Files
GDevelop/GDevelop.js/__tests__/GDJSCustomObjectsCodeGenerationIntegrationTests.js

982 lines
29 KiB
JavaScript

const initializeGDevelopJs = require('../../Binaries/embuild/GDevelop.js/libGD.js');
const {
generateCompiledEventsForEventsBasedObject,
generateCompiledEventsForSerializedEventsBasedExtension,
} = require('../TestUtils/CodeGenerationHelpers.js');
const { makeMinimalGDJSMock } = require('../TestUtils/GDJSMocks.js');
const { makeTestExtensions } = require('../TestUtils/TestExtensions.js');
describe('libGD.js - GDJS Custom Object Code Generation integration tests', function () {
let gd = null;
beforeAll(async () => {
gd = await initializeGDevelopJs();
makeTestExtensions(gd);
});
it('generates a working custom object with properties (with different types), all used in an expression', () => {
const { gdjs, runtimeScene } = makeMinimalGDJSMock();
const extensionModule = generateCompiledEventsForSerializedEventsBasedExtension(
gd,
require('./extensions/EBObject.json'),
gdjs,
runtimeScene
);
const {
objects: { Object },
} = extensionModule;
const object = new Object(runtimeScene, { content: {} });
object.testProperties();
expect(runtimeScene.getVariables().has('SuccessVariable')).toBe(true);
expect(
runtimeScene.getVariables().get('SuccessVariable').getAsNumber()
).toBe(7);
expect(runtimeScene.getVariables().has('SuccessStringVariable')).toBe(true);
expect(
runtimeScene.getVariables().get('SuccessStringVariable').getAsString()
).toBe('2trueTest');
});
it('generates a working custom object function with parameters (with different types), all used in an expression ', () => {
const { gdjs, runtimeScene } = makeMinimalGDJSMock();
const extensionModule = generateCompiledEventsForSerializedEventsBasedExtension(
gd,
require('./extensions/EBObject.json'),
gdjs,
runtimeScene
);
const {
objects: { Object },
} = extensionModule;
const object = new Object(runtimeScene, { content: {} });
object.testParameters(16, '32', true, 'TestTest');
expect(runtimeScene.getVariables().has('SuccessVariable')).toBe(true);
expect(
runtimeScene.getVariables().get('SuccessVariable').getAsNumber()
).toBe(16 + 32 + 1);
expect(runtimeScene.getVariables().has('SuccessStringVariable')).toBe(true);
expect(
runtimeScene.getVariables().get('SuccessStringVariable').getAsString()
).toBe('16trueTestTest');
});
it('Can use a property in a variable action', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
eventsBasedObject
.getPropertyDescriptors()
.insertNew('MyProperty', 0)
.setValue('123')
.setType('Number');
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyProperty', '=', '456'],
},
],
},
]);
eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0)
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(object._getMyProperty()).toBe(123);
object.MyFunction();
expect(object._getMyProperty()).toBe(456);
});
it('Can use a property in a variable condition', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const scene = project.insertNewLayout('MyScene', 0);
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
eventsBasedObject
.getPropertyDescriptors()
.insertNew('MyProperty', 0)
.setValue('123')
.setType('Number');
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyVariable', 0)
.setValue(0);
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [
{
type: { value: 'NumberVariable' },
parameters: ['MyProperty', '=', '123'],
},
],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyVariable', '=', '456'],
},
],
},
]);
eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0)
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(0);
object.MyFunction();
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(456);
});
it('Can use a property in a variable condition (with name collisions)', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const scene = project.insertNewLayout('MyScene', 0);
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
eventsBasedObject
.getPropertyDescriptors()
.insertNew('MyIdentifier', 0)
.setValue('123')
.setType('Number');
// Extension scene variable with the same name as the property.
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyIdentifier', 0)
.setValue(222);
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyVariable', 0)
.setValue(0);
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [
{
type: { value: 'NumberVariable' },
parameters: ['MyIdentifier', '=', '123'],
},
],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyVariable', '=', '456'],
},
],
},
]);
eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0)
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(0);
object.MyFunction();
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(456);
});
it('Can use a parameter in a variable condition', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyVariable', 0)
.setValue(0);
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [
{
type: { value: 'NumberVariable' },
parameters: ['MyParameter', '=', '123'],
},
],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyVariable', '=', '456'],
},
],
},
]);
const eventsFunction = eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0);
eventsFunction
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
const parameter = eventsFunction
.getParameters()
.insertNewParameter(
'MyParameter',
eventsFunction.getParameters().getParametersCount()
);
parameter.setType('number');
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(0);
object.MyFunction(123);
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(456);
});
it('Can use a parameter in a variable condition (with name collisions)', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
// Property with the same name as the parameter.
eventsBasedObject
.getPropertyDescriptors()
.insertNew('MyIdentifier', 0)
.setValue('111')
.setType('Number');
// Extension scene variable with the same name as the parameter.
