/** GDevelop - Tiled Sprite Extension Copyright (c) 2012-2016 Victor Levasseur (victorlevasseur01@orange.fr) Copyright (c) 2014-2016 Florian Rival (Florian.Rival@gmail.com) This project is released under the MIT License. */ #include #include "GDCore/Extensions/PlatformExtension.h" #include "GDCore/Tools/Localization.h" #include "TiledSpriteObject.h" void DeclareTiledSpriteObjectExtension(gd::PlatformExtension& extension) { extension .SetExtensionInformation( "TiledSpriteObject", _("Tiled Sprite Object"), "Displays an image in a repeating pattern over an area. Useful for " "making backgrounds, including background that are scrolling when " "the camera moves. This is more performant than using multiple " "Sprite objects.", "Victor Levasseur and Florian Rival", "Open source (MIT License)") .SetExtensionHelpPath("/objects/tiled_sprite"); gd::ObjectMetadata& obj = extension .AddObject( "TiledSprite", _("Tiled Sprite"), _("Displays an image repeated over an area."), "CppPlatform/Extensions/TiledSpriteIcon.png") .SetCategoryFullName(_("General")); obj.AddCondition("Opacity", _("Opacity"), _("Compare the opacity of a Tiled Sprite, between 0 (fully " "transparent) to 255 (opaque)."), _("the opacity"), _("Visibility"), "res/conditions/opacity24.png", "res/conditions/opacity.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number"); obj.AddAction( "SetOpacity", _("Change Tiled Sprite opacity"), _("Change the opacity of a Tiled Sprite. 0 is fully transparent, 255 " "is opaque (default)."), _("the opacity"), _("Visibility"), "res/actions/opacity24.png", "res/actions/opacity.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number"); obj.AddExpression("Opacity", _("Opacity"), _("Opacity"), _("Visibility"), "res/actions/opacity.png") .AddParameter("object", _("Object"), "TiledSprite"); obj.AddAction( "SetColor", _("Tint color"), _("Change the tint of a Tiled Sprite. The default color is white."), _("Change tint of _PARAM0_ to _PARAM1_"), _("Effects"), "res/actions/color24.png", "res/actions/color.png") .AddParameter("object", _("Object"), "TiledSprite") .AddParameter("color", _("Tint")); obj.AddAction("Width", _("Width"), _("Modify the width of a Tiled Sprite."), _("the width"), _("Size"), "res/actions/scaleWidth24.png", "res/actions/scaleWidth.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number") .SetFunctionName("SetWidth") .SetGetter("GetWidth"); obj.AddCondition("Width", _("Width"), _("Test the width of a Tiled Sprite."), _("the width"), _("Size"), "res/conditions/scaleWidth24.png", "res/conditions/scaleWidth.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("GetWidth"); obj.AddAction("Height", _("Height"), _("Modify the height of a Tiled Sprite."), _("the height"), _("Size"), "res/actions/scaleHeight24.png", "res/actions/scaleHeight.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number") .SetFunctionName("SetHeight") .SetGetter("GetHeight"); obj.AddCondition("Height", _("Height"), _("Test the height of a Tiled Sprite."), _("the height"), _("Size"), "res/conditions/scaleHeight24.png", "res/conditions/scaleHeight.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("GetHeight"); obj.AddAction("SetSize", _("Size"), _("Modify the size of a Tiled Sprite."), _("Change the size of _PARAM0_: set to _PARAM1_x_PARAM2_"), _("Size"), "res/actions/scale24.png", "res/actions/scale.png") .AddParameter("object", _("Object"), "TiledSprite") .AddParameter("expression", _("Width")) .AddParameter("expression", _("Height")) .SetFunctionName("SetSize"); // Deprecated: now available for all objects. obj.AddAction("Angle", _("Angle"), _("Modify the angle of a Tiled Sprite."), _("the angle"), _("Size"), "res/actions/rotate24.png", "res/actions/rotate.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number") .SetHidden(); // Deprecated: now available for all objects. obj.AddCondition("Angle", "Angle", "Test the angle of a Tiled Sprite.", "the angle", _("Size"), "res/conditions/rotate24.png", "res/conditions/rotate.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number") .SetHidden(); obj.AddAction( "XOffset", _("Image X Offset"), _("Modify the offset used on the X axis when displaying the image."), _("the X offset"), _("Image offset"), "res/conditions/scaleWidth24.png", "res/conditions/scaleWidth.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("SetXOffset") .SetGetter("GetXOffset"); obj.AddCondition( "XOffset", _("Image X Offset"), _("Test the offset used on the X axis when displaying the image."), _("the X offset"), _("Image offset"), "res/conditions/scaleWidth24.png", "res/conditions/scaleWidth.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("GetXOffset"); obj.AddAction( "YOffset", _("Image Y Offset"), _("Modify the offset used on the Y axis when displaying the image."), _("the Y offset"), _("Image offset"), "res/conditions/scaleHeight24.png", "res/conditions/scaleHeight.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("SetYOffset") .SetGetter("GetYOffset"); obj.AddCondition( "YOffset", _("Image Y Offset"), _("Test the offset used on the Y axis when displaying the image."), _("the Y offset"), _("Image offset"), "res/conditions/scaleHeight24.png", "res/conditions/scaleHeight.png") .AddParameter("object", _("Object"), "TiledSprite") .UseStandardRelationalOperatorParameters("number") .MarkAsAdvanced() .SetFunctionName("GetYOffset"); }