/** \file * Game Develop * 2008-2012 Florian Rival (Florian.Rival@gmail.com) */ #include "ProjectManager.h" //(*InternalHeaders(ProjectManager) #include #include #include #include //*) #include #include #include #include #include #include #include #include "LogFileManager.h" #include "Clipboard.h" #include "MainFrame.h" #include "gdTreeItemGameData.h" #include "GDL/ExternalEvents.h" #include "GDL/StandardEvent.h" #include "GDL/CommentEvent.h" #include "GDL/SourceFile.h" #include "GDL/Events/CodeCompilationHelpers.h" #include "CodeEditor.h" #include "GDCore/IDE/Dialogs/ProjectExtensionsDialog.h" #include "ExternalEventsEditor.h" #include "Dialogs/ExternalLayoutEditor.h" #include "GDCore/IDE/Dialogs/ChooseVariableDialog.h" #include "EditPropScene.h" #include "Dialogs/ProjectPropertiesPnl.h" #include "GDCore/Tools/HelpFileAccess.h" #include "GDCore/PlatformDefinition/Project.h" #include "GDCore/PlatformDefinition/Layout.h" #include "GDCore/PlatformDefinition/ExternalLayout.h" #include #ifdef __WXMSW__ #include #endif using namespace gd; using namespace GDpriv; //(*IdInit(ProjectManager) const long ProjectManager::ID_TREECTRL1 = wxNewId(); const long ProjectManager::idMenuEditScene = wxNewId(); const long ProjectManager::idMenuEditPropScene = wxNewId(); const long ProjectManager::idMenuModVar = wxNewId(); const long ProjectManager::idMenuModNameScene = wxNewId(); const long ProjectManager::idMenuAddScene = wxNewId(); const long ProjectManager::idMenuDelScene = wxNewId(); const long ProjectManager::idMenuCopyScene = wxNewId(); const long ProjectManager::idMenuCutScene = wxNewId(); const long ProjectManager::idMenuPasteScene = wxNewId(); const long ProjectManager::ID_MENUITEM1 = wxNewId(); const long ProjectManager::ID_MENUITEM2 = wxNewId(); const long ProjectManager::ID_MENUITEM3 = wxNewId(); const long ProjectManager::ID_MENUITEM4 = wxNewId(); const long ProjectManager::ID_MENUITEM5 = wxNewId(); const long ProjectManager::ID_MENUITEM6 = wxNewId(); const long ProjectManager::ID_MENUITEM7 = wxNewId(); const long ProjectManager::ID_MENUITEM13 = wxNewId(); const long ProjectManager::ID_MENUITEM8 = wxNewId(); const long ProjectManager::ID_MENUITEM9 = wxNewId(); const long ProjectManager::ID_MENUITEM10 = wxNewId(); const long ProjectManager::ID_MENUITEM11 = wxNewId(); const long ProjectManager::ID_MENUITEM12 = wxNewId(); const long ProjectManager::ID_MENUITEM18 = wxNewId(); const long ProjectManager::ID_MENUITEM14 = wxNewId(); const long ProjectManager::ID_MENUITEM15 = wxNewId(); const long ProjectManager::ID_MENUITEM16 = wxNewId(); const long ProjectManager::ID_MENUITEM19 = wxNewId(); const long ProjectManager::ID_MENUITEM17 = wxNewId(); const long ProjectManager::ID_MENUITEM20 = wxNewId(); const long ProjectManager::ID_MENUITEM21 = wxNewId(); const long ProjectManager::ID_MENUITEM22 = wxNewId(); const long ProjectManager::ID_MENUITEM23 = wxNewId(); const long ProjectManager::ID_MENUITEM24 = wxNewId(); const long ProjectManager::ID_MENUITEM25 = wxNewId(); const long ProjectManager::ID_MENUITEM26 = wxNewId(); const long ProjectManager::ID_MENUITEM27 = wxNewId(); //*) const long ProjectManager::idRibbonNew = wxNewId(); const long ProjectManager::idRibbonOpen = wxNewId(); const long ProjectManager::idRibbonSave = wxNewId(); const long ProjectManager::idRibbonSaveAll = wxNewId(); const long ProjectManager::idRibbonCompil = wxNewId(); const long ProjectManager::idRibbonClose = wxNewId(); const long ProjectManager::idRibbonExtensions = wxNewId(); const long ProjectManager::idRibbonAddScene = wxNewId(); const long ProjectManager::idRibbonEditImages = wxNewId(); const long ProjectManager::idRibbonEditSelected = wxNewId(); const long ProjectManager::idRibbonAddExternalEvents = wxNewId(); const long ProjectManager::idRibbonAddExternalLayout = wxNewId(); const long ProjectManager::idRibbonStartPage = wxNewId(); const long ProjectManager::idRibbonCppTools = wxNewId(); const long ProjectManager::idRibbonImporter = wxNewId(); const long ProjectManager::idRibbonEncoder = wxNewId(); const long ProjectManager::idRibbonProjectsManager = wxNewId(); const long ProjectManager::idRibbonHelp = wxNewId(); BEGIN_EVENT_TABLE(ProjectManager,wxPanel) //(*EventTable(ProjectManager) //*) END_EVENT_TABLE() ProjectManager::ProjectManager(wxWindow* parent, MainFrame & mainEditor_) : mainEditor(mainEditor_) { //(*Initialize(ProjectManager) wxMenuItem* deleteSceneMenuItem; wxMenuItem* editSceneNameMenuItem; wxMenuItem* editSceneMenuItem; wxFlexGridSizer* FlexGridSizer1; wxMenuItem* addSceneMenuItem; Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer1->AddGrowableCol(0); FlexGridSizer1->AddGrowableRow(0); projectsTree = new wxTreeCtrl(this, ID_TREECTRL1, wxDefaultPosition, wxSize(209,197), wxTR_EDIT_LABELS|wxTR_HIDE_ROOT|wxTR_DEFAULT_STYLE, wxDefaultValidator, _T("ID_TREECTRL1")); projectsTree->SetToolTip(_("Double cliquez pour passer un projet en tant que projet actuel.\nDouble cliquez sur un élement pour l\'éditer, ou utilisez le clic\ndroit pour accéder à plus d\'options.")); FlexGridSizer1->Add(projectsTree, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); editSceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuEditScene, _("Editer cette scène"), wxEmptyString, wxITEM_NORMAL); editSceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/editicon.png")))); sceneContextMenu.Append(editSceneMenuItem); editScenePropMenuItem = new wxMenuItem((&sceneContextMenu), idMenuEditPropScene, _("Modifier les propriétés"), wxEmptyString, wxITEM_NORMAL); editScenePropMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/editpropicon.png")))); sceneContextMenu.Append(editScenePropMenuItem); modVarSceneMenuI = new wxMenuItem((&sceneContextMenu), idMenuModVar, _("Modifier les variables initiales"), wxEmptyString, wxITEM_NORMAL); modVarSceneMenuI->SetBitmap(wxBitmap(wxImage(_T("res/var.png")))); sceneContextMenu.Append(modVarSceneMenuI); editSceneNameMenuItem = new wxMenuItem((&sceneContextMenu), idMenuModNameScene, _("Modifier le nom"), wxEmptyString, wxITEM_NORMAL); editSceneNameMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); sceneContextMenu.Append(editSceneNameMenuItem); sceneContextMenu.AppendSeparator(); addSceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuAddScene, _("Ajouter une scène"), wxEmptyString, wxITEM_NORMAL); addSceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); sceneContextMenu.Append(addSceneMenuItem); deleteSceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuDelScene, _("Supprimer la scène"), wxEmptyString, wxITEM_NORMAL); deleteSceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); sceneContextMenu.Append(deleteSceneMenuItem); sceneContextMenu.AppendSeparator(); copySceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuCopyScene, _("Copier la scène"), wxEmptyString, wxITEM_NORMAL); copySceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/copyicon.png")))); sceneContextMenu.Append(copySceneMenuItem); cutSceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuCutScene, _("Couper la scène"), wxEmptyString, wxITEM_NORMAL); cutSceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/cuticon.png")))); sceneContextMenu.Append(cutSceneMenuItem); pasteSceneMenuItem = new wxMenuItem((&sceneContextMenu), idMenuPasteScene, _("Coller la scène"), wxEmptyString, wxITEM_NORMAL); pasteSceneMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png")))); sceneContextMenu.Append(pasteSceneMenuItem); MenuItem1 = new wxMenuItem((&scenesContextMenu), ID_MENUITEM1, _("Ajouter une scène"), wxEmptyString, wxITEM_NORMAL); MenuItem1->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); scenesContextMenu.Append(MenuItem1); editPropGameMenuItem = new wxMenuItem((&gameContextMenu), ID_MENUITEM2, _("Editer