/** Game Develop - Particle System Extension Copyright (c) 2010 Florian Rival (Florian.Rival@gmail.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #if defined(GDE) #include "ParticleEmitterObjectEditor.h" //(*InternalHeaders(ParticleEmitterObjectEditor) #include #include //*) #include #include #include "GDL/Game.h" #include "ParticleEmitterObject.h" #include "GDL/MainEditorCommand.h" //(*IdInit(ParticleEmitterObjectEditor) const long ParticleEmitterObjectEditor::ID_TEXTCTRL1 = wxNewId(); const long ParticleEmitterObjectEditor::ID_STATICTEXT1 = wxNewId(); const long ParticleEmitterObjectEditor::ID_BUTTON3 = wxNewId(); const long ParticleEmitterObjectEditor::ID_STATICTEXT2 = wxNewId(); const long ParticleEmitterObjectEditor::ID_TEXTCTRL2 = wxNewId(); const long ParticleEmitterObjectEditor::ID_BUTTON4 = wxNewId(); const long ParticleEmitterObjectEditor::ID_STATICTEXT4 = wxNewId(); const long ParticleEmitterObjectEditor::ID_SPINCTRL1 = wxNewId(); const long ParticleEmitterObjectEditor::ID_STATICLINE1 = wxNewId(); const long ParticleEmitterObjectEditor::ID_BUTTON1 = wxNewId(); //*) BEGIN_EVENT_TABLE(ParticleEmitterObjectEditor,wxDialog) //(*EventTable(ParticleEmitterObjectEditor) //*) END_EVENT_TABLE() ParticleEmitterObjectEditor::ParticleEmitterObjectEditor( wxWindow* parent, Game & game_, ParticleEmitterObject & object_, MainEditorCommand & mainEditorCommand_ ) : game(game_), mainEditorCommand(mainEditorCommand_), object(object_) { //(*Initialize(ParticleEmitterObjectEditor) wxStaticBoxSizer* StaticBoxSizer2; wxFlexGridSizer* FlexGridSizer4; wxFlexGridSizer* FlexGridSizer3; wxFlexGridSizer* FlexGridSizer5; wxFlexGridSizer* FlexGridSizer2; wxStaticBoxSizer* StaticBoxSizer1; wxFlexGridSizer* FlexGridSizer1; Create(parent, wxID_ANY, _("Editer l\'objet texte"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Texte")); textEdit = new wxTextCtrl(this, ID_TEXTCTRL1, wxEmptyString, wxDefaultPosition, wxSize(238,135), wxTE_MULTILINE, wxDefaultValidator, _T("ID_TEXTCTRL1")); StaticBoxSizer1->Add(textEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(StaticBoxSizer1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticBoxSizer2 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Autres propriétés")); FlexGridSizer3 = new wxFlexGridSizer(0, 2, 0, 0); FlexGridSizer3->AddGrowableCol(1); StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Couleur :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1")); FlexGridSizer3->Add(StaticText1, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); colorBt = new wxButton(this, ID_BUTTON3, _("Choisir la couleur"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3")); FlexGridSizer3->Add(colorBt, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Police :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2")); FlexGridSizer3->Add(StaticText2, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer4->AddGrowableCol(1); fontEdit = new wxTextCtrl(this, ID_TEXTCTRL2, wxEmptyString, wxDefaultPosition, wxSize(75,21), 0, wxDefaultValidator, _T("ID_TEXTCTRL2")); FlexGridSizer4->Add(fontEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); fontBt = new wxButton(this, ID_BUTTON4, _("Choisir la police"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4")); FlexGridSizer4->Add(fontBt, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer3->Add(FlexGridSizer4, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticText4 = new wxStaticText(this, ID_STATICTEXT4, _("Taille :"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT4")); FlexGridSizer3->Add(StaticText4, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer5 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer5->AddGrowableCol(0); sizeEdit = new wxSpinCtrl(this, ID_SPINCTRL1, _T("0"), wxDefaultPosition, wxDefaultSize, 0, 0, 1000, 0, _T("ID_SPINCTRL1")); sizeEdit->SetValue(_T("0")); FlexGridSizer5->Add(sizeEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer3->Add(FlexGridSizer5, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticBoxSizer2->Add(FlexGridSizer3, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer1->Add(StaticBoxSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1")); FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer2 = new wxFlexGridSizer(0, 3, 0, 0); okBt = new wxButton(this, ID_BUTTON1, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer2->Add(okBt, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer1->Add(FlexGridSizer2, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ParticleEmitterObjectEditor::OncolorBtClick); Connect(ID_BUTTON4,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ParticleEmitterObjectEditor::OnfontBtClick); Connect(ID_SPINCTRL1,wxEVT_COMMAND_SPINCTRL_UPDATED,(wxObjectEventFunction)&ParticleEmitterObjectEditor::OnSizeEditChange); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&ParticleEmitterObjectEditor::OnokBtClick); //*) colorBt->SetBackgroundColour(wxColour(object.GetColorR(), object.GetColorG(), object.GetColorB())); } ParticleEmitterObjectEditor::~ParticleEmitterObjectEditor() { //(*Destroy(ParticleEmitterObjectEditor) //*) } void ParticleEmitterObjectEditor::OnokBtClick(wxCommandEvent& event) { EndModal(1); } void ParticleEmitterObjectEditor::OncolorBtClick(wxCommandEvent& event) { wxColour color = wxGetColourFromUser(this, colorBt->GetBackgroundColour()); if ( color.IsOk() ) { colorBt->SetBackgroundColour(color); object.SetColor(static_cast(color.Red()), static_cast(color.Green()), static_cast(color.Blue())); } return; } void ParticleEmitterObjectEditor::OnfontBtClick(wxCommandEvent& event) { } void ParticleEmitterObjectEditor::OnSizeEditChange(wxSpinEvent& event) { } #endif