#ifndef OBJECTDATAOBJECT_H #define OBJECTDATAOBJECT_H #include #include "../Game Develop Player/Object.h" class ObjectDataObject : public wxCustomDataObject { public: /** Default constructor */ ObjectDataObject(); /** Default destructor */ ~ObjectDataObject(); void * GetData() const; bool SetData( size_t size, const void *data); protected: private: Object object; }; #endif // OBJECTDATAOBJECT_H