Florian Rival
37c260c19d
Remove methods polluting Array prototype in gd.js
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Only show in developer changelog
2020-08-05 18:47:39 +02:00
Florian Rival
c385aae845
Add support for "hot reloading" of previews (apply changes to preview without restarting)
2020-07-25 14:23:01 +01:00
Florian Rival
ed7ddd2b67
Improve autocompletions for JavaScript code events and for the game engine
2020-05-17 19:30:58 +01:00
Florian Rival
b8ccf02f70
Refactor callbacks registration in GDJS
2020-02-11 23:33:30 +00:00
Florian Rival
c03b8dd0db
Add test for gdjs.RuntimeScene with object and behaviors
2019-07-28 17:43:50 +01:00
Florian Rival
dc27d5f962
Rename gd::ClassWithObjects to gd::ObjectsContainer
2018-09-09 21:28:26 +01:00
Florian Rival
39887ccc80
Add help links in actions/conditions editor ( #576 )
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* Add support for help links in InstructionParametersEditor.
* Add help paths for extensions/objects/behaviors/instructions
2018-08-07 23:03:50 +01:00
Florian Rival
3be5d85733
Update GDJS docs to use JSDoc
2018-07-04 22:26:02 +01:00
Florian Rival
a8559bfbbc
Add clang-format to format (C++) source files automatically ( #491 )
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* Update all CMakeLists of extensions to use clang-format
* Run clang-format on all Extensions
* Update GDCore CMakeLists.txt to add clang-format
* Run clang-format on GDCore files
* Update GDJS and GDCpp CMakeLists.txt to add clang-format
* Run clang-format on GDCpp and GDJS files
2018-05-09 15:57:38 -07:00
Florian Rival
6aa515d085
Merge branch 'master' into feature/browser-demo-merged-master
2017-09-10 00:18:09 +03:00
wild-master
0f4d73fae3
English translation improvements ( #375 )
2017-08-28 22:04:16 +02:00
Florian Rival
71ab16a76e
[WIP] Add Extensions/ prefix to all includes files for JS extensions
2017-08-26 17:32:02 +02:00
Florian Rival
1bd45ec96b
Fix Inventory, LinkedObjects & SystemInfo JS Extension not having compilation information filled
2017-03-16 22:50:37 +01:00
Florian Rival
976826b9ab
Expose LinkedObjects and SystemInfo extensions to emscripten build
2017-03-15 21:50:20 +01:00
Victor Levasseur
72df404d7f
Automatic versioning ( #311 )
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* Use the port number in SendHttpRequest and DownloadFile
* Fix "Custom size" and "Custom viewports" not displayed in layer propgrid
* Fix Fedora spec file
* Use automatic versioning from git
* A "correct" version number is now generated even if git is unable to find a tag
2016-11-11 11:32:56 +01:00
Florian Rival
422132d8c7
Avoid allocations in gdjs.RuntimeObject.getRendererObject and gdjs.evtTools.object.pickObjectsIf
2016-08-15 19:54:01 +02:00
Florian Rival
682efcbfdc
Avoid allocation in gdjs.PlatformerObjectRuntimeBehavior and add TODO where allocations should be removed
2016-08-14 18:59:42 +02:00
Florian Rival
b3b39ab468
Remove gdjs.iterateOverArray and replace its usage by raw loops
2016-08-07 22:26:41 +02:00
Florian Rival
117722621a
Change file organization in GDCpp to have a Runtime directory inside GDCpp
2016-02-09 19:42:52 +01:00
Florian Rival
e444e80493
Update copyrights year
2016-01-14 19:46:56 +01:00
Florian Rival
db69c83a58
Change file organization 5 (GDCpp/Project)
2015-11-01 17:06:23 +01:00
Florian Rival
63cb853d72
Change file organization (Events, Extensions + more folders)
2015-11-01 11:26:40 +01:00
Florian Rival
428e72914d
[WIP] Rename Automatism to Behavior
2015-08-17 23:52:59 +02:00
Victor Levasseur
9df088d2fe
Merge remote-tracking branch 'upstream/master' into v4
2015-08-06 16:27:11 +02:00
Florian Rival
face853b3f
Basic implementation of scene stacking for native games.
