/* * GDevelop Core * Copyright 2008-2016 Florian Rival (Florian.Rival@gmail.com). All rights * reserved. This project is released under the MIT License. */ #include "ResourcesInUseHelper.h" namespace gd { const std::vector ResourcesInUseHelper::resourceTypes = { "image", "audio", "font", "json", "tilemap", "tileset", "video", "bitmapFont", "model3D", "atlas", "spine", "javascript"}; const std::vector &ResourcesInUseHelper::GetAllResources() { allResources.clear(); for (auto &&resourceType : gd::ResourcesInUseHelper::resourceTypes) { for (auto &&resourceName : GetAll(resourceType)) { allResources.push_back(resourceName); } } return allResources; } } // namespace gd