#include "NetworkManager.h" #include "ReceivedDataManager.h" #include "ErrorManager.h" #include "GDL/CommonTools.h" NetworkManager * NetworkManager::_singleton = NULL; void NetworkManager::ReceivePackets() { sf::Packet packet; sf::IpAddress address; short unsigned int port; while ( socket.Receive(packet, address, port) == sf::Socket::Done) { //Be sure the sender is not blocked if ( find(blockedList.begin(), blockedList.end(), address) == blockedList.end()) { sf::Int32 type = -1; packet >> type; //Read the primary type of the packet switch(type) { case 0: { std::string title; packet >> title; double number; packet >> number; ReceivedDataManager::GetInstance()->values[title] = number; break; } case 1: { std::string title; packet >> title; std::string str; packet >> str; ReceivedDataManager::GetInstance()->strings[title] = str; break; } default: ErrorManager::GetInstance()->SetLastError("Received unknown data ( Type "+ToString(type)+" )\n"); break; } } } }