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Added an example and improve response on missing resources
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@@ -135,9 +135,9 @@ public:
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conditions["SkeletonObject::PointInsideSlot"].SetFunctionName("isPointInsideSlot");
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// Extension instructions
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GetAllConditions()["SlotCollidesWithObject"].SetFunctionName("gdjs.sk.slotObjectCollision");
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GetAllConditions()["SlotCollidesWithSlot"].SetFunctionName("gdjs.sk.slotSlotCollision");
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GetAllConditions()["RaycastSlot"].SetFunctionName("gdjs.sk.raycastSlot");
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GetAllConditions()["SkeletonObject::SlotCollidesWithObject"].SetFunctionName("gdjs.sk.slotObjectCollision");
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GetAllConditions()["SkeletonObject::SlotCollidesWithSlot"].SetFunctionName("gdjs.sk.slotSlotCollision");
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GetAllConditions()["SkeletonObject::RaycastSlot"].SetFunctionName("gdjs.sk.raycastSlot");
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GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
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};
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