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyIdentifier', 0)
.setValue(222);
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyVariable', 0)
.setValue(0);
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [
{
type: { value: 'NumberVariable' },
parameters: ['MyIdentifier', '=', '123'],
},
],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyVariable', '=', '456'],
},
],
},
]);
const eventsFunction = eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0);
eventsFunction
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
const parameter = eventsFunction
.getParameters()
.insertNewParameter(
'MyIdentifier',
eventsFunction.getParameters().getParametersCount()
);
parameter.setType('number');
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(0);
object.MyFunction(123);
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(456);
});
it('Can use a local variable in a variable condition (with name collisions)', () => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
// Property with the same name as the local variable.
eventsBasedObject
.getPropertyDescriptors()
.insertNew('MyIdentifier', 0)
.setValue('111')
.setType('Number');
// Extension scene variable with the same name as the local variable.
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyIdentifier', 0)
.setValue(222);
eventsFunctionsExtension
.getSceneVariables()
.insertNew('MyVariable', 0)
.setValue(0);
const eventsSerializerElement = gd.Serializer.fromJSObject([
{
type: 'BuiltinCommonInstructions::Standard',
variables: [
{
name: 'MyIdentifier',
type: 'number',
value: 123,
},
],
conditions: [
{
type: { value: 'NumberVariable' },
parameters: ['MyIdentifier', '=', '123'],
},
],
actions: [
{
type: { value: 'SetNumberVariable' },
parameters: ['MyVariable', '=', '456'],
},
],
},
]);
const eventsFunction = eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0);
eventsFunction
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
// Parameter with the same name as the local variable.
const parameter = eventsFunction
.getParameters()
.insertNewParameter(
'MyIdentifier',
eventsFunction.getParameters().getParametersCount()
);
parameter.setType('number');
const { runtimeScene, object } = generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
// Check the default value is set.
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(0);
object.MyFunction(333);
expect(
runtimeScene
.getVariablesForExtension('MyExtension')
.get('MyVariable')
.getAsNumber()
).toBe(456);
});
describe('Child object instance creation', () => {
// Builds an events-based object with a child object and an events function
// running the provided list of events.
const setupCustomObjectWithChild = (events) => {
const project = new gd.ProjectHelper.createNewGDJSProject();
const eventsFunctionsExtension = project.insertNewEventsFunctionsExtension(
'MyExtension',
0
);
const eventsBasedObject = eventsFunctionsExtension
.getEventsBasedObjects()
.insertNew('MyCustomObject', 0);
eventsBasedObject
.getObjects()
.insertNewObject(project, 'Sprite', 'MyChildObject', 0);
const eventsSerializerElement = gd.Serializer.fromJSObject(events);
eventsBasedObject
.getEventsFunctions()
.insertNewEventsFunction('MyFunction', 0)
.getEvents()
.unserializeFrom(project, eventsSerializerElement);
eventsSerializerElement.delete();
gd.WholeProjectRefactorer.ensureObjectEventsFunctionsProperParameters(
eventsFunctionsExtension,
eventsBasedObject
);
return generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
{ logCode: false }
);
};
it('Picks a created child object only once in the same event scope', () => {
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'ModVarScene' },
parameters: [
'PickedAfterCreate',
'=',
'PickedInstancesCount(MyChildObject)',
],
},
],
},
]);
object.MyFunction();
// The created child object should be picked exactly once.
expect(
runtimeScene.getVariables().get('PickedAfterCreate').getAsNumber()
).toBe(1);
// And it should only be created once on the scene.
expect(runtimeScene.getObjects('MyChildObject').length).toBe(1);
});
it('Picks a created child object only once when picked again in a sibling event', () => {
// This is the scenario broken by the regression: after a child object
// is created, a subsequent event re-picking all instances of the child
// object would see it twice because it had been pushed twice into the
// function-level child object list.
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'PickAllInstances' },
parameters: ['', 'MyChildObject'],
},
{
type: { value: 'ModVarScene' },
parameters: [
'PickedAfterRePick',
'=',
'PickedInstancesCount(MyChildObject)',
],
},
],
},
]);
object.MyFunction();
// After re-picking all instances, the created child object should
// appear exactly once.
expect(
runtimeScene.getVariables().get('PickedAfterRePick').getAsNumber()
).toBe(1);
expect(runtimeScene.getObjects('MyChildObject').length).toBe(1);
});
it('Counts created child object instances once in scene instances count', () => {
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'PickAllInstances' },
parameters: ['', 'MyChildObject'],
},
{
type: { value: 'ModVarScene' },
parameters: [
'SceneCount',
'=',
'SceneInstancesCount(MyChildObject)',
],
},
{
type: { value: 'ModVarScene' },
parameters: [
'PickedCount',
'=',
'PickedInstancesCount(MyChildObject)',
],
},
],
},
]);
object.MyFunction();
// Both the scene-instances count and the picked-instances count must
// agree: a single child object was created.
expect(
runtimeScene.getVariables().get('SceneCount').getAsNumber()
).toBe(1);
expect(
runtimeScene.getVariables().get('PickedCount').getAsNumber()
).toBe(1);
expect(runtimeScene.getObjects('MyChildObject').length).toBe(1);
});
it('Picks several created child object instances once each', () => {
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'PickAllInstances' },
parameters: ['', 'MyChildObject'],
},
{
type: { value: 'ModVarScene' },
parameters: [
'PickedAfterRePick',
'=',
'PickedInstancesCount(MyChildObject)',
],
},
],
},
]);
object.MyFunction();
// Three creations should yield three picked instances - not six.
expect(
runtimeScene.getVariables().get('PickedAfterRePick').getAsNumber()
).toBe(3);
expect(runtimeScene.getObjects('MyChildObject').length).toBe(3);
});
it('Modifies a created child object only once via picked-list actions', () => {
// If the created child instance was picked twice, an additive action
// on the picked list would run twice on the same object. Using "+"
// makes the doubling observable on the resulting variable value.
