/** Game Develop - Physic Automatism Extension Copyright (c) 2010-2012 Florian Rival (Florian.Rival@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #if defined(GD_IDE_ONLY) #include "PhysicsAutomatismEditor.h" #ifdef __WXMSW__ #include #endif //(*InternalHeaders(PhysicsAutomatismEditor) #include #include //*) #include #ifdef __WXMSW__ #include #endif #include "GDL/Game.h" #include "GDL/IDE/MainEditorCommand.h" #include "GDL/CommonTools.h" #include "GDL/Scene.h" #include "PhysicsAutomatism.h" #include "ScenePhysicsDatas.h" #include "CustomPolygonDialog.h" //(*IdInit(PhysicsAutomatismEditor) const long PhysicsAutomatismEditor::ID_STATICTEXT11 = wxNewId(); const long PhysicsAutomatismEditor::ID_RADIOBUTTON1 = wxNewId(); const long PhysicsAutomatismEditor::ID_RADIOBUTTON2 = wxNewId(); const long PhysicsAutomatismEditor::ID_RADIOBUTTON3 = wxNewId(); const long PhysicsAutomatismEditor::ID_BUTTON3 = wxNewId(); const long PhysicsAutomatismEditor::ID_CHECKBOX1 = wxNewId(); const long PhysicsAutomatismEditor::ID_CHECKBOX3 = wxNewId(); const long PhysicsAutomatismEditor::ID_CHECKBOX2 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT1 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL1 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT2 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL2 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT12 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL9 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT9 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL7 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT10 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL8 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT3 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL3 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT4 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL4 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT5 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT7 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL5 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT6 = wxNewId(); const long PhysicsAutomatismEditor::ID_TEXTCTRL6 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICTEXT8 = wxNewId(); const long PhysicsAutomatismEditor::ID_STATICLINE1 = wxNewId(); const long PhysicsAutomatismEditor::ID_BUTTON1 = wxNewId(); const long PhysicsAutomatismEditor::ID_BUTTON2 = wxNewId(); //*) BEGIN_EVENT_TABLE(PhysicsAutomatismEditor,wxDialog) //(*EventTable(PhysicsAutomatismEditor) //*) END_EVENT_TABLE() PhysicsAutomatismEditor::PhysicsAutomatismEditor(wxWindow* parent, Game & game_, Scene * scene_, PhysicsAutomatism & automatism_, MainEditorCommand & mainEditorCommand_ ) : automatism(automatism_), game(game_), scene(scene_), mainEditorCommand(mainEditorCommand_) { //(*Initialize(PhysicsAutomatismEditor) wxStaticBoxSizer* StaticBoxSizer2; wxFlexGridSizer* FlexGridSizer4; wxFlexGridSizer* FlexGridSizer10; wxFlexGridSizer* FlexGridSizer3; wxFlexGridSizer* FlexGridSizer5; wxFlexGridSizer* FlexGridSizer9; wxFlexGridSizer* FlexGridSizer2; wxFlexGridSizer* FlexGridSizer7; wxFlexGridSizer* FlexGridSizer8; wxBoxSizer* BoxSizer1; wxFlexGridSizer* FlexGridSizer13; wxFlexGridSizer* FlexGridSizer12; wxFlexGridSizer* FlexGridSizer6; wxStaticBoxSizer* StaticBoxSizer1; wxFlexGridSizer* FlexGridSizer1; wxFlexGridSizer* FlexGridSizer11; Create(parent, wxID_ANY, _("Editer l\'automatisme"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Paramètres initiaux")); FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer2->AddGrowableCol(0); FlexGridSizer5 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer5->AddGrowableCol(0); StaticText11 = new wxStaticText(this, ID_STATICTEXT11, _("Forme du masque de collision :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT11")); FlexGridSizer5->Add(StaticText11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer13 = new wxFlexGridSizer(0, 4, 0, 0); rectCheck = new wxRadioButton(this, ID_RADIOBUTTON1, _("Rectangle"), wxDefaultPosition, wxDefaultSize, wxRB_GROUP, wxDefaultValidator, _T("ID_RADIOBUTTON1")); rectCheck->SetValue(true); FlexGridSizer13->Add(rectCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); circleCheck = new wxRadioButton(this, ID_RADIOBUTTON2, _("Cercle"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON2")); FlexGridSizer13->Add(circleCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); polygonCheck = new wxRadioButton(this, ID_RADIOBUTTON3, _("Polygone personnalisé"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_RADIOBUTTON3")); FlexGridSizer13->Add(polygonCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); polygonBt = new wxButton(this, ID_BUTTON3, _("Définir la forme..."), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3")); FlexGridSizer13->Add(polygonBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer5->Add(FlexGridSizer13, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer11 = new wxFlexGridSizer(0, 3, 0, 0); staticCheck = new wxCheckBox(this, ID_CHECKBOX1, _("Objet statique"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX1")); staticCheck->SetValue(false); FlexGridSizer11->Add(staticCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); fixedRotationCheck = new wxCheckBox(this, ID_CHECKBOX3, _("Empecher la rotation"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX3")); fixedRotationCheck->SetValue(false); FlexGridSizer11->Add(fixedRotationCheck, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer11, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); bulletCheck = new wxCheckBox(this, ID_CHECKBOX2, _("Assimilable à un projectile ( meilleure gestion de la collision, mais plus lent )"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_CHECKBOX2")); bulletCheck->SetValue(false); FlexGridSizer2->Add(bulletCheck, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer7 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer7->AddGrowableCol(1); StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Densité de masse :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1")); FlexGridSizer7->Add(StaticText1, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); massDensityEdit = new wxTextCtrl(this, ID_TEXTCTRL1, _("1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL1")); FlexGridSizer7->Add(massDensityEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer7, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer8 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer8->AddGrowableCol(1); StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Friction :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2")); FlexGridSizer8->Add(StaticText2, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); frictionEdit = new wxTextCtrl(this, ID_TEXTCTRL2, _("0.8"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL2")); FlexGridSizer8->Add(frictionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer8, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer12 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer12->AddGrowableCol(1); StaticText12 = new wxStaticText(this, ID_STATICTEXT12, _("Restitution ( Elasticité ) :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT12")); FlexGridSizer12->Add(StaticText12, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); restitutionEdit = new wxTextCtrl(this, ID_TEXTCTRL9, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL9")); FlexGridSizer12->Add(restitutionEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer12, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer9 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer9->AddGrowableCol(1); StaticText9 = new wxStaticText(this, ID_STATICTEXT9, _("Amortissement linéaire :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT9")); FlexGridSizer9->Add(StaticText9, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); linearDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL7, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL7")); FlexGridSizer9->Add(linearDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer9, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer10 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer10->AddGrowableCol(1); StaticText10 = new wxStaticText(this, ID_STATICTEXT10, _("Amortissement angulaire :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT10")); FlexGridSizer10->Add(StaticText10, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); angularDampingEdit = new wxTextCtrl(this, ID_TEXTCTRL8, _("0.1"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL8")); FlexGridSizer10->Add(angularDampingEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer10, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticBoxSizer1->Add(FlexGridSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer1->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Paramètres globaux du moteur physique")); FlexGridSizer4 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer4->AddGrowableCol(0); StaticText3 = new wxStaticText(this, ID_STATICTEXT3, _("Coordonnées du vecteur de gravité :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT3")); FlexGridSizer4->Add(StaticText3, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); BoxSizer1 = new wxBoxSizer(wxHORIZONTAL); gravityXEdit = new wxTextCtrl(this, ID_TEXTCTRL3, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL3")); BoxSizer1->Add(gravityXEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticText4 = new wxStaticText(this, ID_STATICTEXT4, _(";"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT4")); BoxSizer1->Add(StaticText4, 0, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); gravityYEdit = new wxTextCtrl(this, ID_TEXTCTRL4, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL4")); BoxSizer1->Add(gravityYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4->Add(BoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticText5 = new wxStaticText(this, ID_STATICTEXT5, _("Echelle de taille de la représentation :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT5")); FlexGridSizer4->Add(StaticText5, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer6 = new wxFlexGridSizer(0, 5, 0, 0); StaticText7 = new wxStaticText(this, ID_STATICTEXT7, _("1m ="), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT7")); FlexGridSizer6->Add(StaticText7, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); scaleXEdit = new wxTextCtrl(this, ID_TEXTCTRL5, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL5")); FlexGridSizer6->Add(scaleXEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticText6 = new wxStaticText(this, ID_STATICTEXT6, _("en X;"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT6")); FlexGridSizer6->Add(StaticText6, 1, wxTOP|wxBOTTOM|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); scaleYEdit = new wxTextCtrl(this, ID_TEXTCTRL6, _("0"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_TEXTCTRL6")); FlexGridSizer6->Add(scaleYEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticText8 = new