#if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI) #include "TileMapImporter.h" #include #include #include "GDCore/Project/Project.h" #include "GDCore/Project/ResourcesManager.h" #include "GDCore/IDE/NewNameGenerator.h" #include "GDCore/Tools/Localization.h" #include "GDCore/Tools/Log.h" #include "TileSet.h" #include "TileMap.h" #include "tmx-parser/TmxImage.h" #include "tmx-parser/TmxLayer.h" #include "tmx-parser/TmxMapTile.h" #include "tmx-parser/TmxObject.h" #include "tmx-parser/TmxPolygon.h" #include "tmx-parser/TmxTileLayer.h" #include "tmx-parser/TmxTileset.h" #include "tmx-parser/TmxTile.h" TileMapImporter::TileMapImporter(const wxString &filePath) : m_filePath(filePath), m_map(new Tmx::Map()) { m_map->ParseFile(filePath.ToStdString()); if(m_map->HasError()) { throw std::runtime_error("Error when loading the .tmx file"); } } bool TileMapImporter::ImportTileMap(TileSet &tileSet, TileMap &tileMap, bool importTileMap, bool importTileSetConf, bool importTileSetImage, bool importHitboxes, gd::Project &project) { //Checks the map type if(m_map->GetOrientation() != Tmx::TMX_MO_ORTHOGONAL) { gd::LogError(_("Only orthogonal maps are supported !")); return false; } //Get the tileset list if(m_map->GetNumTilesets() < 1) { gd::LogError(_("There are no tilesets in this file !")); return false; } else if(m_map->GetNumTilesets() > 1) { gd::LogWarning(_("Only the first tileset will be taken into account. Tiles from supplementary tilesets may be lost.")); } //Import the tileset image if needed if(importTileSetImage) { const Tmx::Image *importedImage = m_map->GetTileset(0)->GetImage(); wxFileName imageFileName(importedImage->GetSource()); imageFileName.MakeAbsolute(wxFileName(m_filePath).GetPath()); if(!imageFileName.FileExists()) { gd::LogError(_("The image can't be found !")); return false; } gd::String newResourceName = gd::NewNameGenerator::Generate( u8"imported_" + imageFileName.GetFullName(), [&project](const gd::String &name) -> bool { return project.GetResourcesManager().HasResource(name); } ); gd::LogMessage(_("The image is imported as ") + "\"" + newResourceName + "\"."); project.GetResourcesManager().AddResource(newResourceName, imageFileName.GetFullPath(wxPATH_UNIX)); tileSet.textureName = newResourceName; //Reload the texture tileSet.LoadResources(project); gd::LogStatus(_("Tileset image importation completed.")); } //Import the tileset configuration if wanted if(importTileSetConf) { const Tmx::Tileset *importedTileset = m_map->GetTileset(0); if(importedTileset->GetImage()->GetWidth() != tileSet.GetWxBitmap().GetWidth() || importedTileset->GetImage()->GetHeight() != tileSet.GetWxBitmap().GetHeight()) { gd::LogWarning(_("Tileset image size is not the same. Some tiles may not be rendered correctly.")); } tileSet.tileSize.x = importedTileset->GetTileWidth(); tileSet.tileSize.y = importedTileset->GetTileHeight(); tileSet.tileSpacing.x = tileSet.tileSpacing.y = importedTileset->GetSpacing(); if(importedTileset->GetMargin() > 0) { gd::LogWarning(_("Tilemap objects don't handle tilesets with margins around the images. Consider cutting the picture.")); } gd::LogStatus(_("Tileset configuration importation completed.")); } //Import the tilemap tiles if wanted if(importTileMap) { //Tilemap size if(tileMap.GetColumnsCount() != m_map->GetWidth() || tileMap.GetRowsCount() != m_map->GetHeight()) gd::LogMessage(_("Tilemap size is different.")); tileMap.SetSize(0, 0); tileMap.SetSize(m_map->GetWidth(), m_map->GetHeight()); if(!importTileSetConf && !importTileSetImage) CheckTilesCount(tileSet); //Import layers and tiles if(m_map->GetNumTileLayers() > 3) { gd::LogWarning(_("There are more than 3 tiles layers. Only the 3 firsts will be imported.")); } else if(m_map->GetNumTileLayers() < 3) { gd::LogMessage(_("There are less than 3 tiles layers. Upper layer(s) will be empty.")); } for(std::size_t i = 0; i < std::min(3, m_map->GetNumTileLayers()); i++) { const