/** GDevelop - Physics Behavior Extension Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com) This project is released under the MIT License. */ #ifndef SCENEPHYSICSDATAS_H #define SCENEPHYSICSDATAS_H #include "GDCore/Project/BehaviorsSharedData.h" /** * \brief Handle the data shared by Physics Behavior */ class ScenePhysicsDatas : public gd::BehaviorsSharedData { public: ScenePhysicsDatas(){}; virtual ~ScenePhysicsDatas(){}; virtual ScenePhysicsDatas* Clone() const override { return new ScenePhysicsDatas(*this); } #if defined(GD_IDE_ONLY) virtual std::map GetProperties( const gd::SerializerElement& behaviorSharedDataContent) const override; virtual bool UpdateProperty(gd::SerializerElement& behaviorSharedDataContent, const gd::String& name, const gd::String& value) override; #endif virtual void InitializeContent( gd::SerializerElement& behaviorSharedDataContent) override; }; #endif // SCENEPHYSICSDATAS_H