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Adapted to changes in GDCore/GDL.
Font loading is now done when loading scene resources, or when the font is changed with the appropriate action. Cleaned header. git-svn-id: svn://localhost@766 8062f311-0dae-4547-b526-b8ab9ac864a5
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@@ -37,7 +37,7 @@ freely, subject to the following restrictions:
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#include "TextObject.h"
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#if defined(GD_IDE_ONLY)
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#include "GDL/IDE/ArbitraryResourceWorker.h"
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#include "GDCore/IDE/ArbitraryResourceWorker.h"
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#include "GDL/IDE/MainEditorCommand.h"
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#include "TextObjectEditor.h"
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#endif
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@@ -73,7 +73,7 @@ void TextObject::LoadFromXml(const TiXmlElement * elem)
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}
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else
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{
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SetFont(elem->FirstChildElement("Font")->Attribute("value"));
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SetFontFilename(elem->FirstChildElement("Font")->Attribute("value"));
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}
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if ( elem->FirstChildElement( "CharacterSize" ) == NULL ||
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@@ -134,7 +134,7 @@ void TextObject::SaveToXml(TiXmlElement * elem)
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TiXmlElement * font = new TiXmlElement( "Font" );
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elem->LinkEndChild( font );
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font->SetAttribute("value", GetFont().c_str());
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font->SetAttribute("value", GetFontFilename().c_str());
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TiXmlElement * characterSize = new TiXmlElement( "CharacterSize" );
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elem->LinkEndChild( characterSize );
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@@ -156,7 +156,7 @@ void TextObject::SaveToXml(TiXmlElement * elem)
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bool TextObject::LoadResources(const RuntimeScene & scene, const ImageManager & imageMgr )
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{
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//No ressources to load.
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ReloadFont();
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return true;
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}
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@@ -193,7 +193,7 @@ bool TextObject::DrawEdittime( sf::RenderTarget& renderTarget )
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return true;
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}
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void TextObject::ExposeResources(ArbitraryResourceWorker & worker)
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void TextObject::ExposeResources(gd::ArbitraryResourceWorker & worker)
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{
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worker.ExposeResource(fontName);
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}
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@@ -223,7 +223,7 @@ void TextObject::UpdateInitialPositionFromPanel(wxPanel * panel, InitialPosition
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void TextObject::GetPropertyForDebugger(unsigned int propertyNb, string & name, string & value) const
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{
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if ( propertyNb == 0 ) {name = _("Texte"); value = GetString();}
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else if ( propertyNb == 1 ) {name = _("Police"); value = GetFont();}
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else if ( propertyNb == 1 ) {name = _("Police"); value = GetFontFilename();}
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else if ( propertyNb == 2 ) {name = _("Taille de caractères"); value = ToString(GetCharacterSize());}
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else if ( propertyNb == 3 ) {name = _("Couleur"); value = ToString(GetColorR())+";"+ToString(GetColorG())+";"+ToString(GetColorB());}
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else if ( propertyNb == 4 ) {name = _("Opacité"); value = ToString(GetOpacity());}
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@@ -233,7 +233,7 @@ void TextObject::GetPropertyForDebugger(unsigned int propertyNb, string & name,
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bool TextObject::ChangeProperty(unsigned int propertyNb, string newValue)
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{
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if ( propertyNb == 0 ) { SetString(newValue); return true; }
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else if ( propertyNb == 1 ) { SetFont(newValue); }
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else if ( propertyNb == 1 ) { SetFontFilename(newValue); }
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else if ( propertyNb == 2 ) { SetCharacterSize(ToInt(newValue)); }
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else if ( propertyNb == 3 )
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{
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@@ -383,11 +383,20 @@ void TextObject::SetOpacity(float val)
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text.SetColor(sf::Color(colorR, colorG, colorB, opacity));
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}
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void TextObject::SetFont(const std::string & fontName_)
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void TextObject::SetFontFilename(const std::string & fontName_)
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{
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fontName = fontName_;
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}
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text.SetFont(*FontManager::GetInstance()->GetFont(fontName_));
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void TextObject::ChangeFont(const std::string & fontName_)
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{
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SetFontFilename(fontName_);
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ReloadFont();
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}
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void TextObject::ReloadFont()
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{
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text.SetFont(*FontManager::GetInstance()->GetFont(fontName));
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text.SetOrigin(text.GetRect().Width/2, text.GetRect().Height/2);
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}
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