/** \file * Game Develop * 2008-2012 Florian Rival (Florian.Rival@gmail.com) */ #include "EditorObjectList.h" //(*InternalHeaders(EditorObjectList) #include #include #include #include //*) #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "Game_Develop_EditorMain.h" #include "GDL/Game.h" #include "GDL/Scene.h" #include "GDL/Object.h" #include "GDL/ExtensionsManager.h" #include "GDL/ExtensionBase.h" #include "GDL/CommonTools.h" #include "GDL/Events/CodeCompilationHelpers.h" #include "Clipboard.h" #include #include #include "EditorObjetsGroups.h" #include "LogFileManager.h" #include "GDCore/IDE/CommonBitmapManager.h" #include "GDL/Automatism.h" #include "GDL/CommonTools.h" #include "DndTextObjectsEditor.h" #include "ObjectTypeChoice.h" #include "GDCore/IDE/Dialogs/ChooseVariableDialog.h" #include "GDCore/Tools/HelpFileAccess.h" #include "GDL/AutomatismsSharedDatas.h" #include "AutomatismTypeChoice.h" #include "EventsRefactorer.h" #ifdef __WXMSW__ #include #include #endif #ifdef __WXGTK__ #include #endif //(*IdInit(EditorObjectList) const long EditorObjectList::ID_PANEL4 = wxNewId(); const long EditorObjectList::ID_TREECTRL1 = wxNewId(); const long EditorObjectList::idMenuModObj = wxNewId(); const long EditorObjectList::idMenuModVar = wxNewId(); const long EditorObjectList::ID_MENUITEM2 = wxNewId(); const long EditorObjectList::ID_MENUITEM5 = wxNewId(); const long EditorObjectList::ID_MENUITEM3 = wxNewId(); const long EditorObjectList::ID_MENUITEM1 = wxNewId(); const long EditorObjectList::idMenuEffects = wxNewId(); const long EditorObjectList::idMenuModName = wxNewId(); const long EditorObjectList::idMenuAddObj = wxNewId(); const long EditorObjectList::idMenuDelObj = wxNewId(); const long EditorObjectList::idMoveUp = wxNewId(); const long EditorObjectList::idMoveDown = wxNewId(); const long EditorObjectList::idMenuCopy = wxNewId(); const long EditorObjectList::idMenuCut = wxNewId(); const long EditorObjectList::idMenuPaste = wxNewId(); const long EditorObjectList::ID_MENUITEM4 = wxNewId(); const long EditorObjectList::ID_MENUITEM6 = wxNewId(); const long EditorObjectList::ID_MENUITEM7 = wxNewId(); //*) const long EditorObjectList::ID_BITMAPBUTTON1 = wxNewId(); const long EditorObjectList::ID_BITMAPBUTTON2 = wxNewId(); const long EditorObjectList::ID_BITMAPBUTTON3 = wxNewId(); const long EditorObjectList::ID_BITMAPBUTTON6 = wxNewId(); const long EditorObjectList::ID_BITMAPBUTTON7 = wxNewId(); const long EditorObjectList::idRibbonAdd = wxNewId(); const long EditorObjectList::idRibbonDel = wxNewId(); const long EditorObjectList::idRibbonUp = wxNewId(); const long EditorObjectList::idRibbonDown = wxNewId(); const long EditorObjectList::idRibbonSearch = wxNewId(); const long EditorObjectList::idRibbonModProp = wxNewId(); const long EditorObjectList::idRibbonModName = wxNewId(); const long EditorObjectList::idRibbonCopy = wxNewId(); const long EditorObjectList::idRibbonCut = wxNewId(); const long EditorObjectList::idRibbonPaste = wxNewId(); const long EditorObjectList::idRibbonHelp = wxNewId(); const long EditorObjectList::idRibbonRefresh = wxNewId(); BEGIN_EVENT_TABLE(EditorObjectList,wxPanel) //(*EventTable(EditorObjectList) //*) END_EVENT_TABLE() EditorObjectList::EditorObjectList(wxWindow* parent, Game & game_, vector < boost::shared_ptr > * objects_, MainEditorCommand & mainEditorCommand_, Scene * scene_) : objects(objects_), game(game_), scene(scene_), mainEditorCommand(mainEditorCommand_) { //(*Initialize(EditorObjectList) wxMenuItem* delObjMenuI; wxMenuItem* editNameMenuI; wxMenuItem* editVarMenuI; wxMenuItem* editMenuI; wxFlexGridSizer* FlexGridSizer1; wxMenuItem* addObjMenuI; Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer1->AddGrowableCol(0); FlexGridSizer1->AddGrowableRow(1); toolbarPanel = new wxPanel(this, ID_PANEL4, wxDefaultPosition, wxSize(-1,0), wxTAB_TRAVERSAL, _T("ID_PANEL4")); FlexGridSizer1->Add(toolbarPanel, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); objectsList = new wxTreeCtrl(this, ID_TREECTRL1, wxPoint(-72,-72), wxSize(179,170), wxTR_EDIT_LABELS|wxTR_MULTIPLE|wxTR_DEFAULT_STYLE, wxDefaultValidator, _T("ID_TREECTRL1")); FlexGridSizer1->Add(objectsList, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); editMenuI = new wxMenuItem((&ContextMenu), idMenuModObj, _("Modifier les propriétés de l\'objet"), wxEmptyString, wxITEM_NORMAL); editMenuI->SetBitmap(wxBitmap(wxImage(_T("res/editicon.png")))); ContextMenu.Append(editMenuI); editVarMenuI = new wxMenuItem((&ContextMenu), idMenuModVar, _("Variables initiales"), wxEmptyString, wxITEM_NORMAL); editVarMenuI->SetBitmap(wxBitmap(wxImage(_T("res/var.png")))); ContextMenu.Append(editVarMenuI); automatismsMenu = new wxMenu(); automatismsMenu->AppendSeparator(); addAutomatismItem = new wxMenuItem(automatismsMenu, ID_MENUITEM2, _("Ajouter un automatisme"), wxEmptyString, wxITEM_NORMAL); addAutomatismItem->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); automatismsMenu->Append(addAutomatismItem); renameAutomatism = new wxMenuItem(automatismsMenu, ID_MENUITEM5, _("Renommer un automatisme"), wxEmptyString, wxITEM_NORMAL); renameAutomatism->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); automatismsMenu->Append(renameAutomatism); deleteAutomatismItem = new wxMenuItem(automatismsMenu, ID_MENUITEM3, _("Supprimer un automatisme"), wxEmptyString, wxITEM_NORMAL); deleteAutomatismItem->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); automatismsMenu->Append(deleteAutomatismItem); ContextMenu.Append(ID_MENUITEM1, _("Automatismes"), automatismsMenu, wxEmptyString); effectsMenuI = new wxMenuItem((&ContextMenu), idMenuEffects, _("Effets"), wxEmptyString, wxITEM_NORMAL); ContextMenu.Append(effectsMenuI); editNameMenuI = new wxMenuItem((&ContextMenu), idMenuModName, _("Modifier le nom de l\'objet"), wxEmptyString, wxITEM_NORMAL); editNameMenuI->SetBitmap(wxBitmap(wxImage(_T("res/editnom.png")))); ContextMenu.Append(editNameMenuI); ContextMenu.AppendSeparator(); addObjMenuI = new wxMenuItem((&ContextMenu), idMenuAddObj, _("Ajouter un objet"), wxEmptyString, wxITEM_NORMAL); addObjMenuI->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); ContextMenu.Append(addObjMenuI); delObjMenuI = new wxMenuItem((&ContextMenu), idMenuDelObj, _("Supprimer l\'objet\tDel"), wxEmptyString, wxITEM_NORMAL); delObjMenuI->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); ContextMenu.Append(delObjMenuI); ContextMenu.AppendSeparator(); moveUpMenuI = new wxMenuItem((&ContextMenu), idMoveUp, _("Déplacer vers le haut\tCtrl-Up"), wxEmptyString, wxITEM_NORMAL); moveUpMenuI->SetBitmap(wxBitmap(wxImage(_T("res/up.png")))); ContextMenu.Append(moveUpMenuI); moveDownMenuI = new wxMenuItem((&ContextMenu), idMoveDown, _("Déplacer vers le bas\tCtrl-Down"), wxEmptyString, wxITEM_NORMAL); moveDownMenuI->SetBitmap(wxBitmap(wxImage(_T("res/down.png")))); ContextMenu.Append(moveDownMenuI); ContextMenu.AppendSeparator(); copyMenuI = new wxMenuItem((&ContextMenu), idMenuCopy, _("Copier\tCtrl-C"), wxEmptyString, wxITEM_NORMAL); copyMenuI->SetBitmap(wxBitmap(wxImage(_T("res/copyicon.png")))); ContextMenu.Append(copyMenuI); cutMenuI = new wxMenuItem((&ContextMenu), idMenuCut, _("Couper\tCtrl-X"), wxEmptyString, wxITEM_NORMAL); cutMenuI->SetBitmap(wxBitmap(wxImage(_T("res/cuticon.png")))); ContextMenu.Append(cutMenuI); pasteMenuI = new wxMenuItem((&ContextMenu), idMenuPaste, _("Coller\tCtrl-V"), wxEmptyString, wxITEM_NORMAL); pasteMenuI->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png")))); ContextMenu.Append(pasteMenuI); MenuItem1 = new wxMenuItem((&rootContextMenu), ID_MENUITEM4, _("Ajouter un objet"), wxEmptyString, wxITEM_NORMAL); MenuItem1->SetBitmap(wxBitmap(wxImage(_T("res/addicon.png")))); rootContextMenu.Append(MenuItem1); rootContextMenu.AppendSeparator(); MenuItem3 = new wxMenuItem((&rootContextMenu), ID_MENUITEM6, _("Coller\tCtrl-V"), wxEmptyString, wxITEM_NORMAL); MenuItem3->SetBitmap(wxBitmap(wxImage(_T("res/pasteicon.png")))); rootContextMenu.Append(MenuItem3); MenuItem2 = new wxMenuItem((&multipleContextMenu), ID_MENUITEM7, _("Supprimer les objets\tDEL"), _("Supprimer tous les objets selectionnés"), wxITEM_NORMAL); MenuItem2->SetBitmap(wxBitmap(wxImage(_T("res/deleteicon.png")))); multipleContextMenu.Append(MenuItem2); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); toolbarPanel->Connect(wxEVT_SIZE,(wxObjectEventFunction)&EditorObjectList::OntoolbarPanelResize,0,this); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_BEGIN_DRAG,(wxObjectEventFunction)&EditorObjectList::OnobjectsListBeginDrag); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_BEGIN_LABEL_EDIT,(wxObjectEventFunction)&EditorObjectList::OnobjectsListBeginLabelEdit); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_END_LABEL_EDIT,(wxObjectEventFunction)&EditorObjectList::OnobjectsListEndLabelEdit); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_ACTIVATED,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemActivated); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_RIGHT_CLICK,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemRightClick); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_SEL_CHANGED,(wxObjectEventFunction)&EditorObjectList::OnobjectsListSelectionChanged); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_KEY_DOWN,(wxObjectEventFunction)&EditorObjectList::OnobjectsListKeyDown); Connect(ID_TREECTRL1,wxEVT_COMMAND_TREE_ITEM_MENU,(wxObjectEventFunction)&EditorObjectList::OnobjectsListItemMenu); Connect(idMenuModObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditMenuISelected); Connect(idMenuModVar,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditVarMenuISelected); Connect(ID_MENUITEM2,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddAutomatismItemSelected); Connect(ID_MENUITEM5,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnrenameAutomatismSelected); Connect(ID_MENUITEM3,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndeleteAutomatismItemSelected); Connect(idMenuModName,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OneditNameMenuISelected); Connect(idMenuAddObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected); Connect(idMenuDelObj,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected); Connect(idMoveUp,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnMoveUpSelected); Connect(idMoveDown,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnMoveDownSelected); Connect(idMenuCopy,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnCopySelected); Connect(idMenuCut,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnCutSelected); Connect(idMenuPaste,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnPasteSelected); Connect(ID_MENUITEM4,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected); Connect(ID_MENUITEM6,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnPasteSelected); Connect(ID_MENUITEM7,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected); Connect(wxEVT_SET_FOCUS,(wxObjectEventFunction)&EditorObjectList::OnSetFocus); //*) #if