les propriétés du jeu"), wxEmptyString, wxITEM_NORMAL); editPropGameMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/editpropicon.png")))); gameContextMenu.Append(editPropGameMenuItem); editGblVarMenuItem = new wxMenuItem((&gameContextMenu), ID_MENUITEM3, _("Modifier les variables globales"), wxEmptyString, wxITEM_NORMAL); editGblVarMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/var.png")))); gameContextMenu.Append(editGblVarMenuItem); editNameGameMenuItem = new wxMenuItem((&gameContextMenu), ID_MENUITEM4, _("Modifier le nom"), wxEmptyString, wxITEM_NORMAL); editNameGameMenuItem->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); gameContextMenu.Append(editNameGameMenuItem); gameContextMenu.AppendSeparator(); closeGameBt = new wxMenuItem((&gameContextMenu), ID_MENUITEM5, _("Fermer ce projet"), wxEmptyString, wxITEM_NORMAL); gameContextMenu.Append(closeGameBt); MenuItem2 = new wxMenuItem((&emptyExternalEventsContextMenu), ID_MENUITEM6, _("Ajouter des évènements externes"), wxEmptyString, wxITEM_NORMAL); MenuItem2->SetBitmap(wxBitmap(wxImage(_T("res/eventsadd16.png")))); emptyExternalEventsContextMenu.Append(MenuItem2); MenuItem3 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM7, _("Editer"), wxEmptyString, wxITEM_NORMAL); MenuItem3->SetBitmap(wxBitmap(wxImage(_T("res/eventsedit16.png")))); externalEventsContextMenu.Append(MenuItem3); MenuItem9 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM13, _("Renommer"), wxEmptyString, wxITEM_NORMAL); MenuItem9->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); externalEventsContextMenu.Append(MenuItem9); externalEventsContextMenu.AppendSeparator(); MenuItem4 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM8, _("Ajouter des évènements externes"), wxEmptyString, wxITEM_NORMAL); MenuItem4->SetBitmap(wxBitmap(wxImage(_T("res/eventsadd16.png")))); externalEventsContextMenu.Append(MenuItem4); MenuItem5 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM9, _("Supprimer"), wxEmptyString, wxITEM_NORMAL); MenuItem5->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); externalEventsContextMenu.Append(MenuItem5); externalEventsContextMenu.AppendSeparator(); MenuItem6 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM10, _("Copier"), wxEmptyString, wxITEM_NORMAL); MenuItem6->SetBitmap(wxBitmap(wxImage(_T("res/copyicon.png")))); externalEventsContextMenu.Append(MenuItem6); MenuItem7 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM11, _("Couper"), wxEmptyString, wxITEM_NORMAL); MenuItem7->SetBitmap(wxBitmap(wxImage(_T("res/cuticon.png")))); externalEventsContextMenu.Append(MenuItem7); MenuItem8 = new wxMenuItem((&externalEventsContextMenu), ID_MENUITEM12, _("Coller"), wxEmptyString, wxITEM_NORMAL); MenuItem8->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png")))); externalEventsContextMenu.Append(MenuItem8); MenuItem14 = new wxMenuItem((&sourceFilesContextMenu), ID_MENUITEM18, _("Créer un nouveau fichier C++"), wxEmptyString, wxITEM_NORMAL); sourceFilesContextMenu.Append(MenuItem14); MenuItem10 = new wxMenuItem((&sourceFilesContextMenu), ID_MENUITEM14, _("Ajouter un fichier C++ déjà existant"), wxEmptyString, wxITEM_NORMAL); MenuItem10->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); sourceFilesContextMenu.Append(MenuItem10); MenuItem11 = new wxMenuItem((&sourceFileContextMenu), ID_MENUITEM15, _("Editer"), wxEmptyString, wxITEM_NORMAL); MenuItem11->SetBitmap(wxBitmap(wxImage(_T("res/editicon.png")))); sourceFileContextMenu.Append(MenuItem11); sourceFileContextMenu.AppendSeparator(); MenuItem12 = new wxMenuItem((&sourceFileContextMenu), ID_MENUITEM16, _("Supprimer"), wxEmptyString, wxITEM_NORMAL); MenuItem12->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); sourceFileContextMenu.Append(MenuItem12); sourceFileContextMenu.AppendSeparator(); MenuItem15 = new wxMenuItem((&sourceFileContextMenu), ID_MENUITEM19, _("Créer un nouveau fichier C++"), wxEmptyString, wxITEM_NORMAL); sourceFileContextMenu.Append(MenuItem15); MenuItem13 = new wxMenuItem((&sourceFileContextMenu), ID_MENUITEM17, _("Ajouter un fichier C++ déjà existant"), wxEmptyString, wxITEM_NORMAL); MenuItem13->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); sourceFileContextMenu.Append(MenuItem13); MenuItem16 = new wxMenuItem((&emptyExternalLayoutsContextMenu), ID_MENUITEM20, _("Ajouter un agencement externe"), wxEmptyString, wxITEM_NORMAL); MenuItem16->SetBitmap(wxBitmap(wxImage(_T("res/eventsadd16.png")))); emptyExternalLayoutsContextMenu.Append(MenuItem16); MenuItem17 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM21, _("Editer"), wxEmptyString, wxITEM_NORMAL); MenuItem17->SetBitmap(wxBitmap(wxImage(_T("res/eventsedit16.png")))); externalLayoutContextMenu.Append(MenuItem17); MenuItem18 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM22, _("Renommer"), wxEmptyString, wxITEM_NORMAL); MenuItem18->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); externalLayoutContextMenu.Append(MenuItem18); externalLayoutContextMenu.AppendSeparator(); MenuItem19 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM23, _("Ajouter un agencement externe"), wxEmptyString, wxITEM_NORMAL); MenuItem19->SetBitmap(wxBitmap(wxImage(_T("res/eventsadd16.png")))); externalLayoutContextMenu.Append(MenuItem19); MenuItem20 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM24, _("Supprimer"), wxEmptyString, wxITEM_NORMAL); MenuItem20->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); externalLayoutContextMenu.Append(MenuItem20); externalLayoutContextMenu.AppendSeparator(); MenuItem21 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM25, _("Copier"), wxEmptyString, wxITEM_NORMAL); MenuItem21->SetBitmap(wxBitmap(wxImage(_T("res/copyicon.png")))); externalLayoutContextMenu.Append(MenuItem21); MenuItem22 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM26, _("Couper"), wxEmptyString, wxITEM_NORMAL); MenuItem22->SetBitmap(wxBitmap(wxImage(_T("res/cuticon.png")))); externalLayoutContextMenu.Append(MenuItem22); MenuItem23 = new wxMenuItem((&externalLayoutContextMenu), ID_MENUITEM27, _("Coller"), wxEmptyString, wxITEM_NORMAL); MenuItem23->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png")))); externalLayoutContextMenu.Append(MenuItem23); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,(wxObjectEventFunction)&ProjectManager::OnprojectsTreeBeginLabelEdit); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_END_LABEL_EDIT,(wxObjectEventFunction)&ProjectManager::OnprojectsTreeEndLabelEdit); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_ACTIVATED,(wxObjectEventFunction)&ProjectManager::OnprojectsTreeItemActivated); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK,(wxObjectEventFunction)&ProjectManager::OnprojectsTreeItemRightClick); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_SEL_CHANGED,(wxObjectEventFunction)&ProjectManager::OnprojectsTreeSelectionChanged); Connect(idMenuEditScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditSceneMenuItemSelected); Connect(idMenuEditPropScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditScenePropMenuItemSelected); Connect(idMenuModVar,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnmodVarSceneMenuISelected); Connect(idMenuModNameScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditSceneNameMenuItemSelected); Connect(idMenuAddScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnaddSceneMenuItemSelected); Connect(idMenuDelScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OndeleteSceneMenuItemSelected); Connect(idMenuCopyScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OncopySceneMenuItemSelected); Connect(idMenuCutScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OncutSceneMenuItemSelected); Connect(idMenuPasteScene,