/** \file * Game Develop * 2008-2012 Florian Rival (Florian.Rival@gmail.com) */ #include "SceneCanvasEditionData.h" SceneCanvasEditionData::SceneCanvasEditionData() : editing(true), isMovingObject( false ), isResizingX( false ), isResizingY( false ), xRectangleSelection(0), yRectangleSelection(0), xEndRectangleSelection(0), yEndRectangleSelection(0), isMoving( false ), isSelecting(false) { }