Files
GDevelop/Extensions/PhysicsBehavior/JsExtension.cpp
2019-12-24 12:19:32 +01:00

115 lines
5.2 KiB
C++

/**
GDevelop - Physics Behavior Extension
Copyright (c) 2010-2016 Florian Rival (Florian.Rival@gmail.com)
This project is released under the MIT License.
*/
#if defined(GD_IDE_ONLY)
#include "GDCore/Extensions/PlatformExtension.h"
#include "GDCore/Tools/Localization.h"
void DeclarePhysicsBehaviorExtension(gd::PlatformExtension& extension);
/**
* \brief This class declares information about the JS extension.
*/
class PhysicsBehaviorJsExtension : public gd::PlatformExtension {
public:
/**
* \brief Constructor of an extension declares everything the extension
* contains: objects, actions, conditions and expressions.
*/
PhysicsBehaviorJsExtension() {
DeclarePhysicsBehaviorExtension(*this);
GetBehaviorMetadata("PhysicsBehavior::PhysicsBehavior")
.SetIncludeFile("Extensions/PhysicsBehavior/box2djs/box2d.js")
.AddIncludeFile("Extensions/PhysicsBehavior/physicsruntimebehavior.js");
std::map<gd::String, gd::InstructionMetadata>& autActions =
GetAllActionsForBehavior("PhysicsBehavior::PhysicsBehavior");
std::map<gd::String, gd::InstructionMetadata>& autConditions =
GetAllConditionsForBehavior("PhysicsBehavior::PhysicsBehavior");
std::map<gd::String, gd::ExpressionMetadata>& autExpressions =
GetAllExpressionsForBehavior("PhysicsBehavior::PhysicsBehavior");
autActions["PhysicsBehavior::SetStatic"].SetFunctionName("setStatic");
autActions["PhysicsBehavior::SetDynamic"].SetFunctionName("setDynamic");
autConditions["PhysicsBehavior::SetDynamic"].SetFunctionName("isDynamic");
autActions["PhysicsBehavior::SetFixedRotation"].SetFunctionName(
"setFixedRotation");
autActions["PhysicsBehavior::SetFreeRotation"].SetFunctionName(
"setFreeRotation");
autActions["PhysicsBehavior::AddRevoluteJoint"].SetFunctionName(
"addRevoluteJoint");
autActions["PhysicsBehavior::AddRevoluteJointBetweenObjects"]
.SetFunctionName("addRevoluteJointBetweenObjects");
autActions["PhysicsBehavior::ActAddGearJointBetweenObjects"]
.SetFunctionName("addGearJointBetweenObjects");
autConditions["PhysicsBehavior::IsFixedRotation"].SetFunctionName(
"isFixedRotation");
autActions["PhysicsBehavior::SetAsBullet"].SetFunctionName("setAsBullet");
autActions["PhysicsBehavior::DontSetAsBullet"].SetFunctionName(
"dontSetAsBullet");
autConditions["PhysicsBehavior::IsBullet"].SetFunctionName("isBullet");
autActions["PhysicsBehavior::ApplyImpulse"].SetFunctionName("applyImpulse");
autActions["PhysicsBehavior::ApplyImpulseUsingPolarCoordinates"]
.SetFunctionName("applyImpulseUsingPolarCoordinates");
autActions["PhysicsBehavior::ApplyImpulseTowardPosition"].SetFunctionName(
"applyImpulseTowardPosition");
autActions["PhysicsBehavior::ApplyForce"].SetFunctionName("applyForce");
autActions["PhysicsBehavior::ApplyForceUsingPolarCoordinates"]
.SetFunctionName("applyForceUsingPolarCoordinates");
autActions["PhysicsBehavior::ApplyForceTowardPosition"].SetFunctionName(
"applyForceTowardPosition");
autActions["PhysicsBehavior::ApplyTorque"].SetFunctionName("applyTorque");
autActions["PhysicsBehavior::SetLinearVelocity"].SetFunctionName(
"setLinearVelocity");
autConditions["PhysicsBehavior::LinearVelocityX"].SetFunctionName(
"getLinearVelocityX");
autConditions["PhysicsBehavior::LinearVelocityY"].SetFunctionName(
"getLinearVelocityY");
autConditions["PhysicsBehavior::LinearVelocity"].SetFunctionName(
"getLinearVelocity");
autActions["PhysicsBehavior::SetAngularVelocity"].SetFunctionName(
"setAngularVelocity");
autConditions["PhysicsBehavior::AngularVelocity"].SetFunctionName(
"getAngularVelocity");
autConditions["PhysicsBehavior::CollisionWith"].SetFunctionName(
"collisionWith");
autConditions["PhysicsBehavior::LinearDamping"].SetFunctionName(
"getLinearDamping");
autActions["PhysicsBehavior::SetLinearDamping"].SetFunctionName(
"setLinearDamping");
autConditions["PhysicsBehavior::AngularDamping"].SetFunctionName(
"getAngularDamping");
autActions["PhysicsBehavior::SetAngularDamping"].SetFunctionName(
"setAngularDamping");
autActions["PhysicsBehavior::SetGravity"].SetFunctionName("setGravity");
autExpressions["LinearVelocity"].SetFunctionName("getLinearVelocity");
autExpressions["LinearVelocityX"].SetFunctionName("getLinearVelocityX");
autExpressions["LinearVelocityY"].SetFunctionName("getLinearVelocityY");
autExpressions["AngularVelocity"].SetFunctionName("getAngularVelocity");
autExpressions["LinearDamping"].SetFunctionName("getLinearDamping");
autExpressions["AngularDamping"].SetFunctionName("getAngularDamping");
StripUnimplementedInstructionsAndExpressions();
GD_COMPLETE_EXTENSION_COMPILATION_INFORMATION();
};
};
#if defined(EMSCRIPTEN)
extern "C" gd::PlatformExtension* CreateGDJSPhysicsBehaviorExtension() {
return new PhysicsBehaviorJsExtension;
}
#else
/**
* Used by GDevelop to create the extension class
* -- Do not need to be modified. --
*/
extern "C" gd::PlatformExtension* GD_EXTENSION_API CreateGDJSExtension() {
return new PhysicsBehaviorJsExtension;
}
#endif
#endif