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnpasteSceneMenuItemSelected); Connect(ID_MENUITEM1,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnaddSceneMenuItemSelected); Connect(ID_MENUITEM2,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditPropGameMenuItemSelected); Connect(ID_MENUITEM3,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditGblVarMenuItemSelected); Connect(ID_MENUITEM4,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OneditNameGameMenuItemSelected); Connect(ID_MENUITEM5,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OncloseGameBtSelected); Connect(ID_MENUITEM6,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddExternalEventsSelected); Connect(ID_MENUITEM7,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnEditExternalEventsSelected); Connect(ID_MENUITEM13,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnRenameExternalEventsSelected); Connect(ID_MENUITEM8,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddExternalEventsSelected); Connect(ID_MENUITEM9,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnDeleteExternalEventsSelected); Connect(ID_MENUITEM10,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCopyExternalEventsSelected); Connect(ID_MENUITEM11,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCutExternalEventsSelected); Connect(ID_MENUITEM12,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnPasteExternalEventsSelected); Connect(ID_MENUITEM18,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCreateNewCppFileSelected); Connect(ID_MENUITEM14,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddCppSourceFileSelected); Connect(ID_MENUITEM15,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnEditSourceFileSelected); Connect(ID_MENUITEM16,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnDeleteSourceFileSelected); Connect(ID_MENUITEM19,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCreateNewCppFileSelected); Connect(ID_MENUITEM17,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddCppSourceFileSelected); Connect(ID_MENUITEM20,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddExternalLayoutSelected); Connect(ID_MENUITEM21,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnEditExternalLayoutSelected); Connect(ID_MENUITEM22,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnRenameExternalLayoutSelected); Connect(ID_MENUITEM23,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnAddExternalLayoutSelected); Connect(ID_MENUITEM24,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnDeleteExternalLayoutSelected); Connect(ID_MENUITEM25,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCopyExternalLayoutSelected); Connect(ID_MENUITEM26,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnCutExternalLayoutSelected); Connect(ID_MENUITEM27,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&ProjectManager::OnPasteExternalLayoutSelected); //*) wxImageList * imageList = new wxImageList(16,16); imageList->Add(wxBitmap("res/window.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/sceneeditor.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/imageicon.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/extensiononly16.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/events16.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/source_cpp16.png", wxBITMAP_TYPE_ANY)); imageList->Add(wxBitmap("res/sceneeditor.png", wxBITMAP_TYPE_ANY)); projectsTree->SetImageList(imageList); #if defined(__WXMSW__) //Offers nice look to wxTreeCtrl wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive(); if(theme) theme->SetWindowTheme((HWND) projectsTree->GetHWND(), L"EXPLORER", NULL); #endif Refresh(); } ProjectManager::~ProjectManager() { //(*Destroy(ProjectManager) //*) } /** * Static method for creating ribbon page for this kind of editor */ void ProjectManager::CreateRibbonPage(wxRibbonPage * page) { wxConfigBase *pConfig = wxConfigBase::Get(); bool hideLabels = false; pConfig->Read( _T( "/Skin/HideLabels" ), &hideLabels ); { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Projets"), wxBitmap("res/openicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonNew, !hideLabels ? _("Nouveau") : "", wxBitmap("res/newicon24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddHybridButton(idRibbonOpen, !hideLabels ? _("Ouvrir") : "", wxBitmap("res/openicon24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *file2Panel = new wxRibbonPanel(page, wxID_ANY, _("Projet actuel"), wxBitmap("res/saveicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_EXT_BUTTON); wxRibbonButtonBar *file2_bar = new wxRibbonButtonBar(file2Panel, wxID_ANY); file2_bar->AddHybridButton(idRibbonSave, !hideLabels ? _("Enregistrer") : " ", wxBitmap("res/saveicon24.png", wxBITMAP_TYPE_ANY)); file2_bar->AddButton(idRibbonSaveAll, !hideLabels ? _("Tout enregistrer") : " ", wxBitmap("res/save_all24.png", wxBITMAP_TYPE_ANY)); file2_bar->AddButton(idRibbonClose, !hideLabels ? _("Fermer") : "", wxBitmap("res/close24.png", wxBITMAP_TYPE_ANY)); file2_bar->AddButton(idRibbonCompil, !hideLabels ? _("Compilation") : "", wxBitmap("res/compilicon24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Opérations de base sur le jeu"), wxBitmap("res/copy24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonEditImages, !hideLabels ? _("Images") : "", wxBitmap("res/imageicon24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonAddScene, !hideLabels ? _("Ajouter une scène") : "", wxBitmap("res/sceneadd24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonAddExternalEvents, !hideLabels ? _("Ajouter des évènements externes") : "", wxBitmap("res/eventsadd24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonAddExternalLayout, !hideLabels ? _("Ajouter un agencement externe") : "", wxBitmap("res/sceneadd24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonExtensions, !hideLabels ? _("Extensions") : "", wxBitmap("res/extension24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *affichagePanel = new wxRibbonPanel(page, wxID_ANY, _("Affichage"), wxBitmap("res/imageicon.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *affichage_bar = new wxRibbonButtonBar(affichagePanel, wxID_ANY); affichage_bar->AddButton(idRibbonProjectsManager, !hideLabels ? _("Projets") : "", wxBitmap("res/projectManager24.png", wxBITMAP_TYPE_ANY)); affichage_bar->AddButton(idRibbonStartPage, !hideLabels ? _("Page de démarrage") : "", wxBitmap("res/startPage24.png", wxBITMAP_TYPE_ANY)); affichage_bar->AddButton(idRibbonCppTools, !hideLabels ? _("Outils C++") : "", wxBitmap("res/source_cpp24.png", wxBITMAP_TYPE_ANY)); wxRibbonPanel *toolsPanel = new wxRibbonPanel(page, wxID_ANY, _("Outils"), wxBitmap("res/tools24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *tools_bar = new wxRibbonButtonBar(toolsPanel, wxID_ANY); tools_bar->AddButton(idRibbonEncoder, !hideLabels ? _("Convertisseur") : "", wxBitmap("res/musicicon24.png", wxBITMAP_TYPE_ANY)); tools_bar->AddDropdownButton(idRibbonImporter, !hideLabels ? _("Convertisseur d'images ") : "", wxBitmap("res/strip24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Aide"), wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonHelp, !hideLabels ? _("Aide") : "", wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY)); } } void ProjectManager::ConnectEvents() { mainEditor.Connect( idRibbonNew, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnMenuNewSelected, NULL, &mainEditor ); mainEditor.Connect( idRibbonOpen, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnMenuOpenSelected, NULL, &mainEditor ); mainEditor.Connect( idRibbonSaveAll, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonSaveAllClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonOpen, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonOpenDropDownClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonSave, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnMenuSaveSelected, NULL, &mainEditor ); mainEditor.Connect( idRibbonSave, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonSaveDropDownClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonCompil, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnMenuCompilationSelected, NULL, &mainEditor ); mainEditor.Connect( idRibbonClose, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonCloseSelected, NULL, this ); mainEditor.Connect( idRibbonExtensions, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonExtensionsSelected, NULL, this ); mainEditor.Connect( idRibbonEditImages, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonEditImagesSelected, NULL, this ); mainEditor.Connect( idRibbonAddScene, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonAddSceneSelected, NULL, this ); mainEditor.Connect( idRibbonAddExternalEvents, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonAddExternalEventsSelected, NULL, this ); mainEditor.Connect( idRibbonAddExternalLayout, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonAddExternalLayoutSelected, NULL, this ); mainEditor.Connect( idRibbonStartPage, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonStartPageClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonCppTools, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonCppToolsClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonProjectsManager, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnProjectsManagerClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonEncoder, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&MainFrame::OnMenuItem23Selected, NULL, &mainEditor ); mainEditor.Connect( idRibbonImporter, wxEVT_COMMAND_RIBBONBUTTON_DROPDOWN_CLICKED, ( wxObjectEventFunction )&MainFrame::OnRibbonDecomposerDropDownClicked, NULL, &mainEditor ); mainEditor.Connect( idRibbonHelp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, ( wxObjectEventFunction )&ProjectManager::OnRibbonHelpSelected, NULL, &mainEditor ); } void ProjectManager::Refresh() { projectsTree->DeleteAllItems(); projectsTree->AddRoot(_("Projets")); for (unsigned int i = 0;iGetName() == "" ? _("(Sans nom)") : mainEditor.games[i]->GetName(); //Adding game's root gdTreeItemGameData * gameItemData = new gdTreeItemGameData("Root", "", mainEditor.games[i].get()); wxTreeItemId projectItem = projectsTree->AppendItem(projectsTree->GetRootItem(), name, 0, 0, gameItemData); if ( mainEditor.gameCurrentlyEdited == i) projectsTree->SetItemBold(projectItem, true); //Images gdTreeItemGameData * imagesItemData = new gdTreeItemGameData("Images", "", mainEditor.games[i].get()); projectsTree->AppendItem(projectItem, _("Images"), 2 ,2, imagesItemData); //Scenes gdTreeItemGameData * scenesItemData = new gdTreeItemGameData("Scenes", "", mainEditor.games[i].get()); wxTreeItemId scenesItem = projectsTree->AppendItem(projectItem, _("Scenes"), 1 ,1, scenesItemData); for (unsigned int j = 0;jGetLayoutCount();++j) { gdTreeItemGameData * sceneItemData = new gdTreeItemGameData("Scene", mainEditor.games[i]->GetLayout(j).GetName(), mainEditor.games[i].get()); projectsTree->AppendItem(scenesItem, mainEditor.games[i]->GetLayout(j).GetName(), 1 ,1, sceneItemData); } //Evenements externes gdTreeItemGameData * eventsItemData = new gdTreeItemGameData("ExternalEventsRoot", "", mainEditor.games[i].get()); wxTreeItemId eventsItem = projectsTree->AppendItem(projectItem, _("Evenements externes"), 4 ,4, eventsItemData); for (unsigned int j = 0;jGetExternalEventsCount();++j) { gdTreeItemGameData * eventsItemData = new gdTreeItemGameData("ExternalEvents", mainEditor.games[i]->GetExternalEvents(j).GetName(), mainEditor.games[i].get()); projectsTree->AppendItem(eventsItem, mainEditor.games[i]->GetExternalEvents(j).GetName(), 4 ,4, eventsItemData); } gdTreeItemGameData * externalLayoutsItemData = new gdTreeItemGameData("ExternalLayoutsRoot", "", mainEditor.games[i].get()); wxTreeItemId externalayoutsItem = projectsTree->AppendItem(projectItem, _("Agencements externes"), 6 , 6, externalLayoutsItemData); for (unsigned int j = 0;jGetExternalLayoutsCount();++j) { gdTreeItemGameData * externalLayoutsItemData = new gdTreeItemGameData("ExternalLayout", mainEditor.games[i]->GetExternalLayout(j).GetName(), mainEditor.games[i].get()); projectsTree->AppendItem(externalayoutsItem, mainEditor.games[i]->GetExternalLayout(j).GetName(), 6 , 6, externalLayoutsItemData); } if ( mainEditor.games[i]->useExternalSourceFiles ) { gdTreeItemGameData * sourceFilesItemData = new gdTreeItemGameData("SourceFiles", "", mainEditor.games[i].get()); wxTreeItemId sourceFilesItem = projectsTree->AppendItem(projectItem, _("Fichiers sources C++"), 5 ,5, sourceFilesItemData); for (unsigned int j = 0;jexternalSourceFiles.size();++j) { if ( mainEditor.games[i]->externalSourceFiles[j]->IsGDManaged() ) continue; gdTreeItemGameData * sourceFileItem = new gdTreeItemGameData("SourceFile", mainEditor.games[i]->externalSourceFiles[j]->GetFileName(), mainEditor.games[i].get()); projectsTree->AppendItem(sourceFilesItem, mainEditor.games[i]->externalSourceFiles[j]->GetFileName(), 5 ,5, sourceFileItem); } } //Extensions gdTreeItemGameData * extensionsItemData = new gdTreeItemGameData("Extensions", "", mainEditor.games[i].get()); projectsTree->AppendItem(projectItem, _("Extensions") + " (" + ToString(mainEditor.games[i]->GetUsedPlatformExtensions().size()) + ")", 3 ,3, extensionsItemData); } projectsTree->ExpandAll(); } /** * Complete the pointers with the game and the datas corresponding to the selected item. * Return false if fail, in which case pointers are invalid. */ bool ProjectManager::GetGameOfSelectedItem(RuntimeGame *& game, gdTreeItemGameData *& data) { if ( !selectedItem.IsOk() ) return false; data = dynamic_cast(projectsTree->GetItemData(selectedItem)); if ( data == NULL ) return false; game = dynamic_cast(data->GetGamePointer()); if ( game == NULL ) return false; return true; } /** * Double click on an item */ void ProjectManager::OnprojectsTreeItemActivated(wxTreeEvent& event) { selectedItem = event.GetItem(); RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; string prefix = ""; if ( mainEditor.games.size() > 1 ) { prefix = "["+game->GetName()+"] "; if ( game->GetName().length() > gameMaxCharDisplayedInEditor ) prefix = "["+game->GetName().substr(0, gameMaxCharDisplayedInEditor-3)+"...] "; } if ( data->GetString() == "Root") { //Set all projects font to a normal font. wxTreeItemIdValue cookie; wxTreeItemId child = projectsTree->GetFirstChild(projectsTree->GetRootItem(), cookie); while(child.IsOk()) { projectsTree->SetItemBold(child, false); child = projectsTree->GetNextChild(projectsTree->GetRootItem(), cookie); } //Activate the project double clicked for(unsigned int i = 0;iSetItemBold(selectedItem, true); mainEditor.SetCurrentGame(i); } } } else if ( data->GetString() == "Images") { EditImagesOfGame(game); } else if ( data->GetString() == "Scene") { wxCommandEvent unusedEvent; OneditSceneMenuItemSelected(unusedEvent); } else if ( data->GetString() == "ExternalEvents") { wxCommandEvent unusedEvent; OnEditExternalEventsSelected(unusedEvent); } else if ( data->GetString() == "ExternalLayout") { wxCommandEvent unusedEvent; OnEditExternalLayoutSelected(unusedEvent); } else if ( data->GetString() == "Extensions") { EditExtensionsOfGame(*game); projectsTree->SetItemText(selectedItem, _("Extensions") + " (" + ToString(game->GetUsedPlatformExtensions().size()) + ")"); } else if ( data->GetString() == "SourceFile") { wxCommandEvent unusedEvent; OnEditSourceFileSelected(unusedEvent); } } /** * Right click on an item */ void