#include "EditTexte.h" //(*InternalHeaders(EditTexte) #include #include //*) #include "GDL/EditExpression.h" #include class Game; class Scene; //(*IdInit(EditTexte) const long EditTexte::ID_TEXTCTRL1 = wxNewId(); const long EditTexte::ID_STATICLINE1 = wxNewId(); const long EditTexte::ID_STATICTEXT2 = wxNewId(); const long EditTexte::ID_BUTTON3 = wxNewId(); const long EditTexte::ID_STATICTEXT1 = wxNewId(); const long EditTexte::ID_BUTTON4 = wxNewId(); const long EditTexte::ID_BUTTON5 = wxNewId(); const long EditTexte::ID_BUTTON6 = wxNewId(); const long EditTexte::ID_STATICLINE2 = wxNewId(); const long EditTexte::ID_BUTTON2 = wxNewId(); const long EditTexte::ID_BUTTON1 = wxNewId(); //*) BEGIN_EVENT_TABLE(EditTexte,wxDialog) //(*EventTable(EditTexte) //*) END_EVENT_TABLE() EditTexte::EditTexte(wxWindow* parent, string texte, Game & game_, Scene & scene_, bool canSelectGroup_, const vector < string > & mainObjectsName_) : game(game_), scene(scene_), canSelectGroup(canSelectGroup_), mainObjectsName(mainObjectsName_) { //(*Initialize(EditTexte) wxFlexGridSizer* FlexGridSizer4; wxFlexGridSizer* FlexGridSizer3; wxFlexGridSizer* FlexGridSizer5; wxFlexGridSizer* FlexGridSizer2; wxFlexGridSizer* FlexGridSizer6; wxStaticBoxSizer* StaticBoxSizer1; wxFlexGridSizer* FlexGridSizer1; Create(parent, wxID_ANY, _("Editer le texte"), wxDefaultPosition, wxDefaultSize, wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER|wxMAXIMIZE_BOX, _T("wxID_ANY")); FlexGridSizer1 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer1->AddGrowableCol(0); FlexGridSizer1->AddGrowableRow(0); TexteEdit = new wxTextCtrl(this, ID_TEXTCTRL1, wxEmptyString, wxDefaultPosition, wxSize(331,110), wxTE_MULTILINE, wxDefaultValidator, _T("ID_TEXTCTRL1")); FlexGridSizer1->Add(TexteEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticLine1 = new wxStaticLine(this, ID_STATICLINE1, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE1")); FlexGridSizer1->Add(StaticLine1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer2 = new wxFlexGridSizer(0, 1, 0, 0); FlexGridSizer2->AddGrowableCol(0); StaticBoxSizer1 = new wxStaticBoxSizer(wxHORIZONTAL, this, _("Editer le texte")); FlexGridSizer4 = new wxFlexGridSizer(0, 2, 0, 0); FlexGridSizer4->AddGrowableRow(0); FlexGridSizer6 = new wxFlexGridSizer(0, 1, 0, 0); StaticText2 = new wxStaticText(this, ID_STATICTEXT2, _("Expression numérique"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT2")); FlexGridSizer6->Add(StaticText2, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); InsertBt = new wxButton(this, ID_BUTTON3, _("Insérer une expression numérique"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON3")); InsertBt->SetToolTip(_("Permet d\'insérer un calcul, ou la valeur d\'une variable")); FlexGridSizer6->Add(InsertBt, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4->Add(FlexGridSizer6, 1, wxALL|wxALIGN_TOP|wxALIGN_CENTER_HORIZONTAL, 0); FlexGridSizer5 = new wxFlexGridSizer(0, 1, 0, 0); StaticText1 = new wxStaticText(this, ID_STATICTEXT1, _("Textes spéciaux"), wxDefaultPosition, wxDefaultSize, 0, _T("ID_STATICTEXT1")); FlexGridSizer5->Add(StaticText1, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); VarObjTxtEdit = new wxButton(this, ID_BUTTON4, _("Ajouter le texte d\'une variable d\'un objet"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON4")); VarObjTxtEdit->SetToolTip(_("Permet d\'insérer le texte d\'une variable.")); FlexGridSizer5->Add(VarObjTxtEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); VarSceneTxtEdit = new wxButton(this, ID_BUTTON5, _("Ajouter le texte d\'une variable de la scène"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON5")); FlexGridSizer5->Add(VarSceneTxtEdit, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); VarGlobalTxtEdit = new wxButton(this, ID_BUTTON6, _("Ajouter le texte d\'une variable