/* * Game Develop Core * Copyright 2008-2014 Florian Rival (Florian.Rival@gmail.com). All rights reserved. * This project is released under the GNU Lesser General Public License. */ #include "ResourcesAbsolutePathChecker.h" #include "GDCore/IDE/AbstractFileSystem.h" #include namespace gd { void ResourcesAbsolutePathChecker::ExposeFile(std::string & resourceFilename) { if ( fs.IsAbsolute(resourceFilename) ) hasAbsoluteFilenames = true; } }