defined(__WXMSW__) //Offer nice look to wxTreeCtrl wxUxThemeEngine* theme = wxUxThemeEngine::GetIfActive(); if(theme) theme->SetWindowTheme((HWND) objectsList->GetHWND(), L"EXPLORER", NULL); #endif CreateToolbar(); objectsImagesList = new wxImageList(24,24, true); objectsList->AssignImageList(objectsImagesList); Connect(ID_BITMAPBUTTON1,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnRefreshBtClick); Connect(ID_BITMAPBUTTON2,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnChercherBtClick); Connect(ID_BITMAPBUTTON3,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnAideBtClick); Connect(ID_BITMAPBUTTON6,wxEVT_COMMAND_TOOL_CLICKED,(wxObjectEventFunction)&EditorObjectList::OnMoreOptions); SetDropTarget(new DndTextObjectsEditor(*this)); Refresh(); } EditorObjectList::~EditorObjectList() { //(*Destroy(EditorObjectList) //*) } /** * Static method for creating ribbon page for this kind of editor */ void EditorObjectList::CreateRibbonPage(wxRibbonPage * page) { wxConfigBase *pConfig = wxConfigBase::Get(); bool hideLabels = false; pConfig->Read( _T( "/Skin/HideLabels" ), &hideLabels ); { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Liste d'objets"), wxBitmap("res/list24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonAdd, !hideLabels ? _("Ajouter un objet") : "", wxBitmap("res/add24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonDel, !hideLabels ? _("Supprimer") : "", wxBitmap("res/delete24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonUp, !hideLabels ? _("Déplacer vers le haut") : "", wxBitmap("res/up24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonDown, !hideLabels ? _("Déplacer vers le bas") : "", wxBitmap("res/down24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonSearch, !hideLabels ? _("Rechercher") : "", wxBitmap("res/search24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonRefresh, !hideLabels ? _("Rafraichir") : "", wxBitmap("res/refreshicon24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Objet sélectionné"), wxBitmap("res/edit24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonModProp, !hideLabels ? _("Edition") : "", wxBitmap("res/editprop24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonModName, !hideLabels ? _("Editer le nom") : "", wxBitmap("res/editname24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Presse papiers"), wxBitmap("res/copy24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonCopy, !hideLabels ? _("Copier") : "", wxBitmap("res/copy24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonCut, !hideLabels ? _("Couper") : "", wxBitmap("res/cut24.png", wxBITMAP_TYPE_ANY)); ribbonBar->AddButton(idRibbonPaste, !hideLabels ? _("Coller") : "", wxBitmap("res/paste24.png", wxBITMAP_TYPE_ANY)); } { wxRibbonPanel *ribbonPanel = new wxRibbonPanel(page, wxID_ANY, _("Aide"), wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY), wxDefaultPosition, wxDefaultSize, wxRIBBON_PANEL_DEFAULT_STYLE); wxRibbonButtonBar *ribbonBar = new wxRibbonButtonBar(ribbonPanel, wxID_ANY); ribbonBar->AddButton(idRibbonHelp, !hideLabels ? _("Aide") : "", wxBitmap("res/helpicon24.png", wxBITMAP_TYPE_ANY)); } } void EditorObjectList::ConnectEvents() { mainEditorCommand.GetMainEditor()->Connect(idRibbonAdd, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnaddObjMenuISelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonDel, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OndelObjMenuISelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonUp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnMoveUpSelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonDown, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnMoveDownSelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonSearch, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnChercherBtClick, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonModProp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OneditMenuISelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonModName, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OneditNameMenuISelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonCopy, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnCopySelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonCut, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnCutSelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonPaste, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnPasteSelected, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonHelp, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::OnAideBtClick, NULL, this); mainEditorCommand.GetMainEditor()->Connect(idRibbonRefresh, wxEVT_COMMAND_RIBBONBUTTON_CLICKED, (wxObjectEventFunction)&EditorObjectList::Refresh, NULL, this); } //////////////////////////////////////////////////////////// /// Création