Latest commit before switching to git for the whole Extension directory.

git-svn-id: svn://localhost@1113 8062f311-0dae-4547-b526-b8ab9ac864a5
This commit is contained in:
Florian
2013-07-01 22:02:40 +00:00
parent 847051fe8d
commit e2285a11b2
17 changed files with 2970 additions and 11435 deletions
@@ -1,7 +1,7 @@
/**
Game Develop - Particle System Extension
Copyright (c) 2010-2012 Florian Rival (Florian.Rival@gmail.com)
Copyright (c) 2010-2013 Florian Rival (Florian.Rival@gmail.com)
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
@@ -61,6 +61,7 @@ ParticleSystemWrapper::~ParticleSystemWrapper()
void ParticleSystemWrapper::Init(const ParticleSystemWrapper & other)
{
openGLTextureParticle = other.openGLTextureParticle;
if ( particleSystem ) delete particleSystem;
if ( particleModel ) delete particleModel;
if ( emitter ) delete emitter;