#include "InitialPositionBrowserDlg.h" //(*InternalHeaders(InitialPositionBrowserDlg) #include #include //*) #include "GDL/Position.h" #include "SceneCanvas.h" //(*IdInit(InitialPositionBrowserDlg) const long InitialPositionBrowserDlg::ID_LISTCTRL1 = wxNewId(); //*) BEGIN_EVENT_TABLE(InitialPositionBrowserDlg,wxPanel) //(*EventTable(InitialPositionBrowserDlg) //*) END_EVENT_TABLE() InitialPositionBrowserDlg::InitialPositionBrowserDlg(wxWindow* parent, vector < InitialPosition > & initialPositions_, SceneCanvas & sceneCanvas_) : initialPositions(initialPositions_), sceneCanvas(sceneCanvas_) { //(*Initialize(InitialPositionBrowserDlg) wxFlexGridSizer* FlexGridSizer1; Create(parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 3, 0, 0); FlexGridSizer1->AddGrowableCol(0); FlexGridSizer1->AddGrowableRow(0); initialPositionsList = new wxListCtrl(this, ID_LISTCTRL1, wxDefaultPosition, wxSize(206,167), wxLC_REPORT, wxDefaultValidator, _T("ID_LISTCTRL1")); FlexGridSizer1->Add(initialPositionsList, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Connect(ID_LISTCTRL1,wxEVT_COMMAND_LIST_ITEM_ACTIVATED,(wxObjectEventFunction)&InitialPositionBrowserDlg::OninitialPositionsListItemActivated); //*) initialPositionsList->InsertColumn(0, _("Objet")); initialPositionsList->InsertColumn(1, _("X")); initialPositionsList->InsertColumn(2, _("Y")); initialPositionsList->InsertColumn(3, _("Angle")); initialPositionsList->InsertColumn(4, _("Plan")); Refresh(); } InitialPositionBrowserDlg::~InitialPositionBrowserDlg() { //(*Destroy(InitialPositionBrowserDlg) //*) } void InitialPositionBrowserDlg::Refresh() { initialPositionsList->DeleteAllItems(); for (unsigned int i = 0;iInsertItem(i, initialPositions[i].objectName); initialPositionsList->SetItem(i, 1, ToString(initialPositions[i].x)); initialPositionsList->SetItem(i, 2, ToString(initialPositions[i].y)); initialPositionsList->SetItem(i, 3, ToString(initialPositions[i].angle)); initialPositionsList->SetItem(i, 4, ToString(initialPositions[i].zOrder)); } } /** * Scroll to object in Scene Editor when double clicking on it */ void InitialPositionBrowserDlg::OninitialPositionsListItemActivated(wxListEvent& event) { if ( event.GetIndex() < 0 ) return; unsigned long id = static_cast(event.GetIndex()); if ( id >= initialPositions.size() ) return; sceneCanvas.edittimeRenderer.view.SetCenter( initialPositions[id].x, initialPositions[id].y); //Update scene canvas selection with list selection sceneCanvas.edittimeRenderer.objectsSelected.clear(); sceneCanvas.edittimeRenderer.xObjectsSelected.clear(); sceneCanvas.edittimeRenderer.yObjectsSelected.clear(); long itemIndex = -1; for (;;) { //Iterate over all controls itemIndex = initialPositionsList->GetNextItem(itemIndex, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED); if (itemIndex == -1) break; // Add each selected object to scene canvas selection if ( itemIndex < initialPositions.size() && itemIndex >= 0 ) { ObjSPtr object = sceneCanvas.GetObjectFromInitialPosition(initialPositions[itemIndex]); if ( object ) { sceneCanvas.edittimeRenderer.objectsSelected.push_back(object); sceneCanvas.edittimeRenderer.xObjectsSelected.push_back(object->GetX()); sceneCanvas.edittimeRenderer.yObjectsSelected.push_back(object->GetY()); } } } } void InitialPositionBrowserDlg::DeselectAll() { int size = initialPositionsList->GetItemCount(); for (int i = 0; i < size; ++i) initialPositionsList->SetItemState(i,0,wxLIST_STATE_SELECTED); } void InitialPositionBrowserDlg::SelectInitialPosition(unsigned int id) { if ( id >= initialPositionsList->GetItemCount() ) return; initialPositionsList->SetItemState(id, wxLIST_STATE_SELECTED, wxLIST_STATE_SELECTED); initialPositionsList->EnsureVisible(id); }