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Also fix #155
2015-07-31 16:05:20 +12:00
Florian Rival
5a2a6b4341
Ensure LinkedObjects managers are properly bound to their scene for HTML5 games
2015-07-27 10:13:45 +12:00
Victor Levasseur
870b6580f5
Replace std::string with gd::String in all remaining extensions
2015-07-12 12:39:40 +02:00
victorlevasseur
2fe320ee3b
Remove GD_T() macro
2015-07-07 13:30:13 +02:00
Victor Levasseur
b32732916c
Actions and conditions are declared in the extension with gd::String (except for the sentence)
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Added push_back and Split methods to gd::String
2015-06-25 16:49:40 +02:00
Victor Levasseur
0049b5c6fa
Merge remote-tracking branch 'upstream/master' into utf8-tr-macro
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Conflicts:
Core/GDCore/BuiltinExtensions/SpriteExtension/SpriteExtension.cpp
Core/GDCore/Events/ExpressionMetadata.h
Extensions/Box3DObject/Extension.cpp
Extensions/DraggableAutomatism/Extension.cpp
Extensions/Light/Extension.cpp
Extensions/Network/Extension.cpp
Extensions/PanelSpriteObject/Extension.cpp
Extensions/ParticleSystem/ExtensionSubDeclaration1.cpp
Extensions/ParticleSystem/ExtensionSubDeclaration3.cpp
Extensions/PathAutomatism/Extension.cpp
Extensions/PathfindingAutomatism/Extension.cpp
Extensions/PhysicsAutomatism/Extension.cpp
Extensions/PlatformAutomatism/Extension.cpp
Extensions/PrimitiveDrawing/Extension.cpp
Extensions/SoundObject/Extension.cpp
Extensions/TextEntryObject/Extension.cpp
Extensions/TextObject/Extension.cpp
Extensions/TileMapObject/Extension.cpp
Extensions/TiledSpriteObject/Extension.cpp
Extensions/TopDownMovementAutomatism/Extension.cpp
GDCpp/GDCpp/DocMainPage.h
GDCpp/docs/doxyfile
GDJS/GDJS/BuiltinExtensions/AudioExtension.cpp
GDJS/GDJS/BuiltinExtensions/BaseObjectExtension.cpp
GDJS/GDJS/BuiltinExtensions/CameraExtension.cpp
GDJS/GDJS/BuiltinExtensions/FileExtension.cpp
GDJS/GDJS/BuiltinExtensions/JoystickExtension.cpp
GDJS/GDJS/BuiltinExtensions/NetworkExtension.cpp
GDJS/GDJS/BuiltinExtensions/SceneExtension.cpp
GDJS/GDJS/BuiltinExtensions/SpriteExtension.cpp
scripts/ExtractTranslations.sh
2015-04-28 20:03:27 +02:00
Florian Rival
c2dc553571
Simplified function name declaration for actions/conditions/expressions
2015-04-23 21:30:04 +12:00
Florian Rival
53aaade1bb
Fixed methods names not written in camelCase
2015-04-23 14:24:28 +12:00
Florian Rival
90b6d1f2f1
Added tests for gd::Serializer. Ensure tests can be run from build path in Mac OS
2015-03-30 21:31:24 +13:00
victorlevasseur
b772a99ff0
Add GD_T macro to translate UTF8 std::string (and _ macro is for wxString
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only)
Updated all source code to use the new macro
2015-03-29 14:40:07 +02:00
Florian Rival
1787e4bb99
Simplified SFML target_link_libraries commands in CMakeLists.txt
2015-03-19 15:24:17 +13:00
Florian Rival
8ff6884837
Factored includes declarations in CMakeLists.txt for extensions
2015-03-19 14:43:38 +13:00
Florian Rival
836b46477b
Factored defines declarations in CMakeLists.txt for extensions
2015-03-19 14:04:07 +13:00
Florian Rival
e61e5163b7
Factored targets declarations in CMakeLists.txt for extensions
2015-03-19 13:22:47 +13:00
Florian Rival
191881987e
Factored all linking tasks in extensions CMakeLists.txt
2015-03-19 11:23:41 +13:00
Florian Rival
c6f70cf472
Factored parts of CMakeLists.txt
2015-03-18 17:21:12 +13:00
Florian Rival
4382225576
Factored some parts of CMakeLists.txt
2015-03-18 17:03:51 +13:00
Florian Rival
ddb1f1dbda
Support for (multi)touch in gdjs.RuntimeObject.cursorOnObject
2015-03-11 16:23:46 +13:00
Florian Rival
99ce00dd57
Merge branch 'macos-support' into feature-multitouch
2015-03-10 19:56:16 +13:00
Florian Rival
7c6d59de3e
Fixed tests compilation on MacOS X
2015-03-10 10:03:30 +13:00
Florian Rival
b2a3ec44a4
Tweaked CMakeLists.txt and some files for MacOS compilation
2015-03-07 12:15:08 +13:00
Florian Rival
cb84a16584
Added cursorOnObject condition support for HTML5 games. Added gdjs.evtTools.object.PickObjectsIf and tests for it.
2015-03-03 08:19:08 +01:00
Florian Rival
acbb6d4594
Refactored the condition testing if the cursor is on a sprite object so that it can be used for any object type (Not yet done for GDJS). Added PickObjectsIf and refactored TwoObjectListsTest with C++11 lambdas. Added tests for it.
2015-03-02 10:47:35 +01:00
Florian Rival
2317368415
Merge branch 'remove-boost' of https://github.com/victorlevasseur/GD into c++11
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Conflicts:
GDCpp/GDCpp/ObjInstancesHolder.cpp
2015-01-25 20:12:14 +01:00
Florian Rival
64e6860718
Version bump.
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Updated copyrights.
2015-01-22 21:22:01 +01:00
Victor Levasseur
e05a606139
Merge remote-tracking branch 'upstream/master' into remove-boost
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Conflicts:
GDCpp/GDCpp/ObjInstancesHolder.cpp
GDCpp/GDCpp/ObjInstancesHolder.h
GDCpp/GDCpp/RuntimeScene.cpp
GDCpp/GDCpp/RuntimeScene.h
2015-01-22 18:20:07 +01:00