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173 lines
5.9 KiB
TypeScript
173 lines
5.9 KiB
TypeScript
namespace gdjs {
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interface HemisphereLightFilterNetworkSyncData {
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i: number;
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sc: number;
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gc: number;
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e: number;
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r: number;
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t: string;
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}
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gdjs.PixiFiltersTools.registerFilterCreator(
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'Scene3D::HemisphereLight',
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new (class implements gdjs.PixiFiltersTools.FilterCreator {
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makeFilter(
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target: EffectsTarget,
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effectData: EffectData
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): gdjs.PixiFiltersTools.Filter {
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if (typeof THREE === 'undefined') {
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return new gdjs.PixiFiltersTools.EmptyFilter();
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}
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return new (class implements gdjs.PixiFiltersTools.Filter {
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_top: string = 'Z+';
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_elevation: float = 90;
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_rotation: float = 0;
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_isEnabled: boolean = false;
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_light: THREE.HemisphereLight;
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constructor() {
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this._light = new THREE.HemisphereLight();
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this.updateRotation();
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}
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isEnabled(target: EffectsTarget): boolean {
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return this._isEnabled;
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}
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setEnabled(target: EffectsTarget, enabled: boolean): boolean {
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if (this._isEnabled === enabled) {
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return true;
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}
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if (enabled) {
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return this.applyEffect(target);
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} else {
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return this.removeEffect(target);
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}
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}
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applyEffect(target: EffectsTarget): boolean {
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const scene = target.get3DRendererObject() as
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| THREE.Scene
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| null
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| undefined;
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if (!scene) {
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return false;
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}
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scene.add(this._light);
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this._isEnabled = true;
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return true;
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}
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removeEffect(target: EffectsTarget): boolean {
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const scene = target.get3DRendererObject() as
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| THREE.Scene
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| null
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| undefined;
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if (!scene) {
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return false;
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}
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scene.remove(this._light);
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this._isEnabled = false;
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return true;
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}
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updatePreRender(target: gdjs.EffectsTarget): any {}
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updateDoubleParameter(parameterName: string, value: number): void {
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if (parameterName === 'intensity') {
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this._light.intensity = value;
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} else if (parameterName === 'elevation') {
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this._elevation = value;
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this.updateRotation();
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} else if (parameterName === 'rotation') {
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this._rotation = value;
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this.updateRotation();
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}
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}
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getDoubleParameter(parameterName: string): number {
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if (parameterName === 'intensity') {
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return this._light.intensity;
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} else if (parameterName === 'elevation') {
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return this._elevation;
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} else if (parameterName === 'rotation') {
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return this._rotation;
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}
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return 0;
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}
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updateStringParameter(parameterName: string, value: string): void {
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if (parameterName === 'skyColor') {
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this._light.color = new THREE.Color(
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gdjs.rgbOrHexStringToNumber(value)
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);
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}
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if (parameterName === 'groundColor') {
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this._light.groundColor = new THREE.Color(
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gdjs.rgbOrHexStringToNumber(value)
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);
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}
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if (parameterName === 'top') {
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this._top = value;
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this.updateRotation();
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}
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}
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updateColorParameter(parameterName: string, value: number): void {
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if (parameterName === 'skyColor') {
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this._light.color.setHex(value);
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}
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if (parameterName === 'groundColor') {
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this._light.groundColor.setHex(value);
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}
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}
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getColorParameter(parameterName: string): number {
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if (parameterName === 'skyColor') {
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return this._light.color.getHex();
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}
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if (parameterName === 'groundColor') {
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return this._light.groundColor.getHex();
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}
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return 0;
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}
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updateBooleanParameter(parameterName: string, value: boolean): void {}
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updateRotation() {
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if (this._top === 'Y-') {
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// `rotation` at 0° becomes a light from Z+.
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this._light.position.set(
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Math.cos(gdjs.toRad(-this._rotation + 90)) *
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Math.cos(gdjs.toRad(this._elevation)),
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-Math.sin(gdjs.toRad(this._elevation)),
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Math.sin(gdjs.toRad(-this._rotation + 90)) *
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Math.cos(gdjs.toRad(this._elevation))
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);
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} else {
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// `rotation` at 0° is a light from the right of the screen.
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this._light.position.set(
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Math.cos(gdjs.toRad(this._rotation)) *
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Math.cos(gdjs.toRad(this._elevation)),
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Math.sin(gdjs.toRad(this._rotation)) *
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Math.cos(gdjs.toRad(this._elevation)),
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Math.sin(gdjs.toRad(this._elevation))
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);
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}
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}
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getNetworkSyncData(): HemisphereLightFilterNetworkSyncData {
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return {
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i: this._light.intensity,
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sc: this._light.color.getHex(),
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gc: this._light.groundColor.getHex(),
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e: this._elevation,
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r: this._rotation,
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t: this._top,
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};
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}
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updateFromNetworkSyncData(
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syncData: HemisphereLightFilterNetworkSyncData
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): void {
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this._light.intensity = syncData.i;
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this._light.color.setHex(syncData.sc);
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this._light.groundColor.setHex(syncData.gc);
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this._elevation = syncData.e;
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this._rotation = syncData.r;
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this._top = syncData.t;
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this.updateRotation();
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}
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})();
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}
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})()
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);
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}
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