/** \file * Game Develop * 2008-2012 Florian Rival (Florian.Rival@gmail.com) */ #include //Otherwise we get nice error relative to "cannot convert 'const TCHAR*'..." in wx/msw/winundef.h #include "SceneCanvasPreviewData.h" #include "SceneCanvas.h" SceneCanvasPreviewData::SceneCanvasPreviewData(SceneCanvas & parent, RuntimeGame & game_) : game(game_), scene(&parent, &game) { }