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Adding Elemental DMG Bonus
Added Elemental DMG Bonus command. > /stats <epyro | ecryo | ehydro | egeo | edend | eelec | ephys> <amount>
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@ -115,6 +115,119 @@ public class SetStats implements CommandHandler {
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return;
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}
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break;
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case "epyro":
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try {
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float epyro = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float pyro = epyro / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_FIRE_ADD_HURT, pyro);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_FIRE_ADD_HURT));
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float igpyro = pyro * 100;
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CommandHandler.sendMessage(sender, "Pyro DMG Bonus set to " + igpyro + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Pyro DMG Bonus value.");
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return;
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}
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break;
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case "ecryo":
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try {
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float ecryo = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float cryo = ecryo / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_ICE_ADD_HURT, cryo);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ICE_ADD_HURT));
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float igcyro = cryo * 100;
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CommandHandler.sendMessage(sender, "Cyro DMG Bonus set to " + igcyro + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Cryo DMG Bonus value.");
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return;
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}
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break;
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case "ehydro":
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try {
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float ehydro = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float hydro = ehydro / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_WATER_ADD_HURT, hydro);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_WATER_ADD_HURT));
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float ighydro = hydro * 100;
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CommandHandler.sendMessage(sender, "Hydro DMG Bonus set to " + ighydro + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Hydro DMG Bonus value.");
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return;
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}
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break;
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case "eanemo":
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try {
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float eanemo = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float anemo = eanemo / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_WIND_ADD_HURT, anemo);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_WIND_ADD_HURT));
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float iganemo = anemo * 100;
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CommandHandler.sendMessage(sender, "Anemo DMG Bonus set to " + iganemo + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Anemo DMG Bonus value.");
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return;
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}
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break;
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case "egeo":
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try {
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float egeo = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float geo = egeo / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_ROCK_ADD_HURT, geo);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_ROCK_ADD_HURT));
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float iggeo = geo * 100;
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CommandHandler.sendMessage(sender, "Geo DMG Bonus set to " + iggeo + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Geo DMG Bonus value.");
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return;
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}
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break;
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case "ethunder":
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case "eelec":
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try {
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float eelec = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float elec = eelec / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_CRITICAL_HURT, elec);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_CRITICAL_HURT));
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float igelec = elec * 100;
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CommandHandler.sendMessage(sender, "Electro DMG Bonus set to " + igelec + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Electro DMG Bonus value.");
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return;
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}
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break;
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case "ephys":
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try {
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float ephys = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float phys = ephys / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT, phys);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_PHYSICAL_ADD_HURT));
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float igphys = phys * 100;
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CommandHandler.sendMessage(sender, "Physical DMG Bonus set to " + igphys + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Physical DMG Bonus value.");
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return;
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}
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break;
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case "edend":
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try {
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float edend = Integer.parseInt(args.get(1));
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EntityAvatar entity = sender.getTeamManager().getCurrentAvatarEntity();
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float dend = edend / 10000;
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entity.setFightProperty(FightProperty.FIGHT_PROP_GRASS_ADD_HURT, dend);
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entity.getWorld().broadcastPacket(new PacketEntityFightPropUpdateNotify(entity, FightProperty.FIGHT_PROP_GRASS_ADD_HURT));
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float igdend = dend * 100;
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CommandHandler.sendMessage(sender, "Dendro DMG Bonus set to " + igdend + "%");
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} catch (NumberFormatException ignored) {
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CommandHandler.sendMessage(sender, "Invalid Dendro DMG Bonus value.");
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return;
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}
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break;
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}
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}
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}
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