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- CORS: replace wildcard origins + credentials with an env-driven allowlist (CORS_ALLOW_ORIGINS), mirroring the engine's strict_cors. - identity: engine proxies (spawn/cast-spell/move/turn-next/damage/ reactions-arm, plus attack and death-save) now verify the caller's token and mint a forwarded-identity HMAC token carrying the real user_id and role, so the engine's RBAC authorizes the actual actor. Previously every proxied action spoke as 'orchestrator-service' with no role and was rejected ENTITY_NOT_OWNED on player-owned entities — deployed characters could not be driven end-to-end. Omitting the token keeps legacy service-mediated behavior. - tests: proxy identity forwarding, 401 on invalid tokens, contract route updated to act as GM. Co-Authored-By: Claude <[email protected]>
304 lines
11 KiB
Python
304 lines
11 KiB
Python
"""Tests for the authoritative rules engine proxy (/api/v1/engine/*).
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Engine-up cases run against a live vtt-server (crates/vtt-server) when one is
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reachable on ENGINE_API_URL; they skip otherwise so CI without the Rust binary
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still passes. The engine-down case always runs and asserts the 502 contract.
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"""
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import os
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import httpx
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import pytest
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from fastapi.testclient import TestClient
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from vtt_orchestrator.routing import engine_client
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from vtt_orchestrator.server import app
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client = TestClient(app)
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ENGINE_URL = os.environ.get("ENGINE_API_URL", "http://localhost:8088")
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def _engine_up() -> bool:
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try:
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httpx.get(f"{ENGINE_URL}/health", timeout=1.0)
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return True
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except httpx.HTTPError:
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return False
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@pytest.fixture()
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def live_engine():
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if not _engine_up():
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pytest.skip("vtt-server engine not running")
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return None
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class TestEngineDown:
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def test_unreachable_engine_returns_502(self, monkeypatch):
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monkeypatch.setattr(engine_client, "ENGINE_API_URL", "http://localhost:59999")
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response = client.post("/api/v1/engine/check", json={"modifier": 3, "dc": 12})
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assert response.status_code == 502
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assert "unreachable" in response.json()["detail"].lower()
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def _entity_payload(entity_id: str, name: str, hp: int, ac: int) -> dict:
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"""Full server-side stat block. Attack bonuses live HERE, not in requests."""
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import uuid as _uuid
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return {
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"id": str(_uuid.uuid5(_uuid.NAMESPACE_URL, entity_id)),
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"compendium_id": f"test_{name}",
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"name": name,
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"is_player": True,
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"current_hp": hp,
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"max_hp": hp,
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"temp_hp": 0,
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"ac": ac,
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"speed_feet": 30.0,
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"position": [2.5, 2.5, 0.0],
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"zone_id": "Zone_Default",
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"abilities": {
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"strength": 16, "dexterity": 14, "constitution": 14,
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"intelligence": 10, "wisdom": 12, "charisma": 10,
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},
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"conditions": [],
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"action_budget": {
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"action": True, "bonus_action": True, "reaction": True,
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"movement_remaining_feet": 30.0, "free_object_interaction": True,
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},
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"spell_slots_remaining": {},
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"attacks": [
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{
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"name": "Longsword",
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"attack_bonus": 8,
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"damage_expression": "1d12+3",
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"damage_type": "slashing",
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}
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],
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"resistances": [],
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"vulnerabilities": [],
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"immunities": [],
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"inventory": {"items": {}},
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"is_conscious": True,
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"is_dead": False,
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"is_visible": True,
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}
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class TestEngineProxy:
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def test_create_session(self, live_engine):
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resp = client.post("/api/v1/engine/session", json={"session_name": "pytest"})
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assert resp.status_code == 200
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assert resp.json()["session_id"]
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def test_attack_rejects_client_supplied_math(self, live_engine):
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"""Trust inversion regression: extra combat-math fields are refused."""
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resp = client.post(
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"/api/v1/engine/attack",
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json={
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"session_id": "anything",
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"attacker_id": "thorin",
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"target_id": "orc-warlord",
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"attack_bonus": 999,
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"target_ac": -5,
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"damage_expression": "9999d9999",
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},
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)
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assert resp.status_code == 422, "client-supplied math must be rejected"
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def test_attack_resolution_contract(self, live_engine):
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created = client.post("/api/v1/engine/session", json={}).json()
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session_id = created["session_id"]
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# Spawn both parties so the engine resolves from real stat blocks.
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for eid, name, hp, ac in [("thorin", "Thorin", 30, 14), ("orc-warlord", "Orc", 20, 11)]:
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spawn = engine_client.engine_request_sync(
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"POST",
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f"/api/v1/sessions/{session_id}/entities",
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_entity_payload(eid, name, hp, ac),
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)
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assert spawn["status"] == "SPAWNED"
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resp = client.post(
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"/api/v1/engine/attack",
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json={
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"session_id": session_id,
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"attacker_id": "thorin",
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"target_id": "orc-warlord",
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},
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)
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assert resp.status_code == 200
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body = resp.json()
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assert 1 <= body["natural_roll"] <= 20
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assert isinstance(body["is_hit"], bool)
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# The server-side AC (11) is echoed back — never a client value.