wxStaticText(this, ID_STATICTEXT8, _("en Y"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT8")); FlexGridSizer6->Add(StaticText8, 1, wxTOP|wxBOTTOM|wxRIGHT|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4->Add(FlexGridSizer6, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticBoxSizer2->Add(FlexGridSizer4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer1->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1")); FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer3 = new wxFlexGridSizer(0, 3, 0, 0); okBt = new wxButton(this, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer3->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); cancelBt = new wxButton(this, ID_BUTTON2, _("Annuler"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2")); FlexGridSizer3->Add(cancelBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(FlexGridSizer3, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_RADIOBUTTON1,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OnrectCheckSelect); Connect(ID_RADIOBUTTON2,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OncircleCheckSelect); Connect(ID_RADIOBUTTON3,wxEVT_COMMAND_RADIOBUTTON_SELECTED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OnpolygonCheckSelect); Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OnpolygonBtClick); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OnokBtClick); Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&PhysicsAutomatismEditor::OncancelBtClick); //*) //Setup object datas rectCheck->SetValue(automatism.shapeType == PhysicsAutomatism::Box); circleCheck->SetValue(automatism.shapeType == PhysicsAutomatism::Circle); polygonCheck->SetValue(automatism.shapeType == PhysicsAutomatism::CustomPolygon); polygonBt->Enable(polygonCheck->GetValue()); coordsVector = automatism.GetPolygonCoords(); positioning = automatism.polygonPositioning; polygonHeight = automatism.polygonHeight; polygonWidth = automatism.polygonWidth; automaticResizing = automatism.HasAutomaticResizing(); staticCheck->SetValue(!automatism.dynamic); fixedRotationCheck->SetValue(automatism.fixedRotation); massDensityEdit->SetValue(ToString(automatism.massDensity)); bulletCheck->SetValue(automatism.isBullet); frictionEdit->SetValue(ToString(automatism.averageFriction)); restitutionEdit->SetValue(ToString(automatism.averageRestitution)); linearDampingEdit->SetValue(ToString(automatism.linearDamping)); angularDampingEdit->SetValue(ToString(automatism.angularDamping)); //Setup shared datas if ( !scene || scene->automatismsInitialSharedDatas.find(automatism.GetName()) == scene->automatismsInitialSharedDatas.end()) { wxLogError(_T("Impossible d'accéder aux données partagées.")); return; } sharedDatas = boost::dynamic_pointer_cast(scene->automatismsInitialSharedDatas[automatism.GetName()]); if ( sharedDatas == boost::shared_ptr() ) { wxLogError(_T("Impossible d'accéder aux données partagées : Données de mauvais type")); return; } gravityXEdit->SetValue(ToString(sharedDatas->gravityX)); gravityYEdit->SetValue(ToString(sharedDatas->gravityY)); scaleXEdit->SetValue(ToString(sharedDatas->scaleX)); scaleYEdit->SetValue(ToString(sharedDatas->scaleY)); } PhysicsAutomatismEditor::~PhysicsAutomatismEditor() { //(*Destroy(PhysicsAutomatismEditor) //*) } void PhysicsAutomatismEditor::OncancelBtClick(wxCommandEvent& event) { EndModal(0); } void PhysicsAutomatismEditor::OnokBtClick(wxCommandEvent& event) { if ( circleCheck->GetValue() ) automatism.shapeType = PhysicsAutomatism::Circle; else if( rectCheck->GetValue() ) automatism.shapeType = PhysicsAutomatism::Box; else automatism.shapeType = PhysicsAutomatism::CustomPolygon; automatism.SetPolygonCoords(coordsVector); automatism.dynamic = !staticCheck->GetValue(); automatism.fixedRotation = fixedRotationCheck->GetValue(); automatism.isBullet = bulletCheck->GetValue(); automatism.massDensity = ToFloat(string(massDensityEdit->GetValue().mb_str())); automatism.averageFriction = ToFloat(string(frictionEdit->GetValue().mb_str())); automatism.averageRestitution = ToFloat(string(restitutionEdit->GetValue().mb_str())); automatism.linearDamping = ToFloat(string(linearDampingEdit->GetValue().mb_str())); automatism.angularDamping = ToFloat(string(angularDampingEdit->GetValue().mb_str())); automatism.polygonPositioning = static_cast(positioning); automatism.polygonWidth = polygonWidth; automatism.polygonHeight = polygonHeight; automatism.SetAutomaticResizing(automaticResizing); sharedDatas->gravityX = ToFloat(string(gravityXEdit->GetValue().mb_str())); sharedDatas->gravityY = ToFloat(string(gravityYEdit->GetValue().mb_str())); sharedDatas->scaleX = ToFloat(string(scaleXEdit->GetValue().mb_str())); sharedDatas->scaleY = ToFloat(string(scaleYEdit->GetValue().mb_str())); EndModal(1); } void PhysicsAutomatismEditor::OnpolygonCheckSelect(wxCommandEvent& event) { polygonBt->Enable(polygonCheck->GetValue()); } void PhysicsAutomatismEditor::OncircleCheckSelect(wxCommandEvent& event) { polygonBt->Enable(polygonCheck->GetValue()); } void PhysicsAutomatismEditor::OnrectCheckSelect(wxCommandEvent& event) { polygonBt->Enable(polygonCheck->GetValue()); } void PhysicsAutomatismEditor::OnpolygonBtClick(wxCommandEvent& event) { CustomPolygonDialog dialog(this, coordsVector, positioning, sf::Vector2f(polygonWidth, polygonHeight), automaticResizing); dialog.ShowModal(); coordsVector = dialog.coordsVec; positioning = dialog.positioning; polygonHeight = dialog.polygonHeight; polygonWidth = dialog.polygonWidth; automaticResizing = dialog.automaticResizing; } #endif