globale"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON6")); FlexGridSizer5->Add(VarGlobalTxtEdit, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer4->Add(FlexGridSizer5, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); StaticBoxSizer1->Add(FlexGridSizer4, 1, wxALL|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer2->Add(StaticBoxSizer1, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 5); StaticLine2 = new wxStaticLine(this, ID_STATICLINE2, wxDefaultPosition, wxSize(10,-1), wxLI_HORIZONTAL, _T("ID_STATICLINE2")); FlexGridSizer2->Add(StaticLine2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer3 = new wxFlexGridSizer(0, 2, 0, 0); FlexGridSizer3->AddGrowableCol(0); OkBt = new wxButton(this, ID_BUTTON2, _("Ok"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON2")); FlexGridSizer3->Add(OkBt, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); AnnulerBt = new wxButton(this, ID_BUTTON1, _("Annuler"), wxDefaultPosition, wxDefaultSize, 0, wxDefaultValidator, _T("ID_BUTTON1")); FlexGridSizer3->Add(AnnulerBt, 1, wxALL|wxALIGN_RIGHT|wxALIGN_CENTER_VERTICAL, 5); FlexGridSizer2->Add(FlexGridSizer3, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); FlexGridSizer1->Add(FlexGridSizer2, 1, wxALL|wxEXPAND|wxALIGN_CENTER_HORIZONTAL|wxALIGN_CENTER_VERTICAL, 0); SetSizer(FlexGridSizer1); FlexGridSizer1->Fit(this); FlexGridSizer1->SetSizeHints(this); Center(); Connect(ID_BUTTON3,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnInsertBtClick); Connect(ID_BUTTON4,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnExpressionTxtEditClick); Connect(ID_BUTTON5,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnVarSceneTxtEditClick); Connect(ID_BUTTON6,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnVarGlobalTxtEditClick); Connect(ID_BUTTON2,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnOkBtClick); Connect(ID_BUTTON1,wxEVT_COMMAND_BUTTON_CLICKED,(wxObjectEventFunction)&EditTexte::OnAnnulerBtClick); //*) TexteEdit->SetValue(texte); } EditTexte::~EditTexte() { //(*Destroy(EditTexte) //*) } void EditTexte::OnAnnulerBtClick(wxCommandEvent& event) { EndModal(0); } void EditTexte::OnOkBtClick(wxCommandEvent& event) { texteFinal = static_cast(TexteEdit->GetValue()); EndModal(1); } //////////////////////////////////////////////////////////// /// Insertion d'une expression /// /// Utilise l'éditeur d'expressions //////////////////////////////////////////////////////////// void EditTexte::OnInsertBtClick(wxCommandEvent& event) { EditExpression dialog(this, "", game, scene, true, mainObjectsName); dialog.ShowModal(); TexteEdit->WriteText("CAL\""+dialog.expression+"\""); } //////////////////////////////////////////////////////////// /// Insertion d'une variable d'un objet //////////////////////////////////////////////////////////// void EditTexte::OnExpressionTxtEditClick(wxCommandEvent& event) { string nom = static_cast (wxGetTextFromUser(_("Entrez le nom de l'objet"), _("Nom de l'objet"), "", this)); if ( nom == "" ) return; string var = static_cast (wxGetTextFromUser(_("Entrez le nom de la variable"), _("Nom de la variable"), "", this)); if ( var == "" ) return; TexteEdit->WriteText("TXT\"OBJ("+nom+"["+var+"])\""); } //////////////////////////////////////////////////////////// /// Insertion d'une variable globale //////////////////////////////////////////////////////////// void EditTexte::OnVarGlobalTxtEditClick(wxCommandEvent& event) { string var = static_cast (wxGetTextFromUser(_("Entrez le nom de la variable"), _("Nom de la variable globale"), "", this)); if ( var == "" ) return; TexteEdit->WriteText("TXT\"GBL("+var+"[])\""); } //////////////////////////////////////////////////////////// /// Insertion d'une variable d'une scène //////////////////////////////////////////////////////////// void EditTexte::OnVarSceneTxtEditClick(wxCommandEvent& event) { string var = static_cast (wxGetTextFromUser(_("Entrez le nom de la variable"), _("Nom de la variable de la scène"), "", this)); if ( var == "" ) return; TexteEdit->WriteText("TXT\"VAL("+var+"[])\""); }