/** \file * Game Develop * 2008-2012 Florian Rival (Florian.Rival@gmail.com) */ #include "ChoiceJoyAxis.h" //(*InternalHeaders(ChoiceJoyAxis) #include #include //*) #include #include class Game; class Scene; #include "GDL/IDE/Dialogs/EditTextDialog.h" using namespace std; //(*IdInit(ChoiceJoyAxis) const long ChoiceJoyAxis::ID_STATICTEXT1 = wxNewId(); const long ChoiceJoyAxis::ID_RADIOBOX1 = wxNewId(); const long ChoiceJoyAxis::ID_STATICLINE1 = wxNewId(); const long ChoiceJoyAxis::ID_BUTTON3 = wxNewId(); const long ChoiceJoyAxis::ID_BUTTON2 = wxNewId(); const long ChoiceJoyAxis::ID_BUTTON4 = wxNewId(); //*) BEGIN_EVENT_TABLE(ChoiceJoyAxis,wxDialog) //(*EventTable(ChoiceJoyAxis) //*) END_EVENT_TABLE() ChoiceJoyAxis::ChoiceJoyAxis(wxWindow* parent, string joyaxis_, Game & game_, Scene & scene_, bool canSelectGroup_) : joyaxis(joyaxis_), game(game_), scene(scene_), canSelectGroup(canSelectGroup_) { //(*Initialize(ChoiceJoyAxis) wxFlexGridSizer* FlexGridSizer3; wxFlexGridSizer* FlexGridSizer1; Create(parent, wxID_ANY, _("Choisir l\'axe du joystick"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Choisissez directement l\'axe du joystick :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1")); FlexGridSizer1->Add(StaticText1, 1, wxALL|wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL, 5); wxString __wxRadioBoxChoices_1[7] = { _("AxisX"), _("AxisY"), _("AxisZ"), _("AxisR"), _("AxisU"), _("AxisV"), _("AxisPOV") }; axisRadio = new wxRadioBox(this, ID_RADIOBOX1, _("Axe"), wxDefaultPosition, wxDefaultSize, 7, __wxRadioBoxChoices_1, 1, 0, wxDefaultValidator, _T("ID_RADIOBOX1")); FlexGridSizer1->Add(axisRadio, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1")); FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer3 = new wxFlexGridSizer(0, 3, 0, 0); okBt = new wxButton(this, ID_BUTTON3, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3")); FlexGridSizer3->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); annulerBt = new wxButton(this, ID_BUTTON2, _("Annuler"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2")); FlexGridSizer3->Add(annulerBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); advancedBt = new wxButton(this, ID_BUTTON4, _("Avancé"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4")); FlexGridSizer3->Add(advancedBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(FlexGridSizer3, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_RADIOBOX1,wxEVT_COMMAND_RADIOBOX_SELECTED,(wxObjectEventFunction)&ChoiceJoyAxis::OnaxisRadioSelect); Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceJoyAxis::OnokBtClick); Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceJoyAxis::OnannulerBtClick); Connect(ID_BUTTON4,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ChoiceJoyAxis::OnadvancedBtClick); //*) if ( joyaxis == "\"AxisX\"" ) axisRadio->SetSelection(0); else if ( joyaxis == "\"AxisY\"" ) axisRadio->SetSelection(1); else if ( joyaxis == "\"AxisZ\"" ) axisRadio->SetSelection(2); else if ( joyaxis == "\"AxisR\"" ) axisRadio->SetSelection(3); else if ( joyaxis == "\"AxisU\"" ) axisRadio->SetSelection(4); else if ( joyaxis == "\"AxisV\"" ) axisRadio->SetSelection(5); else if ( joyaxis == "\"AxisPOV\"" ) axisRadio->SetSelection(6); else joyaxis = "\"AxisX\""; } ChoiceJoyAxis::~ChoiceJoyAxis() { //(*Destroy(ChoiceJoyAxis) //*) } void ChoiceJoyAxis::OnadvancedBtClick(wxCommandEvent& event) { EditTextDialog dialog(this, joyaxis, game, scene); if ( dialog.ShowModal() == 1 ) joyaxis = dialog.returnedText; } void ChoiceJoyAxis::OnaxisRadioSelect(wxCommandEvent& event) { if ( axisRadio->GetSelection() == 0 ) joyaxis = "\"AxisX\""; else if ( axisRadio->GetSelection() == 1 ) joyaxis = "\"AxisY\""; else if ( axisRadio->GetSelection() == 2 ) joyaxis = "\"AxisZ\""; else if ( axisRadio->GetSelection() == 3 ) joyaxis = "\"AxisR\""; else if ( axisRadio->GetSelection() == 4 ) joyaxis = "\"AxisU\""; else if ( axisRadio->GetSelection() == 5 ) joyaxis = "\"AxisV\""; else if ( axisRadio->GetSelection() == 6 ) joyaxis = "\"AxisPOV\""; } void ChoiceJoyAxis::OnokBtClick(wxCommandEvent& event) { EndModal(1); } void ChoiceJoyAxis::OnannulerBtClick(wxCommandEvent& event) { EndModal(0); }