Fix setPrevScene bug (#2396)

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Nazrin 2023-10-06 21:40:36 -07:00 committed by GitHub
parent 9a198bd231
commit d32a75e980
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@ -15,10 +15,11 @@ public class HandlerPersonalSceneJumpReq extends PacketHandler {
public void handle(GameSession session, byte[] header, byte[] payload) throws Exception {
PersonalSceneJumpReq req = PersonalSceneJumpReq.parseFrom(payload);
var player = session.getPlayer();
var prevSceneId = player.getSceneId();
// get the scene point
ScenePointEntry scenePointEntry =
GameData.getScenePointEntryById(player.getSceneId(), req.getPointId());
GameData.getScenePointEntryById(prevSceneId, req.getPointId());
if (scenePointEntry != null) {
Position pos =
@ -26,6 +27,7 @@ public class HandlerPersonalSceneJumpReq extends PacketHandler {
int sceneId = scenePointEntry.getPointData().getTranSceneId();
player.getWorld().transferPlayerToScene(player, sceneId, pos);
player.getScene().setPrevScene(prevSceneId);
session.send(new PacketPersonalSceneJumpRsp(sceneId, pos));
}
}