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Latest commit before switching to git for the whole Extension directory.
git-svn-id: svn://localhost@1113 8062f311-0dae-4547-b526-b8ab9ac864a5
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@@ -1,7 +1,7 @@
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/**
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Game Develop - Particle System Extension
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Copyright (c) 2010-2012 Florian Rival (Florian.Rival@gmail.com)
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Copyright (c) 2010-2013 Florian Rival (Florian.Rival@gmail.com)
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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@@ -61,6 +61,7 @@ ParticleSystemWrapper::~ParticleSystemWrapper()
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void ParticleSystemWrapper::Init(const ParticleSystemWrapper & other)
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{
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openGLTextureParticle = other.openGLTextureParticle;
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if ( particleSystem ) delete particleSystem;
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if ( particleModel ) delete particleModel;
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if ( emitter ) delete emitter;
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