/** GDevelop - Tile Map Extension Copyright (c) 2014-2015 Victor Levasseur (victorlevasseur52@gmail.com) This project is released under the MIT License. */ #if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI) #ifndef TILEMAPOBJECTEDITOR_H #define TILEMAPOBJECTEDITOR_H #include "TileMapDialogs.h" #include #include #include "TileMap.h" #include "TileSet.h" namespace gd { class Project; } class TileMapObject; namespace gd { class MainFrameWrapper; } class ResourcesEditor; class TileEditor; class TileMapObjectEditor: public TileMapObjectEditorBase { public: TileMapObjectEditor( wxWindow* parent, gd::Project & game_, TileMapObject & object_, gd::MainFrameWrapper & mainFrameWrapper_ ); virtual ~TileMapObjectEditor(); protected: virtual void OnRedoToolClicked(wxCommandEvent& event); virtual void OnUndoToolClicked(wxCommandEvent& event); virtual void OnClearLayerToolClicked(wxCommandEvent& event); virtual void OnFillLayerToolClicked(wxCommandEvent& event); virtual void OnTileInsertionModeChanged(wxCommandEvent& event); virtual void OnCloseButtonClicked(wxCloseEvent& event); virtual void OnHelpButtonClicked(wxHyperlinkEvent& event); virtual void OnTileEditToolClicked(wxCommandEvent& event); virtual void OnChangeMapSizeButtonClicked(wxCommandEvent& event); virtual void OnTileSetConfigureButtonClicked(wxCommandEvent& event); virtual void OnLayerChoiceChanged(wxCommandEvent& event); virtual void OnHideUpperLayerChecked(wxCommandEvent& event); virtual void OnCancelButtonPressed(wxCommandEvent& event); virtual void OnOkButtonPressed(wxCommandEvent& event); void OnTileSetSelectionChanged(TileSelectionEvent &event); virtual void OnTmxImportButtonClicked(wxCommandEvent& event); private: void UpdateLayerChoice(); bool AskCloseConfirmation(); gd::Project & game; gd::MainFrameWrapper & mainFrameWrapper; TileMapObject & object; TileSet tileSet; TileMap tileMap; TileEditor *m_tileEditorPanel; }; #endif #endif