/** GDevelop - Panel Sprite Extension Copyright (c) 2012-2015 Victor Levasseur (victorlevasseur01@orange.fr) This project is released under the MIT License. */ #if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI) #ifndef TILEDSPRITEOBJECTEDITOR_H #define TILEDSPRITEOBJECTEDITOR_H //(*Headers(PanelSpriteObjectEditor) #include #include #include #include #include #include #include #include #include //*) #include namespace gd { class Project; } class PanelSpriteObject; namespace gd { class MainFrameWrapper; } class ResourcesEditor; class PanelSpriteObjectEditor: public wxDialog { public: PanelSpriteObjectEditor( wxWindow* parent, gd::Project & game_, PanelSpriteObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ ); virtual ~PanelSpriteObjectEditor(); //(*Declarations(PanelSpriteObjectEditor) wxPanel* Core; wxTextCtrl* topMarginTextCtrl; wxTextCtrl* widthEdit; wxStaticText* StaticText2; wxTextCtrl* heightEdit; wxStaticText* StaticText8; wxStaticText* StaticText1; wxStaticText* StaticText3; wxButton* cancelBt; wxCheckBox* tileCheck; wxButton* imageBankBt; wxTextCtrl* bottomMarginTextCtrl; wxStaticText* StaticText5; wxStaticText* StaticText7; wxStaticLine* StaticLine1; wxTextCtrl* rightMarginTextCtrl; wxBitmapButton* frontAddFromBt; wxStaticText* StaticText4; wxTextCtrl* leftMarginTextCtrl; wxButton* okBt; wxTextCtrl* frontTextureEdit; //*) ResourcesEditor * resourcesEditor; protected: //(*Identifiers(PanelSpriteObjectEditor) static const long ID_STATICTEXT7; static const long ID_TEXTCTRL7; static const long ID_STATICTEXT8; static const long ID_TEXTCTRL8; static const long ID_CHECKBOX1; static const long ID_STATICTEXT2; static const long ID_TEXTCTRL3; static const long ID_STATICTEXT1; static const long ID_TEXTCTRL2; static const long ID_STATICTEXT5; static const long ID_STATICTEXT3; static const long ID_TEXTCTRL4; static const long ID_STATICTEXT4; static const long ID_TEXTCTRL5; static const long ID_TEXTCTRL1; static const long ID_BITMAPBUTTON1; static const long ID_STATICLINE1; static const long ID_BUTTON3; static const long ID_BUTTON1; static const long ID_BUTTON2; static const long ID_PANEL1; //*) private: //(*Handlers(PanelSpriteObjectEditor) void OncancelBtClick(wxCommandEvent& event); void OnokBtClick(wxCommandEvent& event); void OnfrontAddFromBtClick(wxCommandEvent& event); void OnimageBankBtClick(wxCommandEvent& event); //*) gd::Project & game; gd::MainFrameWrapper & mainFrameWrapper; PanelSpriteObject & object; wxAuiManager m_mgr; ///< Used to display the image bank editor DECLARE_EVENT_TABLE() }; #endif #endif