/* * GDevelop Core * Copyright 2008-2018 Florian Rival (Florian.Rival@gmail.com). All rights * reserved. This project is released under the MIT License. */ #include "LoadingScreen.h" #include "GDCore/Serialization/SerializerElement.h" namespace gd { LoadingScreen::LoadingScreen() : showGDevelopLogoDuringLoadingScreen(true), gdevelopLogoStyle("light"), backgroundImageResourceName(""), backgroundColor(0), backgroundFadeInDuration(0.2), minDuration(1.5), logoAndProgressFadeInDuration(0.2), logoAndProgressLogoFadeInDelay(0), showProgressBar(true), progressBarMinWidth(40), progressBarMaxWidth(200), progressBarWidthPercent(30), progressBarHeight(20), progressBarColor(0xFFFFFF){}; void LoadingScreen::SerializeTo(SerializerElement& element) const { element.SetAttribute("showGDevelopSplash", showGDevelopLogoDuringLoadingScreen); element.SetAttribute("gdevelopLogoStyle", gdevelopLogoStyle); element.SetAttribute("backgroundImageResourceName", backgroundImageResourceName); element.SetAttribute("backgroundColor", backgroundColor); element.SetAttribute("backgroundFadeInDuration", backgroundFadeInDuration); element.SetAttribute("minDuration", minDuration); element.SetAttribute("logoAndProgressFadeInDuration", logoAndProgressFadeInDuration); element.SetAttribute("logoAndProgressLogoFadeInDelay", logoAndProgressLogoFadeInDelay); element.SetAttribute("showProgressBar", showProgressBar); element.SetAttribute("progressBarMinWidth", progressBarMinWidth); element.SetAttribute("progressBarMaxWidth", progressBarMaxWidth); element.SetAttribute("progressBarWidthPercent", progressBarWidthPercent); element.SetAttribute("progressBarHeight", progressBarHeight); element.SetAttribute("progressBarColor", progressBarColor); } void LoadingScreen::UnserializeFrom(const SerializerElement& element) { showGDevelopLogoDuringLoadingScreen = element.GetBoolAttribute("showGDevelopSplash", true); gdevelopLogoStyle = element.GetStringAttribute("gdevelopLogoStyle", "light"); backgroundImageResourceName = element.GetStringAttribute("backgroundImageResourceName"); backgroundColor = element.GetIntAttribute("backgroundColor", 0); backgroundFadeInDuration = element.GetDoubleAttribute("backgroundFadeInDuration", 0.2); minDuration = element.GetDoubleAttribute("minDuration", 1.5); logoAndProgressFadeInDuration = element.GetDoubleAttribute("logoAndProgressFadeInDuration", 0.2); logoAndProgressLogoFadeInDelay = element.GetDoubleAttribute("logoAndProgressLogoFadeInDelay", 0.2); showProgressBar = element.GetBoolAttribute("showProgressBar", true); progressBarMinWidth = element.GetDoubleAttribute("progressBarMinWidth", 40); progressBarMaxWidth = element.GetDoubleAttribute("progressBarMaxWidth", 200); progressBarWidthPercent = element.GetDoubleAttribute("progressBarWidthPercent", 30); progressBarHeight = element.GetDoubleAttribute("progressBarHeight", 20); progressBarColor = element.GetIntAttribute("progressBarColor", 0xFFFFFF); } } // namespace gd