/** GDevelop - Panel Sprite Extension Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr) This project is released under the MIT License. */ /** * Contributors to the extension: * Florian Rival ( Minor changes and adaptations ) */ #include "GDCore/Extensions/PlatformExtension.h" #include "GDCore/Tools/Localization.h" #include "PanelSpriteObject.h" void DeclarePanelSpriteObjectExtension(gd::PlatformExtension& extension) { extension .SetExtensionInformation( "PanelSpriteObject", _("Panel Sprite (9-patch) Object"), "Panel Sprite, also called 9-patch, is an object showing an image " "that can be resized by stretching or repeating the edges and " "corners as well as the filling.", "Victor Levasseur and Florian Rival", "Open source (MIT License)") .SetExtensionHelpPath("/objects/panel_sprite"); gd::ObjectMetadata& obj = extension .AddObject( "PanelSprite", _("Panel Sprite (\"9-patch\")"), _("An image with edges and corners that are stretched separately " "from " "the full image."), "CppPlatform/Extensions/PanelSpriteIcon.png") .SetCategoryFullName(_("General")); obj.AddCondition("Opacity", _("Opacity"), _("Compare the opacity of a Panel Sprite, between 0 (fully " "transparent) to 255 (opaque)."), _("the opacity"), _("Visibility"), "res/conditions/opacity24.png", "res/conditions/opacity.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardRelationalOperatorParameters("number"); obj.AddAction( "SetOpacity", _("Change Panel Sprite opacity"), _("Change the opacity of a Panel Sprite. 0 is fully transparent, 255 " "is opaque (default)."), _("the opacity"), _("Visibility"), "res/actions/opacity24.png", "res/actions/opacity.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardOperatorParameters("number"); obj.AddExpression("Opacity", _("Opacity"), _("Opacity"), _("Visibility"), "res/actions/opacity.png") .AddParameter("object", _("Panel Sprite"), "PanelSprite"); obj.AddAction( "SetColor", _("Tint color"), _("Change the tint of a Panel Sprite. The default color is white."), _("Change tint of _PARAM0_ to _PARAM1_"), _("Effects"), "res/actions/color24.png", "res/actions/color.png") .AddParameter("object", _("Object"), "PanelSprite") .AddParameter("color", _("Tint")); obj.AddAction("Width", _("Width"), _("Modify the width of a Panel Sprite."), _("the width"), _("Size and angle"), "res/actions/scaleWidth24_black.png", "res/actions/scaleWidth_black.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardOperatorParameters("number") .SetFunctionName("SetWidth") .SetGetter("GetWidth"); obj.AddCondition("Width", _("Width"), _("Check the width of a Panel Sprite."), _("the width"), _("Size and angle"), "res/conditions/scaleWidth24_black.png", "res/conditions/scaleWidth_black.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardRelationalOperatorParameters("number") .SetFunctionName("GetWidth"); obj.AddAction("Height", _("Height"), _("Modify the height of a Panel Sprite."), _("the height"), _("Size and angle"), "res/actions/scaleHeight24_black.png", "res/actions/scaleHeight_black.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardOperatorParameters("number") .SetFunctionName("SetHeight") .SetGetter("GetHeight"); obj.AddCondition("Height", _("Height"), _("Check the height of a Panel Sprite."), _("the height"), _("Size and angle"), "res/conditions/scaleHeight24_black.png", "res/conditions/scaleHeight_black.png") .AddParameter("object", _("Object"), "PanelSprite") .UseStandardRelationalOperatorParameters("number") .SetFunctionName("SetHeight") .SetGetter("GetHeight"); obj.AddAction("Angle", "Angle", "Modify the angle of a Panel Sprite.", "the angle", _("Size and angle"), "res/actions/rotate24_black.png", "res/actions/rotate_black.png") .SetHidden() // Deprecated .AddParameter("object", _("Object"), "PanelSprite") .UseStandardOperatorParameters("number") .SetFunctionName("SetAngle") .SetGetter("GetAngle"); obj.AddCondition("Angle", "Angle", "Check the angle of a Panel Sprite.", "the angle", _("Size and angle"), "res/conditions/rotate24_black.png", "res/conditions/rotate_black.png") .SetHidden() // Deprecated .AddParameter("object", _("Object"), "PanelSprite") .UseStandardRelationalOperatorParameters("number") .SetFunctionName("SetAngle") .SetGetter("GetAngle"); obj.AddAction("Image", _("Image name"), _("Change the image of a Panel Sprite."), _("Set image _PARAM1_ on _PARAM0_"), _("Image"), "res/imageicon24.png", "res/imageicon.png") .AddParameter("object", _("Object"), "PanelSprite") .AddParameter("string", _("Image name")) .AddCodeOnlyParameter("currentScene", "0") .SetFunctionName("ChangeAndReloadImage"); }