ProjectManager::OnprojectsTreeItemRightClick(wxTreeEvent& event) { selectedItem = event.GetItem(); gdTreeItemGameData * data = dynamic_cast(projectsTree->GetItemData(selectedItem)); if ( data == NULL) return; if ( data->GetString() == "Scene") { PopupMenu(&sceneContextMenu); } else if ( data->GetString() == "Scenes") { PopupMenu(&scenesContextMenu); } else if ( data->GetString() == "ExternalEventsRoot") { PopupMenu(&emptyExternalEventsContextMenu); } else if ( data->GetString() == "ExternalEvents") { PopupMenu(&externalEventsContextMenu); } else if ( data->GetString() == "ExternalLayoutsRoot") { PopupMenu(&emptyExternalLayoutsContextMenu); } else if ( data->GetString() == "ExternalLayout") { PopupMenu(&externalLayoutContextMenu); } else if ( data->GetString() == "SourceFiles") { PopupMenu(&sourceFilesContextMenu); } else if ( data->GetString() == "SourceFile") { PopupMenu(&sourceFileContextMenu); } else if ( data->GetString() == "Root") { PopupMenu(&gameContextMenu); } } void ProjectManager::OnEditSourceFileSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; wxFileName filename(data->GetSecondString()); filename.MakeAbsolute(wxFileName::FileName(game->GetProjectFile()).GetPath()); EditSourceFile(game, ToString(filename.GetFullPath())); } void ProjectManager::EditSourceFile(Game * game, std::string filename, size_t line) { if ( !wxFileExists(filename) ) { wxLogWarning(_("Impossible d'ouvrir "+filename+", le fichier n'existe pas")); return; } //Launch external source editor if one must be used bool useExternalEditor; wxConfigBase::Get()->Read("/Code/UseExternalEditor", &useExternalEditor, false); if ( useExternalEditor ) { wxString program; wxConfigBase::Get()->Read("/Code/ExternalEditor", &program); wxExecute(program+" \""+filename+"\""); return; } //Launch an internal code editor else //Having a game associated with the editor is optional Game * associatedGame = NULL; if ( game ) { vector< boost::shared_ptr >::const_iterator sourceFile = find_if(game->externalSourceFiles.begin(), game->externalSourceFiles.end(), bind2nd(ExternalSourceFileHasName(), filename)); if ( sourceFile != game->externalSourceFiles.end() ) associatedGame = game; } //Verify if the editor is not already opened for (unsigned int j =0;jGetPageCount() ;j++ ) { CodeEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(j)); if ( editorPtr != NULL && editorPtr->filename == filename ) { //Change notebook page to scene page mainEditor.GetEditorsNotebook()->SetSelection(j); if ( line != std::string::npos ) editorPtr->SelectLine(line); return; } } CodeEditor * editorScene = new CodeEditor(mainEditor.GetEditorsNotebook(), filename, associatedGame, mainEditor.GetMainFrameWrapper()); if ( !mainEditor.GetEditorsNotebook()->AddPage(editorScene, wxFileName(filename).GetFullName(), true, wxBitmap("res/source_cpp16.png", wxBITMAP_TYPE_ANY)) ) { wxLogError(_("Impossible d'ajouter le nouvel onglet !")); } if ( line != std::string::npos ) editorScene->SelectLine(line); } /** * Edit a scene */ void ProjectManager::OneditSceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) { wxLogWarning(_("Choisissez une scène à éditer dans le gestionnaire de projets.")); return; } if ( !game->HasLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Scène introuvable.")); return; } gd::Layout & layout = game->GetLayout(data->GetSecondString()); //Verify if the scene editor is not already opened for (unsigned int j =0;jGetPageCount() ;j++ ) { EditorScene * sceneEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(j)); if ( sceneEditorPtr != NULL && &sceneEditorPtr->GetLayout() == &layout ) { //Change notebook page to the layout page mainEditor.GetEditorsNotebook()->SetSelection(j); return; } } //Save the event to log file LogFileManager::GetInstance()->WriteToLogFile("Opened layout "+layout.GetName()); //Open a new editor if necessary string prefix = ""; if ( mainEditor.games.size() > 1 ) { prefix = "["+game->GetName()+"] "; if ( game->GetName().length() > gameMaxCharDisplayedInEditor ) prefix = "["+game->GetName().substr(0, gameMaxCharDisplayedInEditor-3)+"...] "; } EditorScene * editorScene = new EditorScene(mainEditor.GetEditorsNotebook(), *game, layout, mainEditor.GetMainFrameWrapper()); if ( !mainEditor.GetEditorsNotebook()->AddPage(editorScene, prefix+data->GetSecondString(), true, wxBitmap("res/sceneeditor.png", wxBITMAP_TYPE_ANY)) ) { wxLogError(_("Impossible d'ajouter le nouvel onglet !")); } } /** * Edit properties of a scene */ void ProjectManager::OneditScenePropMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) { wxLogWarning(_("Choisissez une scène à éditer dans le gestionnaire de projets.")); return; } if ( !game->HasLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Scène introuvable.")); return; } gd::Layout & layout = game->GetLayout(data->GetSecondString()); EditPropScene dialog( this, layout ); dialog.ShowModal(); } /** * Edit variables of a scene */ void ProjectManager::OnmodVarSceneMenuISelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) { wxLogWarning(_("Choisissez une scène à éditer dans le gestionnaire de projets.")); return; } vector< boost::shared_ptr >::const_iterator scene = find_if(game->GetLayouts().begin(), game->GetLayouts().end(), bind2nd(SceneHasName(), data->GetSecondString())); if ( scene == game->GetLayouts().end() ) { wxLogWarning(_("Scène introuvable.")); return; } gd::ChooseVariableDialog dialog(this, (*scene)->GetVariables(), /*editingOnly=*/true); dialog.SetAssociatedLayout(game, (*scene).get()); if ( dialog.ShowModal() == 1 ) { (*scene)->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(*game, *(*scene)); } } /** * Edit name of a scene */ void ProjectManager::OneditSceneNameMenuItemSelected(wxCommandEvent& event) { projectsTree->EditLabel( selectedItem ); } /** * Start renaming something */ void ProjectManager::OnprojectsTreeBeginLabelEdit(wxTreeEvent& event) { selectedItem = event.GetItem(); itemTextBeforeEditing = projectsTree->GetItemText(event.GetItem()); RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( data->GetString() != "Scene" && data->GetString() != "Root" && data->GetString() != "ExternalEvents"&& data->GetString() != "ExternalLayout") projectsTree->EndEditLabel( selectedItem, true ); } /** * End renaming something */ void ProjectManager::OnprojectsTreeEndLabelEdit(wxTreeEvent& event) { if ( event.IsEditCancelled() ) return; selectedItem = event.GetItem(); string newName = string(event.GetLabel().mb_str()); RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( data->GetString() == "Root") { game->SetName( newName ); } //Renaming a scene else if ( data->GetString() == "Scene") { if ( !game->HasLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Scène introuvable.")); return; } gd::Layout & layout = game->GetLayout(data->GetSecondString()); if ( game->HasLayoutNamed(newName) ) { wxLogWarning( _( "Impossible de renommer : une scène porte déjà ce nom !" ) ); Refresh(); return; } projectsTree->SetItemData(selectedItem, new gdTreeItemGameData("Scene", newName, game)); layout.SetName(newName); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { EditorScene * sceneEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( sceneEditorPtr != NULL && &sceneEditorPtr->GetLayout() == &layout) mainEditor.GetEditorsNotebook()->SetPageText(k, event.GetLabel()); } } //Renaming external events else if ( data->GetString() == "ExternalEvents") { if ( !game->HasExternalEventsNamed(itemTextBeforeEditing) ) { wxLogWarning(_("Evenements introuvable.")); return; } if ( game->HasExternalEventsNamed(newName) ) { wxLogWarning( _( "Impossible de renommer : d'autres évènements externes portent déjà ce nom !" ) ); Refresh(); return; } projectsTree->SetItemData(selectedItem, new