Files
GDevelop/Core/GDCore/IDE/VariableInstructionSwitcher.cpp
D8H 75bfa5cb45 Unify variable instructions and handle local variables (#6459)
- Global or scene variables can be used with a unique action and condition.
- Object variables can be used with a unique action and condition.
- Variables need to be declared following the same logic as the new expression syntax.
- Local variable can be declared on events
- Extensions have their own variables
- Show a diagnostic report when a preview is launched and there are missing scene variables, object variables or behaviors.
  - This is especially useful if external events are shared between several scenes.
2024-05-20 23:14:07 +02:00

242 lines
10 KiB
C++

/*
* GDevelop Core
* Copyright 2008-present Florian Rival (Florian.Rival@gmail.com). All rights
* reserved. This project is released under the MIT License.
*/
#include "VariableInstructionSwitcher.h"
#include "GDCore/Events/Instruction.h"
#include "GDCore/IDE/Events/ExpressionVariablePathFinder.h"
#include "GDCore/Project/Variable.h"
namespace gd {
const gd::String VariableInstructionSwitcher::variableGetterIdentifier =
"NumberVariable";
const gd::String VariableInstructionSwitcher::variableSetterIdentifier =
"SetNumberVariable";
const gd::String VariableInstructionSwitcher::variablePushIdentifier =
"PushNumber";
const gd::String VariableInstructionSwitcher::objectVariableGetterIdentifier =
"NumberObjectVariable";
const gd::String VariableInstructionSwitcher::objectVariableSetterIdentifier =
"SetNumberObjectVariable";
const gd::String VariableInstructionSwitcher::objectVariablePushIdentifier =
"PushNumberToObjectVariable";
const gd::String VariableInstructionSwitcher::unknownInstructionIdentifier = "";
bool VariableInstructionSwitcher::IsSwitchableVariableInstruction(
const gd::String &instructionType) {
return instructionType == "NumberVariable" ||
instructionType == "StringVariable" ||
instructionType == "BooleanVariable" ||
instructionType == "SetNumberVariable" ||
instructionType == "SetStringVariable" ||
instructionType == "SetBooleanVariable" ||
instructionType == "PushNumber" || instructionType == "PushString" ||
instructionType == "PushBoolean" ||
IsSwitchableObjectVariableInstruction(instructionType);
}
bool VariableInstructionSwitcher::IsSwitchableObjectVariableInstruction(
const gd::String &instructionType) {
return instructionType == "NumberObjectVariable" ||
instructionType == "StringObjectVariable" ||
instructionType == "BooleanObjectVariable" ||
instructionType == "SetNumberObjectVariable" ||
instructionType == "SetStringObjectVariable" ||
instructionType == "SetBooleanObjectVariable" ||
instructionType == "PushNumberToObjectVariable" ||
instructionType == "PushStringToObjectVariable" ||
instructionType == "PushBooleanToObjectVariable";
}
const gd::String &
VariableInstructionSwitcher::GetSwitchableVariableInstructionIdentifier(
const gd::String &instructionType) {
return instructionType == "NumberVariable" ||
instructionType == "StringVariable" ||
instructionType == "BooleanVariable"
? VariableInstructionSwitcher::variableGetterIdentifier
:
instructionType == "SetNumberVariable" ||
instructionType == "SetStringVariable" ||
instructionType == "SetBooleanVariable"
? VariableInstructionSwitcher::variableSetterIdentifier
:
instructionType == "PushNumber" || instructionType == "PushString" ||
instructionType == "PushBoolean"
? VariableInstructionSwitcher::variablePushIdentifier
:
instructionType == "NumberObjectVariable" ||
instructionType == "StringObjectVariable" ||
instructionType == "BooleanObjectVariable"
? VariableInstructionSwitcher::objectVariableGetterIdentifier
:
instructionType == "SetNumberObjectVariable" ||
instructionType == "SetStringObjectVariable" ||
instructionType == "SetBooleanObjectVariable"
? VariableInstructionSwitcher::objectVariableSetterIdentifier
:
instructionType == "PushNumberToObjectVariable" ||
instructionType == "PushStringToObjectVariable" ||
instructionType == "PushBooleanToObjectVariable"
? VariableInstructionSwitcher::objectVariablePushIdentifier
:
VariableInstructionSwitcher::unknownInstructionIdentifier;
}
const gd::Variable::Type
VariableInstructionSwitcher::GetSwitchableInstructionVariableType(
const gd::String &instructionType) {
return instructionType == "NumberVariable" ||
instructionType == "SetNumberVariable" ||
instructionType == "PushNumber" ||
instructionType == "NumberObjectVariable" ||
instructionType == "SetNumberObjectVariable" ||
instructionType == "PushNumberToObjectVariable"
? gd::Variable::Number
:
instructionType == "StringVariable" ||
instructionType == "SetStringVariable" ||
instructionType == "PushString" ||
