// @ts-check // This file is called before all tests (but after GDJS is loaded). // Disable a few logs that are too verbose: gdjs.Logger.getDefaultConsoleLoggerOutput().discardGroup('Firebase (setup)'); gdjs.Logger.getDefaultConsoleLoggerOutput().discardGroup('RuntimeScene (setup warnings)'); gdjs.Logger.getDefaultConsoleLoggerOutput().discardGroup('Player Authentication'); gdjs.multiplayer.disableMultiplayerForTesting = true;