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assert body["target_ac"] >= 11
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if body["is_critical_hit"]:
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assert body["total_damage"] >= 2
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elif not body["is_hit"]:
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assert body["total_damage"] == 0
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def test_check_with_advantage_stays_bounded(self, live_engine):
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resp = client.post(
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"/api/v1/engine/check", json={"modifier": 5, "dc": 13, "advantage": True}
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)
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assert resp.status_code == 200
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assert 1 <= resp.json()["roll"] <= 20
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def test_save_normalizes_ability_casing(self, live_engine):
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resp = client.post(
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"/api/v1/engine/save", json={"save_modifier": 2, "dc": 10, "ability": "wisdom"}
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)
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assert resp.status_code == 200
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assert resp.json()["ability"] == "WISDOM"
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def test_concentration_dc_is_max_of_half_damage_or_ten(self, live_engine):
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resp = client.post(
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"/api/v1/engine/concentration", json={"con_modifier": 0, "damage_taken": 30}
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)
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assert resp.status_code == 200
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assert resp.json()["dc"] == 15
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def test_death_save_resolves_from_server_state(self, live_engine):
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"""Death saves now run against the server-side entity; the client may
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only reference it (no client-supplied counters accepted)."""
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created = client.post("/api/v1/engine/session", json={}).json()
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session_id = created["session_id"]
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spawn = engine_client.engine_request_sync(
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"POST",
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f"/api/v1/sessions/{session_id}/entities",
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_entity_payload("dying-hero", "Dying Hero", 0, 12),
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)
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assert spawn["status"] == "SPAWNED"
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resp = client.post(
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"/api/v1/engine/death-save",
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json={"session_id": session_id, "entity_id": "dying-hero"},
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)
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assert resp.status_code == 200
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body = resp.json()
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assert isinstance(body["is_dead"], bool)
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assert 1 <= body["natural_roll"] <= 20
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def test_map_generation_returns_wall_grid(self, live_engine):
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resp = client.post(
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"/api/v1/engine/map/generate", json={"width": 16, "height": 12, "seed": 42}
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)
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assert resp.status_code == 200
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tiles = resp.json()["tiles"]
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assert len(tiles) == 12 and len(tiles[0]) == 16
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# Perimeter must be sealed.
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assert all(cell == 1 for cell in tiles[0])
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assert any(1 in row for row in tiles)
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class TestProxyIdentity:
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"""Regression tests for caller-identity forwarding through the proxies:
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The engine's RBAC authorizes the REAL actor (entity ownership, spectator
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limits), so the gateway must mint forwarded-identity tokens instead of
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always speaking as 'orchestrator-service' (which 403s on owned entities).
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"""
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@staticmethod
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def _token(user_id: str, role: str) -> str:
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from vtt_orchestrator.server import _sign_token
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import time as _time
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return _sign_token(
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{"user_id": user_id, "role": role, "exp": _time.time() + 600}
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)
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def test_move_with_invalid_token_is_unauthorized(self):
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resp = client.post(
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"/api/v1/engine/move",
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params={"token": "not.a.valid.token"},
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json={"session_id": "s", "entity_id": "e", "x": 0, "y": 0, "z": 0},
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)
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assert resp.status_code == 401
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def test_turn_next_requires_a_token(self):
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resp = client.post(
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"/api/v1/engine/turn-next", json={"session_id": "s"}
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)
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assert resp.status_code == 422, "missing required token query param"
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def test_valid_player_token_forwards_real_identity(self, monkeypatch):
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captured: dict = {}
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async def fake_engine_request(method, path, payload=None, *, actor=None):
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captured["actor"] = actor
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return {"status": "MOVED"}
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monkeypatch.setattr(engine_client, "engine_request", fake_engine_request)
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token = self._token("player-7", "player")
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resp = client.post(
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"/api/v1/engine/move",
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params={"token": token},
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json={"session_id": "s", "entity_id": "e", "x": 1, "y": 2, "z": 0},
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)
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assert resp.status_code == 200
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assert captured["actor"] == {"user_id": "player-7", "role": "player"}
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def test_gm_token_forwards_gm_role(self, monkeypatch):
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captured: dict = {}
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async def fake_engine_request(method, path, payload=None, *, actor=None):
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captured["actor"] = actor
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return {"status": "OK"}
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monkeypatch.setattr(engine_client, "engine_request", fake_engine_request)
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token = self._token("gm-1", "gm")
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resp = client.post(
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"/api/v1/engine/cast-spell",
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params={"token": token},
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json={"session_id": "s", "caster_id": "c", "spell": {"name": "Magic Missile"}, "cast_level": 1},
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)
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assert resp.status_code == 200
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assert captured["actor"] == {"user_id": "gm-1", "role": "gm"}
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def test_attack_without_token_stays_service_mediated(self, monkeypatch):
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"""Legacy callers that omit the token keep working via the service
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principal instead of breaking."""
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captured: dict = {}
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async def fake_engine_request(method, path, payload=None, *, actor=None):
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captured["actor"] = actor
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return {"natural_roll": 15, "is_hit": True}
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monkeypatch.setattr(engine_client, "engine_request", fake_engine_request)
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resp = client.post(
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"/api/v1/engine/attack",
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json={"session_id": "s", "attacker_id": "a", "target_id": "b"},
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)
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assert resp.status_code == 200
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assert captured["actor"] is None
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def test_actor_token_carries_role_claim_for_engine_rbac(self):
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"""The forwarded token must be verifiable by the engine and carry the
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role claim its Role::from_identity mapping expects."""
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from vtt_orchestrator.routing.engine_client import _actor_token
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raw, sig = _actor_token({"user_id": "player-7", "role": "player"}).split(".", 1)
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import base64 as _b64
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import hashlib as _hashlib
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import hmac as _hmac
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import json as _json
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import os as _os
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secret = _os.environ.get("VTT_ENGINE_SECRET", _os.environ.get("AUTH_SECRET", ""))
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if not secret:
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pytest.skip("no shared secret configured")
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expected = _hmac.new(
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secret.encode(), _b64.urlsafe_b64decode(raw.encode()), _hashlib.sha256
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).hexdigest()
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assert sig == expected
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payload = _json.loads(_b64.urlsafe_b64decode(raw.encode()))
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assert payload["user_id"] == "player-7"
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assert payload["role"] == "player"
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