//----------------------------------------------------------------------------- // TmxObject.cpp // // Copyright (c) 2010-2014, Tamir Atias // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND // ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED // WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE // DISCLAIMED. IN NO EVENT SHALL TAMIR ATIAS BE LIABLE FOR ANY // DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES // (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND // ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Author: Tamir Atias //----------------------------------------------------------------------------- #include "tinyxml2.h" #include "TmxObject.h" #include "TmxPolygon.h" #include "TmxPolyline.h" #include "TmxEllipse.h" namespace Tmx { Object::Object() : name() , type() , x(0) , y(0) , width(0) , height(0) , gid(0) , id(0) , rotation(0.0) , visible(true) , ellipse(0) , polygon(0) , polyline(0) , properties() {} Object::~Object() { if (ellipse != 0) { delete ellipse; ellipse = 0; } if (polygon != 0) { delete polygon; polygon = 0; } if (polyline != 0) { delete polyline; polyline = 0; } } void Object::Parse(const tinyxml2::XMLNode *objectNode) { const tinyxml2::XMLElement *objectElem = objectNode->ToElement(); // Read the attributes of the object. const char *tempName = objectElem->Attribute("name"); const char *tempType = objectElem->Attribute("type"); if (tempName) name = tempName; if (tempType) type = tempType; id = objectElem->IntAttribute("id"); x = objectElem->IntAttribute("x"); y = objectElem->IntAttribute("y"); width = objectElem->IntAttribute("width"); height = objectElem->IntAttribute("height"); gid = objectElem->IntAttribute("gid"); rotation = objectElem->IntAttribute("rotation"); objectElem->QueryBoolAttribute("visible", &visible); // Read the ellipse of the object if there are any. const tinyxml2::XMLNode *ellipseNode = objectNode->FirstChildElement("ellipse"); if (ellipseNode) { if (ellipse != 0) delete ellipse; ellipse = new Ellipse(x,y,width,height); } // Read the Polygon and Polyline of the object if there are any. const tinyxml2::XMLNode *polygonNode = objectNode->FirstChildElement("polygon"); if (polygonNode) { if (polygon != 0) delete polygon; polygon = new Polygon(); polygon->Parse(polygonNode); } const tinyxml2::XMLNode *polylineNode = objectNode->FirstChildElement("polyline"); if (polylineNode) { if (polyline != 0) delete polyline; polyline = new Polyline(); polyline->Parse(polylineNode); } // Read the properties of the object. const tinyxml2::XMLNode *propertiesNode = objectNode->FirstChildElement("properties"); if (propertiesNode) { properties.Parse(propertiesNode); } } }