/** GDevelop - Tile Map Extension Copyright (c) 2014 Victor Levasseur (victorlevasseur52@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include "TileMapPanel.h" #include #include #include #include "GDCore/IDE/CommonBitmapManager.h" #include "TileMapObjectEditorCommands.h" TileMapPanel::TileMapPanel(wxWindow* parent, wxWindowID id, const wxPoint &pos, const wxSize &size, long style) : wxScrolledWindow(parent, id, pos, size, style), m_tileToBeInserted(0), m_hideUpperLayers(false), m_tileset(NULL), m_tilemap(NULL), m_mapCurrentLayer(0), m_insertionMode(PencilMode), m_isDrawingRectangle(false), m_commandProcessor() { SetBackgroundStyle(wxBG_STYLE_PAINT); Connect(wxEVT_PAINT, wxPaintEventHandler(TileMapPanel::OnPaint), NULL, this); Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this); Connect(wxEVT_RIGHT_DOWN, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this); Connect(wxEVT_LEFT_UP, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this); Connect(wxEVT_RIGHT_UP, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this); Connect(wxEVT_MOTION, wxMouseEventHandler(TileMapPanel::OnMouseEvent), NULL, this); } TileMapPanel::~TileMapPanel() { } void TileMapPanel::SetTileMap(TileMap *tilemap) { m_commandProcessor.ClearCommands(); m_tilemap = tilemap; Update(); } void TileMapPanel::SetTileSet(TileSet *tileset) { m_tileset = tileset; } void TileMapPanel::HideUpperLayers(bool enable) { m_hideUpperLayers = enable; Refresh(); } bool TileMapPanel::AreUpperLayersHidden() const { return m_hideUpperLayers; } void TileMapPanel::SetCurrentLayer(int currentLayer) { m_mapCurrentLayer = currentLayer; Refresh(); } void TileMapPanel::FillLayer(int layer, int tile) { if(!m_tilemap) return; for (int col = 0; col < m_tilemap->GetColumnsCount(); col++) { for (int row = 0; row < m_tilemap->GetRowsCount(); row++) { m_tilemap->SetTile(layer, col, row, tile); } } Refresh(); } void TileMapPanel::Update() { if (!m_tilemap || !m_tileset) return; SetScrollRate(1, 1); SetVirtualSize(m_tilemap->GetColumnsCount() * m_tileset->tileSize.x, m_tilemap->GetRowsCount() * m_tileset->tileSize.y); Refresh(); } void TileMapPanel::SetInsertionMode(InsertionMode newInsertionMode) { m_insertionMode = newInsertionMode; Update(); } void TileMapPanel::OnTileSetSelectionChanged(TileSelectionEvent &event) { m_tileToBeInserted = event.GetSelectedTile(); } void TileMapPanel::OnPaint(wxPaintEvent& event) { wxAutoBufferedPaintDC dc(this); DoPrepareDC(dc); wxPoint minPos = GetViewStart(); int width, height; GetClientSize(&width, &height); wxPoint maxPos = minPos + wxPoint(width, height); dc.SetBrush(gd::CommonBitmapManager::Get()->transparentBg); dc.DrawRectangle(minPos.x, minPos.y, width, height); if(!m_tilemap || !m_tileset || m_tileset->IsDirty()) return; dc.SetPen(wxPen(wxColor(128, 128, 128, 255), 1)); //Determine the first and last columns and rows to draw int firstCol = std::max((int)(minPos.x / m_tileset->tileSize.x - 1), 0); int firstRow = std::max((int)(minPos.y / m_tileset->tileSize.y - 1), 0); int lastCol = std::min((int)(maxPos.x / m_tileset->tileSize.x + 1), m_tilemap->GetColumnsCount()); int lastRow = std::min((int)(maxPos.y / m_tileset->tileSize.y + 1), m_tilemap->GetRowsCount()); //Draw the tiles for(int layer = 0; m_hideUpperLayers ? layer <= GetCurrentLayer() : layer < 3; layer++) { for(int col = firstCol; col < lastCol; col++) { for(int row = firstRow; row < lastRow; row++) { if(m_tilemap->GetTile(layer, col, row) == -1) continue; dc.DrawBitmap(m_tileset->GetTileBitmap(m_tilemap->GetTile(layer, col, row)), GetPositionOfTile(col, row).x, GetPositionOfTile(col, row).y, true); } } } //Draw the rectangle (when the mode is RectangleMode) if(m_insertionMode == RectangleMode && m_isDrawingRectangle) { dc.SetBrush(wxBrush(wxColour(128, 128, 255, 128))); dc.SetPen(wxPen(wxColor(128, 128, 255, 255), 1)); wxPoint topLeftPos(GetPositionOfTile(std::min(m_beginCol, m_endCol), std::min(m_beginRow, m_endRow))); wxPoint