/** GDevelop - Tile Map Extension Copyright (c) 2014-2015 Victor Levasseur (victorlevasseur52@gmail.com) This project is released under the MIT License. */ #if defined(GD_IDE_ONLY) && !defined(GD_NO_WX_GUI) #include "TileMapConfigurationEditor.h" #include #include "GDCore/Tools/HelpFileAccess.h" TileMapConfigurationEditor::TileMapConfigurationEditor(wxWindow* parent, TileMap &tileMap_) : TileMapConfigurationEditorBase(parent), tileMap(tileMap_) { m_mapWidthSpin->SetValue(tileMap.GetColumnsCount()); m_mapHeightSpin->SetValue(tileMap.GetRowsCount()); } TileMapConfigurationEditor::~TileMapConfigurationEditor() { } void TileMapConfigurationEditor::OnCancelPressed(wxCommandEvent& event) { EndModal(0); } void TileMapConfigurationEditor::OnOkPressed(wxCommandEvent& event) { int newMapWidth(m_mapWidthSpin->GetValue()); int newMapHeight(m_mapHeightSpin->GetValue()); if(newMapWidth < tileMap.GetColumnsCount() || newMapHeight < tileMap.GetRowsCount()) { //The tilemap will be smaller (less columns, less rows or both), //warn the user about the possible loss of data if(wxMessageBox(_("The map will be smaller after that change. You can possibly lose data.\nAre you sure to continue ?"), _("Map size"), wxYES_NO|wxNO_DEFAULT|wxICON_EXCLAMATION, this) == wxNO) { return; } } tileMap.SetSize(newMapWidth, newMapHeight); EndModal(1); } void TileMapConfigurationEditor::OnHelpButtonClicked(wxHyperlinkEvent& event) { gd::HelpFileAccess::Get()->OpenURL(_("http://www.wiki.compilgames.net/doku.php/en/game_develop/documentation/manual/built_tilemap/tilemapconfig")); } #endif