Files
GDevelop/GDJS/Runtime/object-capabilities/TextContainerBehavior.ts
D8H deb802cfec Allow to override behavior properties on object instances (#8171)
* For now, this is limited to instances inside custom objects. This will be made available in the future for all instances in scenes if this works well.
2026-02-09 16:21:24 +01:00

71 lines
1.6 KiB
TypeScript

/*
* GDevelop JS Platform
* Copyright 2013-2023 Florian Rival (Florian.Rival@gmail.com). All rights reserved.
* This project is released under the MIT License.
*/
namespace gdjs {
/** @category Behaviors > Default behaviors */
export interface TextContainer {
/**
* Get the text displayed by the object.
*/
getText(): string;
/**
* Set the text displayed by the object.
* @param text The new text
*/
setText(text: string): void;
}
/**
* A behavior that forwards the TextContainer interface to its object.
* @category Behaviors > Default behaviors
*/
export class TextContainerBehavior
extends gdjs.RuntimeBehavior
implements TextContainer
{
private object: gdjs.RuntimeObject & TextContainer;
constructor(
instanceContainer: gdjs.RuntimeInstanceContainer,
behaviorData,
owner: gdjs.RuntimeObject & TextContainer
) {
super(instanceContainer, behaviorData, owner);
this.object = owner;
}
usesLifecycleFunction(): boolean {
return false;
}
override applyBehaviorOverriding(behaviorData): boolean {
// Nothing to update.
return true;
}
onDeActivate() {}
onDestroy() {}
doStepPreEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
doStepPostEvents(instanceContainer: gdjs.RuntimeInstanceContainer) {}
getText(): string {
return this.object.getText();
}
setText(text: string): void {
this.object.setText(text);
}
}
gdjs.registerBehavior(
'TextContainerCapability::TextContainerBehavior',
gdjs.TextContainerBehavior
);
}