Tmx::TileLayer *layer = m_map->GetTileLayer(i); for(std::size_t x = 0; x < tileMap.GetColumnsCount(); x++) { for(std::size_t y = 0; y < tileMap.GetRowsCount(); y++) { //Only tiles provided by the first tileset are imported (and also tests for empty tiles) if(m_map->FindTilesetIndex(layer->GetTileGid(x, y)) == 0) { tileMap.SetTile(i, x, y, layer->GetTileId(x, y)); } } } } gd::LogStatus(_("Tilemap content importation completed.")); } //Import the hitboxes if(importHitboxes) { const Tmx::Tileset *importedTileset = m_map->GetTileset(0); //Set all tiles not collidable in the tileset tileSet.ResetHitboxes(); for(std::size_t i = 0; i < tileSet.GetTilesCount(); i++) tileSet.SetTileCollidable(i, false); if(!importTileSetConf && !importTileSetImage) CheckTilesCount(tileSet); bool hasMoreThanOneObjectPerTile = false; bool hasNotPolygoneObject = false; bool hasNotConvexPolygon = false; for(auto it = importedTileset->GetTiles().cbegin(); it != importedTileset->GetTiles().cend(); ++it) { const Tmx::Tile *importedTile = *it; if(importedTile->GetId() < tileSet.GetTilesCount()) //Check if the tileset has enough tiles to receive the imported hitboxes { if(importedTile->HasObjects()) { //Set the tile collidable and gets its hitbox tileSet.SetTileCollidable(importedTile->GetId(), true); TileHitbox &tileHitbox = tileSet.GetTileHitboxRef(importedTile->GetId()); //Warn the user if more than one hitbox per tile is found if(importedTile->GetNumObjects() > 1) hasMoreThanOneObjectPerTile = true; const Tmx::Object *importedObj = importedTile->GetObject(0); if(!importedObj->GetPolyline() && !importedObj->GetEllipse()) { Polygon2d polygonHitbox; if(!importedObj->GetPolygon()) { //This is a rectangle polygonHitbox = Polygon2d::CreateRectangle(importedObj->GetWidth(), importedObj->GetHeight()); polygonHitbox.Move( importedObj->GetWidth() / 2.f, importedObj->GetHeight() / 2.f ); } else { //This is a polygon const Tmx::Polygon *importedPolygon = importedObj->GetPolygon(); for(int i = 0; i < importedPolygon->GetNumPoints(); i++) { polygonHitbox.vertices.emplace_back( importedPolygon->GetPoint(i).x, importedPolygon->GetPoint(i).y ); } } polygonHitbox.Move(importedObj->GetX(), importedObj->GetY()); polygonHitbox.Rotate(importedObj->GetRot()); if(polygonHitbox.IsConvex()) tileHitbox.hitbox = polygonHitbox; else hasNotConvexPolygon = true; } else { //This is not a supported shape hasNotPolygoneObject = true; } } } } if(hasMoreThanOneObjectPerTile) gd::LogWarning(_("Some tiles have more than 1 hitbox. Only the first one is imported.")); if(hasNotPolygoneObject) gd::LogWarning(_("Some tiles have a polyline or a ellipsis hitbox. Only rectangle and polygon hitboxes are supported.")); if(hasNotConvexPolygon) gd::LogWarning(_("Some tiles have a concave polygon. It has been ignored and set to a rectangular hitbox as this object only supports convex hitboxes for tiles.")); gd::LogStatus(_("Tiles hitboxes importation completed.")); } return true; } void TileMapImporter::CheckTilesCount(const TileSet &tileSet) { //Warn the user if there are not same amount of tiles in the current tileset and the imported file //note: if the tileset has been imported too, the number of tiles should already be equal. const Tmx::Tileset *importedTileset = m_map->GetTileset(0); const Tmx::Image *importedImage = importedTileset->GetImage(); const int importedTilesCount = (importedImage->GetWidth() - importedTileset->GetMargin() * 2 + importedTileset->GetSpacing()) / (importedTileset->GetTileWidth() + importedTileset->GetSpacing()) * (importedImage->GetHeight() - importedTileset->GetMargin() * 2 + importedTileset->GetSpacing()) / (importedTileset->GetTileHeight() + importedTileset->GetSpacing()); if(importedTilesCount != tileSet.GetTilesCount()) { gd::LogWarning(_("There are not as many tiles in the object's tileset as in the file. The result may not be correct.")); } } #endif