bottomRightPos(GetPositionOfTile(std::max(m_beginCol + 1, m_endCol + 1), std::max(m_beginRow + 1, m_endRow + 1))); wxSize rectSize(bottomRightPos.x - topLeftPos.x, bottomRightPos.y - topLeftPos.y); dc.DrawRectangle(topLeftPos, rectSize); } dc.SetPen(wxPen(wxColor(128, 128, 128, 255), 1)); //Draw the grid for(int col = firstCol; col < lastCol; col++) { dc.DrawLine(col * m_tileset->tileSize.x, minPos.y, col * m_tileset->tileSize.x, maxPos.y); for(int row = firstRow; row < lastRow; row++) { dc.DrawLine(minPos.x, row * m_tileset->tileSize.y, maxPos.x, row * m_tileset->tileSize.y); } } //Draw a gray rectangle outside the map dc.SetBrush(wxColor(128, 128, 128, 255)); if(maxPos.x > (m_tilemap->GetColumnsCount() * m_tileset->tileSize.x)) { dc.DrawRectangle(m_tilemap->GetColumnsCount() * m_tileset->tileSize.x, minPos.y, maxPos.x - m_tilemap->GetColumnsCount() * m_tileset->tileSize.x, maxPos.y - minPos.y); } if(maxPos.y > (m_tilemap->GetRowsCount() * m_tileset->tileSize.y)) { dc.DrawRectangle(minPos.x, m_tilemap->GetRowsCount() * m_tileset->tileSize.y, maxPos.x - minPos.x, maxPos.y - m_tilemap->GetRowsCount() * m_tileset->tileSize.y); } } void TileMapPanel::OnMouseEvent(wxMouseEvent &event) { if(!m_tilemap || !m_tileset) return; //Get the current tile position (column and row) int currentColumn, currentRow; wxPoint mousePos = CalcUnscrolledPosition(event.GetPosition()); GetTileAt(mousePos, currentColumn, currentRow); if(currentColumn >= m_tilemap->GetColumnsCount() || currentRow >= m_tilemap->GetRowsCount()) return; //Stop if the position is out of range if(m_insertionMode == PencilMode) { if(event.GetEventType() == wxEVT_LEFT_DOWN || event.GetEventType() == wxEVT_RIGHT_DOWN || event.GetEventType() == wxEVT_MOTION) { if(event.LeftIsDown()) //Left mouse button pressed { //Add a tile to the current position (only if the tile has not been set before) if(m_tilemap->GetTile(m_mapCurrentLayer, currentColumn, currentRow) != m_tileToBeInserted) m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, m_tileToBeInserted)); Refresh(); } else if(event.RightIsDown()) { //Remove the tile if(m_tilemap->GetTile(m_mapCurrentLayer, currentColumn, currentRow) != m_tileToBeInserted) m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, -1)); Refresh(); } } } else if(m_insertionMode == RectangleMode) { if(event.GetEventType() == wxEVT_LEFT_DOWN || event.GetEventType() == wxEVT_RIGHT_DOWN) { m_isDrawingRectangle = true; m_beginCol = m_endCol = currentColumn; m_beginRow = m_endRow = currentRow; Update(); } else if(event.GetEventType() == wxEVT_MOTION) { m_endCol = currentColumn; m_endRow = currentRow; Update(); } else if(event.GetEventType() == wxEVT_LEFT_UP) { m_endCol = currentColumn; m_endRow = currentRow; m_isDrawingRectangle = false; m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, std::min(m_beginCol, m_endCol), std::min(m_beginRow, m_endRow), std::max(m_beginCol, m_endCol), std::max(m_beginRow, m_endRow), m_tileToBeInserted)); Update(); } else if(event.GetEventType() == wxEVT_RIGHT_UP) { m_endCol = currentColumn; m_endRow = currentRow; m_isDrawingRectangle = false; m_commandProcessor.Submit(new ChangeTileCommand(*m_tilemap, m_mapCurrentLayer, std::min(m_beginCol, m_endCol), std::min(m_beginRow, m_endRow), std::max(m_beginCol, m_endCol), std::max(m_beginRow, m_endRow), -1)); Update(); } } else if(m_insertionMode == FillMode) { if(event.GetEventType() == wxEVT_LEFT_DOWN) { m_commandProcessor.Submit(new FloodFillCommand(*m_tilemap, m_mapCurrentLayer, currentColumn, currentRow, m_tileToBeInserted)); Update(); } } } wxPoint TileMapPanel::GetPositionOfTile(int column, int row) { return wxPoint(column *(m_tileset->tileSize.x), row * (m_tileset->tileSize.y)); } void TileMapPanel::GetTileAt(wxPoint position, int &tileCol, int &tileRow) { tileCol = (int)(position.x / m_tileset->tileSize.x); tileRow = (int)(position.y / m_tileset->tileSize.y); }