de la toolbar //////////////////////////////////////////////////////////// void EditorObjectList::CreateToolbar() { toolbar = new wxToolBar( toolbarPanel, -1, wxDefaultPosition, wxDefaultSize, wxTB_FLAT | wxTB_NODIVIDER ); toolbar->SetToolBitmapSize( wxSize( 16, 16 ) ); toolbar->AddTool( ID_BITMAPBUTTON1, wxT( "Rafraichir" ), wxBitmap( wxImage( "res/refreshicon.png" ) ), _("Rafraichir la liste d'images") ); toolbar->AddSeparator(); toolbar->AddTool( idMenuAddObj, wxT( "Ajouter un objet" ), wxBitmap( wxImage( "res/addicon.png" ) ), _("Ajouter un objet") ); toolbar->AddTool( idMenuDelObj, wxT( "Supprimer l'objet selectionné" ), wxBitmap( wxImage( "res/deleteicon.png" ) ), _("Supprimer l'objet selectionné") ); toolbar->AddTool( idMenuModObj, wxT( "Modifier les propriétés de l'objet" ), wxBitmap( wxImage( "res/editpropicon.png" ) ), _("Modifier les propriétés de l'objet") ); toolbar->AddTool( ID_BITMAPBUTTON6, wxT( "Plus d'options d'édition ( clic droit sur la liste )" ), wxBitmap( wxImage( "res/moreicon.png" ) ), _("Plus d'options d'édition ( clic droit sur la liste )") ); toolbar->AddSeparator(); toolbar->AddTool( ID_BITMAPBUTTON2, wxT( "Rechercher un objet" ), wxBitmap( wxImage( "res/searchicon.png" ) ), _("Rechercher un objet") ); toolbar->AddSeparator(); toolbar->AddTool( ID_BITMAPBUTTON3, wxT( "Aide de l'éditeur d'objets" ), wxBitmap( wxImage( "res/helpicon.png" ) ), _("Aide de l'éditeur d'objets") ); toolbar->Realize(); //Obligatoire avec wxGTK, sinon la toolbar ne s'affiche pas #ifdef __WXGTK__ wxSize tbSize = toolbar->GetSize(); gtk_widget_set_usize( toolbar->m_widget, tbSize.GetWidth(), tbSize.GetHeight() ); #endif } //////////////////////////////////////////////////////////// /// Redimensionement de la toolbar //////////////////////////////////////////////////////////// void EditorObjectList::OntoolbarPanelResize(wxSizeEvent& event) { toolbar->SetSize(toolbarPanel->GetSize().x, -1); } void EditorObjectList::EnableAll() { wxMenuItemList list = ContextMenu.GetMenuItems(); wxMenuItemList::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { (*iter)->Enable(true); } toolbar->Enable(true); } void EditorObjectList::DisableAll() { wxMenuItemList list = ContextMenu.GetMenuItems(); wxMenuItemList::iterator iter; for (iter = list.begin(); iter != list.end(); ++iter) { (*iter)->Enable(false); } toolbar->Enable(false); } //////////////////////////////////////////////////////////// /// Menu contextuel //////////////////////////////////////////////////////////// void EditorObjectList::OnMoreOptions( wxCommandEvent& event ) { PopupMenu( &ContextMenu ); } /** * Popup context menu */ void EditorObjectList::OnobjectsListItemMenu(wxTreeEvent& event) { wxFocusEvent unusedEvent; OnSetFocus(unusedEvent); item = event.GetItem(); wxArrayTreeItemIds selection; if ( item == objectsList->GetRootItem()) PopupMenu( &rootContextMenu ); else if ( objectsList->GetSelections(selection) > 1 ) { PopupMenu( &multipleContextMenu ); } else { //Find object so as to update automatisms list string name = ToString(objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) return; //Remove already present automatisms from menu for (vector < std::pair >::iterator idIter = idForAutomatism.begin(); idIter != idForAutomatism.end(); ++idIter) { automatismsMenu->Destroy(idIter->first); } idForAutomatism.clear(); //Add each automatism of the object vector < std::string > allObjectAutomatisms = (*object)->GetAllAutomatismNames(); for(unsigned int j = 0;jGetAutomatism(allObjectAutomatisms[j]).GetName()); automatismsMenu->Insert(0, menuItem); Connect(id,wxEVT_COMMAND_MENU_SELECTED,(wxObjectEventFunction)&EditorObjectList::OnAutomatismSelected); } ContextMenu.Enable(idMenuEffects, (*object)->SupportShaders()); //Popup menu PopupMenu( &ContextMenu ); } } void EditorObjectList::OnobjectsListItemRightClick(wxTreeEvent& event) { item = event.GetItem(); } /** * Selection has changed */ void EditorObjectList::OnobjectsListSelectionChanged(wxTreeEvent& event) { wxFocusEvent unusedEvent; OnSetFocus(unusedEvent); item = event.GetItem(); if ( item != objectsList->GetRootItem() ) { if ( scene != NULL ) LogFileManager::GetInstance()->WriteToLogFile(ToString("Object \""+objectsList->GetItemText(item)+"\" selected ( Layout \""+scene->GetName()+"\" )")); else LogFileManager::GetInstance()->WriteToLogFile(ToString("Object \""+objectsList->GetItemText(item)+"\" selected")); } } //////////////////////////////////////////////////////////// /// Recréer le TreeCtrl //////////////////////////////////////////////////////////// void EditorObjectList::Refresh() { objectsList->DeleteAllItems(); objectsImagesList->RemoveAll(); CommonBitmapManager *CommonBitmapManager = CommonBitmapManager::GetInstance(); objectsImagesList->Add(CommonBitmapManager->objects24); objectsList->AddRoot( _( "Tous les objets" ), 0 ); //Generate thumbnails for ( unsigned int i = 0;i < objects->size();i++ ) { int thumbnailID = -1; wxBitmap thumbnail; if ( objects->at(i)->GenerateThumbnail(game, thumbnail) && thumbnail.IsOk() ) { objectsImagesList->Add(thumbnail); thumbnailID = objectsImagesList->GetImageCount()-1; } objectsList->AppendItem( objectsList->GetRootItem(), objects->at( i )->GetName(), thumbnailID ); } objectsList->ExpandAll(); } //////////////////////////////////////////////////////////// /// Clic sur le bouton de rafraichissement //////////////////////////////////////////////////////////// void EditorObjectList::OnRefreshBtClick( wxCommandEvent& event ) { Refresh(); } void EditorObjectList::OnAutomatismSelected(wxCommandEvent & event) { string name = ToString(objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) return; std::string autoType; for (unsigned int i = 0;iGetAutomatismRawPointer(autoType)->EditAutomatism(this, game, scene, mainEditorCommand); if ( scene ) scene->wasModified = true; } /** * Edit an object */ void EditorObjectList::OneditMenuISelected(wxCommandEvent& event) { string name = ToString(objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) return; (*object)->EditObject(this, game, mainEditorCommand); if ( scene ) scene->wasModified = true; //Reload thumbnail int thumbnailID = -1; wxBitmap thumbnail; if ( (*object)->GenerateThumbnail(game, thumbnail) ) { objectsImagesList->Add(thumbnail); thumbnailID = objectsImagesList->GetImageCount()-1; } objectsList->SetItemImage( item, thumbnailID ); } //////////////////////////////////////////////////////////// /// Editer un objet en double cliquant dessus //////////////////////////////////////////////////////////// void EditorObjectList::OnobjectsListItemActivated(wxTreeEvent& event) { wxFocusEvent unusedEvent; OnSetFocus(unusedEvent); item = event.GetItem(); wxCommandEvent eventUseless; OneditMenuISelected( eventUseless ); } //////////////////////////////////////////////////////////// /// Modifier le nom d'un objet //////////////////////////////////////////////////////////// void EditorObjectList::OneditNameMenuISelected(wxCommandEvent& event) { wxFocusEvent unusedEvent; OnSetFocus(unusedEvent); wxTreeItemId ItemNul = NULL; if ( item != ItemNul && objectsList->GetItemText( item ) != _( "Tous les objets" ) ) { objectsList->EditLabel( item ); } else { wxLogStatus( _( "Aucun objet sélectionné" ) ); } } //////////////////////////////////////////////////////////// /// Ajouter un objet //////////////////////////////////////////////////////////// void EditorObjectList::OnaddObjMenuISelected(wxCommandEvent& event) { ObjectTypeChoice chooseTypeDialog(this, game); if ( chooseTypeDialog.ShowModal() == 0 ) return; std::string name = ToString(_("Nouvel_objet")); //Tant qu'un objet avec le même nom existe, on ajoute un chiffre unsigned int i = 0; while ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)) != objects->end() ) { ++i; name = _("Nouvel_objet")+"_"+ToString(i); } //Add a new object of selected type to objects list GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance(); objects->push_back( extensionsManager->CreateObject(chooseTypeDialog.selectedObjectType, ToString(name))); //And to the TreeCtrl wxTreeItemId rootId = objectsList->GetRootItem(); wxTreeItemId itemAdded = objectsList->AppendItem( rootId, name ); objectsList->ExpandAll(); //Reload thumbnail int thumbnailID = -1; wxBitmap thumbnail; if ( objects->back()->GenerateThumbnail(game, thumbnail) ) { objectsImagesList->Add(thumbnail); thumbnailID = objectsImagesList->GetImageCount()-1; } objectsList->SetItemImage( itemAdded, thumbnailID ); objectsList->EditLabel(itemAdded); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } wxLogStatus( _( "L'objet a été correctement ajouté" ) ); } //////////////////////////////////////////////////////////// /// Supprimer un objet //////////////////////////////////////////////////////////// void EditorObjectList::OndelObjMenuISelected(wxCommandEvent& event) { wxArrayTreeItemIds selection; objectsList->GetSelections(selection); std::vector < string > objectsDeleted; int answer = wxMessageBox(selection.GetCount() <= 1 ? _("Supprimer également toutes les références à l'objet dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?") : wxString::Format(_("Supprimer également toutes les références aux %i objets dans les groupes et les évènements ( Soit les actions et conditions utilisant l'objet ) ?"), selection.GetCount()), _("Confirmation de la suppression"), wxYES_NO | wxCANCEL | wxCANCEL_DEFAULT); if ( answer == wxCANCEL ) return; //Removing objects for (unsigned int i = 0;iGetItemText( selection[i] ).mb_str()); objectsDeleted.push_back(objectName); //Generate also a list containing the names of the objects deleted. if ( selection[i].IsOk() && objectsList->GetRootItem() != selection[i] ) { std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), objectName)); if ( object != objects->end() ) { vector automatisms = (*object)->GetAllAutomatismNames(); //Remove objects objects->erase( object ); if ( scene ) { if ( answer == wxYES ) { EventsRefactorer::RemoveObjectInEvents(game, *scene, scene->GetEvents(), objectName); for (unsigned int g = 0;gGetObjectGroups().size();++g) { if ( scene->GetObjectGroups()[g].Find(objectName)) scene->GetObjectGroups()[g].RemoveObject(objectName); } } for (unsigned int p = 0;pinitialObjectsPositions.size();++p) { if ( scene->initialObjectsPositions[p].objectName == objectName ) { scene->initialObjectsPositions.erase(scene->initialObjectsPositions.begin() + p); --p; } } } //Remove automatisms shared datas if necessary for (unsigned int i = 0;iwasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } } } //Removing items void * nothing; wxTreeItemId item = objectsList->GetFirstChild( objectsList->GetRootItem(), nothing); while( item.IsOk() ) { if ( find(objectsDeleted.begin(), objectsDeleted.end(), string(objectsList->GetItemText( item ).mb_str())) != objectsDeleted.end() ) { objectsList->Delete(item); item = objectsList->GetFirstChild(objectsList->GetRootItem(), nothing); } else item = objectsList->GetNextSibling(item); } } //////////////////////////////////////////////////////////// /// Edition du nom d'un objet //////////////////////////////////////////////////////////// void EditorObjectList::OnobjectsListBeginLabelEdit(wxTreeEvent& event) { if ( objectsList->GetItemText( event.GetItem() ) != _( "Tous les objets" ) ) { ancienNom = objectsList->GetItemText( event.GetItem() ); return; } //On ne touche pas au dossier "Tous les objets" objectsList->EndEditLabel( event.GetItem(), true ); } void EditorObjectList::OnobjectsListEndLabelEdit(wxTreeEvent& event) { if ( event.IsEditCancelled() ) return; string newName = string(event.GetLabel().mb_str()); //Be sure there is not already another object with this name if ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), newName)) != objects->end() ) { wxLogWarning( _( "Impossible de renommer l'objet : un autre objet porte déjà ce nom." ) ); event.Veto(); return; } //Be sure the name is valid if ( !CheckObjectName(newName) ) { wxMessageBox(_("Le nom de l'objet contient des espaces, des caractères non autorisés ou représente un nom d'une expression. Utilisez uniquement des lettres, chiffres et underscores ( _ )."), _("Attention"), wxOK | wxICON_EXCLAMATION, this); event.Veto(); return; } std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ancienNom)); if ( object == objects->end() ) return; (*object)->SetName( newName ); if ( scene ) //Change the object name in the scene. { EventsRefactorer::RenameObjectInEvents(game, *scene, scene->GetEvents(), ancienNom, newName); for (unsigned int p = 0;pinitialObjectsPositions.size();++p) { if ( scene->initialObjectsPositions[p].objectName == ancienNom ) scene->initialObjectsPositions[p].objectName = newName; } for (unsigned int g = 0;gGetObjectGroups().size();++g) { if ( scene->GetObjectGroups()[g].Find(ancienNom)) { scene->GetObjectGroups()[g].RemoveObject(ancienNom); scene->GetObjectGroups()[g].AddObject(newName); } } scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } objectsList->SetItemText( event.GetItem(), event.GetLabel() ); return; } /** * Check if an object name is valid */ bool EditorObjectList::CheckObjectName(std::string name) { GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance(); const vector < boost::shared_ptr > extensions = extensionsManager->GetExtensions(); string allowedCharacter = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789_"; //Check for invalid names bool nameUsedByExpression = extensionsManager->HasExpression(name) || extensionsManager->HasStrExpression(name); for (unsigned int i = 0;iGetName()) == game.GetUsedPlatformExtensions().end() ) continue; vector objectsTypes = extensions[i]->GetExtensionObjectsTypes(); for(unsigned int j = 0;j allObjExpr = extensions[i]->GetAllExpressionsForObject(objectsTypes[j]); for(std::map::const_iterator it = allObjExpr.begin(); it != allObjExpr.end(); ++it) { if ( name == it->first ) nameUsedByExpression = true; } } } //Display warning or errors for invalid names return !(name.find_first_not_of(allowedCharacter) != string::npos || nameUsedByExpression); } //////////////////////////////////////////////////////////// /// Rechercher un objet //////////////////////////////////////////////////////////// void EditorObjectList::OnChercherBtClick( wxCommandEvent& event ) { string name = static_cast (wxGetTextFromUser( _( "Entrez l'objet à rechercher" ), _( "Chercher un objet" ) )); if ( name.empty() ) return; std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object != objects->end() ) { //On en a trouvé un, on le sélectionne. void * rien; wxTreeItemId item = objectsList->GetFirstChild( objectsList->GetRootItem(), rien); while( objectsList->GetItemText(item) != name ) { item = objectsList->GetNextSibling( item); } objectsList->SelectItem(item); return; } else { wxLogMessage("Aucun objet de ce nom trouvé !"); } } //////////////////////////////////////////////////////////// /// Aide //////////////////////////////////////////////////////////// void EditorObjectList::OnAideBtClick( wxCommandEvent& event ) { gd::HelpFileAccess * helpFileAccess = gd::HelpFileAccess::GetInstance(); helpFileAccess->DisplaySection(10); } //////////////////////////////////////////////////////////// /// Copier //////////////////////////////////////////////////////////// void EditorObjectList::OnCopySelected(wxCommandEvent& event) { std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(objectsList->GetItemText( item )))); if ( object == objects->end() ) { wxLogWarning(_("Impossible de trouver l'objet à copier")); return; } Clipboard::GetInstance()->SetObject(*object); } /** * Cut */ void EditorObjectList::OnCutSelected(wxCommandEvent& event) { if ( !item.IsOk() || objectsList->GetRootItem() == item ) return; std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(objectsList->GetItemText( item )))); if ( object == objects->end() ) { wxLogWarning(_("Impossible de trouver l'objet à couper")); return; } objectsList->Delete( item ); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } Clipboard::GetInstance()->SetObject(*object); //Remove automatisms shared datas if necessary. /!