//----------------------------------------------------------------------------- // Copyright (c) 2010-2014, Tamir Atias // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL TAMIR ATIAS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. //----------------------------------------------------------------------------- #include "tinyxml2.h" #include #include "TmxLayer.h" #include "TmxImageLayer.h" #include "TmxImage.h" using std::vector; using std::string; namespace Tmx { ImageLayer::ImageLayer(const Tmx::Map *_map) : Layer(_map, std::string(), 0, 0, 0, 0, 1.0f, true, TMX_LAYERTYPE_IMAGE_LAYER) , image(NULL) { } ImageLayer::~ImageLayer() { delete image; } void ImageLayer::Parse(const tinyxml2::XMLNode *imageLayerNode) { const tinyxml2::XMLElement *imageLayerElem = imageLayerNode->ToElement(); // Read all the attributes into local variables. name = imageLayerElem->Attribute("name"); imageLayerElem->QueryIntAttribute("x", &x); imageLayerElem->QueryIntAttribute("y", &y); imageLayerElem->QueryFloatAttribute("opacity", &opacity); imageLayerElem->QueryBoolAttribute("visible", &visible); // Parse the image. const tinyxml2::XMLNode *imageNode = imageLayerElem->FirstChildElement("image"); if (imageNode) { image = new Image(); image->Parse(imageNode); } // Parse the properties if any. const tinyxml2::XMLNode *propertiesNode = imageLayerElem->FirstChildElement("properties"); if (propertiesNode) { properties.Parse(propertiesNode); } } }