp != Float.POSITIVE_INFINITY && !lockHP
|| lockHP && curHp <= event.getDamage()) {
effectiveDamage = event.getDamage();
}

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@ -1,21 +1,16 @@
package emu.grasscutter.server.packet.send;
import emu.grasscutter.game.entity.EntityMonster;
import emu.grasscutter.game.player.Player;
import emu.grasscutter.game.world.Scene;
import emu.grasscutter.net.packet.*;
import emu.grasscutter.net.proto.MonsterSummonTagNotifyOuterClass.MonsterSummonTagNotify;
import java.util.*;
import static java.util.Map.entry;
public class PacketMonsterSummonTagNotify extends BasePacket {
public PacketMonsterSummonTagNotify(EntityMonster monsterEntity) {
super(PacketOpcodes.MonsterSummonTagNotify);
var proto =
MonsterSummonTagNotify.newBuilder()
.setMonsterEntityId(monsterEntity.getId());
var proto = MonsterSummonTagNotify.newBuilder().setMonsterEntityId(monsterEntity.getId());
monsterEntity.getSummonTagMap().forEach((k, v) -> proto.putSummonTagMap(k, v == null ? 0 : 1));
this.setData(proto.build());