\ Be careful, order is important here : Do not delete the object before getting its automatisms vector automatisms = (*object)->GetAllAutomatismNames(); //Remove object objects->erase(object); for (unsigned int j = 0;jHasObject() ) { wxLogWarning(_("Pas d'objet à coller.")); return; } //Add a new object of selected type to objects list ObjSPtr object = boost::shared_ptr(clipboard->GetObject()->Clone()); wxString name = object->GetName(); //Add a number to the new name if necessary unsigned int i = 0; while ( std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), ToString(name))) != objects->end() ) { i++; name = _( "Copie_de_" ) + object->GetName()+"_"+ToString(i); } //Name the object object->SetName( ToString(name) ); //Add it to the list objects->push_back( object ); objectsList->AppendItem( objectsList->GetRootItem(), name ); //Add object's automatism's shared datas to scene if necessary vector automatisms = object->GetAllAutomatismNames(); for (unsigned int j = 0;jGetAutomatism(automatisms[j])); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } wxLogStatus( _( "L'objet a été correctement ajouté" ) ); } //////////////////////////////////////////////////////////// /// Déplacer vers le haut //////////////////////////////////////////////////////////// void EditorObjectList::OnMoveUpSelected(wxCommandEvent& event) { string name = ToString( objectsList->GetItemText( item )); int index = -1; for (unsigned int i = 0;isize();++i) { if ( objects->at(i)->GetName() == name ) { index = i; break; } } if ( index == -1 ) { wxLogStatus( _( "L'objet à déplacer n'a pas été trouvé." ) ); return; } if ( index-1 >= 0 ) { //On déplace l'image boost::shared_ptr object = objects->at(index); objects->erase(objects->begin() + index ); objects->insert(objects->begin()+index-1, object); Refresh(); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } //On la reselectionne wxTreeItemId item = objectsList->GetLastChild(objectsList->GetRootItem()); while ( item.IsOk() ) { if ( objectsList->GetItemText( item ) == name ) { objectsList->SelectItem(item); return; } item = objectsList->GetPrevSibling(item); } } } //////////////////////////////////////////////////////////// /// Déplacer vers le bas //////////////////////////////////////////////////////////// void EditorObjectList::OnMoveDownSelected(wxCommandEvent& event) { string name = static_cast< string > ( objectsList->GetItemText( item )); int index = -1; for (unsigned int i = 0;isize();++i) { if ( objects->at(i)->GetName() == name ) { index = i; break; } } if ( index == -1 ) { wxLogStatus( _( "L'objet à déplacer n'a pas été trouvé." ) ); return; } if ( static_cast(index+1) < objects->size() ) { //On déplace l'image boost::shared_ptr object = objects->at(index); objects->erase(objects->begin() + index ); objects->insert(objects->begin()+index+1, object); Refresh(); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } //On la reselectionne wxTreeItemId item = objectsList->GetLastChild(objectsList->GetRootItem()); while ( item.IsOk() ) { if ( objectsList->GetItemText( item ) == name ) { objectsList->SelectItem(item); return; } item = objectsList->GetPrevSibling(item); } } } /** * Begin dragging object ( to sceneCanvas ) */ void EditorObjectList::OnobjectsListBeginDrag(wxTreeEvent& event) { if ( event.GetItem().IsOk() && event.GetItem() != objectsList->GetRootItem() ) { wxTextDataObject objectName(objectsList->GetItemText(event.GetItem())); wxDropSource dragSource( this ); dragSource.SetData( objectName ); dragSource.DoDragDrop( true ); } } /** * Change ribbon page and connect events with the editor when selected */ void EditorObjectList::OnSetFocus(wxFocusEvent& event) { mainEditorCommand.GetRibbon()->SetActivePage(4); ConnectEvents(); } /** * Editing initial variables */ void EditorObjectList::OneditVarMenuISelected(wxCommandEvent& event) { string name = ToString( objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) { wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) ); return; } gd::ChooseVariableDialog dialog(this, (*object)->GetVariables(), /*editingOnly=*/true); if ( dialog.ShowModal() == 1 ) if ( scene ) scene->wasModified = true; } /** * Add an automatism to the object */ void EditorObjectList::OnaddAutomatismItemSelected(wxCommandEvent& event) { string name = ToString( objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) { wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) ); return; } AutomatismTypeChoice dialog(this, game); if ( dialog.ShowModal() == 1) { GDpriv::ExtensionsManager * extensionManager = GDpriv::ExtensionsManager::GetInstance(); Automatism* automatism = extensionManager->CreateAutomatism(dialog.selectedAutomatismType); if (automatism == NULL) { wxLogError( _( "Impossible de créer