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'PickAllInstances' },
parameters: ['', 'MyChildObject'],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'Counter', '+', '1'],
},
],
},
]);
object.MyFunction();
const childInstances = runtimeScene.getObjects('MyChildObject');
expect(childInstances.length).toBe(1);
// The "+ 1" action must have run exactly once on the unique child
// instance, so the counter is 1 (not 2).
expect(
childInstances[0].getVariables().get('Counter').getAsNumber()
).toBe(1);
});
it('Picks only the newly created child object instance in each sibling event', () => {
// Two child object instances are created in two sibling events.
// Each sibling event has its own picking scope, so the action
// following the Create must only affect the instance created in
// that scope - not the instance created in the previous scope.
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'CreatedIn', '=', '1'],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'Counter', '+', '1'],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'CreatedIn', '=', '2'],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'Counter', '+', '1'],
},
],
},
]);
object.MyFunction();
const childInstances = runtimeScene.getObjects('MyChildObject');
expect(childInstances.length).toBe(2);
// Each instance was created in its own scope, so the "CreatedIn"
// variable must distinguish them: one is tagged 1, the other 2.
const createdInValues = childInstances
.map((instance) => instance.getVariables().get('CreatedIn').getAsNumber())
.sort();
expect(createdInValues).toEqual([1, 2]);
// The "+ 1" counter ran exactly once on each instance: the action
// in the second sibling event must not see the instance created in
// the first sibling event.
for (const instance of childInstances) {
expect(instance.getVariables().get('Counter').getAsNumber()).toBe(1);
}
});
it('Picks all created child object instances exactly once when re-picked', () => {
// Two child object instances are created in two sibling events.
// A third sibling event re-picks all instances and applies a
// counter increment. Each instance must be picked exactly once.
const { runtimeScene, object } = setupCustomObjectWithChild([
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'CreatedIn', '=', '1'],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'Create' },
parameters: ['', 'MyChildObject', '0', '0', ''],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'CreatedIn', '=', '2'],
},
],
},
{
type: 'BuiltinCommonInstructions::Standard',
conditions: [],
actions: [
{
type: { value: 'PickAllInstances' },
parameters: ['', 'MyChildObject'],
},
{
type: { value: 'ModVarScene' },
parameters: [
'PickedAfterRePick',
'=',
'PickedInstancesCount(MyChildObject)',
],
},
{
type: { value: 'ModVarObjet' },
parameters: ['MyChildObject', 'AllPickedCounter', '+', '1'],
},
],
},
]);
object.MyFunction();
const childInstances = runtimeScene.getObjects('MyChildObject');
expect(childInstances.length).toBe(2);
// After re-picking, exactly the two created instances are picked
// (not duplicated entries of the same instance).
expect(
runtimeScene.getVariables().get('PickedAfterRePick').getAsNumber()
).toBe(2);
// Both instances have been incremented exactly once each by the
// re-pick + ModVarObjet action.
const createdInValues = childInstances
.map((instance) => instance.getVariables().get('CreatedIn').getAsNumber())
.sort();
expect(createdInValues).toEqual([1, 2]);
for (const instance of childInstances) {
expect(
instance.getVariables().get('AllPickedCounter').getAsNumber()
).toBe(1);
}
});
});
});
function generatedCustomObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
options = {}
) {
const serializedProjectElement = new gd.SerializerElement();
project.serializeTo(serializedProjectElement);
const serializedSceneElement = new gd.SerializerElement();
const scene = project.insertNewLayout('MyScene', 0);
scene.serializeTo(serializedSceneElement);
const { gdjs, runtimeScene } = makeMinimalGDJSMock({
gameData: JSON.parse(gd.Serializer.toJSON(serializedProjectElement)),
sceneData: JSON.parse(gd.Serializer.toJSON(serializedSceneElement)),
});
const objectType =
eventsFunctionsExtension.getName() + '::' + eventsBasedObject.getName();
const CompiledRuntimeCustomObject =
generateCompiledEventsForEventsBasedObject(
gd,
project,
eventsFunctionsExtension,
eventsBasedObject,
gdjs,
options
);
serializedProjectElement.delete();
serializedSceneElement.delete();
project.delete();
const object = new CompiledRuntimeCustomObject(runtimeScene, {
type: objectType,
content: {},
});
return { gdjs, runtimeScene, object };
}