Files
GDevelop/Extensions/3D/HemisphereLight.ts

173 lines
5.9 KiB
TypeScript

namespace gdjs {
interface HemisphereLightFilterNetworkSyncData {
i: number;
sc: number;
gc: number;
e: number;
r: number;
t: string;
}
gdjs.PixiFiltersTools.registerFilterCreator(
'Scene3D::HemisphereLight',
new (class implements gdjs.PixiFiltersTools.FilterCreator {
makeFilter(
target: EffectsTarget,
effectData: EffectData
): gdjs.PixiFiltersTools.Filter {
if (typeof THREE === 'undefined') {
return new gdjs.PixiFiltersTools.EmptyFilter();
}
return new (class implements gdjs.PixiFiltersTools.Filter {
_top: string = 'Z+';
_elevation: float = 90;
_rotation: float = 0;
_isEnabled: boolean = false;
_light: THREE.HemisphereLight;
constructor() {
this._light = new THREE.HemisphereLight();
this.updateRotation();
}
isEnabled(target: EffectsTarget): boolean {
return this._isEnabled;
}
setEnabled(target: EffectsTarget, enabled: boolean): boolean {
if (this._isEnabled === enabled) {
return true;
}
if (enabled) {
return this.applyEffect(target);
} else {
return this.removeEffect(target);
}
}
applyEffect(target: EffectsTarget): boolean {
const scene = target.get3DRendererObject() as
| THREE.Scene
| null
| undefined;
if (!scene) {
return false;
}
scene.add(this._light);
this._isEnabled = true;
return true;
}
removeEffect(target: EffectsTarget): boolean {
const scene = target.get3DRendererObject() as
| THREE.Scene
| null
| undefined;
if (!scene) {
return false;
}
scene.remove(this._light);
this._isEnabled = false;
return true;
}
updatePreRender(target: gdjs.EffectsTarget): any {}
updateDoubleParameter(parameterName: string, value: number): void {
if (parameterName === 'intensity') {
this._light.intensity = value;
} else if (parameterName === 'elevation') {
this._elevation = value;
this.updateRotation();
} else if (parameterName === 'rotation') {
this._rotation = value;
this.updateRotation();
}
}
getDoubleParameter(parameterName: string): number {
if (parameterName === 'intensity') {
return this._light.intensity;
} else if (parameterName === 'elevation') {
return this._elevation;
} else if (parameterName === 'rotation') {
return this._rotation;
}
return 0;
}
updateStringParameter(parameterName: string, value: string): void {
if (parameterName === 'skyColor') {
this._light.color = new THREE.Color(
gdjs.rgbOrHexStringToNumber(value)
);
}
if (parameterName === 'groundColor') {
this._light.groundColor = new THREE.Color(
gdjs.rgbOrHexStringToNumber(value)
);
}
if (parameterName === 'top') {
this._top = value;
this.updateRotation();
}
}
updateColorParameter(parameterName: string, value: number): void {
if (parameterName === 'skyColor') {
this._light.color.setHex(value);
}
if (parameterName === 'groundColor') {
this._light.groundColor.setHex(value);
}
}
getColorParameter(parameterName: string): number {
if (parameterName === 'skyColor') {
return this._light.color.getHex();
}
if (parameterName === 'groundColor') {
return this._light.groundColor.getHex();
}
return 0;
}
updateBooleanParameter(parameterName: string, value: boolean): void {}
updateRotation() {
if (this._top === 'Y-') {
// `rotation` at 0° becomes a light from Z+.
this._light.position.set(
Math.cos(gdjs.toRad(-this._rotation + 90)) *
Math.cos(gdjs.toRad(this._elevation)),
-Math.sin(gdjs.toRad(this._elevation)),
Math.sin(gdjs.toRad(-this._rotation + 90)) *
Math.cos(gdjs.toRad(this._elevation))
);
} else {
// `rotation` at 0° is a light from the right of the screen.
this._light.position.set(
Math.cos(gdjs.toRad(this._rotation)) *
Math.cos(gdjs.toRad(this._elevation)),
Math.sin(gdjs.toRad(this._rotation)) *
Math.cos(gdjs.toRad(this._elevation)),
Math.sin(gdjs.toRad(this._elevation))
);
}
}
getNetworkSyncData(): HemisphereLightFilterNetworkSyncData {
return {
i: this._light.intensity,
sc: this._light.color.getHex(),
gc: this._light.groundColor.getHex(),
e: this._elevation,
r: this._rotation,
t: this._top,
};
}
updateFromNetworkSyncData(
syncData: HemisphereLightFilterNetworkSyncData
): void {
this._light.intensity = syncData.i;
this._light.color.setHex(syncData.sc);
this._light.groundColor.setHex(syncData.gc);
this._elevation = syncData.e;
this._rotation = syncData.r;
this._top = syncData.t;
this.updateRotation();
}
})();
}
})()
);
}