l'automatisme." ) ); return; } AutomatismInfo infos = extensionManager->GetAutomatismInfo(dialog.selectedAutomatismType); //Add automatism to object automatism->SetName(infos.defaultName); for (unsigned int j = 0;(*object)->HasAutomatismNamed(automatism->GetName());++j) automatism->SetName(infos.defaultName+ToString(j)); (*object)->AddAutomatism(automatism); //Add shared datas to scene if necessary CreateSharedDatasIfNecessary(*automatism); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } } } void EditorObjectList::OndeleteAutomatismItemSelected(wxCommandEvent& event) { string name = ToString( objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) { wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) ); return; } //Create automatism array wxArrayString automatismsStr; //Fill array vector automatisms = (*object)->GetAllAutomatismNames(); for (unsigned int i = 0;iGetAutomatism(automatisms[i]).GetName()); int selection = wxGetSingleChoiceIndex(_("Choisissez l'automatisme à supprimer"), _("Choisir l'automatisme à supprimer"), automatismsStr); if ( selection == -1 ) return; (*object)->RemoveAutomatism(automatisms[selection]); //Remove shared datas if necessary RemoveSharedDatasIfNecessary(automatisms[selection]); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } } /** * Rename an automatism */ void EditorObjectList::OnrenameAutomatismSelected(wxCommandEvent& event) { string name = ToString(objectsList->GetItemText( item )); std::vector::iterator object = std::find_if(objects->begin(), objects->end(), std::bind2nd(ObjectHasName(), name)); if ( object == objects->end() ) { wxLogStatus( _( "L'objet à éditer n'a pas été trouvé." ) ); return; } //Create automatism array wxArrayString automatismsStr; //Fill array vector automatisms = (*object)->GetAllAutomatismNames(); for (unsigned int i = 0;iGetAutomatism(automatisms[i]).GetName()); int selection = wxGetSingleChoiceIndex(_("Choisissez l'automatisme à renommer"), _("Choisir l'automatisme à renommer"), automatismsStr); if ( selection == -1 ) return; gd::Automatism & automatism = (*object)->GetAutomatism(automatisms[selection]); std::string newName = string(wxGetTextFromUser("Entrez le nouveau nom de l'automatisme", "Renommer un automatisme", automatism.GetName()).mb_str()); if ( newName == automatism.GetName() || newName.empty() ) return; //Remove shared datas if necessary RemoveSharedDatasIfNecessary(automatism.GetName()); automatism.SetName(newName); CreateSharedDatasIfNecessary(automatism); if ( scene ) { scene->wasModified = true; CodeCompilationHelpers::CreateSceneEventsCompilationTask(game, *scene); } } /** * Remove shared datas of an automatism if this automatism is not used anymore */ void EditorObjectList::RemoveSharedDatasIfNecessary(std::string name) { if ( scene != NULL && scene->automatismsInitialSharedDatas.find(name) != scene->automatismsInitialSharedDatas.end() ) { //Check no object use this automatism anymore for (unsigned int i = 0;iGetInitialObjects().size();++i) { if (scene->GetInitialObjects()[i]->HasAutomatismNamed(name)) return; } for (unsigned int i = 0;iHasAutomatismNamed(name)) return; } scene->automatismsInitialSharedDatas.erase(name); } } /** * Create datas shared by an automatism type if these data don't yet exist. */ void EditorObjectList::CreateSharedDatasIfNecessary(gd::Automatism & automatism) { GDpriv::ExtensionsManager * extensionsManager = GDpriv::ExtensionsManager::GetInstance(); if ( scene == NULL || objects != &scene->GetInitialObjects() ) //We're editing global objects : Add automatism data to all scenes. { for (unsigned int i = 0;iautomatismsInitialSharedDatas.find(automatism.GetName()) == game.GetLayouts()[i]->automatismsInitialSharedDatas.end() ) { boost::shared_ptr automatismsSharedDatas = extensionsManager->CreateAutomatismSharedDatas(automatism.GetTypeName()); automatismsSharedDatas->SetName(automatism.GetName()); game.GetLayouts()[i]->automatismsInitialSharedDatas[automatismsSharedDatas->GetName()] = automatismsSharedDatas; } } } //We're editing an object from a scene : Add the data if necessary else if ( scene->automatismsInitialSharedDatas.find(automatism.GetName()) == scene->automatismsInitialSharedDatas.end() ) { boost::shared_ptr automatismsSharedDatas = extensionsManager->CreateAutomatismSharedDatas(automatism.GetTypeName()); automatismsSharedDatas->SetName(automatism.GetName()); scene->automatismsInitialSharedDatas[automatismsSharedDatas->GetName()] = automatismsSharedDatas; } } /** * Handle accelerators */ void EditorObjectList::OnobjectsListKeyDown(wxTreeEvent& event) { if ( event.GetKeyCode() == WXK_DELETE ) { wxCommandEvent unusedEvent; OndelObjMenuISelected( unusedEvent ); } else if (event.GetKeyEvent().GetModifiers() == wxMOD_CMD) { switch ( event.GetKeyCode() ) { case 67: //Ctrl C { wxCommandEvent unusedEvent; OnCopySelected( unusedEvent ); break; } case 86: //Ctrl-V { wxCommandEvent unusedEvent; OnPasteSelected( unusedEvent ); break; } case 88: //Ctrl-X { wxCommandEvent unusedEvent; OnCutSelected( unusedEvent ); break; } case WXK_UP: { wxCommandEvent unusedEvent; OnMoveUpSelected( unusedEvent ); break; } case WXK_DOWN: { wxCommandEvent unusedEvent; OnMoveDownSelected( unusedEvent ); break; } default: break; } } }