instructionType == "StringObjectVariable" ||
instructionType == "SetStringObjectVariable" ||
instructionType == "PushStringToObjectVariable"
? gd::Variable::String
:
instructionType == "BooleanVariable" ||
instructionType == "SetBooleanVariable" ||
instructionType == "PushBoolean" ||
instructionType == "BooleanObjectVariable" ||
instructionType == "SetBooleanObjectVariable" ||
instructionType == "PushBooleanToObjectVariable"
? gd::Variable::Boolean
:
gd::Variable::Unknown;
}
void VariableInstructionSwitcher::SwitchVariableInstructionType(
gd::Instruction &instruction, const gd::Variable::Type variableType) {
if (instruction.GetType() == "NumberVariable" ||
instruction.GetType() == "StringVariable" ||
instruction.GetType() == "BooleanVariable") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("NumberVariable");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("StringVariable");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("BooleanVariable");
}
} else if (instruction.GetType() == "SetNumberVariable" ||
instruction.GetType() == "SetStringVariable" ||
instruction.GetType() == "SetBooleanVariable") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("SetNumberVariable");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("SetStringVariable");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("SetBooleanVariable");
}
} else if (instruction.GetType() == "PushNumber" ||
instruction.GetType() == "PushString" ||
instruction.GetType() == "PushBoolean") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("PushNumber");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("PushString");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("PushBoolean");
}
} else if (instruction.GetType() == "NumberObjectVariable" ||
instruction.GetType() == "StringObjectVariable" ||
instruction.GetType() == "BooleanObjectVariable") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("NumberObjectVariable");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("StringObjectVariable");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("BooleanObjectVariable");
}
} else if (instruction.GetType() == "SetNumberObjectVariable" ||
instruction.GetType() == "SetStringObjectVariable" ||
instruction.GetType() == "SetBooleanObjectVariable") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("SetNumberObjectVariable");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("SetStringObjectVariable");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("SetBooleanObjectVariable");
}
} else if (instruction.GetType() == "PushNumberToObjectVariable" ||
instruction.GetType() == "PushStringToObjectVariable" ||
instruction.GetType() == "PushBooleanToObjectVariable") {
if (variableType == gd::Variable::Type::Number) {
instruction.SetType("PushNumberToObjectVariable");
} else if (variableType == gd::Variable::Type::String) {
instruction.SetType("PushStringToObjectVariable");
} else if (variableType == gd::Variable::Type::Boolean) {
instruction.SetType("PushBooleanToObjectVariable");
}
}
}
const gd::Variable::Type
VariableInstructionSwitcher::GetVariableTypeFromParameters(
const gd::Platform &platform,
const gd::ProjectScopedContainers &projectScopedContainers,
const gd::Instruction &instruction) {
if (instruction.GetParametersCount() < 2 ||
!gd::VariableInstructionSwitcher::IsSwitchableVariableInstruction(
instruction.GetType())) {
return gd::Variable::Type::Unknown;
}
const bool isObjectVariable =
gd::VariableInstructionSwitcher::IsSwitchableObjectVariableInstruction(
instruction.GetType());
const gd::String &objectName =
isObjectVariable ? instruction.GetParameter(0).GetPlainString() : "";
const std::size_t variableParameterIndex = isObjectVariable ? 1 : 0;
auto &variableExpressionNode =
*instruction.GetParameter(variableParameterIndex).GetRootNode();
auto variableType = gd::ExpressionVariablePathFinder::GetVariableType(
platform, projectScopedContainers, variableExpressionNode, objectName);
return variableType == gd::Variable::Type::Array
? // "Push" actions need the child type to be able to switch.
gd::ExpressionVariablePathFinder::GetArrayVariableType(
platform, projectScopedContainers, variableExpressionNode,
objectName)
: variableType;
}
void VariableInstructionSwitcher::SwitchBetweenUnifiedInstructionIfNeeded(
const gd::Platform &platform,
const gd::ProjectScopedContainers &projectScopedContainers,
gd::Instruction &instruction) {
const auto variableType =
gd::VariableInstructionSwitcher::GetVariableTypeFromParameters(
platform, projectScopedContainers, instruction);
if (variableType != gd::Variable::Type::Unknown) {
gd::VariableInstructionSwitcher::SwitchVariableInstructionType(
instruction, variableType);
}
}
} // namespace gd