/** GDevelop - Tiled Sprite Extension Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr) Copyright (c) 2013-2016 Florian Rival (Florian.Rival@gmail.com) This project is released under the MIT License. */ #ifndef TILEDSPRITEOBJECT_H #define TILEDSPRITEOBJECT_H #include #include "GDCore/Project/ObjectConfiguration.h" namespace gd { class InitialInstance; class Project; } // namespace gd /** * TiledSprite Object */ class GD_EXTENSION_API TiledSpriteObject : public gd::ObjectConfiguration { public: TiledSpriteObject(); virtual ~TiledSpriteObject(){}; virtual std::unique_ptr Clone() const override { return gd::make_unique(*this); } virtual void ExposeResources(gd::ArbitraryResourceWorker &worker) override; virtual std::map GetProperties() const override; virtual bool UpdateProperty(const gd::String& name, const gd::String& value) override; virtual double GetWidth() const { return width; }; virtual double GetHeight() const { return height; }; virtual void SetWidth(double newWidth) { width = newWidth; }; virtual void SetHeight(double newHeight) { height = newHeight; }; void SetTexture(const gd::String &newTextureName) { textureName = newTextureName; }; const gd::String &GetTexture() const { return textureName; }; private: virtual void DoUnserializeFrom(gd::Project &project, const gd::SerializerElement &element) override; #if defined(GD_IDE_ONLY) virtual void DoSerializeTo(gd::SerializerElement &element) const override; #endif gd::String textureName; double width; double height; }; #endif // TILEDSPRITEOBJECT_H