gdTreeItemGameData("ExternalEvents", newName, game)); game->GetExternalEvents(itemTextBeforeEditing).SetName(newName); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalEventsEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->events == &game->GetExternalEvents(newName)) mainEditor.GetEditorsNotebook()->SetPageText(k, event.GetLabel()); } } //Renaming external layout else if ( data->GetString() == "ExternalLayout") { if ( !game->HasExternalLayoutNamed(itemTextBeforeEditing) ) { wxLogWarning(_("Evenements introuvable.")); return; } if ( game->HasExternalLayoutNamed(newName) ) { wxLogWarning( _( "Impossible de renommer : d'autres évènements externes portent déjà ce nom !" ) ); Refresh(); return; } projectsTree->SetItemData(selectedItem, new gdTreeItemGameData("ExternalLayout", newName, game)); game->GetExternalLayout(itemTextBeforeEditing).SetName(newName); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalLayoutEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->externalLayout == &game->GetExternalLayout(newName)) mainEditor.GetEditorsNotebook()->SetPageText(k, event.GetLabel()); } } } /** * Add a scene from ribbon button */ void ProjectManager::OnRibbonAddSceneSelected(wxRibbonButtonBarEvent& event) { if ( !mainEditor.CurrentGameIsValid() ) return; AddSceneToGame(mainEditor.GetCurrentGame().get(), mainEditor.GetCurrentGame()->GetLayoutCount()); Refresh(); } /** * Add a new scene to a game from Right Click */ void ProjectManager::OnaddSceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; AddSceneToGame(game, game->GetLayoutCount()); Refresh(); } /** * Add a scene to a game */ void ProjectManager::AddSceneToGame(Game * game, unsigned int position) { //Finding a new, unique name for the scene string newSceneName = string(_("Nouvelle scène")); int i = 2; while(game->HasLayoutNamed(newSceneName)) { newSceneName = _("Nouvelle scène") + " " + ToString(i); ++i; } game->InsertNewLayout(newSceneName, position); } /** * Edit images from ribbon button */ void ProjectManager::OnRibbonEditImagesSelected(wxRibbonButtonBarEvent& event) { if ( !mainEditor.CurrentGameIsValid() ) return; EditImagesOfGame(mainEditor.GetCurrentGame().get()); } /** * Edit images of a game */ void ProjectManager::EditImagesOfGame(Game * game) { //Verify if the image editor is not already opened for (unsigned int j =0;jGetPageCount() ;j++ ) { ResourcesEditor * imagesEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(j)); if ( imagesEditorPtr != NULL && &imagesEditorPtr->game == game ) { //Change notebook page to editor page mainEditor.GetEditorsNotebook()->SetSelection(j); return; } } //Open a new editor if necessary string prefix = ""; if ( mainEditor.games.size() > 1 ) { prefix = "["+game->GetName()+"] "; if ( game->GetName().length() > gameMaxCharDisplayedInEditor ) prefix = "["+game->GetName().substr(0, gameMaxCharDisplayedInEditor-3)+"...] "; } ResourcesEditor * editorImages = new ResourcesEditor(&mainEditor, *game, mainEditor.GetMainFrameWrapper(), true); mainEditor.GetEditorsNotebook()->AddPage(editorImages, prefix+_("Banque d'images"), true, wxBitmap("res/imageicon.png", wxBITMAP_TYPE_ANY)); } /** * Delete a scene from a game */ void ProjectManager::OndeleteSceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string sceneName = data->GetSecondString(); if ( !game->HasLayoutNamed(sceneName) ) { wxLogWarning(_("Scène introuvable.")); return; } gd::Layout & layout = game->GetLayout(sceneName); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { EditorScene * sceneEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); ExternalLayoutEditor * externalLayoutEditPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( (sceneEditorPtr != NULL && &sceneEditorPtr->GetLayout() == &layout) || (externalLayoutEditPtr != NULL && &externalLayoutEditPtr->GetAssociatedLayout() == &layout) ) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); //Ensure we're not destroying a scene with events being built wxBusyInfo * waitDialog = CodeCompiler::GetInstance()->CompilationInProcess() ? new wxBusyInfo("Veuillez patienter, la compilation interne des évènements de la scène\ndoit être menée à terme avant de supprimer la scène...") : NULL; while ( CodeCompiler::GetInstance()->CompilationInProcess() ) { wxYield(); } if ( waitDialog ) delete waitDialog; game->RemoveLayout(sceneName); } /** * Copy a scene */ void ProjectManager::OncopySceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( !game->HasLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Scène introuvable.")); return; } Clipboard::GetInstance()->SetLayout(&game->GetLayout(data->GetSecondString())); } /** * Cut a scene */ void ProjectManager::OncutSceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string layoutName = data->GetSecondString(); if ( !game->HasLayoutNamed(layoutName) ) { wxLogWarning(_("Scène introuvable.")); return; } gd::Layout & layout = game->GetLayout(layoutName); Clipboard::GetInstance()->SetLayout(&layout); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { EditorScene * sceneEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( sceneEditorPtr != NULL && &sceneEditorPtr->GetLayout() == &layout) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); //Ensure we're not destroying a scene with events being built wxBusyInfo * waitDialog = CodeCompiler::GetInstance()->CompilationInProcess() ? new wxBusyInfo("Veuillez patienter, la compilation interne des évènements\ndoit être menée à terme avant de continuer...") : NULL; while (CodeCompiler::GetInstance()->CompilationInProcess()) { wxYield(); } if ( waitDialog ) delete waitDialog; game->RemoveLayout(layoutName); } void ProjectManager::OnpasteSceneMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; Clipboard * clipboard = Clipboard::GetInstance(); if (!clipboard->HasLayout()) return; gd::Layout & newLayout = *clipboard->GetLayout(); //Finding a new, unique name for the layout string newSceneName = string(_("Copie de")) + " " + newLayout.GetName(); int i = 2; while(game->HasLayoutNamed(newSceneName)) { newSceneName = _("Copie de") + " " + newLayout.GetName() + " " + ToString(i); ++i; } newLayout.SetName(newSceneName); game->InsertLayout(newLayout, game->GetLayoutPosition(data->GetSecondString())); //Insert in tree gdTreeItemGameData * sceneItemData = new gdTreeItemGameData("Scene", newSceneName, game); if ( projectsTree->GetPrevSibling(selectedItem).IsOk() ) projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), projectsTree->GetPrevSibling(selectedItem), newSceneName, 1, 1, sceneItemData); else projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), 0, newSceneName, 1, 1, sceneItemData); } /** * Edit the name of a game */ void ProjectManager::OneditNameGameMenuItemSelected(wxCommandEvent& event) { projectsTree->EditLabel( selectedItem ); } /** * Edit global variables of a game */ void ProjectManager::OneditGblVarMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; gd::ChooseVariableDialog dialog(this, game->GetVariables(), /*editingOnly=*/true); dialog.SetAssociatedProject(game); if ( dialog.ShowModal() == 1 ) { for (unsigned int i = 0;iGetLayouts().size();++i) { game->GetLayouts()[i]->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(*game, *game->GetLayouts()[i]); } } } /** * Edit the properties of a game */ void ProjectManager::OneditPropGameMenuItemSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; mainEditor.GetProjectPropertiesPanel()->SetProject(game); mainEditor.GetProjectPropertiesPanel()->SetAssociatedTreeCtrlProjectItem(projectsTree, selectedItem); mainEditor.GetProjectPropertiesPanel()->SetAssociatedProjectManager(this); mainEditor.GetAUIPaneManger()->GetPane("PP").Show(true); mainEditor.GetAUIPaneManger()->Update(); } /** * Edit extensions used by a project */ void