Commit Graph
3 Commits
Author SHA1 Message Date
HayatoGandClaude Opus 5.5 e54913eb9d README: performance chart of a 7-minute session; session_chart.py uncapped mode
session_chart.py takes the frame cap as an optional 4th argument (30 by default, 0 for
games without a cap: the axis follows the session, 30 and 60 FPS references, median and
time above 30/60 FPS). inFAMOUS, current main on an RTX 2060: median 27 FPS.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01JyWhQUvUQf2YSf8HJWnAtd
2026-10-13 21:17:48 -03:00
HayatoGandClaude Opus 5.5 56bfe53df7 GR2 README in the TLG standard (pt + en, screenshots, chart); 1.11 game view; TLG-only files removed
- README.md mirrors tlg_pc's: status, download, required files of 1.00 + 1.11,
  how to play, build, how it works, issues #1-#6, credits; four 1080p captures
  (title, pause menu, ruins, gameplay) and a 5-minute performance chart
- scripts/make_game_view.py: merged game folder (base + update) made of links;
  launcher and gr2_run.sh now run game/CUSA03694 with eboot 1.11 (0 missing
  imports, boots to gameplay at 30 FPS)
- session_chart.py takes the game name
- TLG's screenshots, docs and analysis reports left this repo

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01JyWhQUvUQf2YSf8HJWnAtd
2026-10-13 11:45:46 -03:00
HayatoGandClaude Opus 5.5 b077802041 README: bilingual overview with screenshots and performance chart
- README.md: pt_BR overview with 'English below', then the English version:
  screenshots, status, nightly download, requirements, how to play, build
- docs/TECNICO.md: the technical notes that used to be the README
- docs/screenshots: four in-game captures (native 1080p) and a session chart
  made by scripts/session_chart.py from a port log

Co-Authored-By: Claude Opus 5.5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01JyWhQUvUQf2YSf8HJWnAtd
2026-10-13 00:59:17 -03:00