#ifndef TILEMAPCONFIGURATIONEDITOR_H #define TILEMAPCONFIGURATIONEDITOR_H #include "TileMapDialogs.h" #include "TileMap.h" class TileMapConfigurationEditor : public TileMapConfigurationEditorBase { public: TileMapConfigurationEditor(wxWindow* parent, TileMap &tileMap_); virtual ~TileMapConfigurationEditor(); private: TileMap &tileMap; protected: virtual void OnCancelPressed(wxCommandEvent& event); virtual void OnOkPressed(wxCommandEvent& event); }; #endif // TILEMAPCONFIGURATIONEDITOR_H