ProjectManager::EditExtensionsOfGame(gd::Project & project) { gd::ProjectExtensionsDialog dialog(this, project); dialog.ShowModal(); } void ProjectManager::OnRibbonExtensionsSelected(wxRibbonButtonBarEvent& event) { if ( !mainEditor.CurrentGameIsValid() ) return; EditExtensionsOfGame(*mainEditor.GetCurrentGame()); Refresh(); } /** * Close a game */ void ProjectManager::CloseGame(Game * game) { //Closing all editors related to game for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { EditorScene * sceneEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); ExternalEventsEditor * externalEventsEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); ResourcesEditor * imagesEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); CodeEditor * codeEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); ExternalLayoutEditor * externalLayoutEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( sceneEditorPtr != NULL ) { bool sceneBelongToGame = false; for (unsigned int i = 0;iGetLayoutCount();++i) { if ( &game->GetLayout(i) == &sceneEditorPtr->GetLayout() ) sceneBelongToGame = true; } if ( sceneBelongToGame ) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } else if ( imagesEditorPtr != NULL ) { if ( &imagesEditorPtr->game == game) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } else if ( externalEventsEditorPtr != NULL ) { if ( &externalEventsEditorPtr->game == game) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } else if ( codeEditorPtr != NULL ) { if ( codeEditorPtr->game == game) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } else if ( externalLayoutEditorPtr != NULL ) { if ( &externalLayoutEditorPtr->game == game) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } } if ( mainEditor.GetProjectPropertiesPanel()->GetProject() == game ) mainEditor.GetProjectPropertiesPanel()->SetProject(NULL); //Ensure we're not destroying a scene with events being built wxBusyInfo * waitDialog = CodeCompiler::GetInstance()->CompilationInProcess() ? new wxBusyInfo("Veuillez patienter, la compilation interne des évènements de la scène\ndoit être menée à terme avant de fermer le jeu...") : NULL; while ( CodeCompiler::GetInstance()->CompilationInProcess() ) { wxYield(); } if ( waitDialog ) delete waitDialog; for (unsigned int i = 0;i Close */ void ProjectManager::OncloseGameBtSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( wxMessageBox( _( "Attention !\nToute modification non enregistrée sera perdue.\n\nFermer le projet actuel ?" ), _( "Confirmation" ), wxYES_NO, this ) == wxNO ) return; CloseGame(game); projectsTree->Delete(selectedItem); } void ProjectManager::OnprojectsTreeSelectionChanged(wxTreeEvent& event) { selectedItem = event.GetItem(); mainEditor.GetRibbon()->SetActivePage(static_cast(0)); } /** * Edit anything selected in the tree */ void ProjectManager::OnRibbonEditSelectionSelected(wxRibbonButtonBarEvent& event) { wxTreeEvent unusedEvent; OnprojectsTreeItemActivated(unusedEvent); } /** * Edit external events */ void ProjectManager::OnEditExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( !game->HasExternalEventsNamed(data->GetSecondString()) ) { wxLogWarning(_("Evenements externes introuvables.")); return; } //Verify if the scene editor is not already opened for (unsigned int j =0;jGetPageCount() ;j++ ) { ExternalEventsEditor * eventsEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(j)); if ( eventsEditorPtr != NULL && &eventsEditorPtr->events == &game->GetExternalEvents(data->GetSecondString()) ) { //Change notebook page to scene page mainEditor.GetEditorsNotebook()->SetSelection(j); return; } } //Open a new editor if necessary string prefix = ""; if ( mainEditor.games.size() > 1 ) { prefix = "["+game->GetName()+"] "; if ( game->GetName().length() > gameMaxCharDisplayedInEditor ) prefix = "["+game->GetName().substr(0, gameMaxCharDisplayedInEditor-3)+"...] "; } ExternalEventsEditor * editor = new ExternalEventsEditor(mainEditor.GetEditorsNotebook(), *game, game->GetExternalEvents(data->GetSecondString()), mainEditor.GetMainFrameWrapper()); if ( !mainEditor.GetEditorsNotebook()->AddPage(editor, prefix+data->GetSecondString(), true, wxBitmap("res/events16.png", wxBITMAP_TYPE_ANY)) ) { wxLogError(_("Impossible d'ajouter le nouvel onglet !")); } } /** * Add external events from right click */ void ProjectManager::OnAddExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; AddExternalEventsToGame(game); Refresh(); } /** * Add external events from ribbon button */ void ProjectManager::OnRibbonAddExternalEventsSelected(wxRibbonButtonBarEvent& event) { if ( !mainEditor.CurrentGameIsValid() ) return; AddExternalEventsToGame(mainEditor.GetCurrentGame().get()); Refresh(); } /** * Add external events to a game */ void ProjectManager::AddExternalEventsToGame(Game * game) { //Finding a new, unique name for the scene string newName = string(_("Evenements externes")); int i = 2; while(game->HasExternalEventsNamed(newName)) { newName = _("Evenements externes") + " " + ToString(i); ++i; } game->InsertNewExternalEvents(newName, game->GetExternalEventsCount()); } void ProjectManager::OnRenameExternalEventsSelected(wxCommandEvent& event) { projectsTree->EditLabel( selectedItem ); } void ProjectManager::OnDeleteExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string externalEventsName = data->GetSecondString(); if ( !game->HasExternalEventsNamed(externalEventsName) ) { wxLogWarning(_("Evenements introuvable.")); return; } //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalEventsEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->events == &game->GetExternalEvents(data->GetSecondString())) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); game->RemoveExternalEvents(externalEventsName); } void ProjectManager::OnCopyExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( !game->HasExternalEventsNamed(data->GetSecondString()) ) { wxLogWarning(_("Evenements introuvable.")); return; } Clipboard::GetInstance()->SetExternalEvents(&game->GetExternalEvents(data->GetSecondString())); } void ProjectManager::OnCutExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string externalEventsName = data->GetSecondString(); if ( !game->HasExternalEventsNamed(externalEventsName) ) { wxLogWarning(_("Evenements introuvable.")); return; } Clipboard::GetInstance()->SetExternalEvents(&game->GetExternalEvents(data->GetSecondString())); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalEventsEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->events == &game->GetExternalEvents(data->GetSecondString())) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); game->RemoveExternalEvents(externalEventsName); } void ProjectManager::OnPasteExternalEventsSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; gd::ExternalEvents & newEvents = *Clipboard::GetInstance()->GetExternalEvents(); //Finding a new, unique name for the events string newName = string(_("Copie de")) + " " + newEvents.GetName(); int i = 2; while(game->HasExternalEventsNamed(newName)) { newName = _("Copie de") + " " + newEvents.GetName() + " " + ToString(i); ++i; } newEvents.SetName(newName); game->InsertExternalEvents(newEvents, game->GetExternalEventsPosition(data->GetSecondString())); //Insert in tree gdTreeItemGameData * eventsItemData = new gdTreeItemGameData("ExternalEvents", newName, game); if ( projectsTree->GetPrevSibling(selectedItem).IsOk() ) projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), projectsTree->GetPrevSibling(selectedItem), newName, 4, 4, eventsItemData); else projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), 0, newName, 4, 4, eventsItemData); } /** * Add external layout to a game */ void ProjectManager::AddExternalLayoutToGame(Game * game) { //Finding a new, unique