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* Use Firebase Analytics * Store your game configuration in Firebase Remote Config * Authentification, by email (or using providers like Google, Facebook **for browser games only**) * Report measures to the Remote performance measurer * Launch Firebase Functions * Use the online Database (Firestore) and the Realtime Database * Store data in the Online Filesystem.
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281 B
Firebase Extension
This is the wrapper for the Firebase SDK for GDevelop. The files are prefixed with A_, B_, C_ and D_ to classify their import priority (where A has the highest and D the lowest).
firebasejs contains the Web SDK. firebasetools contains wrappers for GDevelop.