name for the scene string newName = string(_("Agencement externe")); int i = 2; while(game->HasExternalLayoutNamed(newName)) { newName = _("Agencement externe") + " " + ToString(i); ++i; } game->InsertNewExternalLayout(newName, game->GetExternalLayoutsCount()); } void ProjectManager::OnAddExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; AddExternalLayoutToGame(game); Refresh(); } /** * Add external layout from ribbon button */ void ProjectManager::OnRibbonAddExternalLayoutSelected(wxRibbonButtonBarEvent& event) { if ( !mainEditor.CurrentGameIsValid() ) return; AddExternalLayoutToGame(mainEditor.GetCurrentGame().get()); Refresh(); } void ProjectManager::OnEditExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( !game->HasExternalLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Evenements externes introuvables.")); return; } //Verify if the scene editor is not already opened for (unsigned int j =0;jGetPageCount() ;j++ ) { ExternalLayoutEditor * externalLayoutEditorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(j)); if ( externalLayoutEditorPtr != NULL && &externalLayoutEditorPtr->externalLayout == &game->GetExternalLayout(data->GetSecondString()) ) { //Change notebook page to scene page mainEditor.GetEditorsNotebook()->SetSelection(j); return; } } //Open a new editor if necessary string prefix = ""; if ( mainEditor.games.size() > 1 ) { prefix = "["+game->GetName()+"] "; if ( game->GetName().length() > gameMaxCharDisplayedInEditor ) prefix = "["+game->GetName().substr(0, gameMaxCharDisplayedInEditor-3)+"...] "; } ExternalLayoutEditor * editor = new ExternalLayoutEditor(mainEditor.GetEditorsNotebook(), *game, game->GetExternalLayout(data->GetSecondString()), mainEditor.GetMainFrameWrapper()); if ( !mainEditor.GetEditorsNotebook()->AddPage(editor, prefix+data->GetSecondString(), true, wxBitmap("res/sceneeditor.png", wxBITMAP_TYPE_ANY)) ) { wxLogError(_("Impossible d'ajouter le nouvel onglet !")); } } void ProjectManager::OnRenameExternalLayoutSelected(wxCommandEvent& event) { projectsTree->EditLabel( selectedItem ); } void ProjectManager::OnDeleteExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string externalLayoutName = data->GetSecondString(); if ( !game->HasExternalLayoutNamed(externalLayoutName) ) { wxLogWarning(_("Agencement externes introuvable.")); return; } //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalLayoutEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->externalLayout == &game->GetExternalLayout(data->GetSecondString())) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); game->RemoveExternalLayout(externalLayoutName); } void ProjectManager::OnCopyExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; if ( !game->HasExternalLayoutNamed(data->GetSecondString()) ) { wxLogWarning(_("Agencement externe introuvable.")); return; } Clipboard::GetInstance()->SetExternalLayout(&game->GetExternalLayout(data->GetSecondString())); } void ProjectManager::OnCutExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; std::string externalLayoutName = data->GetSecondString(); if ( !game->HasExternalLayoutNamed(externalLayoutName) ) { wxLogWarning(_("Agencement externe introuvable.")); return; } Clipboard::GetInstance()->SetExternalLayout(&game->GetExternalLayout(data->GetSecondString())); //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { ExternalLayoutEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && &editorPtr->externalLayout == &game->GetExternalLayout(data->GetSecondString())) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } //Updating tree projectsTree->Delete(selectedItem); game->RemoveExternalLayout(externalLayoutName); } void ProjectManager::OnPasteExternalLayoutSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; gd::ExternalLayout & newExternalLayout = *Clipboard::GetInstance()->GetExternalLayout(); //Finding a new, unique name for the events string newName = string(_("Copie de")) + " " + newExternalLayout.GetName(); int i = 2; while(game->HasExternalLayoutNamed(newName)) { newName = _("Copie de") + " " + newExternalLayout.GetName() + " " + ToString(i); ++i; } newExternalLayout.SetName(newName); game->InsertExternalLayout(newExternalLayout, game->GetExternalLayoutPosition(data->GetSecondString())); //Insert in tree gdTreeItemGameData * eventsItemData = new gdTreeItemGameData("ExternalLayout", newName, game); if ( projectsTree->GetPrevSibling(selectedItem).IsOk() ) projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), projectsTree->GetPrevSibling(selectedItem), newName, 6, 6, eventsItemData); else projectsTree->InsertItem(projectsTree->GetItemParent(selectedItem), 0, newName, 6, 6, eventsItemData); } void ProjectManager::OnAddCppSourceFileSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; wxFileDialog fileDialog( this, _("Choisissez un ou plusieurs fichiers à ajouter"), "", "", _("Sources C++|*.cpp;*.cxx|Tous les fichiers|*.*"), wxFD_MULTIPLE ); if ( fileDialog.ShowModal() != wxID_OK ) return; wxArrayString files; wxArrayString names; fileDialog.GetFilenames( names ); fileDialog.GetPaths( files ); for ( unsigned int i = 0; i < files.GetCount();i++ ) { boost::shared_ptr sourceFile(new SourceFile); sourceFile->SetFileName(string(files[i].mb_str())); game->externalSourceFiles.push_back(sourceFile); } Refresh(); } void ProjectManager::OnDeleteSourceFileSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; vector< boost::shared_ptr >::iterator sourceFile = find_if(game->externalSourceFiles.begin(), game->externalSourceFiles.end(), bind2nd(ExternalSourceFileHasName(), data->GetSecondString())); if ( sourceFile == game->externalSourceFiles.end() ) { wxLogWarning(_("Fichier introuvable")); return; } //Updating editors for (unsigned int k =0;k(mainEditor.GetEditorsNotebook()->GetPageCount()) ;k++ ) { CodeEditor * editorPtr = dynamic_cast(mainEditor.GetEditorsNotebook()->GetPage(k)); if ( editorPtr != NULL && editorPtr->filename == (*sourceFile)->GetFileName()) { if ( !mainEditor.GetEditorsNotebook()->DeletePage(k) ) wxMessageBox(_("Impossible de supprimer l'onglet !"), _("Erreur"), wxICON_ERROR ); k--; } } game->externalSourceFiles.erase(sourceFile); //Updating tree projectsTree->Delete(selectedItem); } void ProjectManager::OnCreateNewCppFileSelected(wxCommandEvent& event) { RuntimeGame * game; gdTreeItemGameData * data; if ( !GetGameOfSelectedItem(game, data) ) return; wxFileDialog dialog( this, _( "Choisissez un nom de fichier" ), "", "", "Source C++ (*.cpp)|*.cpp|Header C++ (*.h)|*.h", wxFD_SAVE|wxFD_OVERWRITE_PROMPT ); if ( dialog.ShowModal() == wxID_CANCEL ) return; //Creating an empty file std::ofstream file; file.open ( ToString(dialog.GetPath()).c_str() ); file << "\n"; file.close(); //Adding it to the game source files. boost::shared_ptr sourceFile(new SourceFile); wxFileName filename(dialog.GetPath()); //Files are added with their paths relative to the project directory filename.MakeRelativeTo(wxFileName::FileName(game->GetProjectFile()).GetPath()); sourceFile->SetFileName(ToString(filename.GetFullPath())); vector< boost::shared_ptr >::iterator alreadyExistingSourceFile = find_if(game->externalSourceFiles.begin(), game->externalSourceFiles.end(), bind2nd(ExternalSourceFileHasName(), ToString(filename.GetFullPath()))); if ( alreadyExistingSourceFile == game->externalSourceFiles.end() ) game->externalSourceFiles.push_back(sourceFile); Refresh(); } /** * Display help */ void ProjectManager::OnRibbonHelpSelected(wxRibbonButtonBarEvent& event) { if ( GDpriv::LocaleManager::GetInstance()->locale->GetLanguage() == wxLANGUAGE_FRENCH ) gd::HelpFileAccess::GetInstance()->DisplayContents(); else gd::HelpFileAccess::GetInstance()->OpenURL(_("http://www.wiki.compilgames.net/doku.php/en/game_develop/documentation")); }